mesa/src/gallium/drivers
Lucas Stach d9e2a7d6ad etnaviv: blt: use correct TS offset in clear operations
Using the ts_offset from the level means we are always clearing the
TS region of layer 0 of the level. Use the correct offset which takes
into account the layer offset.

Cc: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19814>
2022-11-25 21:30:40 +00:00
..
asahi asahi: Enable framebuffer compression 2022-11-25 18:56:48 +00:00
crocus intel/compiler: Remove redundant argument from brw_nir_create_passthrough_tcs 2022-11-19 00:35:56 +00:00
d3d12 util: Move src/gallium/include/pipe/p_format.h to src/util/format/u_formats.h 2022-11-19 03:38:19 +00:00
etnaviv etnaviv: blt: use correct TS offset in clear operations 2022-11-25 21:30:40 +00:00
freedreno freedreno,tu,ir3: DCE ij_pix 2022-11-22 11:56:21 +00:00
i915 i915g: fix typo in #if 2022-11-23 19:41:44 +00:00
iris iris: s/#if/#ifdef/ to fix -Wundef 2022-11-23 19:41:44 +00:00
lima gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
llvmpipe Revert "glx: Fix drawable refcounting for naked Windows" 2022-11-25 20:08:45 +00:00
nouveau gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
panfrost util: Move src/gallium/include/pipe/p_format.h to src/util/format/u_formats.h 2022-11-19 03:38:19 +00:00
r300 r300: fix r300_max_vertex_count 2022-11-24 08:06:22 +00:00
r600 r600: Fixes -Werror,-Wunused-but-set-variable for clang-15 2022-11-24 02:56:03 +00:00
radeonsi Revert "glx: Fix drawable refcounting for naked Windows" 2022-11-25 20:08:45 +00:00
softpipe Revert "glx: Fix drawable refcounting for naked Windows" 2022-11-25 20:08:45 +00:00
svga gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code 2022-11-22 06:53:47 +00:00
tegra gallium: fixup some inconsistent uses of enum pipe_shader_type. 2022-08-04 08:17:39 +00:00
v3d v3d: make format/modifier logic easier to read 2022-11-22 14:53:18 +00:00
vc4 util: Remove os/os_thread.h and replace #include "os/os_thread.h" with #include "util/u_thread.h" 2022-11-08 05:21:42 +00:00
virgl Revert "glx: Fix drawable refcounting for naked Windows" 2022-11-25 20:08:45 +00:00
zink Revert "glx: Fix drawable refcounting for naked Windows" 2022-11-25 20:08:45 +00:00