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In the C23 standard unreachable() is now a predefined function-like macro in <stddef.h> See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in And this causes build errors when building for C23: ----------------------------------------------------------------------- In file included from ../src/util/log.h:30, from ../src/util/log.c:30: ../src/util/macros.h:123:9: warning: "unreachable" redefined 123 | #define unreachable(str) \ | ^~~~~~~~~~~ In file included from ../src/util/macros.h:31: /usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition 456 | #define unreachable() (__builtin_unreachable ()) | ^~~~~~~~~~~ ----------------------------------------------------------------------- So don't redefine it with the same name, but use the name UNREACHABLE() to also signify it's a macro. Using a different name also makes sense because the behavior of the macro was extending the one of __builtin_unreachable() anyway, and it also had a different signature, accepting one argument, compared to the standard unreachable() with no arguments. This change improves the chances of building mesa with the C23 standard, which for instance is the default in recent AOSP versions. All the instances of the macro, including the definition, were updated with the following command line: git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \ while read file; \ do \ sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \ done && \ sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
362 lines
11 KiB
C
362 lines
11 KiB
C
/*
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* Copyright © 2022 Imagination Technologies Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <string.h>
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#include <vulkan/vulkan_core.h>
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#include "compiler/shader_enums.h"
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#include "hwdef/rogue_hw_utils.h"
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#include "pvr_device_info.h"
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#include "pvr_hardcode.h"
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#include "pvr_private.h"
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#include "rogue/rogue.h"
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#include "usc/hardcoded_apps/pvr_simple_compute.h"
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#include "util/macros.h"
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#include "util/u_dynarray.h"
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#include "util/u_process.h"
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/**
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* \file pvr_hardcode.c
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*
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* \brief Contains hard coding functions.
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* This should eventually be deleted as the compiler becomes more capable.
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*/
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#define PVR_AXE_1_16M_BVNC PVR_BVNC_PACK(33, 15, 11, 3)
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#define PVR_GX6250_BVNC PVR_BVNC_PACK(4, 40, 2, 51)
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#define util_dynarray_append_mem(buf, size, mem) \
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memcpy(util_dynarray_grow_bytes((buf), 1, size), mem, size)
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enum pvr_hard_code_shader_type {
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PVR_HARD_CODE_SHADER_TYPE_COMPUTE,
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PVR_HARD_CODE_SHADER_TYPE_GRAPHICS,
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};
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static const struct pvr_hard_coding_data {
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const char *const name;
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uint64_t bvnc;
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enum pvr_hard_code_shader_type type;
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union {
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struct {
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const uint8_t *const shader;
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size_t shader_size;
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/* Note that the bo field will be unused. */
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const struct pvr_compute_shader_state shader_info;
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const struct pvr_hard_code_compute_build_info build_info;
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} compute;
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struct {
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/* Mask of MESA_SHADER_* (gl_shader_stage). */
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uint32_t flags;
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uint8_t *const *const vert_shaders;
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unsigned *vert_shader_sizes;
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uint8_t *const *const frag_shaders;
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unsigned *frag_shader_sizes;
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const struct pvr_vertex_shader_state *const *const vert_shader_states;
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const struct pvr_fragment_shader_state *const *const frag_shader_states;
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const struct pvr_hard_code_graphics_build_info *const
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*const build_infos;
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uint32_t shader_count;
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} graphics;
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};
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} hard_coding_table[] = {
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{
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.name = "simple-compute",
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.bvnc = PVR_GX6250_BVNC,
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.type = PVR_HARD_CODE_SHADER_TYPE_COMPUTE,
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.compute = {
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.shader = pvr_simple_compute_shader,
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.shader_size = sizeof(pvr_simple_compute_shader),
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.shader_info = {
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.uses_atomic_ops = false,
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.uses_barrier = false,
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.uses_num_workgroups = false,
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.const_shared_reg_count = 4,
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.input_register_count = 8,
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.work_size = 1 * 1 * 1,
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.coefficient_register_count = 4,
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},
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.build_info = {
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.ubo_data = { 0 },
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.compile_time_consts_data = {
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.static_consts = { 0 },
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},
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.local_invocation_regs = { 0, 1 },
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.work_group_regs = { 0, 1, 2 },
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.barrier_reg = ROGUE_REG_UNUSED,
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.usc_temps = 0,
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.explicit_conts_usage = {
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.start_offset = 0,
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},
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},
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}
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},
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};
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static inline uint64_t
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pvr_device_get_bvnc(const struct pvr_device_info *const dev_info)
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{
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const struct pvr_device_ident *const ident = &dev_info->ident;
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return PVR_BVNC_PACK(ident->b, ident->v, ident->n, ident->c);
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}
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bool pvr_has_hard_coded_shaders(const struct pvr_device_info *const dev_info)
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{
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const char *const program = util_get_process_name();
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const uint64_t bvnc = pvr_device_get_bvnc(dev_info);
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for (uint32_t i = 0; i < ARRAY_SIZE(hard_coding_table); i++) {
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if (bvnc != hard_coding_table[i].bvnc)
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continue;
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if (strcmp(program, hard_coding_table[i].name) == 0)
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return true;
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}
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return false;
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}
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static const struct pvr_hard_coding_data *
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pvr_get_hard_coding_data(const struct pvr_device_info *const dev_info)
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{
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const char *const program = util_get_process_name();
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const uint64_t bvnc = pvr_device_get_bvnc(dev_info);
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for (uint32_t i = 0; i < ARRAY_SIZE(hard_coding_table); i++) {
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if (bvnc != hard_coding_table[i].bvnc)
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continue;
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if (strcmp(program, hard_coding_table[i].name) == 0)
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return &hard_coding_table[i];
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}
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mesa_loge("Could not find hard coding data for %s", program);
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return NULL;
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}
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VkResult pvr_hard_code_compute_pipeline(
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struct pvr_device *const device,
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struct pvr_compute_shader_state *const shader_state_out,
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struct pvr_hard_code_compute_build_info *const build_info_out)
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{
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const uint32_t cache_line_size =
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rogue_get_slc_cache_line_size(&device->pdevice->dev_info);
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const struct pvr_hard_coding_data *const data =
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pvr_get_hard_coding_data(&device->pdevice->dev_info);
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assert(data->type == PVR_HARD_CODE_SHADER_TYPE_COMPUTE);
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mesa_logd("Hard coding compute pipeline for %s", data->name);
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*build_info_out = data->compute.build_info;
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*shader_state_out = data->compute.shader_info;
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return pvr_gpu_upload_usc(device,
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data->compute.shader,
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data->compute.shader_size,
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cache_line_size,
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&shader_state_out->bo);
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}
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uint32_t
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pvr_hard_code_graphics_get_flags(const struct pvr_device_info *const dev_info)
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{
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const struct pvr_hard_coding_data *const data =
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pvr_get_hard_coding_data(dev_info);
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assert(data->type == PVR_HARD_CODE_SHADER_TYPE_GRAPHICS);
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return data->graphics.flags;
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}
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void pvr_hard_code_graphics_shader(const struct pvr_device_info *const dev_info,
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uint32_t pipeline_n,
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gl_shader_stage stage,
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struct util_dynarray *shader_out)
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{
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const struct pvr_hard_coding_data *const data =
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pvr_get_hard_coding_data(dev_info);
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assert(data->type == PVR_HARD_CODE_SHADER_TYPE_GRAPHICS);
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assert(pipeline_n < data->graphics.shader_count);
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assert(data->graphics.flags & BITFIELD_BIT(stage));
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mesa_logd("Hard coding %s stage shader for \"%s\" demo.",
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_mesa_shader_stage_to_string(stage),
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data->name);
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switch (stage) {
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case MESA_SHADER_VERTEX:
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util_dynarray_append_mem(shader_out,
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data->graphics.vert_shader_sizes[pipeline_n],
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data->graphics.vert_shaders[pipeline_n]);
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break;
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case MESA_SHADER_FRAGMENT:
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util_dynarray_append_mem(shader_out,
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data->graphics.frag_shader_sizes[pipeline_n],
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data->graphics.frag_shaders[pipeline_n]);
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break;
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default:
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UNREACHABLE("Unsupported stage.");
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}
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}
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void pvr_hard_code_graphics_vertex_state(
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const struct pvr_device_info *const dev_info,
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uint32_t pipeline_n,
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struct pvr_vertex_shader_state *const vert_state_out)
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{
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const struct pvr_hard_coding_data *const data =
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pvr_get_hard_coding_data(dev_info);
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assert(data->type == PVR_HARD_CODE_SHADER_TYPE_GRAPHICS);
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assert(pipeline_n < data->graphics.shader_count);
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assert(data->graphics.flags & BITFIELD_BIT(MESA_SHADER_VERTEX));
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*vert_state_out = *data->graphics.vert_shader_states[0];
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}
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void pvr_hard_code_graphics_fragment_state(
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const struct pvr_device_info *const dev_info,
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uint32_t pipeline_n,
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struct pvr_fragment_shader_state *const frag_state_out)
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{
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const struct pvr_hard_coding_data *const data =
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pvr_get_hard_coding_data(dev_info);
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assert(data->type == PVR_HARD_CODE_SHADER_TYPE_GRAPHICS);
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assert(pipeline_n < data->graphics.shader_count);
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assert(data->graphics.flags & BITFIELD_BIT(MESA_SHADER_FRAGMENT));
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*frag_state_out = *data->graphics.frag_shader_states[0];
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}
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void pvr_hard_code_graphics_get_build_info(
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const struct pvr_device_info *const dev_info,
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uint32_t pipeline_n,
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gl_shader_stage stage,
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struct rogue_common_build_data *const common_build_data,
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struct rogue_build_data *const build_data,
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struct pvr_explicit_constant_usage *const explicit_const_usage)
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{
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const struct pvr_hard_coding_data *const data =
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pvr_get_hard_coding_data(dev_info);
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assert(data->type == PVR_HARD_CODE_SHADER_TYPE_GRAPHICS);
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assert(pipeline_n < data->graphics.shader_count);
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assert(data->graphics.flags & BITFIELD_BIT(stage));
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switch (stage) {
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case MESA_SHADER_VERTEX:
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assert(data->graphics.build_infos[pipeline_n]->vert_common_data.temps ==
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data->graphics.vert_shader_states[pipeline_n]
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->stage_state.pds_temps_count);
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build_data->vs = data->graphics.build_infos[pipeline_n]->stage_data.vs;
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*common_build_data =
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data->graphics.build_infos[pipeline_n]->vert_common_data;
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*explicit_const_usage =
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data->graphics.build_infos[pipeline_n]->vert_explicit_conts_usage;
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break;
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case MESA_SHADER_FRAGMENT:
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assert(data->graphics.build_infos[pipeline_n]->frag_common_data.temps ==
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data->graphics.frag_shader_states[pipeline_n]
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->stage_state.pds_temps_count);
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build_data->fs = data->graphics.build_infos[pipeline_n]->stage_data.fs;
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*common_build_data =
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data->graphics.build_infos[pipeline_n]->frag_common_data;
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*explicit_const_usage =
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data->graphics.build_infos[pipeline_n]->frag_explicit_conts_usage;
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break;
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default:
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UNREACHABLE("Unsupported stage.");
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}
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}
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void pvr_hard_code_get_idfwdf_program(
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const struct pvr_device_info *const dev_info,
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struct util_dynarray *program_out,
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uint32_t *usc_shareds_out,
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uint32_t *usc_temps_out)
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{
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static const uint8_t shader[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
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mesa_loge("No hard coded idfwdf program. Returning empty program.");
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util_dynarray_append_mem(program_out, ARRAY_SIZE(shader), &shader[0]);
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*usc_shareds_out = 12U;
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*usc_temps_out = 4U;
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}
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void pvr_hard_code_get_passthrough_vertex_shader(
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const struct pvr_device_info *const dev_info,
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struct util_dynarray *program_out)
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{
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static const uint8_t shader[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
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mesa_loge(
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"No hard coded passthrough vertex shader. Returning empty shader.");
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util_dynarray_append_mem(program_out, ARRAY_SIZE(shader), &shader[0]);
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};
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/* Render target array (RTA). */
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void pvr_hard_code_get_passthrough_rta_vertex_shader(
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const struct pvr_device_info *const dev_info,
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struct util_dynarray *program_out)
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{
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uint32_t shader[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
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util_dynarray_append_mem(program_out, ARRAY_SIZE(shader), &shader);
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mesa_loge("No hard coded passthrough rta vertex shader. Returning "
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"empty shader.");
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}
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