mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-17 13:58:05 +02:00
When VK_KHR_display is enabled it needs to open the primary
node on the vc4/vc5 display device, so pass it to
physical_device_init().
Extension functions call through to the wsi_common_display.c
implementations.
v2: Follow Mesa conventions for comments and char *
Refer to vc4 display device in comments.
v3: Added Copyright © 2020 Raspberry Pi
v4: Test device has primary node when using simulator.
v5: Assert that we have a primary device. Fix trailing blank space.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3692
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7515>
2335 lines
76 KiB
C
2335 lines
76 KiB
C
/*
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* Copyright © 2019 Raspberry Pi
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include <fcntl.h>
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#include <stdbool.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <sys/sysinfo.h>
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#include <unistd.h>
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#include <xf86drm.h>
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#include "v3dv_private.h"
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#include "common/v3d_debug.h"
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#include "broadcom/cle/v3dx_pack.h"
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#include "compiler/v3d_compiler.h"
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#include "compiler/glsl_types.h"
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#include "drm-uapi/v3d_drm.h"
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#include "format/u_format.h"
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#include "vk_util.h"
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#include "util/build_id.h"
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#include "util/debug.h"
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#ifdef VK_USE_PLATFORM_XCB_KHR
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#include <xcb/xcb.h>
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#include <xcb/dri3.h>
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#endif
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#ifdef USE_V3D_SIMULATOR
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#include "drm-uapi/i915_drm.h"
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#endif
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static void *
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default_alloc_func(void *pUserData, size_t size, size_t align,
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VkSystemAllocationScope allocationScope)
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{
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return malloc(size);
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}
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static void *
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default_realloc_func(void *pUserData, void *pOriginal, size_t size,
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size_t align, VkSystemAllocationScope allocationScope)
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{
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return realloc(pOriginal, size);
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}
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static void
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default_free_func(void *pUserData, void *pMemory)
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{
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free(pMemory);
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}
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static const VkAllocationCallbacks default_alloc = {
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.pUserData = NULL,
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.pfnAllocation = default_alloc_func,
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.pfnReallocation = default_realloc_func,
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.pfnFree = default_free_func,
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};
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VkResult
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v3dv_EnumerateInstanceExtensionProperties(const char *pLayerName,
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uint32_t *pPropertyCount,
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VkExtensionProperties *pProperties)
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{
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/* We don't support any layers */
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if (pLayerName)
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return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
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VK_OUTARRAY_MAKE(out, pProperties, pPropertyCount);
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for (int i = 0; i < V3DV_INSTANCE_EXTENSION_COUNT; i++) {
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if (v3dv_instance_extensions_supported.extensions[i]) {
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vk_outarray_append(&out, prop) {
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*prop = v3dv_instance_extensions[i];
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}
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}
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}
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return vk_outarray_status(&out);
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}
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VkResult
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v3dv_CreateInstance(const VkInstanceCreateInfo *pCreateInfo,
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const VkAllocationCallbacks *pAllocator,
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VkInstance *pInstance)
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{
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struct v3dv_instance *instance;
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VkResult result;
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assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);
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struct v3dv_instance_extension_table enabled_extensions = {};
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for (uint32_t i = 0; i < pCreateInfo->enabledExtensionCount; i++) {
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int idx;
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for (idx = 0; idx < V3DV_INSTANCE_EXTENSION_COUNT; idx++) {
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if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
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v3dv_instance_extensions[idx].extensionName) == 0)
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break;
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}
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if (idx >= V3DV_INSTANCE_EXTENSION_COUNT)
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return vk_error(NULL, VK_ERROR_EXTENSION_NOT_PRESENT);
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if (!v3dv_instance_extensions_supported.extensions[idx])
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return vk_error(NULL, VK_ERROR_EXTENSION_NOT_PRESENT);
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enabled_extensions.extensions[idx] = true;
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}
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instance = vk_alloc2(&default_alloc, pAllocator, sizeof(*instance), 8,
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VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
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if (!instance)
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return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
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instance->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
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if (pAllocator)
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instance->alloc = *pAllocator;
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else
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instance->alloc = default_alloc;
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v3d_process_debug_variable();
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instance->app_info = (struct v3dv_app_info) { .api_version = 0 };
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if (pCreateInfo->pApplicationInfo) {
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const VkApplicationInfo *app = pCreateInfo->pApplicationInfo;
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instance->app_info.app_name =
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vk_strdup(&instance->alloc, app->pApplicationName,
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VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
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instance->app_info.app_version = app->applicationVersion;
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instance->app_info.engine_name =
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vk_strdup(&instance->alloc, app->pEngineName,
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VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
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instance->app_info.engine_version = app->engineVersion;
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instance->app_info.api_version = app->apiVersion;
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}
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if (instance->app_info.api_version == 0)
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instance->app_info.api_version = VK_API_VERSION_1_0;
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instance->enabled_extensions = enabled_extensions;
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for (unsigned i = 0; i < ARRAY_SIZE(instance->dispatch.entrypoints); i++) {
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/* Vulkan requires that entrypoints for extensions which have not been
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* enabled must not be advertised.
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*/
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if (!v3dv_instance_entrypoint_is_enabled(i,
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instance->app_info.api_version,
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&instance->enabled_extensions)) {
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instance->dispatch.entrypoints[i] = NULL;
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} else {
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instance->dispatch.entrypoints[i] =
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v3dv_instance_dispatch_table.entrypoints[i];
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}
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}
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struct v3dv_physical_device *pdevice = &instance->physicalDevice;
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for (unsigned i = 0; i < ARRAY_SIZE(pdevice->dispatch.entrypoints); i++) {
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/* Vulkan requires that entrypoints for extensions which have not been
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* enabled must not be advertised.
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*/
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if (!v3dv_physical_device_entrypoint_is_enabled(i,
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instance->app_info.api_version,
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&instance->enabled_extensions)) {
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pdevice->dispatch.entrypoints[i] = NULL;
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} else {
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pdevice->dispatch.entrypoints[i] =
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v3dv_physical_device_dispatch_table.entrypoints[i];
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}
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}
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for (unsigned i = 0; i < ARRAY_SIZE(instance->device_dispatch.entrypoints); i++) {
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/* Vulkan requires that entrypoints for extensions which have not been
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* enabled must not be advertised.
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*/
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if (!v3dv_device_entrypoint_is_enabled(i,
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instance->app_info.api_version,
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&instance->enabled_extensions,
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NULL)) {
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instance->device_dispatch.entrypoints[i] = NULL;
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} else {
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instance->device_dispatch.entrypoints[i] =
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v3dv_device_dispatch_table.entrypoints[i];
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}
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}
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instance->physicalDeviceCount = -1;
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result = vk_debug_report_instance_init(&instance->debug_report_callbacks);
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if (result != VK_SUCCESS) {
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vk_free2(&default_alloc, pAllocator, instance);
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return vk_error(NULL, result);
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}
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/* We start with the default values for the pipeline_cache envvars */
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instance->pipeline_cache_enabled = true;
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instance->default_pipeline_cache_enabled = true;
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const char *pipeline_cache_str = getenv("V3DV_ENABLE_PIPELINE_CACHE");
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if (pipeline_cache_str != NULL) {
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if (strncmp(pipeline_cache_str, "full", 4) == 0) {
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/* nothing to do, just to filter correct values */
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} else if (strncmp(pipeline_cache_str, "no-default-cache", 16) == 0) {
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instance->default_pipeline_cache_enabled = false;
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} else if (strncmp(pipeline_cache_str, "off", 3) == 0) {
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instance->pipeline_cache_enabled = false;
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instance->default_pipeline_cache_enabled = false;
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} else {
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fprintf(stderr, "Wrong value for envvar V3DV_ENABLE_PIPELINE_CACHE. "
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"Allowed values are: full, no-default-cache, off\n");
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}
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}
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if (instance->pipeline_cache_enabled == false) {
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fprintf(stderr, "WARNING: v3dv pipeline cache is disabled. Performance "
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"can be affected negatively\n");
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} else {
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if (instance->default_pipeline_cache_enabled == false) {
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fprintf(stderr, "WARNING: default v3dv pipeline cache is disabled. "
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"Performance can be affected negatively\n");
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}
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}
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glsl_type_singleton_init_or_ref();
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VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
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*pInstance = v3dv_instance_to_handle(instance);
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return VK_SUCCESS;
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}
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static void
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physical_device_finish(struct v3dv_physical_device *device)
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{
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v3dv_wsi_finish(device);
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v3d_compiler_free(device->compiler);
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close(device->render_fd);
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if (device->display_fd >= 0)
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close(device->display_fd);
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free(device->name);
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#if using_v3d_simulator
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v3d_simulator_destroy(device->sim_file);
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#endif
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}
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void
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v3dv_DestroyInstance(VkInstance _instance,
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const VkAllocationCallbacks *pAllocator)
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{
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V3DV_FROM_HANDLE(v3dv_instance, instance, _instance);
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if (!instance)
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return;
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if (instance->physicalDeviceCount > 0) {
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/* We support at most one physical device. */
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assert(instance->physicalDeviceCount == 1);
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physical_device_finish(&instance->physicalDevice);
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}
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vk_free(&instance->alloc, (char *)instance->app_info.app_name);
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vk_free(&instance->alloc, (char *)instance->app_info.engine_name);
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VG(VALGRIND_DESTROY_MEMPOOL(instance));
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vk_debug_report_instance_destroy(&instance->debug_report_callbacks);
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glsl_type_singleton_decref();
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vk_free(&instance->alloc, instance);
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}
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static uint64_t
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compute_heap_size()
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{
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#if !using_v3d_simulator
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/* Query the total ram from the system */
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struct sysinfo info;
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sysinfo(&info);
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uint64_t total_ram = (uint64_t)info.totalram * (uint64_t)info.mem_unit;
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#else
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uint64_t total_ram = (uint64_t) v3d_simulator_get_mem_size();
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#endif
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/* We don't want to burn too much ram with the GPU. If the user has 4GiB
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* or less, we use at most half. If they have more than 4GiB, we use 3/4.
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*/
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uint64_t available_ram;
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if (total_ram <= 4ull * 1024ull * 1024ull * 1024ull)
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available_ram = total_ram / 2;
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else
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available_ram = total_ram * 3 / 4;
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return available_ram;
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}
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/* When running on the simulator we do everything on a single render node so
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* we don't need to get an authenticated display fd from the display server.
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*/
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#if !using_v3d_simulator
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#ifdef VK_USE_PLATFORM_XCB_KHR
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static int
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create_display_fd_xcb()
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{
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int fd = -1;
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xcb_connection_t *conn = xcb_connect(NULL, NULL);
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if (xcb_connection_has_error(conn))
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goto finish;
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const xcb_setup_t *setup = xcb_get_setup(conn);
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xcb_screen_iterator_t iter = xcb_setup_roots_iterator(setup);
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xcb_screen_t *screen = iter.data;
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xcb_dri3_open_cookie_t cookie;
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xcb_dri3_open_reply_t *reply;
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cookie = xcb_dri3_open(conn, screen->root, None);
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reply = xcb_dri3_open_reply(conn, cookie, NULL);
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if (!reply)
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goto finish;
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if (reply->nfd != 1)
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goto finish;
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fd = xcb_dri3_open_reply_fds(conn, reply)[0];
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fcntl(fd, F_SETFD, fcntl(fd, F_GETFD) | FD_CLOEXEC);
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finish:
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xcb_disconnect(conn);
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if (reply)
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free(reply);
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return fd;
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}
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#endif
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#endif
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static bool
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v3d_has_feature(struct v3dv_physical_device *device, enum drm_v3d_param feature)
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{
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struct drm_v3d_get_param p = {
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.param = feature,
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};
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if (v3dv_ioctl(device->render_fd, DRM_IOCTL_V3D_GET_PARAM, &p) != 0)
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return false;
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return p.value;
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}
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|
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static bool
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device_has_expected_features(struct v3dv_physical_device *device)
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{
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return v3d_has_feature(device, DRM_V3D_PARAM_SUPPORTS_TFU) &&
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v3d_has_feature(device, DRM_V3D_PARAM_SUPPORTS_CSD) &&
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v3d_has_feature(device, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH);
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}
|
|
|
|
|
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static VkResult
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init_uuids(struct v3dv_physical_device *device)
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|
{
|
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const struct build_id_note *note =
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build_id_find_nhdr_for_addr(init_uuids);
|
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if (!note) {
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return vk_errorf(device->instance,
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VK_ERROR_INITIALIZATION_FAILED,
|
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"Failed to find build-id");
|
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}
|
|
|
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unsigned build_id_len = build_id_length(note);
|
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if (build_id_len < 20) {
|
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return vk_errorf(device->instance,
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VK_ERROR_INITIALIZATION_FAILED,
|
|
"build-id too short. It needs to be a SHA");
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}
|
|
|
|
uint32_t vendor_id = v3dv_physical_device_vendor_id(device);
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|
uint32_t device_id = v3dv_physical_device_device_id(device);
|
|
|
|
struct mesa_sha1 sha1_ctx;
|
|
uint8_t sha1[20];
|
|
STATIC_ASSERT(VK_UUID_SIZE <= sizeof(sha1));
|
|
|
|
/* The pipeline cache UUID is used for determining when a pipeline cache is
|
|
* invalid. It needs both a driver build and the PCI ID of the device.
|
|
*/
|
|
_mesa_sha1_init(&sha1_ctx);
|
|
_mesa_sha1_update(&sha1_ctx, build_id_data(note), build_id_len);
|
|
_mesa_sha1_update(&sha1_ctx, &device_id, sizeof(device_id));
|
|
_mesa_sha1_final(&sha1_ctx, sha1);
|
|
memcpy(device->pipeline_cache_uuid, sha1, VK_UUID_SIZE);
|
|
|
|
/* The driver UUID is used for determining sharability of images and memory
|
|
* between two Vulkan instances in separate processes. People who want to
|
|
* share memory need to also check the device UUID (below) so all this
|
|
* needs to be is the build-id.
|
|
*/
|
|
memcpy(device->driver_uuid, build_id_data(note), VK_UUID_SIZE);
|
|
|
|
/* The device UUID uniquely identifies the given device within the machine.
|
|
* Since we never have more than one device, this doesn't need to be a real
|
|
* UUID.
|
|
*/
|
|
_mesa_sha1_init(&sha1_ctx);
|
|
_mesa_sha1_update(&sha1_ctx, &vendor_id, sizeof(vendor_id));
|
|
_mesa_sha1_update(&sha1_ctx, &device_id, sizeof(device_id));
|
|
_mesa_sha1_final(&sha1_ctx, sha1);
|
|
memcpy(device->device_uuid, sha1, VK_UUID_SIZE);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static VkResult
|
|
physical_device_init(struct v3dv_physical_device *device,
|
|
struct v3dv_instance *instance,
|
|
drmDevicePtr drm_render_device,
|
|
drmDevicePtr drm_primary_device)
|
|
{
|
|
VkResult result = VK_SUCCESS;
|
|
int32_t display_fd = -1;
|
|
|
|
device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
|
|
device->instance = instance;
|
|
|
|
const char *path = drm_render_device->nodes[DRM_NODE_RENDER];
|
|
int32_t render_fd = open(path, O_RDWR | O_CLOEXEC);
|
|
if (render_fd < 0)
|
|
return vk_error(instance, VK_ERROR_INCOMPATIBLE_DRIVER);
|
|
|
|
/* If we are running on real hardware we need to open the vc4 display
|
|
* device so we can allocate winsys BOs for the v3d core to render into.
|
|
*/
|
|
#if !using_v3d_simulator
|
|
if (instance->enabled_extensions.KHR_display) {
|
|
/* Open the primary node on the vc4 display device */
|
|
assert(drm_primary_device);
|
|
const char *primary_path = drm_primary_device->nodes[DRM_NODE_PRIMARY];
|
|
display_fd = open(primary_path, O_RDWR | O_CLOEXEC);
|
|
}
|
|
|
|
#ifdef VK_USE_PLATFORM_XCB_KHR
|
|
if (display_fd == -1)
|
|
display_fd = create_display_fd_xcb();
|
|
#endif
|
|
|
|
if (display_fd == -1) {
|
|
result = VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
goto fail;
|
|
}
|
|
#else
|
|
/* using_v3d_simulator */
|
|
if (instance->enabled_extensions.KHR_display) {
|
|
/* There is only one device with primary and render nodes.
|
|
* Open its primary node.
|
|
*/
|
|
const char *primary_path = drm_render_device->nodes[DRM_NODE_PRIMARY];
|
|
display_fd = open(primary_path, O_RDWR | O_CLOEXEC);
|
|
}
|
|
device->sim_file = v3d_simulator_init(render_fd);
|
|
#endif
|
|
|
|
device->render_fd = render_fd; /* The v3d render node */
|
|
device->display_fd = display_fd; /* The vc4 primary node */
|
|
|
|
if (!v3d_get_device_info(device->render_fd, &device->devinfo, &v3dv_ioctl)) {
|
|
result = VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
goto fail;
|
|
}
|
|
|
|
if (device->devinfo.ver < 42) {
|
|
result = VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
goto fail;
|
|
}
|
|
|
|
if (!device_has_expected_features(device)) {
|
|
result = VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
goto fail;
|
|
}
|
|
|
|
result = init_uuids(device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
device->compiler = v3d_compiler_init(&device->devinfo);
|
|
device->next_program_id = 0;
|
|
|
|
asprintf(&device->name, "V3D %d.%d",
|
|
device->devinfo.ver / 10, device->devinfo.ver % 10);
|
|
|
|
/* Setup available memory heaps and types */
|
|
VkPhysicalDeviceMemoryProperties *mem = &device->memory;
|
|
mem->memoryHeapCount = 1;
|
|
mem->memoryHeaps[0].size = compute_heap_size();
|
|
mem->memoryHeaps[0].flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT;
|
|
|
|
/* This is the only combination required by the spec */
|
|
mem->memoryTypeCount = 1;
|
|
mem->memoryTypes[0].propertyFlags =
|
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
mem->memoryTypes[0].heapIndex = 0;
|
|
|
|
device->options.merge_jobs = getenv("V3DV_NO_MERGE_JOBS") == NULL;
|
|
|
|
result = v3dv_wsi_init(device);
|
|
if (result != VK_SUCCESS) {
|
|
vk_error(instance, result);
|
|
goto fail;
|
|
}
|
|
|
|
v3dv_physical_device_get_supported_extensions(device,
|
|
&device->supported_extensions);
|
|
|
|
fprintf(stderr, "WARNING: v3dv is neither a complete nor a conformant "
|
|
"Vulkan implementation. Testing use only.\n");
|
|
|
|
return VK_SUCCESS;
|
|
|
|
fail:
|
|
if (render_fd >= 0)
|
|
close(render_fd);
|
|
if (display_fd >= 0)
|
|
close(display_fd);
|
|
|
|
return result;
|
|
}
|
|
|
|
static VkResult
|
|
enumerate_devices(struct v3dv_instance *instance)
|
|
{
|
|
/* TODO: Check for more devices? */
|
|
drmDevicePtr devices[8];
|
|
VkResult result = VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
int max_devices;
|
|
|
|
instance->physicalDeviceCount = 0;
|
|
|
|
max_devices = drmGetDevices2(0, devices, ARRAY_SIZE(devices));
|
|
if (max_devices < 1)
|
|
return VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
|
|
#if !using_v3d_simulator
|
|
int32_t v3d_idx = -1;
|
|
int32_t vc4_idx = -1;
|
|
#endif
|
|
for (unsigned i = 0; i < (unsigned)max_devices; i++) {
|
|
#if using_v3d_simulator
|
|
/* In the simulator, we look for an Intel render node */
|
|
const int required_nodes = (1 << DRM_NODE_RENDER) | (1 << DRM_NODE_PRIMARY);
|
|
if ((devices[i]->available_nodes & required_nodes) == required_nodes &&
|
|
devices[i]->bustype == DRM_BUS_PCI &&
|
|
devices[i]->deviceinfo.pci->vendor_id == 0x8086) {
|
|
result = physical_device_init(&instance->physicalDevice, instance,
|
|
devices[i], NULL);
|
|
if (result != VK_ERROR_INCOMPATIBLE_DRIVER)
|
|
break;
|
|
}
|
|
#else
|
|
/* On actual hardware, we should have a render node (v3d)
|
|
* and a primary node (vc4). We will need to use the primary
|
|
* to allocate WSI buffers and share them with the render node
|
|
* via prime, but that is a privileged operation so we need the
|
|
* primary node to be authenticated, and for that we need the
|
|
* display server to provide the device fd (with DRI3), so we
|
|
* here we only check that the device is present but we don't
|
|
* try to open it.
|
|
*/
|
|
if (devices[i]->bustype != DRM_BUS_PLATFORM)
|
|
continue;
|
|
|
|
if (devices[i]->available_nodes & 1 << DRM_NODE_RENDER) {
|
|
char **compat = devices[i]->deviceinfo.platform->compatible;
|
|
while (*compat) {
|
|
if (strncmp(*compat, "brcm,2711-v3d", 13) == 0) {
|
|
v3d_idx = i;
|
|
break;
|
|
}
|
|
compat++;
|
|
}
|
|
} else if (devices[i]->available_nodes & 1 << DRM_NODE_PRIMARY) {
|
|
char **compat = devices[i]->deviceinfo.platform->compatible;
|
|
while (*compat) {
|
|
if (strncmp(*compat, "brcm,bcm2711-vc5", 16) == 0 ||
|
|
strncmp(*compat, "brcm,bcm2835-vc4", 16) == 0 ) {
|
|
vc4_idx = i;
|
|
break;
|
|
}
|
|
compat++;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#if !using_v3d_simulator
|
|
if (v3d_idx == -1 || vc4_idx == -1)
|
|
result = VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
else
|
|
result = physical_device_init(&instance->physicalDevice, instance,
|
|
devices[v3d_idx], devices[vc4_idx]);
|
|
#endif
|
|
|
|
drmFreeDevices(devices, max_devices);
|
|
|
|
if (result == VK_SUCCESS)
|
|
instance->physicalDeviceCount = 1;
|
|
|
|
return result;
|
|
}
|
|
|
|
static VkResult
|
|
instance_ensure_physical_device(struct v3dv_instance *instance)
|
|
{
|
|
if (instance->physicalDeviceCount < 0) {
|
|
VkResult result = enumerate_devices(instance);
|
|
if (result != VK_SUCCESS &&
|
|
result != VK_ERROR_INCOMPATIBLE_DRIVER)
|
|
return result;
|
|
}
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult
|
|
v3dv_EnumeratePhysicalDevices(VkInstance _instance,
|
|
uint32_t *pPhysicalDeviceCount,
|
|
VkPhysicalDevice *pPhysicalDevices)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_instance, instance, _instance);
|
|
VK_OUTARRAY_MAKE(out, pPhysicalDevices, pPhysicalDeviceCount);
|
|
|
|
VkResult result = instance_ensure_physical_device(instance);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
if (instance->physicalDeviceCount == 0)
|
|
return VK_SUCCESS;
|
|
|
|
assert(instance->physicalDeviceCount == 1);
|
|
vk_outarray_append(&out, i) {
|
|
*i = v3dv_physical_device_to_handle(&instance->physicalDevice);
|
|
}
|
|
|
|
return vk_outarray_status(&out);
|
|
}
|
|
|
|
void
|
|
v3dv_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceFeatures *pFeatures)
|
|
{
|
|
memset(pFeatures, 0, sizeof(*pFeatures));
|
|
|
|
*pFeatures = (VkPhysicalDeviceFeatures) {
|
|
.robustBufferAccess = true, /* This feature is mandatory */
|
|
.fullDrawIndexUint32 = false, /* Only available since V3D 4.4.9.1 */
|
|
.imageCubeArray = true,
|
|
.independentBlend = true,
|
|
.geometryShader = false,
|
|
.tessellationShader = false,
|
|
.sampleRateShading = true,
|
|
.dualSrcBlend = false,
|
|
.logicOp = true,
|
|
.multiDrawIndirect = false,
|
|
.drawIndirectFirstInstance = true,
|
|
.depthClamp = false,
|
|
.depthBiasClamp = false,
|
|
.fillModeNonSolid = true,
|
|
.depthBounds = false, /* Only available since V3D 4.3.16.2 */
|
|
.wideLines = true,
|
|
.largePoints = true,
|
|
.alphaToOne = true,
|
|
.multiViewport = false,
|
|
.samplerAnisotropy = true,
|
|
.textureCompressionETC2 = true,
|
|
.textureCompressionASTC_LDR = false,
|
|
.textureCompressionBC = false,
|
|
.occlusionQueryPrecise = true,
|
|
.pipelineStatisticsQuery = false,
|
|
.vertexPipelineStoresAndAtomics = true,
|
|
.fragmentStoresAndAtomics = true,
|
|
.shaderTessellationAndGeometryPointSize = false,
|
|
.shaderImageGatherExtended = false,
|
|
.shaderStorageImageExtendedFormats = true,
|
|
.shaderStorageImageMultisample = false,
|
|
.shaderStorageImageReadWithoutFormat = false,
|
|
.shaderStorageImageWriteWithoutFormat = false,
|
|
.shaderUniformBufferArrayDynamicIndexing = false,
|
|
.shaderSampledImageArrayDynamicIndexing = false,
|
|
.shaderStorageBufferArrayDynamicIndexing = false,
|
|
.shaderStorageImageArrayDynamicIndexing = false,
|
|
.shaderClipDistance = true,
|
|
.shaderCullDistance = false,
|
|
.shaderFloat64 = false,
|
|
.shaderInt64 = false,
|
|
.shaderInt16 = false,
|
|
.shaderResourceResidency = false,
|
|
.shaderResourceMinLod = false,
|
|
.sparseBinding = false,
|
|
.sparseResidencyBuffer = false,
|
|
.sparseResidencyImage2D = false,
|
|
.sparseResidencyImage3D = false,
|
|
.sparseResidency2Samples = false,
|
|
.sparseResidency4Samples = false,
|
|
.sparseResidency8Samples = false,
|
|
.sparseResidency16Samples = false,
|
|
.sparseResidencyAliased = false,
|
|
.variableMultisampleRate = false,
|
|
.inheritedQueries = true,
|
|
};
|
|
}
|
|
|
|
void
|
|
v3dv_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceFeatures2 *pFeatures)
|
|
{
|
|
v3dv_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features);
|
|
|
|
vk_foreach_struct(ext, pFeatures->pNext) {
|
|
switch (ext->sType) {
|
|
default:
|
|
v3dv_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32_t
|
|
v3dv_physical_device_vendor_id(struct v3dv_physical_device *dev)
|
|
{
|
|
return 0x14E4; /* Broadcom */
|
|
}
|
|
|
|
|
|
#if using_v3d_simulator
|
|
static bool
|
|
get_i915_param(int fd, uint32_t param, int *value)
|
|
{
|
|
int tmp;
|
|
|
|
struct drm_i915_getparam gp = {
|
|
.param = param,
|
|
.value = &tmp,
|
|
};
|
|
|
|
int ret = drmIoctl(fd, DRM_IOCTL_I915_GETPARAM, &gp);
|
|
if (ret != 0)
|
|
return false;
|
|
|
|
*value = tmp;
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
uint32_t
|
|
v3dv_physical_device_device_id(struct v3dv_physical_device *dev)
|
|
{
|
|
#if using_v3d_simulator
|
|
int devid = 0;
|
|
|
|
if (!get_i915_param(dev->render_fd, I915_PARAM_CHIPSET_ID, &devid))
|
|
fprintf(stderr, "Error getting device_id\n");
|
|
|
|
return devid;
|
|
#else
|
|
return dev->devinfo.ver;
|
|
#endif
|
|
}
|
|
|
|
void
|
|
v3dv_GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceProperties *pProperties)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_physical_device, pdevice, physicalDevice);
|
|
|
|
const uint32_t page_size = 4096;
|
|
const uint32_t mem_size = compute_heap_size();
|
|
|
|
/* Per-stage limits */
|
|
const uint32_t max_samplers = 16;
|
|
const uint32_t max_uniform_buffers = 12;
|
|
const uint32_t max_storage_buffers = 12;
|
|
const uint32_t max_dynamic_storage_buffers = 6;
|
|
const uint32_t max_sampled_images = 16;
|
|
const uint32_t max_storage_images = 4;
|
|
const uint32_t max_input_attachments = 4;
|
|
assert(max_sampled_images + max_storage_images + max_input_attachments
|
|
<= V3D_MAX_TEXTURE_SAMPLERS);
|
|
|
|
const uint32_t max_varying_components = 16 * 4;
|
|
const uint32_t max_render_targets = 4;
|
|
|
|
const uint32_t v3d_coord_shift = 6;
|
|
|
|
const uint32_t v3d_point_line_granularity = 2.0f / (1 << v3d_coord_shift);
|
|
const uint32_t max_fb_size = 4096;
|
|
|
|
const VkSampleCountFlags supported_sample_counts =
|
|
VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT;
|
|
|
|
struct timespec clock_res;
|
|
clock_getres(CLOCK_MONOTONIC, &clock_res);
|
|
const float timestamp_period =
|
|
clock_res.tv_sec * 1000000000.0f + clock_res.tv_nsec;
|
|
|
|
/* FIXME: this will probably require an in-depth review */
|
|
VkPhysicalDeviceLimits limits = {
|
|
.maxImageDimension1D = 4096,
|
|
.maxImageDimension2D = 4096,
|
|
.maxImageDimension3D = 4096,
|
|
.maxImageDimensionCube = 4096,
|
|
.maxImageArrayLayers = 2048,
|
|
.maxTexelBufferElements = (1ul << 28),
|
|
.maxUniformBufferRange = (1ul << 27),
|
|
.maxStorageBufferRange = (1ul << 27),
|
|
.maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
|
|
.maxMemoryAllocationCount = mem_size / page_size,
|
|
.maxSamplerAllocationCount = 64 * 1024,
|
|
.bufferImageGranularity = 256, /* A cache line */
|
|
.sparseAddressSpaceSize = 0,
|
|
.maxBoundDescriptorSets = MAX_SETS,
|
|
.maxPerStageDescriptorSamplers = max_samplers,
|
|
.maxPerStageDescriptorUniformBuffers = max_uniform_buffers,
|
|
.maxPerStageDescriptorStorageBuffers = max_storage_buffers,
|
|
.maxPerStageDescriptorSampledImages = max_sampled_images,
|
|
.maxPerStageDescriptorStorageImages = max_storage_images,
|
|
.maxPerStageDescriptorInputAttachments = max_input_attachments,
|
|
.maxPerStageResources = 128,
|
|
|
|
/* We multiply some limits by 6 to account for all shader stages */
|
|
.maxDescriptorSetSamplers = 6 * max_samplers,
|
|
.maxDescriptorSetUniformBuffers = 6 * max_uniform_buffers,
|
|
.maxDescriptorSetUniformBuffersDynamic = 8,
|
|
.maxDescriptorSetStorageBuffers = 6 * max_storage_buffers,
|
|
.maxDescriptorSetStorageBuffersDynamic = 6 * max_dynamic_storage_buffers,
|
|
.maxDescriptorSetSampledImages = 6 * max_sampled_images,
|
|
.maxDescriptorSetStorageImages = 6 * max_storage_images,
|
|
.maxDescriptorSetInputAttachments = 4,
|
|
|
|
/* Vertex limits */
|
|
.maxVertexInputAttributes = MAX_VERTEX_ATTRIBS,
|
|
.maxVertexInputBindings = MAX_VBS,
|
|
.maxVertexInputAttributeOffset = 0xffffffff,
|
|
.maxVertexInputBindingStride = 0xffffffff,
|
|
.maxVertexOutputComponents = max_varying_components,
|
|
|
|
/* Tessellation limits */
|
|
.maxTessellationGenerationLevel = 0,
|
|
.maxTessellationPatchSize = 0,
|
|
.maxTessellationControlPerVertexInputComponents = 0,
|
|
.maxTessellationControlPerVertexOutputComponents = 0,
|
|
.maxTessellationControlPerPatchOutputComponents = 0,
|
|
.maxTessellationControlTotalOutputComponents = 0,
|
|
.maxTessellationEvaluationInputComponents = 0,
|
|
.maxTessellationEvaluationOutputComponents = 0,
|
|
|
|
/* Geometry limits */
|
|
.maxGeometryShaderInvocations = 0,
|
|
.maxGeometryInputComponents = 0,
|
|
.maxGeometryOutputComponents = 0,
|
|
.maxGeometryOutputVertices = 0,
|
|
.maxGeometryTotalOutputComponents = 0,
|
|
|
|
/* Fragment limits */
|
|
.maxFragmentInputComponents = max_varying_components,
|
|
.maxFragmentOutputAttachments = 4,
|
|
.maxFragmentDualSrcAttachments = 0,
|
|
.maxFragmentCombinedOutputResources = max_render_targets +
|
|
max_storage_buffers +
|
|
max_storage_images,
|
|
|
|
/* Compute limits */
|
|
.maxComputeSharedMemorySize = 16384,
|
|
.maxComputeWorkGroupCount = { 65535, 65535, 65535 },
|
|
.maxComputeWorkGroupInvocations = 256,
|
|
.maxComputeWorkGroupSize = { 256, 256, 256 },
|
|
|
|
.subPixelPrecisionBits = v3d_coord_shift,
|
|
.subTexelPrecisionBits = 8,
|
|
.mipmapPrecisionBits = 8,
|
|
.maxDrawIndexedIndexValue = 0x00ffffff,
|
|
.maxDrawIndirectCount = 0x7fffffff,
|
|
.maxSamplerLodBias = 14.0f,
|
|
.maxSamplerAnisotropy = 16.0f,
|
|
.maxViewports = MAX_VIEWPORTS,
|
|
.maxViewportDimensions = { max_fb_size, max_fb_size },
|
|
.viewportBoundsRange = { -2.0 * max_fb_size,
|
|
2.0 * max_fb_size - 1 },
|
|
.viewportSubPixelBits = 0,
|
|
.minMemoryMapAlignment = page_size,
|
|
.minTexelBufferOffsetAlignment = VC5_UIFBLOCK_SIZE,
|
|
.minUniformBufferOffsetAlignment = 32,
|
|
.minStorageBufferOffsetAlignment = 32,
|
|
.minTexelOffset = -8,
|
|
.maxTexelOffset = 7,
|
|
.minTexelGatherOffset = -8,
|
|
.maxTexelGatherOffset = 7,
|
|
.minInterpolationOffset = -0.5,
|
|
.maxInterpolationOffset = 0.5,
|
|
.subPixelInterpolationOffsetBits = v3d_coord_shift,
|
|
.maxFramebufferWidth = max_fb_size,
|
|
.maxFramebufferHeight = max_fb_size,
|
|
.maxFramebufferLayers = 256,
|
|
.framebufferColorSampleCounts = supported_sample_counts,
|
|
.framebufferDepthSampleCounts = supported_sample_counts,
|
|
.framebufferStencilSampleCounts = supported_sample_counts,
|
|
.framebufferNoAttachmentsSampleCounts = supported_sample_counts,
|
|
.maxColorAttachments = max_render_targets,
|
|
.sampledImageColorSampleCounts = supported_sample_counts,
|
|
.sampledImageIntegerSampleCounts = supported_sample_counts,
|
|
.sampledImageDepthSampleCounts = supported_sample_counts,
|
|
.sampledImageStencilSampleCounts = supported_sample_counts,
|
|
.storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
|
|
.maxSampleMaskWords = 1,
|
|
.timestampComputeAndGraphics = true,
|
|
.timestampPeriod = timestamp_period,
|
|
.maxClipDistances = 8,
|
|
.maxCullDistances = 0,
|
|
.maxCombinedClipAndCullDistances = 8,
|
|
.discreteQueuePriorities = 2,
|
|
.pointSizeRange = { v3d_point_line_granularity,
|
|
V3D_MAX_POINT_SIZE },
|
|
.lineWidthRange = { 1.0f, V3D_MAX_LINE_WIDTH },
|
|
.pointSizeGranularity = v3d_point_line_granularity,
|
|
.lineWidthGranularity = v3d_point_line_granularity,
|
|
.strictLines = true,
|
|
.standardSampleLocations = false,
|
|
.optimalBufferCopyOffsetAlignment = 32,
|
|
.optimalBufferCopyRowPitchAlignment = 32,
|
|
.nonCoherentAtomSize = 256,
|
|
};
|
|
|
|
*pProperties = (VkPhysicalDeviceProperties) {
|
|
.apiVersion = v3dv_physical_device_api_version(pdevice),
|
|
.driverVersion = vk_get_driver_version(),
|
|
.vendorID = v3dv_physical_device_vendor_id(pdevice),
|
|
.deviceID = v3dv_physical_device_device_id(pdevice),
|
|
.deviceType = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
|
|
.limits = limits,
|
|
.sparseProperties = { 0 },
|
|
};
|
|
|
|
snprintf(pProperties->deviceName, sizeof(pProperties->deviceName),
|
|
"%s", pdevice->name);
|
|
memcpy(pProperties->pipelineCacheUUID,
|
|
pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
|
|
}
|
|
|
|
void
|
|
v3dv_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceProperties2 *pProperties)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_physical_device, pdevice, physicalDevice);
|
|
|
|
v3dv_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties);
|
|
|
|
vk_foreach_struct(ext, pProperties->pNext) {
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: {
|
|
VkPhysicalDeviceIDProperties *id_props =
|
|
(VkPhysicalDeviceIDProperties *)ext;
|
|
memcpy(id_props->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
|
|
memcpy(id_props->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
|
|
/* The LUID is for Windows. */
|
|
id_props->deviceLUIDValid = false;
|
|
break;
|
|
}
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT:
|
|
/* Do nothing, not even logging. This is a non-PCI device, so we will
|
|
* never provide this extension.
|
|
*/
|
|
break;
|
|
default:
|
|
v3dv_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* We support exactly one queue family. */
|
|
static const VkQueueFamilyProperties
|
|
v3dv_queue_family_properties = {
|
|
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT,
|
|
.queueCount = 1,
|
|
.timestampValidBits = 64,
|
|
.minImageTransferGranularity = { 1, 1, 1 },
|
|
};
|
|
|
|
void
|
|
v3dv_GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice,
|
|
uint32_t *pCount,
|
|
VkQueueFamilyProperties *pQueueFamilyProperties)
|
|
{
|
|
VK_OUTARRAY_MAKE(out, pQueueFamilyProperties, pCount);
|
|
|
|
vk_outarray_append(&out, p) {
|
|
*p = v3dv_queue_family_properties;
|
|
}
|
|
}
|
|
|
|
void
|
|
v3dv_GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice,
|
|
uint32_t *pQueueFamilyPropertyCount,
|
|
VkQueueFamilyProperties2 *pQueueFamilyProperties)
|
|
{
|
|
VK_OUTARRAY_MAKE(out, pQueueFamilyProperties, pQueueFamilyPropertyCount);
|
|
|
|
vk_outarray_append(&out, p) {
|
|
p->queueFamilyProperties = v3dv_queue_family_properties;
|
|
|
|
vk_foreach_struct(s, p->pNext) {
|
|
v3dv_debug_ignored_stype(s->sType);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
v3dv_GetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceMemoryProperties *pMemoryProperties)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_physical_device, device, physicalDevice);
|
|
*pMemoryProperties = device->memory;
|
|
}
|
|
|
|
void
|
|
v3dv_GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceMemoryProperties2 *pMemoryProperties)
|
|
{
|
|
v3dv_GetPhysicalDeviceMemoryProperties(physicalDevice,
|
|
&pMemoryProperties->memoryProperties);
|
|
|
|
vk_foreach_struct(ext, pMemoryProperties->pNext) {
|
|
switch (ext->sType) {
|
|
default:
|
|
v3dv_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
PFN_vkVoidFunction
|
|
v3dv_GetInstanceProcAddr(VkInstance _instance,
|
|
const char *pName)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_instance, instance, _instance);
|
|
|
|
/* The Vulkan 1.0 spec for vkGetInstanceProcAddr has a table of exactly
|
|
* when we have to return valid function pointers, NULL, or it's left
|
|
* undefined. See the table for exact details.
|
|
*/
|
|
if (pName == NULL)
|
|
return NULL;
|
|
|
|
#define LOOKUP_V3DV_ENTRYPOINT(entrypoint) \
|
|
if (strcmp(pName, "vk" #entrypoint) == 0) \
|
|
return (PFN_vkVoidFunction)v3dv_##entrypoint
|
|
|
|
LOOKUP_V3DV_ENTRYPOINT(EnumerateInstanceExtensionProperties);
|
|
LOOKUP_V3DV_ENTRYPOINT(CreateInstance);
|
|
|
|
#undef LOOKUP_V3DV_ENTRYPOINT
|
|
|
|
if (instance == NULL)
|
|
return NULL;
|
|
|
|
int idx = v3dv_get_instance_entrypoint_index(pName);
|
|
if (idx >= 0)
|
|
return instance->dispatch.entrypoints[idx];
|
|
|
|
idx = v3dv_get_physical_device_entrypoint_index(pName);
|
|
if (idx >= 0)
|
|
return instance->physicalDevice.dispatch.entrypoints[idx];
|
|
|
|
idx = v3dv_get_device_entrypoint_index(pName);
|
|
if (idx >= 0)
|
|
return instance->device_dispatch.entrypoints[idx];
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* With version 1+ of the loader interface the ICD should expose
|
|
* vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
|
|
*/
|
|
PUBLIC
|
|
VKAPI_ATTR PFN_vkVoidFunction
|
|
VKAPI_CALL vk_icdGetInstanceProcAddr(VkInstance instance,
|
|
const char *pName);
|
|
|
|
PUBLIC
|
|
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
|
|
vk_icdGetInstanceProcAddr(VkInstance instance,
|
|
const char* pName)
|
|
{
|
|
return v3dv_GetInstanceProcAddr(instance, pName);
|
|
}
|
|
|
|
PFN_vkVoidFunction
|
|
v3dv_GetDeviceProcAddr(VkDevice _device,
|
|
const char *pName)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
|
|
if (!device || !pName)
|
|
return NULL;
|
|
|
|
int idx = v3dv_get_device_entrypoint_index(pName);
|
|
if (idx < 0)
|
|
return NULL;
|
|
|
|
return device->dispatch.entrypoints[idx];
|
|
}
|
|
|
|
/* With version 4+ of the loader interface the ICD should expose
|
|
* vk_icdGetPhysicalDeviceProcAddr()
|
|
*/
|
|
PUBLIC
|
|
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
|
|
vk_icdGetPhysicalDeviceProcAddr(VkInstance _instance,
|
|
const char* pName);
|
|
|
|
PFN_vkVoidFunction
|
|
vk_icdGetPhysicalDeviceProcAddr(VkInstance _instance,
|
|
const char* pName)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_instance, instance, _instance);
|
|
|
|
if (!pName || !instance)
|
|
return NULL;
|
|
|
|
int idx = v3dv_get_physical_device_entrypoint_index(pName);
|
|
if (idx < 0)
|
|
return NULL;
|
|
|
|
return instance->physicalDevice.dispatch.entrypoints[idx];
|
|
}
|
|
|
|
VkResult
|
|
v3dv_EnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice,
|
|
const char *pLayerName,
|
|
uint32_t *pPropertyCount,
|
|
VkExtensionProperties *pProperties)
|
|
{
|
|
/* We don't support any layers */
|
|
if (pLayerName)
|
|
return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
|
|
|
|
V3DV_FROM_HANDLE(v3dv_physical_device, device, physicalDevice);
|
|
VK_OUTARRAY_MAKE(out, pProperties, pPropertyCount);
|
|
|
|
for (int i = 0; i < V3DV_DEVICE_EXTENSION_COUNT; i++) {
|
|
if (device->supported_extensions.extensions[i]) {
|
|
vk_outarray_append(&out, prop) {
|
|
*prop = v3dv_device_extensions[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
return vk_outarray_status(&out);
|
|
}
|
|
|
|
VkResult
|
|
v3dv_EnumerateInstanceLayerProperties(uint32_t *pPropertyCount,
|
|
VkLayerProperties *pProperties)
|
|
{
|
|
if (pProperties == NULL) {
|
|
*pPropertyCount = 0;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
|
|
}
|
|
|
|
VkResult
|
|
v3dv_EnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice,
|
|
uint32_t *pPropertyCount,
|
|
VkLayerProperties *pProperties)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice);
|
|
|
|
if (pProperties == NULL) {
|
|
*pPropertyCount = 0;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
return vk_error(physical_device->instance, VK_ERROR_LAYER_NOT_PRESENT);
|
|
}
|
|
|
|
static VkResult
|
|
queue_init(struct v3dv_device *device, struct v3dv_queue *queue)
|
|
{
|
|
queue->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
|
|
queue->device = device;
|
|
queue->flags = 0;
|
|
queue->noop_job = NULL;
|
|
list_inithead(&queue->submit_wait_list);
|
|
pthread_mutex_init(&queue->mutex, NULL);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static void
|
|
queue_finish(struct v3dv_queue *queue)
|
|
{
|
|
assert(list_is_empty(&queue->submit_wait_list));
|
|
if (queue->noop_job)
|
|
v3dv_job_destroy(queue->noop_job);
|
|
pthread_mutex_destroy(&queue->mutex);
|
|
}
|
|
|
|
static void
|
|
init_device_dispatch(struct v3dv_device *device)
|
|
{
|
|
for (unsigned i = 0; i < ARRAY_SIZE(device->dispatch.entrypoints); i++) {
|
|
/* Vulkan requires that entrypoints for extensions which have not been
|
|
* enabled must not be advertised.
|
|
*/
|
|
if (!v3dv_device_entrypoint_is_enabled(i, device->instance->app_info.api_version,
|
|
&device->instance->enabled_extensions,
|
|
&device->enabled_extensions)) {
|
|
device->dispatch.entrypoints[i] = NULL;
|
|
} else {
|
|
device->dispatch.entrypoints[i] =
|
|
v3dv_device_dispatch_table.entrypoints[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
init_device_meta(struct v3dv_device *device)
|
|
{
|
|
mtx_init(&device->meta.mtx, mtx_plain);
|
|
v3dv_meta_clear_init(device);
|
|
v3dv_meta_blit_init(device);
|
|
}
|
|
|
|
static void
|
|
destroy_device_meta(struct v3dv_device *device)
|
|
{
|
|
mtx_destroy(&device->meta.mtx);
|
|
v3dv_meta_clear_finish(device);
|
|
v3dv_meta_blit_finish(device);
|
|
}
|
|
|
|
VkResult
|
|
v3dv_CreateDevice(VkPhysicalDevice physicalDevice,
|
|
const VkDeviceCreateInfo *pCreateInfo,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
VkDevice *pDevice)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice);
|
|
struct v3dv_instance *instance = physical_device->instance;
|
|
VkResult result;
|
|
struct v3dv_device *device;
|
|
|
|
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
|
|
|
|
/* Check enabled extensions */
|
|
struct v3dv_device_extension_table enabled_extensions = { };
|
|
for (uint32_t i = 0; i < pCreateInfo->enabledExtensionCount; i++) {
|
|
int idx;
|
|
for (idx = 0; idx < V3DV_DEVICE_EXTENSION_COUNT; idx++) {
|
|
if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
|
|
v3dv_device_extensions[idx].extensionName) == 0)
|
|
break;
|
|
}
|
|
|
|
if (idx >= V3DV_DEVICE_EXTENSION_COUNT)
|
|
return vk_error(instance, VK_ERROR_EXTENSION_NOT_PRESENT);
|
|
|
|
if (!physical_device->supported_extensions.extensions[idx])
|
|
return vk_error(instance, VK_ERROR_EXTENSION_NOT_PRESENT);
|
|
|
|
enabled_extensions.extensions[idx] = true;
|
|
}
|
|
|
|
/* Check enabled features */
|
|
if (pCreateInfo->pEnabledFeatures) {
|
|
VkPhysicalDeviceFeatures supported_features;
|
|
v3dv_GetPhysicalDeviceFeatures(physicalDevice, &supported_features);
|
|
VkBool32 *supported_feature = (VkBool32 *)&supported_features;
|
|
VkBool32 *enabled_feature = (VkBool32 *)pCreateInfo->pEnabledFeatures;
|
|
unsigned num_features = sizeof(VkPhysicalDeviceFeatures) / sizeof(VkBool32);
|
|
for (uint32_t i = 0; i < num_features; i++) {
|
|
if (enabled_feature[i] && !supported_feature[i])
|
|
return vk_error(instance, VK_ERROR_FEATURE_NOT_PRESENT);
|
|
}
|
|
}
|
|
|
|
/* Check requested queues (we only expose one queue ) */
|
|
assert(pCreateInfo->queueCreateInfoCount == 1);
|
|
for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
|
|
assert(pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex == 0);
|
|
assert(pCreateInfo->pQueueCreateInfos[i].queueCount == 1);
|
|
if (pCreateInfo->pQueueCreateInfos[i].flags != 0)
|
|
return vk_error(instance, VK_ERROR_INITIALIZATION_FAILED);
|
|
}
|
|
|
|
device = vk_zalloc2(&physical_device->instance->alloc, pAllocator,
|
|
sizeof(*device), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
|
|
if (!device)
|
|
return vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
|
|
device->instance = instance;
|
|
|
|
if (pAllocator)
|
|
device->alloc = *pAllocator;
|
|
else
|
|
device->alloc = physical_device->instance->alloc;
|
|
|
|
device->render_fd = physical_device->render_fd;
|
|
if (device->render_fd == -1) {
|
|
result = VK_ERROR_INITIALIZATION_FAILED;
|
|
goto fail;
|
|
}
|
|
|
|
if (physical_device->display_fd != -1) {
|
|
device->display_fd = physical_device->display_fd;
|
|
if (device->display_fd == -1) {
|
|
result = VK_ERROR_INITIALIZATION_FAILED;
|
|
goto fail;
|
|
}
|
|
} else {
|
|
device->display_fd = -1;
|
|
}
|
|
|
|
pthread_mutex_init(&device->mutex, NULL);
|
|
|
|
result = queue_init(device, &device->queue);
|
|
if (result != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
device->devinfo = physical_device->devinfo;
|
|
device->enabled_extensions = enabled_extensions;
|
|
|
|
if (pCreateInfo->pEnabledFeatures) {
|
|
memcpy(&device->features, pCreateInfo->pEnabledFeatures,
|
|
sizeof(device->features));
|
|
}
|
|
|
|
int ret = drmSyncobjCreate(device->render_fd,
|
|
DRM_SYNCOBJ_CREATE_SIGNALED,
|
|
&device->last_job_sync);
|
|
if (ret) {
|
|
result = VK_ERROR_INITIALIZATION_FAILED;
|
|
goto fail;
|
|
}
|
|
|
|
init_device_dispatch(device);
|
|
init_device_meta(device);
|
|
v3dv_bo_cache_init(device);
|
|
v3dv_pipeline_cache_init(&device->default_pipeline_cache, device,
|
|
device->instance->default_pipeline_cache_enabled);
|
|
|
|
*pDevice = v3dv_device_to_handle(device);
|
|
|
|
return VK_SUCCESS;
|
|
|
|
fail:
|
|
vk_free(&device->alloc, device);
|
|
|
|
return result;
|
|
}
|
|
|
|
void
|
|
v3dv_DestroyDevice(VkDevice _device,
|
|
const VkAllocationCallbacks *pAllocator)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
|
|
v3dv_DeviceWaitIdle(_device);
|
|
queue_finish(&device->queue);
|
|
pthread_mutex_destroy(&device->mutex);
|
|
drmSyncobjDestroy(device->render_fd, device->last_job_sync);
|
|
destroy_device_meta(device);
|
|
v3dv_pipeline_cache_finish(&device->default_pipeline_cache);
|
|
|
|
/* Bo cache should be removed the last, as any other object could be
|
|
* freeing their private bos
|
|
*/
|
|
v3dv_bo_cache_destroy(device);
|
|
|
|
vk_free2(&default_alloc, pAllocator, device);
|
|
}
|
|
|
|
void
|
|
v3dv_GetDeviceQueue(VkDevice _device,
|
|
uint32_t queueFamilyIndex,
|
|
uint32_t queueIndex,
|
|
VkQueue *pQueue)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
|
|
assert(queueIndex == 0);
|
|
assert(queueFamilyIndex == 0);
|
|
|
|
*pQueue = v3dv_queue_to_handle(&device->queue);
|
|
}
|
|
|
|
VkResult
|
|
v3dv_DeviceWaitIdle(VkDevice _device)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
return v3dv_QueueWaitIdle(v3dv_queue_to_handle(&device->queue));
|
|
}
|
|
|
|
VkResult
|
|
v3dv_CreateDebugReportCallbackEXT(VkInstance _instance,
|
|
const VkDebugReportCallbackCreateInfoEXT* pCreateInfo,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkDebugReportCallbackEXT* pCallback)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_instance, instance, _instance);
|
|
return vk_create_debug_report_callback(&instance->debug_report_callbacks,
|
|
pCreateInfo, pAllocator, &instance->alloc,
|
|
pCallback);
|
|
}
|
|
|
|
void
|
|
v3dv_DestroyDebugReportCallbackEXT(VkInstance _instance,
|
|
VkDebugReportCallbackEXT _callback,
|
|
const VkAllocationCallbacks* pAllocator)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_instance, instance, _instance);
|
|
vk_destroy_debug_report_callback(&instance->debug_report_callbacks,
|
|
_callback, pAllocator, &instance->alloc);
|
|
}
|
|
|
|
static VkResult
|
|
device_alloc(struct v3dv_device *device,
|
|
struct v3dv_device_memory *mem,
|
|
VkDeviceSize size)
|
|
{
|
|
/* Our kernel interface is 32-bit */
|
|
if (size > UINT32_MAX)
|
|
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
|
|
|
mem->bo = v3dv_bo_alloc(device, size, "device_alloc", false);
|
|
if (!mem->bo)
|
|
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static void
|
|
device_free_wsi_dumb(int32_t display_fd, int32_t dumb_handle)
|
|
{
|
|
assert(display_fd != -1);
|
|
if (dumb_handle < 0)
|
|
return;
|
|
|
|
struct drm_mode_destroy_dumb destroy_dumb = {
|
|
.handle = dumb_handle,
|
|
};
|
|
v3dv_ioctl(display_fd, DRM_IOCTL_MODE_DESTROY_DUMB, &destroy_dumb);
|
|
}
|
|
|
|
static void
|
|
device_free(struct v3dv_device *device, struct v3dv_device_memory *mem)
|
|
{
|
|
/* If this memory allocation was for WSI, then we need to use the
|
|
* display device to free the allocated dumb BO.
|
|
*/
|
|
if (mem->is_for_wsi) {
|
|
assert(mem->has_bo_ownership);
|
|
device_free_wsi_dumb(device->instance->physicalDevice.display_fd,
|
|
mem->bo->dumb_handle);
|
|
}
|
|
|
|
if (mem->has_bo_ownership)
|
|
v3dv_bo_free(device, mem->bo);
|
|
else if (mem->bo)
|
|
vk_free(&device->alloc, mem->bo);
|
|
}
|
|
|
|
static void
|
|
device_unmap(struct v3dv_device *device, struct v3dv_device_memory *mem)
|
|
{
|
|
assert(mem && mem->bo->map && mem->bo->map_size > 0);
|
|
v3dv_bo_unmap(device, mem->bo);
|
|
}
|
|
|
|
static VkResult
|
|
device_map(struct v3dv_device *device, struct v3dv_device_memory *mem)
|
|
{
|
|
assert(mem && mem->bo);
|
|
|
|
/* From the spec:
|
|
*
|
|
* "After a successful call to vkMapMemory the memory object memory is
|
|
* considered to be currently host mapped. It is an application error to
|
|
* call vkMapMemory on a memory object that is already host mapped."
|
|
*
|
|
* We are not concerned with this ourselves (validation layers should
|
|
* catch these errors and warn users), however, the driver may internally
|
|
* map things (for example for debug CLIF dumps or some CPU-side operations)
|
|
* so by the time the user calls here the buffer might already been mapped
|
|
* internally by the driver.
|
|
*/
|
|
if (mem->bo->map) {
|
|
assert(mem->bo->map_size == mem->bo->size);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
bool ok = v3dv_bo_map(device, mem->bo, mem->bo->size);
|
|
if (!ok)
|
|
return VK_ERROR_MEMORY_MAP_FAILED;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static VkResult
|
|
device_import_bo(struct v3dv_device *device,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
int fd, uint64_t size,
|
|
struct v3dv_bo **bo)
|
|
{
|
|
VkResult result;
|
|
|
|
*bo = vk_alloc2(&device->alloc, pAllocator, sizeof(struct v3dv_bo), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (*bo == NULL) {
|
|
result = VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
goto fail;
|
|
}
|
|
|
|
off_t real_size = lseek(fd, 0, SEEK_END);
|
|
lseek(fd, 0, SEEK_SET);
|
|
if (real_size < 0 || (uint64_t) real_size < size) {
|
|
result = VK_ERROR_INVALID_EXTERNAL_HANDLE;
|
|
goto fail;
|
|
}
|
|
|
|
int ret;
|
|
uint32_t handle;
|
|
ret = drmPrimeFDToHandle(device->render_fd, fd, &handle);
|
|
if (ret) {
|
|
result = VK_ERROR_INVALID_EXTERNAL_HANDLE;
|
|
goto fail;
|
|
}
|
|
|
|
struct drm_v3d_get_bo_offset get_offset = {
|
|
.handle = handle,
|
|
};
|
|
ret = v3dv_ioctl(device->render_fd, DRM_IOCTL_V3D_GET_BO_OFFSET, &get_offset);
|
|
if (ret) {
|
|
result = VK_ERROR_INVALID_EXTERNAL_HANDLE;
|
|
goto fail;
|
|
}
|
|
assert(get_offset.offset != 0);
|
|
|
|
v3dv_bo_init(*bo, handle, size, get_offset.offset, "import", false);
|
|
|
|
return VK_SUCCESS;
|
|
|
|
fail:
|
|
if (*bo) {
|
|
vk_free2(&device->alloc, pAllocator, *bo);
|
|
*bo = NULL;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static VkResult
|
|
device_alloc_for_wsi(struct v3dv_device *device,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
struct v3dv_device_memory *mem,
|
|
VkDeviceSize size)
|
|
{
|
|
/* In the simulator we can get away with a regular allocation since both
|
|
* allocation and rendering happen in the same DRM render node. On actual
|
|
* hardware we need to allocate our winsys BOs on the vc4 display device
|
|
* and import them into v3d.
|
|
*/
|
|
#if using_v3d_simulator
|
|
return device_alloc(device, mem, size);
|
|
#else
|
|
mem->is_for_wsi = true;
|
|
|
|
assert(device->display_fd != -1);
|
|
int display_fd = device->instance->physicalDevice.display_fd;
|
|
struct drm_mode_create_dumb create_dumb = {
|
|
.width = 1024, /* one page */
|
|
.height = align(size, 4096) / 4096,
|
|
.bpp = util_format_get_blocksizebits(PIPE_FORMAT_RGBA8888_UNORM),
|
|
};
|
|
|
|
int err;
|
|
err = v3dv_ioctl(display_fd, DRM_IOCTL_MODE_CREATE_DUMB, &create_dumb);
|
|
if (err < 0)
|
|
goto fail_create;
|
|
|
|
int fd;
|
|
err =
|
|
drmPrimeHandleToFD(display_fd, create_dumb.handle, O_CLOEXEC, &fd);
|
|
if (err < 0)
|
|
goto fail_export;
|
|
|
|
VkResult result = device_import_bo(device, pAllocator, fd, size, &mem->bo);
|
|
close(fd);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_import;
|
|
|
|
mem->bo->dumb_handle = create_dumb.handle;
|
|
return VK_SUCCESS;
|
|
|
|
fail_import:
|
|
fail_export:
|
|
device_free_wsi_dumb(display_fd, create_dumb.handle);
|
|
|
|
fail_create:
|
|
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
|
#endif
|
|
}
|
|
|
|
VkResult
|
|
v3dv_AllocateMemory(VkDevice _device,
|
|
const VkMemoryAllocateInfo *pAllocateInfo,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
VkDeviceMemory *pMem)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
struct v3dv_device_memory *mem;
|
|
struct v3dv_physical_device *pdevice = &device->instance->physicalDevice;
|
|
|
|
assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO);
|
|
|
|
/* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
|
|
assert(pAllocateInfo->allocationSize > 0);
|
|
|
|
mem = vk_alloc2(&device->alloc, pAllocator, sizeof(*mem), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (mem == NULL)
|
|
return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
assert(pAllocateInfo->memoryTypeIndex < pdevice->memory.memoryTypeCount);
|
|
mem->type = &pdevice->memory.memoryTypes[pAllocateInfo->memoryTypeIndex];
|
|
mem->has_bo_ownership = true;
|
|
mem->is_for_wsi = false;
|
|
|
|
const struct wsi_memory_allocate_info *wsi_info = NULL;
|
|
const VkImportMemoryFdInfoKHR *fd_info = NULL;
|
|
vk_foreach_struct_const(ext, pAllocateInfo->pNext) {
|
|
switch ((unsigned)ext->sType) {
|
|
case VK_STRUCTURE_TYPE_WSI_MEMORY_ALLOCATE_INFO_MESA:
|
|
wsi_info = (void *)ext;
|
|
break;
|
|
case VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR:
|
|
fd_info = (void *)ext;
|
|
break;
|
|
default:
|
|
v3dv_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
|
|
VkResult result = VK_SUCCESS;
|
|
if (wsi_info) {
|
|
result = device_alloc_for_wsi(device, pAllocator, mem,
|
|
pAllocateInfo->allocationSize);
|
|
} else if (fd_info && fd_info->handleType) {
|
|
assert(fd_info->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
|
|
fd_info->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
|
|
result = device_import_bo(device, pAllocator,
|
|
fd_info->fd, pAllocateInfo->allocationSize,
|
|
&mem->bo);
|
|
mem->has_bo_ownership = false;
|
|
if (result == VK_SUCCESS)
|
|
close(fd_info->fd);
|
|
} else {
|
|
result = device_alloc(device, mem, pAllocateInfo->allocationSize);
|
|
}
|
|
|
|
if (result != VK_SUCCESS) {
|
|
vk_free2(&device->alloc, pAllocator, mem);
|
|
return vk_error(device->instance, result);
|
|
}
|
|
|
|
*pMem = v3dv_device_memory_to_handle(mem);
|
|
return result;
|
|
}
|
|
|
|
void
|
|
v3dv_FreeMemory(VkDevice _device,
|
|
VkDeviceMemory _mem,
|
|
const VkAllocationCallbacks *pAllocator)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
V3DV_FROM_HANDLE(v3dv_device_memory, mem, _mem);
|
|
|
|
if (mem == NULL)
|
|
return;
|
|
|
|
if (mem->bo->map)
|
|
v3dv_UnmapMemory(_device, _mem);
|
|
|
|
device_free(device, mem);
|
|
|
|
vk_free2(&device->alloc, pAllocator, mem);
|
|
}
|
|
|
|
VkResult
|
|
v3dv_MapMemory(VkDevice _device,
|
|
VkDeviceMemory _memory,
|
|
VkDeviceSize offset,
|
|
VkDeviceSize size,
|
|
VkMemoryMapFlags flags,
|
|
void **ppData)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
V3DV_FROM_HANDLE(v3dv_device_memory, mem, _memory);
|
|
|
|
if (mem == NULL) {
|
|
*ppData = NULL;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
assert(offset < mem->bo->size);
|
|
|
|
/* Since the driver can map BOs internally as well and the mapped range
|
|
* required by the user or the driver might not be the same, we always map
|
|
* the entire BO and then add the requested offset to the start address
|
|
* of the mapped region.
|
|
*/
|
|
VkResult result = device_map(device, mem);
|
|
if (result != VK_SUCCESS)
|
|
return vk_error(device->instance, result);
|
|
|
|
*ppData = ((uint8_t *) mem->bo->map) + offset;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
v3dv_UnmapMemory(VkDevice _device,
|
|
VkDeviceMemory _memory)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
V3DV_FROM_HANDLE(v3dv_device_memory, mem, _memory);
|
|
|
|
if (mem == NULL)
|
|
return;
|
|
|
|
device_unmap(device, mem);
|
|
}
|
|
|
|
VkResult
|
|
v3dv_FlushMappedMemoryRanges(VkDevice _device,
|
|
uint32_t memoryRangeCount,
|
|
const VkMappedMemoryRange *pMemoryRanges)
|
|
{
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult
|
|
v3dv_InvalidateMappedMemoryRanges(VkDevice _device,
|
|
uint32_t memoryRangeCount,
|
|
const VkMappedMemoryRange *pMemoryRanges)
|
|
{
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
v3dv_GetImageMemoryRequirements(VkDevice _device,
|
|
VkImage _image,
|
|
VkMemoryRequirements *pMemoryRequirements)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_image, image, _image);
|
|
|
|
assert(image->size > 0);
|
|
|
|
pMemoryRequirements->size = image->size;
|
|
pMemoryRequirements->alignment = image->alignment;
|
|
pMemoryRequirements->memoryTypeBits = 0x1;
|
|
}
|
|
|
|
VkResult
|
|
v3dv_BindImageMemory(VkDevice _device,
|
|
VkImage _image,
|
|
VkDeviceMemory _memory,
|
|
VkDeviceSize memoryOffset)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device_memory, mem, _memory);
|
|
V3DV_FROM_HANDLE(v3dv_image, image, _image);
|
|
|
|
/* Valid usage:
|
|
*
|
|
* "memoryOffset must be an integer multiple of the alignment member of
|
|
* the VkMemoryRequirements structure returned from a call to
|
|
* vkGetImageMemoryRequirements with image"
|
|
*/
|
|
assert(memoryOffset % image->alignment == 0);
|
|
assert(memoryOffset < mem->bo->size);
|
|
|
|
image->mem = mem;
|
|
image->mem_offset = memoryOffset;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
v3dv_GetBufferMemoryRequirements(VkDevice _device,
|
|
VkBuffer _buffer,
|
|
VkMemoryRequirements* pMemoryRequirements)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_buffer, buffer, _buffer);
|
|
|
|
pMemoryRequirements->memoryTypeBits = 0x1;
|
|
pMemoryRequirements->alignment = buffer->alignment;
|
|
pMemoryRequirements->size =
|
|
align64(buffer->size, pMemoryRequirements->alignment);
|
|
}
|
|
|
|
VkResult
|
|
v3dv_BindBufferMemory(VkDevice _device,
|
|
VkBuffer _buffer,
|
|
VkDeviceMemory _memory,
|
|
VkDeviceSize memoryOffset)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device_memory, mem, _memory);
|
|
V3DV_FROM_HANDLE(v3dv_buffer, buffer, _buffer);
|
|
|
|
/* Valid usage:
|
|
*
|
|
* "memoryOffset must be an integer multiple of the alignment member of
|
|
* the VkMemoryRequirements structure returned from a call to
|
|
* vkGetBufferMemoryRequirements with buffer"
|
|
*/
|
|
assert(memoryOffset % buffer->alignment == 0);
|
|
assert(memoryOffset < mem->bo->size);
|
|
|
|
buffer->mem = mem;
|
|
buffer->mem_offset = memoryOffset;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult
|
|
v3dv_CreateBuffer(VkDevice _device,
|
|
const VkBufferCreateInfo *pCreateInfo,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
VkBuffer *pBuffer)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
struct v3dv_buffer *buffer;
|
|
|
|
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
|
|
assert(pCreateInfo->usage != 0);
|
|
|
|
/* We don't support any flags for now */
|
|
assert(pCreateInfo->flags == 0);
|
|
|
|
buffer = vk_alloc2(&device->alloc, pAllocator, sizeof(*buffer), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (buffer == NULL)
|
|
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
buffer->size = pCreateInfo->size;
|
|
buffer->usage = pCreateInfo->usage;
|
|
buffer->alignment = 256; /* nonCoherentAtomSize */
|
|
|
|
/* Limit allocations to 32-bit */
|
|
const VkDeviceSize aligned_size = align64(buffer->size, buffer->alignment);
|
|
if (aligned_size > UINT32_MAX || aligned_size < buffer->size)
|
|
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
|
|
|
*pBuffer = v3dv_buffer_to_handle(buffer);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
v3dv_DestroyBuffer(VkDevice _device,
|
|
VkBuffer _buffer,
|
|
const VkAllocationCallbacks *pAllocator)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
V3DV_FROM_HANDLE(v3dv_buffer, buffer, _buffer);
|
|
|
|
if (!buffer)
|
|
return;
|
|
|
|
vk_free2(&device->alloc, pAllocator, buffer);
|
|
}
|
|
|
|
/**
|
|
* This computes the maximum bpp used by any of the render targets used by
|
|
* a particular subpass and checks if any of those render targets are
|
|
* multisampled. If we don't have a subpass (when we are not inside a
|
|
* render pass), then we assume that all framebuffer attachments are used.
|
|
*/
|
|
void
|
|
v3dv_framebuffer_compute_internal_bpp_msaa(
|
|
const struct v3dv_framebuffer *framebuffer,
|
|
const struct v3dv_subpass *subpass,
|
|
uint8_t *max_bpp,
|
|
bool *msaa)
|
|
{
|
|
STATIC_ASSERT(RENDER_TARGET_MAXIMUM_32BPP == 0);
|
|
*max_bpp = RENDER_TARGET_MAXIMUM_32BPP;
|
|
*msaa = false;
|
|
|
|
if (subpass) {
|
|
for (uint32_t i = 0; i < subpass->color_count; i++) {
|
|
uint32_t att_idx = subpass->color_attachments[i].attachment;
|
|
if (att_idx == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
const struct v3dv_image_view *att = framebuffer->attachments[att_idx];
|
|
assert(att);
|
|
|
|
if (att->aspects & VK_IMAGE_ASPECT_COLOR_BIT)
|
|
*max_bpp = MAX2(*max_bpp, att->internal_bpp);
|
|
|
|
if (att->image->samples > VK_SAMPLE_COUNT_1_BIT)
|
|
*msaa = true;
|
|
}
|
|
|
|
if (!*msaa && subpass->ds_attachment.attachment != VK_ATTACHMENT_UNUSED) {
|
|
const struct v3dv_image_view *att =
|
|
framebuffer->attachments[subpass->ds_attachment.attachment];
|
|
assert(att);
|
|
|
|
if (att->image->samples > VK_SAMPLE_COUNT_1_BIT)
|
|
*msaa = true;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
assert(framebuffer->attachment_count <= 4);
|
|
for (uint32_t i = 0; i < framebuffer->attachment_count; i++) {
|
|
const struct v3dv_image_view *att = framebuffer->attachments[i];
|
|
assert(att);
|
|
|
|
if (att->aspects & VK_IMAGE_ASPECT_COLOR_BIT)
|
|
*max_bpp = MAX2(*max_bpp, att->internal_bpp);
|
|
|
|
if (att->image->samples > VK_SAMPLE_COUNT_1_BIT)
|
|
*msaa = true;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
VkResult
|
|
v3dv_CreateFramebuffer(VkDevice _device,
|
|
const VkFramebufferCreateInfo *pCreateInfo,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
VkFramebuffer *pFramebuffer)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
struct v3dv_framebuffer *framebuffer;
|
|
|
|
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);
|
|
|
|
size_t size = sizeof(*framebuffer) +
|
|
sizeof(struct v3dv_image_view *) * pCreateInfo->attachmentCount;
|
|
framebuffer = vk_alloc2(&device->alloc, pAllocator, size, 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (framebuffer == NULL)
|
|
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
framebuffer->width = pCreateInfo->width;
|
|
framebuffer->height = pCreateInfo->height;
|
|
framebuffer->layers = pCreateInfo->layers;
|
|
framebuffer->has_edge_padding = true;
|
|
|
|
framebuffer->attachment_count = pCreateInfo->attachmentCount;
|
|
framebuffer->color_attachment_count = 0;
|
|
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
|
|
framebuffer->attachments[i] =
|
|
v3dv_image_view_from_handle(pCreateInfo->pAttachments[i]);
|
|
if (framebuffer->attachments[i]->aspects & VK_IMAGE_ASPECT_COLOR_BIT)
|
|
framebuffer->color_attachment_count++;
|
|
}
|
|
|
|
*pFramebuffer = v3dv_framebuffer_to_handle(framebuffer);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
v3dv_DestroyFramebuffer(VkDevice _device,
|
|
VkFramebuffer _fb,
|
|
const VkAllocationCallbacks *pAllocator)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
V3DV_FROM_HANDLE(v3dv_framebuffer, fb, _fb);
|
|
|
|
if (!fb)
|
|
return;
|
|
|
|
vk_free2(&device->alloc, pAllocator, fb);
|
|
}
|
|
|
|
VkResult
|
|
v3dv_GetMemoryFdPropertiesKHR(VkDevice _device,
|
|
VkExternalMemoryHandleTypeFlagBits handleType,
|
|
int fd,
|
|
VkMemoryFdPropertiesKHR *pMemoryFdProperties)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
struct v3dv_physical_device *pdevice = &device->instance->physicalDevice;
|
|
|
|
switch (handleType) {
|
|
case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT:
|
|
pMemoryFdProperties->memoryTypeBits =
|
|
(1 << pdevice->memory.memoryTypeCount) - 1;
|
|
return VK_SUCCESS;
|
|
default:
|
|
return vk_error(device->instance, VK_ERROR_INVALID_EXTERNAL_HANDLE);
|
|
}
|
|
}
|
|
|
|
VkResult
|
|
v3dv_GetMemoryFdKHR(VkDevice _device,
|
|
const VkMemoryGetFdInfoKHR *pGetFdInfo,
|
|
int *pFd)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
V3DV_FROM_HANDLE(v3dv_device_memory, mem, pGetFdInfo->memory);
|
|
|
|
assert(pGetFdInfo->sType == VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR);
|
|
assert(pGetFdInfo->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
|
|
pGetFdInfo->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
|
|
|
|
int fd, ret;
|
|
ret =
|
|
drmPrimeHandleToFD(device->render_fd, mem->bo->handle, DRM_CLOEXEC, &fd);
|
|
if (ret)
|
|
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
*pFd = fd;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult
|
|
v3dv_CreateEvent(VkDevice _device,
|
|
const VkEventCreateInfo *pCreateInfo,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
VkEvent *pEvent)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
struct v3dv_event *event =
|
|
vk_alloc2(&device->alloc, pAllocator, sizeof(*event), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (!event)
|
|
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
/* Events are created in the unsignaled state */
|
|
event->state = false;
|
|
*pEvent = v3dv_event_to_handle(event);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
v3dv_DestroyEvent(VkDevice _device,
|
|
VkEvent _event,
|
|
const VkAllocationCallbacks *pAllocator)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
|
|
|
if (!event)
|
|
return;
|
|
|
|
vk_free2(&device->alloc, pAllocator, event);
|
|
}
|
|
|
|
VkResult
|
|
v3dv_GetEventStatus(VkDevice _device, VkEvent _event)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
|
return p_atomic_read(&event->state) ? VK_EVENT_SET : VK_EVENT_RESET;
|
|
}
|
|
|
|
VkResult
|
|
v3dv_SetEvent(VkDevice _device, VkEvent _event)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
|
p_atomic_set(&event->state, 1);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult
|
|
v3dv_ResetEvent(VkDevice _device, VkEvent _event)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
|
p_atomic_set(&event->state, 0);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static const enum V3DX(Wrap_Mode) vk_to_v3d_wrap_mode[] = {
|
|
[VK_SAMPLER_ADDRESS_MODE_REPEAT] = V3D_WRAP_MODE_REPEAT,
|
|
[VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT] = V3D_WRAP_MODE_MIRROR,
|
|
[VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE] = V3D_WRAP_MODE_CLAMP,
|
|
[VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE] = V3D_WRAP_MODE_MIRROR_ONCE,
|
|
[VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER] = V3D_WRAP_MODE_BORDER,
|
|
};
|
|
|
|
static const enum V3DX(Compare_Function)
|
|
vk_to_v3d_compare_func[] = {
|
|
[VK_COMPARE_OP_NEVER] = V3D_COMPARE_FUNC_NEVER,
|
|
[VK_COMPARE_OP_LESS] = V3D_COMPARE_FUNC_LESS,
|
|
[VK_COMPARE_OP_EQUAL] = V3D_COMPARE_FUNC_EQUAL,
|
|
[VK_COMPARE_OP_LESS_OR_EQUAL] = V3D_COMPARE_FUNC_LEQUAL,
|
|
[VK_COMPARE_OP_GREATER] = V3D_COMPARE_FUNC_GREATER,
|
|
[VK_COMPARE_OP_NOT_EQUAL] = V3D_COMPARE_FUNC_NOTEQUAL,
|
|
[VK_COMPARE_OP_GREATER_OR_EQUAL] = V3D_COMPARE_FUNC_GEQUAL,
|
|
[VK_COMPARE_OP_ALWAYS] = V3D_COMPARE_FUNC_ALWAYS,
|
|
};
|
|
|
|
static void
|
|
pack_sampler_state(struct v3dv_sampler *sampler,
|
|
const VkSamplerCreateInfo *pCreateInfo)
|
|
{
|
|
enum V3DX(Border_Color_Mode) border_color_mode;
|
|
|
|
/* For now we only support the preset Vulkan border color modes. If we
|
|
* want to implement VK_EXT_custom_border_color in the future we would have
|
|
* to use V3D_BORDER_COLOR_FOLLOWS, and fill up border_color_word_[0/1/2/3]
|
|
* SAMPLER_STATE.
|
|
*/
|
|
switch (pCreateInfo->borderColor) {
|
|
case VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK:
|
|
case VK_BORDER_COLOR_INT_TRANSPARENT_BLACK:
|
|
border_color_mode = V3D_BORDER_COLOR_0000;
|
|
break;
|
|
case VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK:
|
|
case VK_BORDER_COLOR_INT_OPAQUE_BLACK:
|
|
border_color_mode = V3D_BORDER_COLOR_0001;
|
|
break;
|
|
case VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE:
|
|
case VK_BORDER_COLOR_INT_OPAQUE_WHITE:
|
|
border_color_mode = V3D_BORDER_COLOR_1111;
|
|
break;
|
|
default:
|
|
unreachable("Unknown border color");
|
|
break;
|
|
}
|
|
|
|
/* For some texture formats, when clamping to transparent black border the
|
|
* CTS expects alpha to be set to 1 instead of 0, but the border color mode
|
|
* will take priority over the texture state swizzle, so the only way to
|
|
* fix that is to apply a swizzle in the shader. Here we keep track of
|
|
* whether we are activating that mode and we will decide if we need to
|
|
* activate the texture swizzle lowering in the shader key at compile time
|
|
* depending on the actual texture format.
|
|
*/
|
|
if ((pCreateInfo->addressModeU == VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER ||
|
|
pCreateInfo->addressModeV == VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER ||
|
|
pCreateInfo->addressModeW == VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER) &&
|
|
border_color_mode == V3D_BORDER_COLOR_0000) {
|
|
sampler->clamp_to_transparent_black_border = true;
|
|
}
|
|
|
|
v3dv_pack(sampler->sampler_state, SAMPLER_STATE, s) {
|
|
if (pCreateInfo->anisotropyEnable) {
|
|
s.anisotropy_enable = true;
|
|
if (pCreateInfo->maxAnisotropy > 8)
|
|
s.maximum_anisotropy = 3;
|
|
else if (pCreateInfo->maxAnisotropy > 4)
|
|
s.maximum_anisotropy = 2;
|
|
else if (pCreateInfo->maxAnisotropy > 2)
|
|
s.maximum_anisotropy = 1;
|
|
}
|
|
|
|
s.border_color_mode = border_color_mode;
|
|
|
|
s.wrap_i_border = false; /* Also hardcoded on v3d */
|
|
s.wrap_s = vk_to_v3d_wrap_mode[pCreateInfo->addressModeU];
|
|
s.wrap_t = vk_to_v3d_wrap_mode[pCreateInfo->addressModeV];
|
|
s.wrap_r = vk_to_v3d_wrap_mode[pCreateInfo->addressModeW];
|
|
s.fixed_bias = pCreateInfo->mipLodBias;
|
|
s.max_level_of_detail = MIN2(MAX2(0, pCreateInfo->maxLod), 15);
|
|
s.min_level_of_detail = MIN2(MAX2(0, pCreateInfo->minLod), 15);
|
|
s.srgb_disable = 0; /* Not even set by v3d */
|
|
s.depth_compare_function =
|
|
vk_to_v3d_compare_func[pCreateInfo->compareEnable ?
|
|
pCreateInfo->compareOp : VK_COMPARE_OP_NEVER];
|
|
s.mip_filter_nearest = pCreateInfo->mipmapMode == VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
|
s.min_filter_nearest = pCreateInfo->minFilter == VK_FILTER_NEAREST;
|
|
s.mag_filter_nearest = pCreateInfo->magFilter == VK_FILTER_NEAREST;
|
|
}
|
|
}
|
|
|
|
VkResult
|
|
v3dv_CreateSampler(VkDevice _device,
|
|
const VkSamplerCreateInfo *pCreateInfo,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
VkSampler *pSampler)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
struct v3dv_sampler *sampler;
|
|
|
|
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
|
|
|
|
sampler = vk_zalloc2(&device->alloc, pAllocator, sizeof(*sampler), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (!sampler)
|
|
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
sampler->compare_enable = pCreateInfo->compareEnable;
|
|
sampler->unnormalized_coordinates = pCreateInfo->unnormalizedCoordinates;
|
|
pack_sampler_state(sampler, pCreateInfo);
|
|
|
|
*pSampler = v3dv_sampler_to_handle(sampler);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
v3dv_DestroySampler(VkDevice _device,
|
|
VkSampler _sampler,
|
|
const VkAllocationCallbacks *pAllocator)
|
|
{
|
|
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
|
V3DV_FROM_HANDLE(v3dv_sampler, sampler, _sampler);
|
|
|
|
if (!sampler)
|
|
return;
|
|
|
|
vk_free2(&device->alloc, pAllocator, sampler);
|
|
}
|
|
|
|
void
|
|
v3dv_GetDeviceMemoryCommitment(VkDevice device,
|
|
VkDeviceMemory memory,
|
|
VkDeviceSize *pCommittedMemoryInBytes)
|
|
{
|
|
*pCommittedMemoryInBytes = 0;
|
|
}
|
|
|
|
void
|
|
v3dv_GetImageSparseMemoryRequirements(
|
|
VkDevice device,
|
|
VkImage image,
|
|
uint32_t *pSparseMemoryRequirementCount,
|
|
VkSparseImageMemoryRequirements *pSparseMemoryRequirements)
|
|
{
|
|
*pSparseMemoryRequirementCount = 0;
|
|
}
|
|
|
|
void
|
|
v3dv_GetImageSparseMemoryRequirements2(
|
|
VkDevice device,
|
|
const VkImageSparseMemoryRequirementsInfo2 *pInfo,
|
|
uint32_t *pSparseMemoryRequirementCount,
|
|
VkSparseImageMemoryRequirements2 *pSparseMemoryRequirements)
|
|
{
|
|
*pSparseMemoryRequirementCount = 0;
|
|
}
|
|
|
|
/* vk_icd.h does not declare this function, so we declare it here to
|
|
* suppress Wmissing-prototypes.
|
|
*/
|
|
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
|
|
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion);
|
|
|
|
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
|
|
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion)
|
|
{
|
|
/* For the full details on loader interface versioning, see
|
|
* <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
|
|
* What follows is a condensed summary, to help you navigate the large and
|
|
* confusing official doc.
|
|
*
|
|
* - Loader interface v0 is incompatible with later versions. We don't
|
|
* support it.
|
|
*
|
|
* - In loader interface v1:
|
|
* - The first ICD entrypoint called by the loader is
|
|
* vk_icdGetInstanceProcAddr(). The ICD must statically expose this
|
|
* entrypoint.
|
|
* - The ICD must statically expose no other Vulkan symbol unless it is
|
|
* linked with -Bsymbolic.
|
|
* - Each dispatchable Vulkan handle created by the ICD must be
|
|
* a pointer to a struct whose first member is VK_LOADER_DATA. The
|
|
* ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
|
|
* - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
|
|
* vkDestroySurfaceKHR(). The ICD must be capable of working with
|
|
* such loader-managed surfaces.
|
|
*
|
|
* - Loader interface v2 differs from v1 in:
|
|
* - The first ICD entrypoint called by the loader is
|
|
* vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
|
|
* statically expose this entrypoint.
|
|
*
|
|
* - Loader interface v3 differs from v2 in:
|
|
* - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
|
|
* vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
|
|
* because the loader no longer does so.
|
|
*
|
|
* - Loader interface v4 differs from v3 in:
|
|
* - The ICD must implement vk_icdGetPhysicalDeviceProcAddr().
|
|
*/
|
|
*pSupportedVersion = MIN2(*pSupportedVersion, 3u);
|
|
return VK_SUCCESS;
|
|
}
|