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Loïc Molinari d83e090f12 u_blitter: Fix out-dated draw_rectangle handler doc
Remove mention of UTIL_BLITTER_ATTRIB_COLOR and
UTIL_BLITTER_ATTRIB_TEXCOORD and add a few words about
UTIL_BLITTER_ATTRIB_XY and UTIL_BLITTER_ATTRIB_XYZW.

Fixes: 22ed1ba01a ("gallium/u_blitter: use draw_rectangle for all blits except cubemaps")
Fixes: ca09c173f6 ("gallium/u_blitter: remove UTIL_BLITTER_ATTRIB_COLOR, use a constant buffer")
Signed-off-by: Loïc Molinari <loic.molinari@collabora.com>
Reviewed-by: Ashley Smith <ashley.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40124>
2026-04-28 11:43:30 +00:00
.ci-farms Revert "ci: disable Collabora's farm due to maintenance" 2026-04-20 14:28:04 +00:00
.ci-farms-disabled Revert "ci: disable Collabora's farm due to maintenance" 2026-04-20 14:28:04 +00:00
.github/workflows
.gitlab radv: introduce RADV_EXPERIMENTAL envvar for experimental features 2026-03-30 07:27:01 +00:00
.gitlab-ci ci/piglit-traces: Remove ANGLE trace support. 2026-04-23 22:54:12 +00:00
.marge/hooks marge/pipeline_message: print details for any pipeline that hasn't succeeded 2026-02-13 14:44:30 +00:00
android
bin util/android_stub: drop legacy atrace 2026-04-27 23:29:27 +00:00
build-support
docs pvr: Enable shaderImageGatherExtended 2026-04-28 12:04:09 +01:00
include util/android_stub: drop legacy atrace 2026-04-27 23:29:27 +00:00
licenses
src u_blitter: Fix out-dated draw_rectangle handler doc 2026-04-28 11:43:30 +00:00
subprojects ci: Bump DirectX-Headers and Agility SDK dependencies to v1.619.1 2026-03-10 15:06:44 +00:00
.clang-format meson: Restore .clang-format for ninja clang-format target 2026-02-02 13:30:55 +00:00
.clang-format-ignore ethosu: Switch to the weight encoder from Regor 2026-03-23 07:45:55 +00:00
.clang-format-include
.dir-locals.el
.editorconfig
.git-blame-ignore-revs
.gitattributes
.gitignore Revert "add VK CTS validation report for a0 interpolation fix" 2026-02-10 18:07:18 +00:00
.gitlab-ci.yml ci: changing .gitlab-ci.yml itself also means the container jobs must exist 2026-03-18 14:19:02 +00:00
.graphqlrc.yml
.mailmap mailmap: Update my email 2026-03-12 23:36:00 +00:00
.mr-label-maker.yml mr-label-maker: Label Collabora farm with driver tags 2026-04-20 15:20:28 +00:00
.shellcheckrc
clippy.toml
CODEOWNERS CODEOWNERS: Update panfrost 2026-03-04 09:28:58 +00:00
meson.build kk: Add poly dependency to KK 2026-04-17 10:52:53 +00:00
meson.options amd: make ac_ib_parser an amd tool build option 2026-04-17 09:40:13 +00:00
README.rst
rustfmt.toml
VERSION VERSION: bump to 26.2 2026-04-15 13:15:35 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.