..
glsl
nir: Switch to using 1-bit Booleans for almost everything
2018-12-16 21:03:02 +00:00
nir
compiler/spirv: handle 16-bit float in radians() and degrees()
2019-01-02 07:54:05 +01:00
spirv
compiler/spirv: implement 16-bit asin
2019-01-02 07:54:05 +01:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: clean-up trailing '\' in make variables
2017-03-22 17:52:06 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
Android: fix a missing nir_intrinsics.h error
2018-07-21 08:50:23 +02:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
blob.c
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
blob.h
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
builtin_type_macros.h
glsl_types: vec8/vec16 support
2018-03-25 10:42:54 -04:00
glsl_types.cpp
glsl: add has_implicit_uint_to_int_conversion()-helper
2018-11-02 11:10:36 +01:00
glsl_types.h
nir: add 16bit type information to glsl types
2018-07-23 23:16:25 +02:00
Makefile.am
configure: allow building with python3
2018-10-31 19:15:50 +00:00
Makefile.glsl.am
configure: allow building with python3
2018-10-31 19:15:50 +00:00
Makefile.nir.am
nir/algebraic: Add unit tests for bitsize validation
2018-12-05 17:57:40 +01:00
Makefile.sources
nir: Add a bool to int32 lowering pass
2018-12-16 21:03:02 +00:00
Makefile.spirv.am
spirv: autotools: add vtn_gather_types_c.py in distribution tarball
2018-04-10 10:37:46 +02:00
meson.build
meson: Build with Python 3
2018-08-10 15:15:09 -07:00
nir_types.cpp
nir/large_constants: Properly handle 1-bit bools
2018-12-16 21:03:02 +00:00
nir_types.h
nir: Switch to using 1-bit Booleans for almost everything
2018-12-16 21:03:02 +00:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
nir: mako all the intrinsics
2018-03-27 08:36:37 -04:00
SConscript.spirv
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
shader_enums.c
compiler: add SYSTEM_VALUE_VARYING_COORD
2018-08-14 17:59:02 -04:00
shader_enums.h
nir: Use a bitfield for image access qualifiers
2018-08-29 14:04:02 -05:00
shader_info.h
spirv: add support for SpvCapabilityStorageImageMultisample
2018-12-20 18:01:09 +01:00