mesa/docs
Andreas Faenger 8a98aabe0b swrast: anisotropic filtering extension
Anisotropic filtering extension for swrast intended to be used by osmesa
to create high quality renderings.
Based on Higher Quality Elliptical Weighted Avarage Filter (EWA).
A 2nd implementation using footprint assembly is also provided.

Signed-off-by: Brian Paul <brianp@vmware.com>
2011-05-18 08:14:33 -06:00
..
OLD
ARB_color_buffer_float.txt mesa: implement clamping controls (ARB_color_buffer_float) 2011-03-29 12:04:55 +02:00
autoconf.html
banner.html
bugs.html
cell.html
conform.html
contents.html docs: replace llvmpipe/README with docs/llvmpipe.html 2011-04-07 13:56:45 -06:00
COPYING
debugging.html
developers.html docs: remove links to tungstengraphics.com, and misc updates 2010-08-26 11:20:48 -06:00
devinfo.html docs: Update mailing lines from sf.net to freedesktop.org 2010-10-05 10:02:30 -07:00
dispatch.html glapi: drop SOLARIS_THREADS 2010-03-01 20:54:20 +02:00
download.html docs: update info about Mesa packaging/contents 2011-04-04 11:17:55 -06:00
egl.html mesa: Remove GLES overlay. 2011-01-10 11:50:35 +08:00
enums.txt
envvars.html mesa: new MESA_EXTENSION_MAX_YEAR env var 2011-03-24 11:39:23 -06:00
extensions.html
faq.html
fbdev-dri.html docs: mark as obsolete, remove dead links 2010-09-20 08:59:04 -06:00
games.html
gears.png
GL3.txt docs: update GL3 status 2011-05-06 20:14:28 +02:00
glfbdev-driver.html
glu.html
helpwanted.html
index.html
install.html docs: Remove MSVS project files. 2011-04-23 13:18:45 +01:00
intro.html docs: remove links to tungstengraphics.com, and misc updates 2010-08-26 11:20:48 -06:00
libGL.txt docs: libGL documentation, from the xorg-docs tree 2009-11-17 16:33:22 -07:00
libraries.html
license.html
lists.html docs: add links to old mailing list archives 2010-04-23 15:36:40 -06:00
llvmpipe.html docs: replace llvmpipe/README with docs/llvmpipe.html 2011-04-07 13:56:45 -06:00
mangling.html
mesa.css
MESA_agp_offset.spec docs: fix typos in Mesa specs 2011-04-10 09:58:53 -06:00
MESA_copy_sub_buffer.spec
MESA_drm_image.spec egl: Add a cursor use bit to MESA_drm_image 2011-05-06 10:33:50 -04:00
MESA_multithread_makecurrent.spec glx: Adjust the MESA_multithread_makecurrent spec to match implementation. 2011-02-26 12:43:15 -08:00
MESA_pack_invert.spec docs: fix typos in Mesa specs 2011-04-10 09:58:53 -06:00
MESA_pixmap_colormap.spec
MESA_release_buffers.spec docs: fix typos in Mesa specs 2011-04-10 09:58:53 -06:00
MESA_resize_buffers.spec docs: fix typos in Mesa specs 2011-04-10 09:58:53 -06:00
MESA_set_3dfx_mode.spec
MESA_shader_debug.spec
MESA_swap_control.spec docs: fix typos in Mesa specs 2011-04-10 09:58:53 -06:00
MESA_swap_frame_usage.spec
MESA_texture_array.spec docs: fix typos in Mesa specs 2011-04-10 09:58:53 -06:00
MESA_texture_signed_rgba.spec docs: fix typos in Mesa specs 2011-04-10 09:58:53 -06:00
MESA_window_pos.spec docs: fix typos in Mesa specs 2011-04-10 09:58:53 -06:00
MESA_ycbcr_texture.spec docs: fix typos in Mesa specs 2011-04-10 09:58:53 -06:00
modelers.html
news.html docs: update news.html with 7.10.2 release 2011-04-06 13:46:37 -07:00
opengles.html mesa: Remove GLES overlay. 2011-01-10 11:50:35 +08:00
openvg.html docs: Update egl and openvg docs. 2010-10-29 12:11:49 +08:00
osmesa.html docs: fix typo: s/osdemo/osdemos/ 2010-02-09 11:21:41 -07:00
patents.txt docs: Reapply some of Marek's typo fixes. 2011-04-16 11:15:29 +01:00
perf.html
precompiled.html
README.3DFX Grammar and spelling fixes 2010-03-12 08:55:05 -07:00
README.AMIWIN
README.BEOS
README.CYGWIN
README.DJ
README.GGI
README.LYNXOS
README.MINGW32
README.MITS
README.NeXT
README.OpenStep
README.OS2
README.QUAKE
README.THREADS
README.VMS
README.WIN32 docs: Remove MSVS project files. 2011-04-23 13:18:45 +01:00
README.WINDML
RELNOTES-3.1
RELNOTES-3.2
RELNOTES-3.2.1
RELNOTES-3.3
RELNOTES-3.4
RELNOTES-3.4.1
RELNOTES-3.4.2
RELNOTES-3.5
RELNOTES-4.0
RELNOTES-4.0.1
RELNOTES-4.0.2
RELNOTES-4.0.3
RELNOTES-4.1
RELNOTES-5.0
RELNOTES-5.0.1
RELNOTES-5.0.2
RELNOTES-5.1
RELNOTES-6.0
RELNOTES-6.0.1
RELNOTES-6.1
RELNOTES-6.2
RELNOTES-6.2.1
RELNOTES-6.3
RELNOTES-6.3.1
RELNOTES-6.3.2
RELNOTES-6.4
relnotes-6.4.1.html
relnotes-6.4.2.html
relnotes-6.4.html
relnotes-6.5.1.html
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relnotes-6.5.3.html
relnotes-6.5.html
relnotes-7.0.1.html
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relnotes-7.0.html
relnotes-7.1.html
relnotes-7.2.html
relnotes-7.3.html
relnotes-7.4.1.html
relnotes-7.4.2.html
relnotes-7.4.3.html
relnotes-7.4.4.html
relnotes-7.4.html
relnotes-7.5.1.html docs: 7.5.1 md5 sums 2009-09-03 16:07:46 -06:00
relnotes-7.5.2.html docs: 7.5.2 md5 sums 2009-09-28 11:41:23 -07:00
relnotes-7.5.html
relnotes-7.6.1.html docs: insert 7.6.1 release date 2009-12-27 15:14:25 -07:00
relnotes-7.6.html docs: 7.6 md5 sums 2009-09-28 11:29:25 -07:00
relnotes-7.7.1.html mesa: Add 7.7.1 release MD5 sums 2010-03-28 16:33:12 -07:00
relnotes-7.7.html docs: insert 7.7 release date 2009-12-27 15:33:25 -07:00
relnotes-7.8.1.html docs: Update 7.8.1 release MD5 sums 2010-04-05 12:45:20 -07:00
relnotes-7.8.2.html docs: Import 7.8.x release notes from 7.8 branch. 2010-10-05 10:01:34 -07:00
relnotes-7.8.3.html docs: Import 7.8.x release notes from 7.8 branch. 2010-10-05 10:01:34 -07:00
relnotes-7.8.html mesa: Add 7.8 release MD5 sums 2010-03-28 16:35:56 -07:00
relnotes-7.9.1.html docs: fix messed up names with special characters in relnotes-7.9.1 2011-01-08 03:10:18 +01:00
relnotes-7.9.2.html docs: Import 7.9.2 release notes from 7.9 branch 2011-03-02 14:37:59 -08:00
relnotes-7.9.html docs: Import 7.9 release notes from 7.9 branch. 2010-10-05 09:54:41 -07:00
relnotes-7.10.1.html docs: Import 7.10.1 release notes from 7.10 branch 2011-03-02 14:37:59 -08:00
relnotes-7.10.2.html Import 7.10.2 release notes from 7.10 branch 2011-04-06 13:46:20 -07:00
relnotes-7.10.html docs: fix messed up names with special characters in relnotes-7.10 2011-01-08 03:09:47 +01:00
relnotes-7.11.html swrast: anisotropic filtering extension 2011-05-18 08:14:33 -06:00
relnotes.html mesa: Add link to 7.10.2 release notes 2011-04-06 13:46:58 -07:00
repository.html docs: links to the Mesa demos git repo 2010-06-04 17:47:53 -06:00
science.html
shading.html docs: fix glsl_compiler name 2011-02-16 17:05:08 -07:00
sourcedocs.html
sourcetree.html docs: add glsl info 2011-02-16 17:05:08 -07:00
subset-A.html docs: remove links to tungstengraphics.com, and misc updates 2010-08-26 11:20:48 -06:00
subset.html
systems.html
thanks.html
utilities.html
utility.html
VERSIONS
versions.html
webmaster.html
WL_bind_wayland_display.spec WL_bind_wayland_display: clarify that context must be NULL 2011-04-21 23:47:59 -04:00
xlibdriver.html

                        WindML Driver for Mesa 4.0


Requirements
------------

Tornado 2 + WindML, Cumulative Patchs are recommended. 
  
I suppose you have a valid WindML installation. Double buffer hardware
gives better performance than double buffer software so if you can
compile your WindML driver with this option, just do it. I/O
redirection is adviced in target server.


Tested on
---------

During the development, my main target was a CoolMonster:
- Video card: CT69000
- CPU: PENTIUM 266MHz

and my host a Windows NT + Tornado 2.


Installation
------------

1. Mesa sources must be in root directory (C:\)

2. Add the following line to your torVars.bat:
set MESA_BASE=C:\Mesa

OR copy the new torVars.bat in your bin path:
c:/Mesa/src/ugl/tornado/torVars.sample -> 
/mnt/nt/Tornado/host/x86-win32/bin/torVars (for example)

3. In a command prompt:
$ torVars
$ cd c:\Mesa
$ make -f Makefile.ugl CPU=PENTIUM

Take a long while...

5. Include all the files from ugldemos folder to build some downloadable
   application modules

4. Download UGL/Mesa object files on target

For example via the WindShell:
ld < c:\Tornado\target\lib\objMesaGL.o
ld < c:\Tornado\target\lib\objMesaUGL.o
ld < c:\Tornado\target\lib\objMesaGLU.o
ld < c:\Tornado\target\lib\objGLUTshapes.o
ld < c:\Tornado\target\lib\objMesaOS.o

You can put the previous lines in a file and use:
< filename

6. Download the application modules.

7. In WindShell, run:
-> uglalldemos

During the show some messages will appear, it provides some useful
information on key management.


Coding
------

Sample Usage:

In addition to the usual ugl calls to initialize UGL, (may be find an
input driver), you must do the following to use the UGL/Mesa interface:

1. Call uglMesaCreateContext() to create a UGL/Mesa rendering context,
   given the display format.

2. Call uglMesaMakeCurrent() to bind the UGL/Mesa buffers to an
   UGL/Mesa Context and to make the context the current one.

3. Make gl* calls to render your graphics.

4. Use uglMesaSwapBuffers() when double buffering to swap front/back buffers.

5. Before the UGL is destroyed, call MesaDestroyContext().

6. Before exiting, call if required uglEventQDestroy and then
   uglDeinitialize();

Limitations
-----------

I found the following limitations in my driver :
 - Color Indexed management is only in 8 bits
 - It's possible to mix UGL/OpenGL application with a software
   double buffer

Modifications
------------

New files in Mesa:
- Makefile.ugl
- rules.windmlmesa
- docs/README.UGL
- include/GL/uglmesa.h
- si-glu/Makefile.ugl
- src/Makefile.ugl
- src/ugl/torGLUTShapesInit.c
- src/ugl/torMesaUGLInit.c
- src/ugl/ugl_api.c
- src/ugl/ugl_dd.c
- src/ugl/ugl_glutshapes.c
- src/ugl/ugl_line.c
- src/ugl/ugl_span.c
- src/ugl/ugl_tri.c
- src/ugl/uglmesaP.h
- ugldemos/*

Modified files in Tornado 2.0:
- c:\Tornado\host\x86-win32\bin\torVars.bat
rem Command line build environments
set WIND_HOST_TYPE=x86-win32
set WIND_BASE=C:\Tornado
set MESA_BASE=C:\Mesa
set PATH=%WIND_BASE%\host\%WIND_HOST_TYPE%\bin;%PATH%
- c:\Tornado\target\config\comps\VxWorks\01uglmesa.cdf
- c:\Tornado\target\h\GL\*

Todo
----
- GCC 2.96, ASM compilation

Thanks to:
----------

Precision Insight team for their great job around Mesa, XFree, and DRI.
Wind River Systems to take me as an intern.


Stephane Raimbault
<stephane.raimbault@windriver.com>
<stephane.raimbault@deesse.univ-lemans.fr>

July 24, 2001