mesa/src
Roland Scheidegger db3dfcfe90 draw: fix another decompose bug affecting constant interpolated attributes
Previously the first provoking vertex convention would only be used if
flatshading were enabled. No matter how I look at it that cannot be possibly
correct. Maybe the code getting used was somewhat simpler that way at a time
where there weren't constant interpolated attributes, only flatshading...
(Note that all other places including the decomposition macros already do
the same.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-12-10 22:11:16 +01:00
..
egl Use calloc instead of malloc/memset-0 2014-12-08 17:02:19 -08:00
gallium draw: fix another decompose bug affecting constant interpolated attributes 2014-12-10 22:11:16 +01:00
gbm dri/kms: Always zero out struct drm_mode_create_dumb 2014-11-16 01:03:40 +00:00
getopt
glsl glsl: invariant qualifier is not valid for shader inputs in GLSL ES 3.00 2014-12-09 11:40:00 +01:00
glx glx/dri3: Implement LIBGL_SHOW_FPS=1 for DRI3/Present. 2014-10-29 15:13:58 -07:00
gtest gtest: Update to 1.7.0. 2014-04-14 00:06:53 -07:00
hgl hgl: traverse add-on entries 2014-12-10 14:01:01 +00:00
loader loader: Add missing EXPAT_CFLAGS to libloader.la CPPFLAGS 2014-12-08 08:50:27 -08:00
mapi glapi: Remove dead mesadef.py. 2014-11-26 20:31:15 +00:00
mesa cso: put cso_release_all into cso_destroy_context 2014-12-10 21:59:36 +01:00
util ra: Don't use regs as the ralloc context. 2014-12-01 11:32:54 -08:00
Makefile.am automake: handle gallium SUBDIRs in gallium/Makefile 2014-08-13 00:46:54 +01:00
SConscript util: Move ralloc to a new src/util directory. 2014-08-04 11:06:58 -07:00