Find a file
Dan Nicholson d7eb97bbc3 confdiff.sh: A testing script for comparing configs settings
This is a simple script that compares the make variables set by two
different configs stubs. The purpose is to highlight differences so
that any unnecessary duplication or divergence can be removed.

For example, on Linux x86:
    $ ./bin/confdiff.sh linux linux-x86

The output isn't very clean, but it should highlight that the only
difference is that the x86 target uses x86 assembler sources.

The script uses bash, mktemp, make, sed and diff. It is probably not
very portable and might only work on GNU make.
2007-10-31 14:59:13 -07:00
bin confdiff.sh: A testing script for comparing configs settings 2007-10-31 14:59:13 -07:00
configs configs: Always use -fPIC for shared libraries, never for static 2007-10-31 14:19:20 -07:00
docs GLSL support in i965 driver 2007-10-31 09:57:47 -06:00
doxygen doxygen: update doxygen project number to 6.5 2007-02-16 23:22:04 +01:00
include Refactor and fix core vblank support 2007-10-29 12:06:00 -07:00
progs test glStencilFuncSeparateATI() 2007-10-30 10:23:58 -06:00
src check for count==0 in _mesa_validate_DrawArrays() 2007-10-31 09:57:47 -06:00
vms Committing in . 2003-06-17 07:20:22 +00:00
windows updated VC7 project files 2007-09-05 10:04:37 -06:00
.gitignore pkg-config support 2007-09-12 10:03:05 -06:00
descrip.mms Correcting directory name in OpenVMS-Makefile 2006-09-22 11:09:07 +00:00
Makefile added catamount-osmesa-pgi config 2007-10-24 16:31:22 -06:00
Makefile.DJ DMesa now uses OSMesa as a back-end. 2006-03-31 20:53:12 +00:00
Makefile.mgw Fix a number of MINGW32 issues 2007-07-21 11:28:06 -06:00
mms-config. Committing in . 2003-06-17 07:20:22 +00:00

                        WindML Driver for Mesa 4.0


Requirements
------------

Tornado 2 + WindML, Cumulative Patchs are recommended. 
  
I suppose you have a valid WindML installation. Double buffer hardware
gives better performance than double buffer software so if you can
compile your WindML driver with this option, just do it. I/O
redirection is adviced in target server.


Tested on
---------

During the development, my main target was a CoolMonster:
- Video card: CT69000
- CPU: PENTIUM 266MHz

and my host a Windows NT + Tornado 2.


Installation
------------

1. Mesa sources must be in root directory (C:\)

2. Add the following line to your torVars.bat:
set MESA_BASE=C:\Mesa

OR copy the new torVars.bat in your bin path:
c:/Mesa/src/ugl/tornado/torVars.sample -> 
/mnt/nt/Tornado/host/x86-win32/bin/torVars (for example)

3. In a command prompt:
$ torVars
$ cd c:\Mesa
$ make -f Makefile.ugl CPU=PENTIUM

Take a long while...

5. Include all the files from ugldemos folder to build some downloadable
   application modules

4. Download UGL/Mesa object files on target

For example via the WindShell:
ld < c:\Tornado\target\lib\objMesaGL.o
ld < c:\Tornado\target\lib\objMesaUGL.o
ld < c:\Tornado\target\lib\objMesaGLU.o
ld < c:\Tornado\target\lib\objGLUTshapes.o
ld < c:\Tornado\target\lib\objMesaOS.o

You can put the previous lines in a file and use:
< filename

6. Download the application modules.

7. In WindShell, run:
-> uglalldemos

During the show some messages will appear, it provides some useful
information on key management.


Coding
------

Sample Usage:

In addition to the usual ugl calls to initialize UGL, (may be find an
input driver), you must do the following to use the UGL/Mesa interface:

1. Call uglMesaCreateContext() to create a UGL/Mesa rendering context,
   given the display format.

2. Call uglMesaMakeCurrent() to bind the UGL/Mesa buffers to an
   UGL/Mesa Context and to make the context the current one.

3. Make gl* calls to render your graphics.

4. Use uglMesaSwapBuffers() when double buffering to swap front/back buffers.

5. Before the UGL is destroyed, call MesaDestroyContext().

6. Before exiting, call if required uglEventQDestroy and then
   uglDeinitialize();

Limitations
-----------

I found the following limitations in my driver :
 - Color Indexed management is only in 8 bits
 - It's possible to mix UGL/OpenGL application with a software
   double buffer

Modifications
------------

New files in Mesa:
- Makefile.ugl
- rules.windmlmesa
- docs/README.UGL
- include/GL/uglmesa.h
- si-glu/Makefile.ugl
- src/Makefile.ugl
- src/ugl/torGLUTShapesInit.c
- src/ugl/torMesaUGLInit.c
- src/ugl/ugl_api.c
- src/ugl/ugl_dd.c
- src/ugl/ugl_glutshapes.c
- src/ugl/ugl_line.c
- src/ugl/ugl_span.c
- src/ugl/ugl_tri.c
- src/ugl/uglmesaP.h
- ugldemos/*

Modified files in Tornado 2.0:
- c:\Tornado\host\x86-win32\bin\torVars.bat
rem Command line build environments
set WIND_HOST_TYPE=x86-win32
set WIND_BASE=C:\Tornado
set MESA_BASE=C:\Mesa
set PATH=%WIND_BASE%\host\%WIND_HOST_TYPE%\bin;%PATH%
- c:\Tornado\target\config\comps\VxWorks\01uglmesa.cdf
- c:\Tornado\target\h\GL\*

Todo
----
- GCC 2.96, ASM compilation

Thanks to:
----------

Precision Insight team for their great job around Mesa, XFree, and DRI.
Wind River Systems to take me as an intern.


Stephane Raimbault
<stephane.raimbault@windriver.com>
<stephane.raimbault@deesse.univ-lemans.fr>

July 24, 2001