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It is sometimes useful to remove all elements of a bitset while retaining the backing storage. With a dense bitset, we would just memset everything to 0, which is O(capacity). With a sparse bitset, previously we would have to free and reallocate, which is O(capacity) in the dense case and O(cardinality) in the sparse case. That is the correct asymptoptic behaviour O(cardinality) in the worst case, but there is an unfortunate constant-factor associated with the redundant allocation & free in the dense case. Therefore, we add a new helper to clear all elements of the sparse bitset in one go, avoiding reallocation in the dense case. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Natalie Vock <natalie.vock@gmx.de> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40806> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.