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Android.mk
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Automake.inc
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{st,targets}/dri: use static/dynamic pipe-loader
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2015-11-21 12:52:20 +00:00 |
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Makefile.am
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configure: Eliminate MSVC2008 compatibility.
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2016-02-11 21:36:00 +00:00 |
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Makefile.sources
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softpipe: add sp_buffer.h to the sources list (release tarball)
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2016-05-30 10:28:53 +01:00 |
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SConscript
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scons: Eliminate MSVC2008 compatibility.
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2016-02-11 21:36:00 +00:00 |
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sp_buffer.c
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softpipe: avoid buffer overflow
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2016-04-13 11:51:35 +10:00 |
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sp_buffer.h
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softpipe: add SSBO/shader atomics support.
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2016-04-12 14:16:13 +10:00 |
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sp_clear.c
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sp_clear.h
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sp_compute.c
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softpipe: avoid leaking local_mem on machines alloc failure
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2016-05-01 11:19:08 -04:00 |
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sp_context.c
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gallium: set pipe_context uploaders in drivers (v3)
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2017-02-14 21:46:16 +01:00 |
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sp_context.h
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softpipe: add support for compute shaders. (v2)
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2016-04-27 09:01:03 +10:00 |
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sp_draw_arrays.c
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sp_fence.c
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gallium: add a pipe_context parameter to fence_finish
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2016-08-10 01:11:10 +02:00 |
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sp_fence.h
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sp_flush.c
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gallium: add flags parameter to texture barrier
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2017-01-16 21:13:09 -05:00 |
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sp_flush.h
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gallium: add flags parameter to texture barrier
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2017-01-16 21:13:09 -05:00 |
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sp_fs.h
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sp_fs_exec.c
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tgsi: accept a starting PC value for exec machine.
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2016-04-27 08:56:17 +10:00 |
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sp_image.c
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gallium: change pipe_image_view::first_element/last_element -> offset/size
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2016-08-17 14:15:33 +02:00 |
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sp_image.h
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softpipe: add image support to softpipe (v3)
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2016-03-31 09:14:16 +10:00 |
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sp_limits.h
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softpipe: bump 3D texture limit to 2048
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2016-05-02 07:29:02 +10:00 |
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sp_prim_vbuf.c
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softpipe: tell draw about the vertex layout we want
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2016-01-07 02:00:04 +01:00 |
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sp_prim_vbuf.h
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sp_public.h
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sp_quad.h
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softpipe: implement some support for multiple viewports
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2015-12-11 20:09:21 +01:00 |
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sp_quad_blend.c
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sp_quad_depth_test.c
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softpipe: add support for explicit early depth testing
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2016-03-31 09:13:54 +10:00 |
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sp_quad_depth_test_tmp.h
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sp_quad_fs.c
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softpipe: add support for explicit early depth testing
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2016-03-31 09:13:54 +10:00 |
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sp_quad_pipe.c
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softpipe: add support for explicit early depth testing
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2016-03-31 09:13:54 +10:00 |
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sp_quad_pipe.h
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sp_quad_stipple.c
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gallium: fix various undefined left shifts into sign bit
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2016-05-07 16:46:59 -05:00 |
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sp_query.c
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gallium: add bool return to pipe_context::end_query
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2016-04-21 22:32:50 -05:00 |
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sp_query.h
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sp_screen.c
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gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()
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2017-03-08 08:50:20 -07:00 |
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sp_screen.h
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sp_setup.c
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draw: nuke the interp parameter from vertex_info
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2016-01-07 01:58:05 +01:00 |
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sp_setup.h
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softpipe: tell draw about the vertex layout we want
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2016-01-07 02:00:04 +01:00 |
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sp_state.h
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gallium: Use enum pipe_shader_type in set_sampler_views()
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2016-08-29 09:07:25 -06:00 |
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sp_state_blend.c
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sp_state_clip.c
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softpipe: implement some support for multiple viewports
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2015-12-11 20:09:21 +01:00 |
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sp_state_derived.c
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softpipe: s/unsigned/enum pipe_shader_type/
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2017-03-08 08:50:20 -07:00 |
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sp_state_image.c
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gallium: Use enum pipe_shader_type in set_shader_images()
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2016-08-29 09:07:37 -06:00 |
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sp_state_rasterizer.c
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sp_state_sampler.c
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softpipe: s/unsigned/enum pipe_shader_type/
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2017-03-08 08:50:20 -07:00 |
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sp_state_shader.c
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gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()
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2017-03-08 08:50:20 -07:00 |
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sp_state_so.c
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sp_state_surface.c
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softpipe: Set samples and layers in set_framebuffer_state() cb
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2016-04-07 12:03:58 +10:00 |
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sp_state_vertex.c
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sp_surface.c
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softpipe: (trivial) honor render_condition_enabled for clear_rt/clear_ds
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2016-08-29 18:15:08 +02:00 |
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sp_surface.h
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sp_tex_sample.c
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softpipe: s/unsigned/enum pipe_shader_type/
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2017-03-08 08:50:20 -07:00 |
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sp_tex_sample.h
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softpipe: s/unsigned/enum pipe_shader_type/
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2017-03-08 08:50:20 -07:00 |
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sp_tex_tile_cache.c
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softpipe: s/Elements/ARRAY_SIZE/
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2016-04-27 10:23:19 -06:00 |
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sp_tex_tile_cache.h
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sp_texture.c
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softpipe: enable clear_texture with util_clear_texture
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2017-02-24 15:41:13 +01:00 |
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sp_texture.h
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softpipe: add image support to softpipe (v3)
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2016-03-31 09:14:16 +10:00 |
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sp_tile_cache.c
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softpipe: s/Elements/ARRAY_SIZE/
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2016-04-27 10:23:19 -06:00 |
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sp_tile_cache.h
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