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229 lines
5.7 KiB
C
229 lines
5.7 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 2012-2013 LunarG, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Chia-I Wu <olv@lunarg.com>
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*/
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#include "core/ilo_builder_mi.h"
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#include "core/intel_winsys.h"
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#include "ilo_shader.h"
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#include "ilo_cp.h"
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static const struct ilo_cp_owner ilo_cp_default_owner;
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static void
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ilo_cp_release_owner(struct ilo_cp *cp)
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{
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if (cp->owner != &ilo_cp_default_owner) {
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const struct ilo_cp_owner *owner = cp->owner;
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cp->owner = &ilo_cp_default_owner;
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assert(ilo_cp_space(cp) >= owner->reserve);
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owner->release(cp, owner->data);
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}
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}
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/**
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* Set the parser owner. If this is a new owner or a new ring, the old owner
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* is released and the new owner's own() is called. The parser may implicitly
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* submit if there is a ring change.
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*
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* own() is called before \p owner owns the parser. It must make sure there
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* is more space than \p owner->reserve when it returns. Calling
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* ilo_cp_submit() is allowed.
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*
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* release() will be called after \p owner loses the parser. That may happen
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* just before the parser submits and ilo_cp_submit() is not allowed.
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*/
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void
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ilo_cp_set_owner(struct ilo_cp *cp, enum intel_ring_type ring,
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const struct ilo_cp_owner *owner)
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{
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if (!owner)
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owner = &ilo_cp_default_owner;
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if (cp->ring != ring) {
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ilo_cp_submit(cp, "ring change");
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cp->ring = ring;
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}
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if (cp->owner != owner) {
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ilo_cp_release_owner(cp);
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owner->own(cp, owner->data);
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assert(ilo_cp_space(cp) >= owner->reserve);
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cp->owner = owner;
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}
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}
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static struct intel_bo *
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ilo_cp_end_batch(struct ilo_cp *cp, unsigned *used)
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{
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struct intel_bo *bo;
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ilo_cp_release_owner(cp);
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if (!ilo_builder_batch_used(&cp->builder)) {
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ilo_builder_batch_discard(&cp->builder);
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return NULL;
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}
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/* see ilo_cp_space() */
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assert(ilo_builder_batch_space(&cp->builder) >= 2);
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gen6_mi_batch_buffer_end(&cp->builder);
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bo = ilo_builder_end(&cp->builder, used);
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/* we have to assume that kernel uploads also failed */
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if (!bo)
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ilo_shader_cache_invalidate(cp->shader_cache);
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return bo;
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}
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static bool
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ilo_cp_detect_hang(struct ilo_cp *cp)
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{
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uint32_t active_lost, pending_lost;
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bool guilty = false;
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if (likely(!(ilo_debug & ILO_DEBUG_HANG)))
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return false;
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/* wait and get reset stats */
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if (intel_bo_wait(cp->last_submitted_bo, -1) ||
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intel_winsys_get_reset_stats(cp->winsys, cp->render_ctx,
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&active_lost, &pending_lost))
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return false;
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if (cp->active_lost != active_lost) {
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ilo_err("GPU hang caused by bo %p\n", cp->last_submitted_bo);
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cp->active_lost = active_lost;
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guilty = true;
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}
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if (cp->pending_lost != pending_lost) {
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ilo_err("GPU hang detected\n");
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cp->pending_lost = pending_lost;
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}
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return guilty;
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}
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/**
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* Flush the command parser and execute the commands. When the parser buffer
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* is empty, the callback is not invoked.
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*/
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void
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ilo_cp_submit_internal(struct ilo_cp *cp)
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{
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const bool do_exec = !(ilo_debug & ILO_DEBUG_NOHW);
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struct intel_bo *bo;
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unsigned used;
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int err;
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bo = ilo_cp_end_batch(cp, &used);
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if (!bo)
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return;
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if (likely(do_exec)) {
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err = intel_winsys_submit_bo(cp->winsys, cp->ring,
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bo, used, cp->render_ctx, cp->one_off_flags);
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}
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else {
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err = 0;
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}
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cp->one_off_flags = 0;
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if (!err) {
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bool guilty;
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intel_bo_unref(cp->last_submitted_bo);
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cp->last_submitted_bo = intel_bo_ref(bo);
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guilty = ilo_cp_detect_hang(cp);
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if (unlikely((ilo_debug & ILO_DEBUG_BATCH) || guilty)) {
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ilo_builder_decode(&cp->builder);
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if (guilty)
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abort();
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}
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if (cp->submit_callback)
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cp->submit_callback(cp, cp->submit_callback_data);
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}
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ilo_builder_begin(&cp->builder);
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}
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/**
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* Destroy the command parser.
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*/
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void
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ilo_cp_destroy(struct ilo_cp *cp)
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{
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ilo_builder_reset(&cp->builder);
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intel_winsys_destroy_context(cp->winsys, cp->render_ctx);
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FREE(cp);
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}
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/**
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* Create a command parser.
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*/
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struct ilo_cp *
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ilo_cp_create(const struct ilo_dev *dev,
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struct intel_winsys *winsys,
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struct ilo_shader_cache *shc)
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{
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struct ilo_cp *cp;
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cp = CALLOC_STRUCT(ilo_cp);
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if (!cp)
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return NULL;
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cp->winsys = winsys;
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cp->shader_cache = shc;
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cp->render_ctx = intel_winsys_create_context(winsys);
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if (!cp->render_ctx) {
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FREE(cp);
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return NULL;
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}
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cp->ring = INTEL_RING_RENDER;
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cp->owner = &ilo_cp_default_owner;
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ilo_builder_init(&cp->builder, dev, winsys);
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if (!ilo_builder_begin(&cp->builder)) {
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ilo_cp_destroy(cp);
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return NULL;
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}
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return cp;
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}
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