mesa/src/compiler
Alyssa Rosenzweig d4c6fbc4a7 nir: add nir_alu_instr float controls queries
These are helpful now that float_controls2 exists, these are common
patterns worth factoring out into helpers.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30075>
2024-07-15 19:29:00 +00:00
..
clc build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
glsl gallium: remove PIPE_CAP_SHADER_CAN_READ_OUTPUTS 2024-07-10 19:11:38 +00:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
nir nir: add nir_alu_instr float controls queries 2024-07-15 19:29:00 +00:00
spirv build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c glsl_types: derive ht 2024-03-12 19:41:50 +00:00
glsl_types.h compiler/types: Fix glsl_dvec*_type() helpers 2024-03-04 15:22:32 +00:00
meson.build build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
shader_enums.c nir: add SYSTEM_VALUE_BASE_WORKGROUP_ID 2024-04-24 20:18:48 +00:00
shader_enums.h nir: Add FLOAT_CONTROLS_.*_PRESERVE 2024-07-15 19:28:59 +00:00
shader_info.h nir/shader_info: remove uses_demote 2024-06-17 19:37:16 +00:00