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Kenneth Graunke dcfa7b970f mesa: Fix zeroing of new ParameterValues array entries when growing
On non-Windows OSes, align_realloc is the os_realloc_aligned() from
src/util/os_memory_aligned.h, which doesn't use realloc internally.
Instead, it uses os_malloc_aligned() and memcpy's over the old data,
which is why it needs an "old size" (unlike normal realloc).

In _mesa_reserve_parameter_storage, the call to align_realloc above
passes (oldValNum * sizeof(gl_constant_value)) as the old size, which
is all the actual data.  The actual allocation size of the array may
be larger (in fact, we allocate 16 extra components), which is tracked
in SizeValues.  After realloc, we memset to zero starting at the old
allocation size, to the new allocation size.

This would work if it were a real realloc.  However, because we actually
malloc + memcpy and only copy the previous /data/, not the allocated
size, and then memset from the old /allocated size/, our new copy will
have the spaces between the old data and the old allocation size neither
copied nor memset, leaving them as uninitialized garbage memory.

These values then get written to the shader cache, meaning that if you
compile the same shader multiple times, you may get different shader
cache entries.  This is bad for reproducible, deterministic compiles.

While at it, we also memset to zero in _mesa_add_parameter, as this
looks like another place where memset-to-zero is missing.

To reproduce this error, one can run shader-db:

$ MESA_SHADER_CACHE_DIR=a ./run -b shaders/godot3.4/49-28.shader_test
$ MESA_SHADER_CACHE_DIR=b ./run -b shaders/godot3.4/49-28.shader_test

and see an occasional difference in the end of the ParameterValues
array, where there's a padding gap between the last two elements that
was never zero-initialized.

Thanks to Mark Janes for discovering this and tracking it down together!

Cc: mesa-stable
Reviewed-by: Mark Janes <markjanes@swizzler.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25316>
(cherry picked from commit 1c1aa579ff)
2023-09-27 12:24:43 +01:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/android: remove strace output from cuttlefish-runner.sh 2023-09-06 16:19:34 +01:00
android Android.mk: Only link LLVM for radeonsi, not amd_vk 2023-09-20 11:13:43 +01:00
bin bin/pick-ui: use venv wrapper 2023-08-04 11:55:47 +01:00
build-support
docs docs: add sha256sum for 23.1.8 2023-09-20 18:24:00 +01:00
include intel/dev: Update device string for MTL PCI ID 0x7d55 2023-09-12 14:26:47 +01:00
src mesa: Fix zeroing of new ParameterValues array entries when growing 2023-09-27 12:24:43 +01:00
subprojects meson: upgrade zlib wrap 2022-10-20 22:52:06 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: add perfetto into mesa git-cache 2023-08-10 15:59:37 +01:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: Update my e-mail 2023-04-10 21:54:05 +00:00
.pick_status.json mesa: Fix zeroing of new ParameterValues array entries when growing 2023-09-27 12:24:43 +01:00
CODEOWNERS CODEOWNERS: s/jekstrand/gfxstrand 2023-03-26 00:16:26 +00:00
meson.build meson: Remove reference to removed SWR driver 2023-06-20 12:17:02 +01:00
meson_options.txt meson: Key whether to build batch decoder on expat 2023-06-15 22:10:48 +01:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump for 23.1.8 2023-09-20 18:15:34 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.