mesa/src/compiler
Emma Anholt d9eb9a3eef nir/opt_algebraic_tests: Make sure we test the same inputs on BE as LE.
With the inexact signed zero support, we ended up with diverging inputs
producing diverging "all skipped" results for the matrix mul tests.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39369>
2026-01-26 05:39:40 +00:00
..
clc clc: handle all optional subgroup extensions 2026-01-09 21:53:28 +00:00
glsl nir: Extract blend equation helpers to shared header 2026-01-24 21:44:01 +00:00
isaspec treewide: use BITSET_BYTES, BITSET_RZALLOC 2025-11-05 18:44:23 +00:00
libcl libcl: avoid calling UNREACHABLE(str) macro without arguments 2025-08-04 23:15:18 +02:00
nir nir/opt_algebraic_tests: Make sure we test the same inputs on BE as LE. 2026-01-26 05:39:40 +00:00
rust compiler/rust: drop "borrow of a value the compiler would automatically borrow" 2025-12-20 00:13:19 +01:00
spirv spirv: Check Capability for identifying SPV_NV_mesh_shader 2026-01-25 05:11:00 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler: Add FP8 types to GLSL type decoder 2025-12-19 00:09:53 +00:00
glsl_types.h glsl, mesa: add EXT_shader_pixel_local_storage extension 2025-11-18 20:25:43 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir, glsl: Add support for softfloat32 2025-11-14 19:31:17 +00:00
shader_enums.c nir, ir3: Make ir3 GS varyings use a proper index 2026-01-21 20:54:15 +00:00
shader_enums.h compiler/mesa/st: Move gl_advanced_blend_mode to util/blend.h 2026-01-24 21:44:00 +00:00
shader_info.h glsl/nir: Add texture_buffers to shader info 2026-01-13 10:00:58 +01:00