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David Rosca d9e47fae19 frontends/va: Ignore requested size when creating VAEncCodedBufferType
The buffer data is not directly accessible to application and it's
internally used to only store VACodedBufferSegment struct.
Ignore the size requested by application and instead allocate
sizeof(VACodedBufferSegment). Use calloc to zero out the struct.

This can save significant amount of memory, for example FFmpeg
will request up to tens of MB for single buffer.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6462

Reviewed-by: Thong Thai <thong.thai@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24410>
(cherry picked from commit 7bcbfae87c)
2023-08-16 11:50:10 +01:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/deqp: really remove the uncompressed results.csv file 2023-08-16 11:50:09 +01:00
android AOSP: Add intel_hasvk vulkan library suffix 2022-11-29 09:05:17 +01:00
bin bin/pick-ui: use venv wrapper 2023-08-04 11:55:47 +01:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add sha256sum for 23.1.5 2023-08-02 20:39:39 +01:00
include intel/dev: remove dg2 0x5698 pci id 2023-05-25 14:06:12 +01:00
src frontends/va: Ignore requested size when creating VAEncCodedBufferType 2023-08-16 11:50:10 +01:00
subprojects meson: upgrade zlib wrap 2022-10-20 22:52:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: add perfetto into mesa git-cache 2023-08-10 15:59:37 +01:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: Update my e-mail 2023-04-10 21:54:05 +00:00
.pick_status.json frontends/va: Ignore requested size when creating VAEncCodedBufferType 2023-08-16 11:50:10 +01:00
CODEOWNERS CODEOWNERS: s/jekstrand/gfxstrand 2023-03-26 00:16:26 +00:00
meson.build meson: Remove reference to removed SWR driver 2023-06-20 12:17:02 +01:00
meson_options.txt meson: Key whether to build batch decoder on expat 2023-06-15 22:10:48 +01:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump for 23.1.5 2023-08-02 20:34:31 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.