mesa/src/gallium
Eric Engestrom d5ec3a8988 meson/megadriver: replace hardlinks with symlinks
The wording in the script has always (3218056e0e) been about symlinks,
and it feels like the use of `link()` instead of `symlink()` was
a typo that became fact.

These hardlinks make packaging harder (many distros have some variant of
this patch locally) especially when it comes to debug packages where gdb
expects the symbols file to have the same name as the lib the symbols
come from, and I don't think they make anything better, so let's change
to code to match the documentation :)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29731>
2024-07-19 01:24:16 +00:00
..
auxiliary vl/dri3: use loader's dri3 init code and delete everything else 2024-07-18 21:58:49 +00:00
drivers intel/debug: allow silencing CL warnings 2024-07-19 00:24:29 +00:00
frontends gallium/meson: Deconflate swrast/softpipe/llvmpipe 2024-07-18 17:48:20 +00:00
include dri: Unify createImage and createImageWithModifiers 2024-07-18 14:16:51 +00:00
targets meson/megadriver: replace hardlinks with symlinks 2024-07-19 01:24:16 +00:00
tests gallium/meson: Deconflate swrast/softpipe/llvmpipe 2024-07-18 17:48:20 +00:00
tools gallium: remove take_ownership from set_vertex_buffers, assume it's true 2024-02-07 09:19:42 +00:00
winsys winsys/radeon: revert recent changes 2024-07-17 18:48:11 +00:00
meson.build gbm: link directly with libgallium 2024-07-18 20:30:43 +00:00
README.portability util: include "util/compiler.h" instead of "pipe/p_compiler.h" 2023-06-27 18:18:30 +08:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the util/compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.