mesa/src/intel/vulkan/anv_pass.c
Jason Ekstrand 5808efdf40 anv: Add TRANSFER_SRC to pass usage not subpass usage
The subpass usage flags are supposed to always be one bit and never
multiple bits.  However, when adding in TRANSFER_SRC usage for resolve
attachments we were adding it to the subpass bits and not the render
pass bits.  This potentially is causing issues where images aren't
getting marked written properly.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
2020-04-28 22:45:39 +00:00

615 lines
26 KiB
C

/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "anv_private.h"
#include "vk_util.h"
static void
anv_render_pass_add_subpass_dep(struct anv_render_pass *pass,
const VkSubpassDependency2KHR *dep)
{
if (dep->dstSubpass == VK_SUBPASS_EXTERNAL) {
pass->subpass_flushes[pass->subpass_count] |=
anv_pipe_invalidate_bits_for_access_flags(dep->dstAccessMask);
} else {
assert(dep->dstSubpass < pass->subpass_count);
pass->subpass_flushes[dep->dstSubpass] |=
anv_pipe_invalidate_bits_for_access_flags(dep->dstAccessMask);
}
if (dep->srcSubpass == VK_SUBPASS_EXTERNAL) {
pass->subpass_flushes[0] |=
anv_pipe_flush_bits_for_access_flags(dep->srcAccessMask);
} else {
assert(dep->srcSubpass < pass->subpass_count);
pass->subpass_flushes[dep->srcSubpass + 1] |=
anv_pipe_flush_bits_for_access_flags(dep->srcAccessMask);
}
}
/* Do a second "compile" step on a render pass */
static void
anv_render_pass_compile(struct anv_render_pass *pass)
{
/* The CreateRenderPass code zeros the entire render pass and also uses a
* designated initializer for filling these out. There's no need for us to
* do it again.
*
* for (uint32_t i = 0; i < pass->attachment_count; i++) {
* pass->attachments[i].usage = 0;
* pass->attachments[i].first_subpass_layout = VK_IMAGE_LAYOUT_UNDEFINED;
* }
*/
VkImageUsageFlags all_usage = 0;
for (uint32_t i = 0; i < pass->subpass_count; i++) {
struct anv_subpass *subpass = &pass->subpasses[i];
/* We don't allow depth_stencil_attachment to be non-NULL and be
* VK_ATTACHMENT_UNUSED. This way something can just check for NULL
* and be guaranteed that they have a valid attachment.
*/
if (subpass->depth_stencil_attachment &&
subpass->depth_stencil_attachment->attachment == VK_ATTACHMENT_UNUSED)
subpass->depth_stencil_attachment = NULL;
if (subpass->ds_resolve_attachment &&
subpass->ds_resolve_attachment->attachment == VK_ATTACHMENT_UNUSED)
subpass->ds_resolve_attachment = NULL;
for (uint32_t j = 0; j < subpass->attachment_count; j++) {
struct anv_subpass_attachment *subpass_att = &subpass->attachments[j];
if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
continue;
struct anv_render_pass_attachment *pass_att =
&pass->attachments[subpass_att->attachment];
pass_att->usage |= subpass_att->usage;
pass_att->last_subpass_idx = i;
all_usage |= subpass_att->usage;
if (pass_att->first_subpass_layout == VK_IMAGE_LAYOUT_UNDEFINED) {
pass_att->first_subpass_layout = subpass_att->layout;
assert(pass_att->first_subpass_layout != VK_IMAGE_LAYOUT_UNDEFINED);
}
if (subpass_att->usage == VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT &&
subpass->depth_stencil_attachment &&
subpass_att->attachment == subpass->depth_stencil_attachment->attachment)
subpass->has_ds_self_dep = true;
}
/* We have to handle resolve attachments specially */
subpass->has_color_resolve = false;
if (subpass->resolve_attachments) {
for (uint32_t j = 0; j < subpass->color_count; j++) {
struct anv_subpass_attachment *color_att =
&subpass->color_attachments[j];
struct anv_subpass_attachment *resolve_att =
&subpass->resolve_attachments[j];
if (resolve_att->attachment == VK_ATTACHMENT_UNUSED)
continue;
subpass->has_color_resolve = true;
assert(color_att->attachment < pass->attachment_count);
struct anv_render_pass_attachment *color_pass_att =
&pass->attachments[color_att->attachment];
assert(resolve_att->usage == VK_IMAGE_USAGE_TRANSFER_DST_BIT);
assert(color_att->usage == VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
color_pass_att->usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
}
}
if (subpass->ds_resolve_attachment) {
struct anv_subpass_attachment *ds_att =
subpass->depth_stencil_attachment;
UNUSED struct anv_subpass_attachment *resolve_att =
subpass->ds_resolve_attachment;
assert(ds_att->attachment < pass->attachment_count);
struct anv_render_pass_attachment *ds_pass_att =
&pass->attachments[ds_att->attachment];
assert(resolve_att->usage == VK_IMAGE_USAGE_TRANSFER_DST_BIT);
assert(ds_att->usage == VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT);
ds_pass_att->usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
}
for (uint32_t j = 0; j < subpass->attachment_count; j++)
assert(__builtin_popcount(subpass->attachments[j].usage) == 1);
}
/* From the Vulkan 1.0.39 spec:
*
* If there is no subpass dependency from VK_SUBPASS_EXTERNAL to the
* first subpass that uses an attachment, then an implicit subpass
* dependency exists from VK_SUBPASS_EXTERNAL to the first subpass it is
* used in. The subpass dependency operates as if defined with the
* following parameters:
*
* VkSubpassDependency implicitDependency = {
* .srcSubpass = VK_SUBPASS_EXTERNAL;
* .dstSubpass = firstSubpass; // First subpass attachment is used in
* .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
* .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
* .srcAccessMask = 0;
* .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
* VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
* VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
* .dependencyFlags = 0;
* };
*
* Similarly, if there is no subpass dependency from the last subpass
* that uses an attachment to VK_SUBPASS_EXTERNAL, then an implicit
* subpass dependency exists from the last subpass it is used in to
* VK_SUBPASS_EXTERNAL. The subpass dependency operates as if defined
* with the following parameters:
*
* VkSubpassDependency implicitDependency = {
* .srcSubpass = lastSubpass; // Last subpass attachment is used in
* .dstSubpass = VK_SUBPASS_EXTERNAL;
* .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
* .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
* .srcAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
* VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
* VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
* .dstAccessMask = 0;
* .dependencyFlags = 0;
* };
*
* We could implement this by walking over all of the attachments and
* subpasses and checking to see if any of them don't have an external
* dependency. Or, we could just be lazy and add a couple extra flushes.
* We choose to be lazy.
*
* From the documentation for vkCmdNextSubpass:
*
* "Moving to the next subpass automatically performs any multisample
* resolve operations in the subpass being ended. End-of-subpass
* multisample resolves are treated as color attachment writes for the
* purposes of synchronization. This applies to resolve operations for
* both color and depth/stencil attachments. That is, they are
* considered to execute in the
* VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT pipeline stage and
* their writes are synchronized with
* VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT."
*
* Therefore, the above flags concerning color attachments also apply to
* color and depth/stencil resolve attachments.
*/
if (all_usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) {
pass->subpass_flushes[0] |=
ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT;
}
if (all_usage & (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT)) {
pass->subpass_flushes[pass->subpass_count] |=
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
}
if (all_usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
pass->subpass_flushes[pass->subpass_count] |=
ANV_PIPE_DEPTH_CACHE_FLUSH_BIT;
}
}
static unsigned
num_subpass_attachments(const VkSubpassDescription *desc)
{
return desc->inputAttachmentCount +
desc->colorAttachmentCount +
(desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
(desc->pDepthStencilAttachment != NULL);
}
VkResult anv_CreateRenderPass(
VkDevice _device,
const VkRenderPassCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkRenderPass* pRenderPass)
{
ANV_FROM_HANDLE(anv_device, device, _device);
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO);
struct anv_render_pass *pass;
struct anv_subpass *subpasses;
struct anv_render_pass_attachment *attachments;
enum anv_pipe_bits *subpass_flushes;
ANV_MULTIALLOC(ma);
anv_multialloc_add(&ma, &pass, 1);
anv_multialloc_add(&ma, &subpasses, pCreateInfo->subpassCount);
anv_multialloc_add(&ma, &attachments, pCreateInfo->attachmentCount);
anv_multialloc_add(&ma, &subpass_flushes, pCreateInfo->subpassCount + 1);
struct anv_subpass_attachment *subpass_attachments;
uint32_t subpass_attachment_count = 0;
for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
subpass_attachment_count +=
num_subpass_attachments(&pCreateInfo->pSubpasses[i]);
}
anv_multialloc_add(&ma, &subpass_attachments, subpass_attachment_count);
if (!anv_multialloc_alloc2(&ma, &device->alloc, pAllocator,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT))
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
/* Clear the subpasses along with the parent pass. This required because
* each array member of anv_subpass must be a valid pointer if not NULL.
*/
memset(pass, 0, ma.size);
pass->attachment_count = pCreateInfo->attachmentCount;
pass->subpass_count = pCreateInfo->subpassCount;
pass->attachments = attachments;
pass->subpass_flushes = subpass_flushes;
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
pass->attachments[i] = (struct anv_render_pass_attachment) {
.format = pCreateInfo->pAttachments[i].format,
.samples = pCreateInfo->pAttachments[i].samples,
.load_op = pCreateInfo->pAttachments[i].loadOp,
.store_op = pCreateInfo->pAttachments[i].storeOp,
.stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp,
.initial_layout = pCreateInfo->pAttachments[i].initialLayout,
.final_layout = pCreateInfo->pAttachments[i].finalLayout,
.stencil_initial_layout = pCreateInfo->pAttachments[i].initialLayout,
.stencil_final_layout = pCreateInfo->pAttachments[i].finalLayout,
};
}
for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i];
struct anv_subpass *subpass = &pass->subpasses[i];
subpass->input_count = desc->inputAttachmentCount;
subpass->color_count = desc->colorAttachmentCount;
subpass->attachment_count = num_subpass_attachments(desc);
subpass->attachments = subpass_attachments;
subpass->view_mask = 0;
if (desc->inputAttachmentCount > 0) {
subpass->input_attachments = subpass_attachments;
subpass_attachments += desc->inputAttachmentCount;
for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
subpass->input_attachments[j] = (struct anv_subpass_attachment) {
.usage = VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT,
.attachment = desc->pInputAttachments[j].attachment,
.layout = desc->pInputAttachments[j].layout,
.stencil_layout = desc->pInputAttachments[j].layout,
};
}
}
if (desc->colorAttachmentCount > 0) {
subpass->color_attachments = subpass_attachments;
subpass_attachments += desc->colorAttachmentCount;
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
subpass->color_attachments[j] = (struct anv_subpass_attachment) {
.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
.attachment = desc->pColorAttachments[j].attachment,
.layout = desc->pColorAttachments[j].layout,
};
}
}
if (desc->pResolveAttachments) {
subpass->resolve_attachments = subpass_attachments;
subpass_attachments += desc->colorAttachmentCount;
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
subpass->resolve_attachments[j] = (struct anv_subpass_attachment) {
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
.attachment = desc->pResolveAttachments[j].attachment,
.layout = desc->pResolveAttachments[j].layout,
};
}
}
if (desc->pDepthStencilAttachment) {
subpass->depth_stencil_attachment = subpass_attachments++;
*subpass->depth_stencil_attachment = (struct anv_subpass_attachment) {
.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
.attachment = desc->pDepthStencilAttachment->attachment,
.layout = desc->pDepthStencilAttachment->layout,
.stencil_layout = desc->pDepthStencilAttachment->layout,
};
}
}
for (uint32_t i = 0; i < pCreateInfo->dependencyCount; i++) {
/* Convert to a Dependency2KHR */
VkSubpassDependency2 dep2 = {
.srcSubpass = pCreateInfo->pDependencies[i].srcSubpass,
.dstSubpass = pCreateInfo->pDependencies[i].dstSubpass,
.srcStageMask = pCreateInfo->pDependencies[i].srcStageMask,
.dstStageMask = pCreateInfo->pDependencies[i].dstStageMask,
.srcAccessMask = pCreateInfo->pDependencies[i].srcAccessMask,
.dstAccessMask = pCreateInfo->pDependencies[i].dstAccessMask,
.dependencyFlags = pCreateInfo->pDependencies[i].dependencyFlags,
};
anv_render_pass_add_subpass_dep(pass, &dep2);
}
vk_foreach_struct(ext, pCreateInfo->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO:
/* We don't care about this information */
break;
case VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO: {
VkRenderPassMultiviewCreateInfo *mv = (void *)ext;
for (uint32_t i = 0; i < mv->subpassCount; i++) {
pass->subpasses[i].view_mask = mv->pViewMasks[i];
}
break;
}
default:
anv_debug_ignored_stype(ext->sType);
}
}
anv_render_pass_compile(pass);
*pRenderPass = anv_render_pass_to_handle(pass);
return VK_SUCCESS;
}
static unsigned
num_subpass_attachments2(const VkSubpassDescription2KHR *desc)
{
const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve =
vk_find_struct_const(desc->pNext,
SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR);
return desc->inputAttachmentCount +
desc->colorAttachmentCount +
(desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
(desc->pDepthStencilAttachment != NULL) +
(ds_resolve && ds_resolve->pDepthStencilResolveAttachment);
}
VkResult anv_CreateRenderPass2(
VkDevice _device,
const VkRenderPassCreateInfo2KHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkRenderPass* pRenderPass)
{
ANV_FROM_HANDLE(anv_device, device, _device);
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR);
struct anv_render_pass *pass;
struct anv_subpass *subpasses;
struct anv_render_pass_attachment *attachments;
enum anv_pipe_bits *subpass_flushes;
ANV_MULTIALLOC(ma);
anv_multialloc_add(&ma, &pass, 1);
anv_multialloc_add(&ma, &subpasses, pCreateInfo->subpassCount);
anv_multialloc_add(&ma, &attachments, pCreateInfo->attachmentCount);
anv_multialloc_add(&ma, &subpass_flushes, pCreateInfo->subpassCount + 1);
struct anv_subpass_attachment *subpass_attachments;
uint32_t subpass_attachment_count = 0;
for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
subpass_attachment_count +=
num_subpass_attachments2(&pCreateInfo->pSubpasses[i]);
}
anv_multialloc_add(&ma, &subpass_attachments, subpass_attachment_count);
if (!anv_multialloc_alloc2(&ma, &device->alloc, pAllocator,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT))
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
/* Clear the subpasses along with the parent pass. This required because
* each array member of anv_subpass must be a valid pointer if not NULL.
*/
memset(pass, 0, ma.size);
pass->attachment_count = pCreateInfo->attachmentCount;
pass->subpass_count = pCreateInfo->subpassCount;
pass->attachments = attachments;
pass->subpass_flushes = subpass_flushes;
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
const VkAttachmentDescriptionStencilLayoutKHR *stencil_layout =
vk_find_struct_const(pCreateInfo->pAttachments[i].pNext,
ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR);
pass->attachments[i] = (struct anv_render_pass_attachment) {
.format = pCreateInfo->pAttachments[i].format,
.samples = pCreateInfo->pAttachments[i].samples,
.load_op = pCreateInfo->pAttachments[i].loadOp,
.store_op = pCreateInfo->pAttachments[i].storeOp,
.stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp,
.initial_layout = pCreateInfo->pAttachments[i].initialLayout,
.final_layout = pCreateInfo->pAttachments[i].finalLayout,
.stencil_initial_layout = (stencil_layout ?
stencil_layout->stencilInitialLayout :
pCreateInfo->pAttachments[i].initialLayout),
.stencil_final_layout = (stencil_layout ?
stencil_layout->stencilFinalLayout :
pCreateInfo->pAttachments[i].finalLayout),
};
}
for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
const VkSubpassDescription2KHR *desc = &pCreateInfo->pSubpasses[i];
struct anv_subpass *subpass = &pass->subpasses[i];
subpass->input_count = desc->inputAttachmentCount;
subpass->color_count = desc->colorAttachmentCount;
subpass->attachment_count = num_subpass_attachments2(desc);
subpass->attachments = subpass_attachments;
subpass->view_mask = desc->viewMask;
if (desc->inputAttachmentCount > 0) {
subpass->input_attachments = subpass_attachments;
subpass_attachments += desc->inputAttachmentCount;
for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
const VkAttachmentReferenceStencilLayoutKHR *stencil_layout =
vk_find_struct_const(desc->pInputAttachments[j].pNext,
ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR);
subpass->input_attachments[j] = (struct anv_subpass_attachment) {
.usage = VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT,
.attachment = desc->pInputAttachments[j].attachment,
.layout = desc->pInputAttachments[j].layout,
.stencil_layout = (stencil_layout ?
stencil_layout->stencilLayout :
desc->pInputAttachments[j].layout),
};
}
}
if (desc->colorAttachmentCount > 0) {
subpass->color_attachments = subpass_attachments;
subpass_attachments += desc->colorAttachmentCount;
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
subpass->color_attachments[j] = (struct anv_subpass_attachment) {
.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
.attachment = desc->pColorAttachments[j].attachment,
.layout = desc->pColorAttachments[j].layout,
};
}
}
if (desc->pResolveAttachments) {
subpass->resolve_attachments = subpass_attachments;
subpass_attachments += desc->colorAttachmentCount;
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
subpass->resolve_attachments[j] = (struct anv_subpass_attachment) {
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
.attachment = desc->pResolveAttachments[j].attachment,
.layout = desc->pResolveAttachments[j].layout,
};
}
}
if (desc->pDepthStencilAttachment) {
subpass->depth_stencil_attachment = subpass_attachments++;
const VkAttachmentReferenceStencilLayoutKHR *stencil_attachment =
vk_find_struct_const(desc->pDepthStencilAttachment->pNext,
ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR);
*subpass->depth_stencil_attachment = (struct anv_subpass_attachment) {
.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
.attachment = desc->pDepthStencilAttachment->attachment,
.layout = desc->pDepthStencilAttachment->layout,
.stencil_layout = stencil_attachment ?
stencil_attachment->stencilLayout :
desc->pDepthStencilAttachment->layout,
};
}
const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve =
vk_find_struct_const(desc->pNext,
SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR);
if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) {
subpass->ds_resolve_attachment = subpass_attachments++;
const VkAttachmentReferenceStencilLayoutKHR *stencil_resolve_attachment =
vk_find_struct_const(ds_resolve->pDepthStencilResolveAttachment->pNext,
ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR);
*subpass->ds_resolve_attachment = (struct anv_subpass_attachment) {
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
.attachment = ds_resolve->pDepthStencilResolveAttachment->attachment,
.layout = ds_resolve->pDepthStencilResolveAttachment->layout,
.stencil_layout = stencil_resolve_attachment ?
stencil_resolve_attachment->stencilLayout :
ds_resolve->pDepthStencilResolveAttachment->layout,
};
subpass->depth_resolve_mode = ds_resolve->depthResolveMode;
subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode;
}
}
for (uint32_t i = 0; i < pCreateInfo->dependencyCount; i++)
anv_render_pass_add_subpass_dep(pass, &pCreateInfo->pDependencies[i]);
vk_foreach_struct(ext, pCreateInfo->pNext) {
switch (ext->sType) {
default:
anv_debug_ignored_stype(ext->sType);
}
}
anv_render_pass_compile(pass);
*pRenderPass = anv_render_pass_to_handle(pass);
return VK_SUCCESS;
}
void anv_DestroyRenderPass(
VkDevice _device,
VkRenderPass _pass,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_render_pass, pass, _pass);
vk_free2(&device->alloc, pAllocator, pass);
}
void anv_GetRenderAreaGranularity(
VkDevice device,
VkRenderPass renderPass,
VkExtent2D* pGranularity)
{
ANV_FROM_HANDLE(anv_render_pass, pass, renderPass);
/* This granularity satisfies HiZ fast clear alignment requirements
* for all sample counts.
*/
for (unsigned i = 0; i < pass->subpass_count; ++i) {
if (pass->subpasses[i].depth_stencil_attachment) {
*pGranularity = (VkExtent2D) { .width = 8, .height = 4 };
return;
}
}
*pGranularity = (VkExtent2D) { 1, 1 };
}