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glsl
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glsl: fix crash compiling bindless samplers inside unnamed UBOs
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2019-10-12 22:04:23 +11:00 |
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nir
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nir: add a pass to lower flat shading.
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2019-10-17 10:41:36 +02:00 |
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spirv
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spirv: set correct dest_type for texture query ops
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2019-10-15 08:42:22 -04:00 |
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Android.glsl.gen.mk
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mesa: android: Remove unnecessary dependency tracking rules
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2019-05-06 11:29:25 +00:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.nir.gen.mk
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nir: Add missing dependency in Android.nir.gen.mk
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2019-08-19 09:53:18 +03:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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glsl_types: vec8/vec16 support
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2018-03-25 10:42:54 -04:00 |
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glsl_types.cpp
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glsl: disallow incompatible matrices multiplication
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2019-09-27 21:42:09 +00:00 |
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glsl_types.h
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Move blob from compiler/ to util/
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2019-09-19 19:56:22 +00:00 |
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Makefile.sources
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nir: add a pass to lower flat shading.
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2019-10-17 10:41:36 +02:00 |
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meson.build
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meson: drop unused inc_nir
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2019-10-07 21:49:40 +01:00 |
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nir_types.cpp
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nir: define 8-byte size and alignment for bindless variables
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2019-09-23 15:34:22 -04:00 |
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nir_types.h
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compiler: Add glsl_contains_opaque() helper
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2019-09-10 14:36:46 -07:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering
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2019-03-02 14:33:44 -08:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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glsl: Optionally declare gl_PointCoord as a system value
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2019-07-18 13:20:39 +00:00 |
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shader_enums.h
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shader_enums: Move MAX_DRAW_BUFFERS to this file.
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2019-09-27 13:34:28 -07:00 |
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shader_info.h
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nir: add shader_info::last_msaa_image
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2019-10-09 17:12:19 -04:00 |