mesa/src
Ian Romanick d7a25a9def nir: Don't abs slt and friends
No shader-db changes, but this is symmetric with the previous commit.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2016-03-22 14:48:02 -07:00
..
compiler nir: Don't abs slt and friends 2016-03-22 14:48:02 -07:00
egl egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...) 2016-03-18 07:35:32 +02:00
gallium tgsi: drop unused set_exec/kill_mask interfaces. 2016-03-22 13:07:05 +10:00
gbm gbm: do not wrap header inclusion in extern "C" 2016-03-09 17:16:50 +00:00
getopt
glx glx: update to updated version of EXT_create_context_es2_profile 2016-02-03 15:44:51 -05:00
gtest
hgl
loader dri: add backbuffer use flag 2016-03-09 15:02:25 +01:00
mapi glapi: remove the final function offset tags 2016-03-09 17:16:51 +00:00
mesa i965: Have NIR lower flrp on pre-GEN6 vec4 backend 2016-03-22 14:42:42 -07:00
util util/sha: do not wrap header inclusion in extern "C" 2016-03-09 17:16:50 +00:00
Makefile.am glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
SConscript glsl: move to compiler/ 2016-01-26 16:08:33 +00:00