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This lowers mediump FS outputs to fp16 in the ir3 backend. For now this is a modest improvement, which mostly helps us whittle down the full mediump work. Once the GLSL level support lands, then right hand side of the store output intrinsics will be fp16 expressions and we'll cancel out the fp16 -> fp32 -> fp 16 round trip here. We've had different attempts at implementing this: rewriting stores in the GLSL IR, lowering GLSL IR outputs to temporaries and inserting conversions when writing the temporaries to the outputs. In the end, GLSL ends up getting in the way a lot and doing it at the nir level is easier and still possible since we have the output var precisions. This part of the fp16 work is more of a step on the way towards full fp16 support and will add a few extra conversion instructions: total instructions in shared programs: 8151 -> 8163 (0.15%) instructions in affected programs: 1187 -> 1199 (1.01%) helped: 4 HURT: 10 total nops in shared programs: 3146 -> 3152 (0.19%) nops in affected programs: 563 -> 569 (1.07%) helped: 5 HURT: 10 total non-nops in shared programs: 5005 -> 5011 (0.12%) non-nops in affected programs: 92 -> 98 (6.52%) helped: 0 HURT: 3 total dwords in shared programs: 12832 -> 12800 (-0.25%) dwords in affected programs: 96 -> 64 (-33.33%) helped: 1 HURT: 0 total last-baryf in shared programs: 118 -> 115 (-2.54%) last-baryf in affected programs: 21 -> 18 (-14.29%) helped: 1 HURT: 0 total full in shared programs: 424 -> 417 (-1.65%) full in affected programs: 15 -> 8 (-46.67%) helped: 7 HURT: 0 Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3822> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3822> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.