..
asahi
asahi: Enable framebuffer compression
2022-11-25 18:56:48 +00:00
crocus
intel/compiler: Remove redundant argument from brw_nir_create_passthrough_tcs
2022-11-19 00:35:56 +00:00
d3d12
util: Move src/gallium/include/pipe/p_format.h to src/util/format/u_formats.h
2022-11-19 03:38:19 +00:00
etnaviv
etnaviv: blt: use correct TS offset in clear operations
2022-11-25 21:30:40 +00:00
freedreno
freedreno,tu,ir3: DCE ij_pix
2022-11-22 11:56:21 +00:00
i915
i915g: fix typo in #if
2022-11-23 19:41:44 +00:00
iris
iris: s/#if/#ifdef/ to fix -Wundef
2022-11-23 19:41:44 +00:00
lima
gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
2022-11-22 06:53:47 +00:00
llvmpipe
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-25 20:08:45 +00:00
nouveau
gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
2022-11-22 06:53:47 +00:00
panfrost
util: Move src/gallium/include/pipe/p_format.h to src/util/format/u_formats.h
2022-11-19 03:38:19 +00:00
r300
r300: fix r300_max_vertex_count
2022-11-24 08:06:22 +00:00
r600
r600: Fixes -Werror,-Wunused-but-set-variable for clang-15
2022-11-24 02:56:03 +00:00
radeonsi
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-25 20:08:45 +00:00
softpipe
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-25 20:08:45 +00:00
svga
gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
2022-11-22 06:53:47 +00:00
tegra
gallium: fixup some inconsistent uses of enum pipe_shader_type.
2022-08-04 08:17:39 +00:00
v3d
v3d: make format/modifier logic easier to read
2022-11-22 14:53:18 +00:00
vc4
util: Remove os/os_thread.h and replace #include "os/os_thread.h" with #include "util/u_thread.h"
2022-11-08 05:21:42 +00:00
virgl
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-25 20:08:45 +00:00
zink
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-25 20:08:45 +00:00