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Yiwei Zhang d677120cae egl/android: only apply front rendering usage in shared buffer mode
When EGL_KHR_mutable_render_buffer extension is enabled, advertised
configs unconditionally include EGL_MUTABLE_RENDER_BUFFER_BIT_KHR bit.

However, f61337b5 starts requesting front rendering usage bit when
EGL_MUTABLE_RENDER_BUFFER_BIT_KHR is seen on the SurfaceType, which
essentially forces linear usage on all winsys BOs for gallium dri and
i965 drivers on Android when cros gralloc is in use.

This patch dynamically appends or strips the front rendering usage bit
depends on whether EGL_RENDER_BUFFER is EGL_SINGLE_BUFFER or
EGL_BACK_BUFFER. The next dequeuBuffer call will switch the buffer
sharing mode while re-allocating winsys BOs given the updated gralloc
usage bits if necessary.

v2: handle ANativeWindow_setUsage on error

Fixes: f61337b5 ("egl/android: check front rendering support for cros gralloc")

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Rob Clark <robdclark@chromium.org> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11787>
2021-07-08 22:05:38 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci: fix source-deps for radv on windows 2021-07-07 21:04:23 +00:00
android android: Drop the Android.mk build system 2021-07-08 14:44:02 -05:00
bin egl/android: add aosp_nougat system/window.h back for back compat 2021-06-11 02:33:57 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: Update relnotes for panfrost/asahi 2021-07-08 20:29:18 +00:00
include crocus: Make the driver loader use PCI IDs for crocus 2021-07-03 06:34:33 +02:00
src egl/android: only apply front rendering usage in shared buffer mode 2021-07-08 22:05:38 +00:00
subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Bump virglrenderer 2021-07-07 10:04:10 +00:00
.mailmap .mailmap: fix email for Daniel Schürmann 2021-03-22 18:56:22 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
meson.build meson: Add a GBM backends search path build option 2021-07-06 16:57:59 +00:00
meson_options.txt meson: Add a GBM backends search path build option 2021-07-06 16:57:59 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
REVIEWERS Fix up leftover "state_trackers" references to "frontends" 2021-07-02 07:35:05 +00:00
VERSION VERSION: bump to 21.2.0-devel 2021-04-14 21:11:07 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.