mesa/src/virtio/vulkan/vn_device.h
Chia-I Wu ddd7533055 venus: initial support for queue/fence/semaphore
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5800>
2021-04-08 17:15:37 +00:00

209 lines
5.3 KiB
C

/*
* Copyright 2019 Google LLC
* SPDX-License-Identifier: MIT
*
* based in part on anv and radv which are:
* Copyright © 2015 Intel Corporation
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*/
#ifndef VN_DEVICE_H
#define VN_DEVICE_H
#include "vn_common.h"
#include "vn_cs.h"
#include "vn_renderer.h"
#include "vn_ring.h"
struct vn_instance {
struct vn_instance_base base;
struct driOptionCache dri_options;
struct driOptionCache available_dri_options;
struct vn_renderer *renderer;
struct vn_renderer_info renderer_info;
uint32_t renderer_version;
/* to synchronize renderer/ring */
mtx_t roundtrip_mutex;
uint32_t roundtrip_next;
struct {
mtx_t mutex;
struct vn_renderer_bo *bo;
struct vn_ring ring;
uint64_t id;
struct vn_cs_encoder upload;
uint32_t command_dropped;
} ring;
struct {
struct vn_renderer_bo *bo;
size_t size;
size_t used;
void *ptr;
} reply;
mtx_t physical_device_mutex;
struct vn_physical_device *physical_devices;
uint32_t physical_device_count;
};
VK_DEFINE_HANDLE_CASTS(vn_instance,
base.base.base,
VkInstance,
VK_OBJECT_TYPE_INSTANCE)
struct vn_physical_device {
struct vn_physical_device_base base;
struct vn_instance *instance;
uint32_t renderer_version;
struct vk_device_extension_table renderer_extensions;
uint32_t *extension_spec_versions;
VkPhysicalDeviceFeatures2 features;
VkPhysicalDeviceVulkan11Features vulkan_1_1_features;
VkPhysicalDeviceVulkan12Features vulkan_1_2_features;
VkPhysicalDeviceProperties2 properties;
VkPhysicalDeviceVulkan11Properties vulkan_1_1_properties;
VkPhysicalDeviceVulkan12Properties vulkan_1_2_properties;
VkQueueFamilyProperties2 *queue_family_properties;
uint32_t *queue_family_sync_queue_bases;
uint32_t queue_family_count;
VkPhysicalDeviceMemoryProperties2 memory_properties;
VkExternalMemoryHandleTypeFlags external_memory_handles;
VkExternalFenceHandleTypeFlags external_fence_handles;
VkExternalSemaphoreHandleTypeFlags external_binary_semaphore_handles;
VkExternalSemaphoreHandleTypeFlags external_timeline_semaphore_handles;
};
VK_DEFINE_HANDLE_CASTS(vn_physical_device,
base.base.base,
VkPhysicalDevice,
VK_OBJECT_TYPE_PHYSICAL_DEVICE)
struct vn_device {
struct vn_device_base base;
struct vn_instance *instance;
struct vn_physical_device *physical_device;
struct vn_queue *queues;
uint32_t queue_count;
};
VK_DEFINE_HANDLE_CASTS(vn_device,
base.base.base,
VkDevice,
VK_OBJECT_TYPE_DEVICE)
struct vn_queue {
struct vn_object_base base;
struct vn_device *device;
uint32_t family;
uint32_t index;
uint32_t flags;
uint32_t sync_queue_index;
struct vn_renderer_sync *idle_sync;
uint64_t idle_sync_value;
};
VK_DEFINE_HANDLE_CASTS(vn_queue, base.base, VkQueue, VK_OBJECT_TYPE_QUEUE)
enum vn_sync_type {
/* no payload */
VN_SYNC_TYPE_INVALID,
/* When we signal or reset, we update both the device object and the
* renderer sync. When we wait or query, we use the renderer sync only.
*
* TODO VkFence does not need the device object
*/
VN_SYNC_TYPE_SYNC,
/* device object only; no renderer sync */
VN_SYNC_TYPE_DEVICE_ONLY,
/* already signaled by WSI */
VN_SYNC_TYPE_WSI_SIGNALED,
};
struct vn_sync_payload {
enum vn_sync_type type;
struct vn_renderer_sync *sync;
};
struct vn_fence {
struct vn_object_base base;
struct vn_sync_payload *payload;
struct vn_sync_payload permanent;
struct vn_sync_payload temporary;
};
VK_DEFINE_NONDISP_HANDLE_CASTS(vn_fence,
base.base,
VkFence,
VK_OBJECT_TYPE_FENCE)
struct vn_semaphore {
struct vn_object_base base;
VkSemaphoreType type;
struct vn_sync_payload *payload;
struct vn_sync_payload permanent;
struct vn_sync_payload temporary;
};
VK_DEFINE_NONDISP_HANDLE_CASTS(vn_semaphore,
base.base,
VkSemaphore,
VK_OBJECT_TYPE_SEMAPHORE)
struct vn_command_buffer {
struct vn_object_base base;
struct vn_device *device;
};
VK_DEFINE_HANDLE_CASTS(vn_command_buffer,
base.base,
VkCommandBuffer,
VK_OBJECT_TYPE_COMMAND_BUFFER)
VkResult
vn_instance_submit_roundtrip(struct vn_instance *instance,
uint32_t *roundtrip_seqno);
struct vn_instance_submit_command {
/* empty command implies errors */
struct vn_cs_encoder command;
/* non-zero implies waiting */
size_t reply_size;
/* when reply_size is non-zero, NULL can be returned on errors */
struct vn_renderer_bo *reply_bo;
struct vn_cs_decoder reply;
};
void
vn_instance_submit_command(struct vn_instance *instance,
struct vn_instance_submit_command *submit);
void
vn_fence_signal_wsi(struct vn_device *dev, struct vn_fence *fence);
void
vn_semaphore_signal_wsi(struct vn_device *dev, struct vn_semaphore *sem);
#endif /* VN_DEVICE_H */