mesa/src/glx/dri3_glx.c
Faith Ekstrand 56ed5cf1bb
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dri: Get rid of __DRIbackgroundCallableExtension
This was originally needed to bind the context to the background thread
for DRI2 because it needs to be able to get buffers from the X server.
With DRI3 and Wayland, however, it's not needed.  All the DRI3 code gets
everything it needs from the drawable and only uses the context for
flushes and blits, which always come from GLX itself, not the render
thread.  Now that we've deleted all the DRI2 code, let's delete this,
too.

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36123>
2025-07-16 01:32:56 +00:00

584 lines
18 KiB
C

/*
* Copyright © 2013 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Portions of this code were adapted from dri2_glx.c which carries the
* following copyright:
*
* Copyright © 2008 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Soft-
* ware"), to deal in the Software without restriction, including without
* limitation the rights to use, copy, modify, merge, publish, distribute,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, provided that the above copyright
* notice(s) and this permission notice appear in all copies of the Soft-
* ware and that both the above copyright notice(s) and this permission
* notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
* ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
* RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
* THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
* QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
* MANCE OF THIS SOFTWARE.
*
* Except as contained in this notice, the name of a copyright holder shall
* not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization of
* the copyright holder.
*
* Authors:
* Kristian Høgsberg (krh@redhat.com)
*/
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#include <X11/Xlib.h>
#include <X11/Xlib-xcb.h>
#include <X11/xshmfence.h>
#include <xcb/xcb.h>
#include <xcb/dri3.h>
#include <xcb/present.h>
#include <GL/gl.h>
#include "glxclient.h"
#include <dlfcn.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/mman.h>
#include <sys/time.h>
#include "dri_common.h"
#include "dri3_priv.h"
#include "loader.h"
#include "x11_dri3.h"
#include "loader_dri_helper.h"
#include "util/u_debug.h"
#include "dri_util.h"
static struct dri3_drawable *
loader_drawable_to_dri3_drawable(struct loader_dri3_drawable *draw) {
size_t offset = offsetof(struct dri3_drawable, loader_drawable);
if (!draw)
return NULL;
return (struct dri3_drawable *)(((void*) draw) - offset);
}
static void
glx_dri3_set_drawable_size(struct loader_dri3_drawable *draw,
int width, int height)
{
/* Nothing to do */
}
static bool
glx_dri3_in_current_context(struct loader_dri3_drawable *draw)
{
struct dri3_drawable *priv = loader_drawable_to_dri3_drawable(draw);
if (!priv)
return false;
struct glx_context *pcp = __glXGetCurrentContext();
struct dri3_screen *psc = (struct dri3_screen *) priv->base.psc;
return (pcp != &dummyContext) && pcp->psc == &psc->base;
}
static struct dri_context *
glx_dri3_get_dri_context(struct loader_dri3_drawable *draw)
{
struct glx_context *gc = __glXGetCurrentContext();
return (gc != &dummyContext) ? gc->driContext : NULL;
}
static struct dri_screen *
glx_dri3_get_dri_screen(void)
{
struct glx_context *gc = __glXGetCurrentContext();
struct dri3_screen *psc = (struct dri3_screen *) gc->psc;
return (gc != &dummyContext && psc) ? psc->base.frontend_screen : NULL;
}
static void
glx_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags)
{
loader_dri3_flush(draw, flags, __DRI2_THROTTLE_SWAPBUFFER);
}
static const struct loader_dri3_vtable glx_dri3_vtable = {
.set_drawable_size = glx_dri3_set_drawable_size,
.in_current_context = glx_dri3_in_current_context,
.get_dri_context = glx_dri3_get_dri_context,
.get_dri_screen = glx_dri3_get_dri_screen,
.flush_drawable = glx_dri3_flush_drawable,
};
static const struct glx_context_vtable dri3_context_vtable;
static void
dri3_destroy_drawable(__GLXDRIdrawable *base)
{
struct dri3_drawable *pdraw = (struct dri3_drawable *) base;
loader_dri3_drawable_fini(&pdraw->loader_drawable);
free(pdraw);
}
static enum loader_dri3_drawable_type
glx_to_loader_dri3_drawable_type(int type)
{
switch (type) {
case GLX_WINDOW_BIT:
return LOADER_DRI3_DRAWABLE_WINDOW;
case GLX_PIXMAP_BIT:
return LOADER_DRI3_DRAWABLE_PIXMAP;
case GLX_PBUFFER_BIT:
return LOADER_DRI3_DRAWABLE_PBUFFER;
default:
return LOADER_DRI3_DRAWABLE_UNKNOWN;
}
}
static __GLXDRIdrawable *
dri3_create_drawable(struct glx_screen *base, XID xDrawable,
GLXDrawable drawable, int type,
struct glx_config *config_base)
{
struct dri3_drawable *pdraw;
struct dri3_screen *psc = (struct dri3_screen *) base;
__GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base;
bool has_multibuffer = false;
pdraw = calloc(1, sizeof(*pdraw));
if (!pdraw)
return NULL;
pdraw->base.destroyDrawable = dri3_destroy_drawable;
pdraw->base.xDrawable = xDrawable;
pdraw->base.drawable = drawable;
pdraw->base.psc = &psc->base;
has_multibuffer = base->display->has_multibuffer;
(void) __glXInitialize(psc->base.dpy);
if (loader_dri3_drawable_init(XGetXCBConnection(base->dpy),
xDrawable,
glx_to_loader_dri3_drawable_type(type),
psc->base.frontend_screen, psc->driScreenDisplayGPU,
has_multibuffer,
psc->prefer_back_buffer_reuse,
config->driConfig,
&glx_dri3_vtable,
&pdraw->loader_drawable)) {
free(pdraw);
return NULL;
}
pdraw->base.dri_drawable = pdraw->loader_drawable.dri_drawable;
return &pdraw->base;
}
/** dri3_wait_for_msc
*
* Get the X server to send an event when the target msc/divisor/remainder is
* reached.
*/
static int
dri3_wait_for_msc(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc)
{
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
loader_dri3_wait_for_msc(&priv->loader_drawable, target_msc, divisor,
remainder, ust, msc, sbc);
return 1;
}
/** dri3_drawable_get_msc
*
* Return the current UST/MSC/SBC triplet by asking the server
* for an event
*/
static int
dri3_drawable_get_msc(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
int64_t *ust, int64_t *msc, int64_t *sbc)
{
return dri3_wait_for_msc(pdraw, 0, 0, 0, ust, msc,sbc);
}
/** dri3_wait_for_sbc
*
* Wait for the completed swap buffer count to reach the specified
* target. Presumably the application knows that this will be reached with
* outstanding complete events, or we're going to be here awhile.
*/
static int
dri3_wait_for_sbc(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
int64_t *msc, int64_t *sbc)
{
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
return loader_dri3_wait_for_sbc(&priv->loader_drawable, target_sbc,
ust, msc, sbc);
}
static void
dri3_copy_sub_buffer(__GLXDRIdrawable *pdraw, int x, int y,
int width, int height,
Bool flush)
{
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
loader_dri3_copy_sub_buffer(&priv->loader_drawable, x, y,
width, height, flush);
}
static void
dri3_wait_x(struct glx_context *gc)
{
struct dri3_drawable *priv = (struct dri3_drawable *)
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
if (priv)
loader_dri3_wait_x(&priv->loader_drawable);
}
static void
dri3_wait_gl(struct glx_context *gc)
{
struct dri3_drawable *priv = (struct dri3_drawable *)
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
if (priv)
loader_dri3_wait_gl(&priv->loader_drawable);
}
/**
* Called by the driver when it needs to update the real front buffer with the
* contents of its fake front buffer.
*/
static void
dri3_flush_front_buffer(struct dri_drawable *driDrawable, void *loaderPrivate)
{
struct loader_dri3_drawable *draw = loaderPrivate;
struct dri3_drawable *pdraw = loader_drawable_to_dri3_drawable(draw);
struct dri3_screen *psc;
if (!pdraw)
return;
if (!pdraw->base.psc)
return;
psc = (struct dri3_screen *) pdraw->base.psc;
(void) __glXInitialize(psc->base.dpy);
loader_dri3_flush(draw, __DRI2_FLUSH_DRAWABLE, __DRI2_THROTTLE_FLUSHFRONT);
dri_invalidate_drawable(driDrawable);
loader_dri3_wait_gl(draw);
}
/**
* Make sure all pending swapbuffers have been submitted to hardware
*
* \param driDrawable[in] Pointer to the dri drawable whose swaps we are
* flushing.
* \param loaderPrivate[in] Pointer to the corresponding struct
* loader_dri_drawable.
*/
static void
dri3_flush_swap_buffers(struct dri_drawable *driDrawable, void *loaderPrivate)
{
struct loader_dri3_drawable *draw = loaderPrivate;
struct dri3_drawable *pdraw = loader_drawable_to_dri3_drawable(draw);
struct dri3_screen *psc;
if (!pdraw)
return;
if (!pdraw->base.psc)
return;
psc = (struct dri3_screen *) pdraw->base.psc;
(void) __glXInitialize(psc->base.dpy);
loader_dri3_swapbuffer_barrier(draw);
}
/* The image loader extension record for DRI3
*/
static const __DRIimageLoaderExtension imageLoaderExtension = {
.base = { __DRI_IMAGE_LOADER, 3 },
.getBuffers = loader_dri3_get_buffers,
.flushFrontBuffer = dri3_flush_front_buffer,
.flushSwapBuffers = dri3_flush_swap_buffers,
};
static const __DRIextension *loader_extensions[] = {
&imageLoaderExtension.base,
NULL
};
/** dri3_swap_buffers
*
* Make the current back buffer visible using the present extension
*/
static int64_t
dri3_swap_buffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
int64_t remainder, Bool flush)
{
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
unsigned flags = __DRI2_FLUSH_DRAWABLE;
if (flush)
flags |= __DRI2_FLUSH_CONTEXT;
return loader_dri3_swap_buffers_msc(&priv->loader_drawable,
target_msc, divisor, remainder,
flags, NULL, 0, false);
}
int
dri3_get_buffer_age(__GLXDRIdrawable *pdraw);
int
dri3_get_buffer_age(__GLXDRIdrawable *pdraw)
{
struct dri3_drawable *priv = (struct dri3_drawable *)pdraw;
return loader_dri3_query_buffer_age(&priv->loader_drawable);
}
/** dri3_destroy_screen
*/
static void
dri3_deinit_screen(struct glx_screen *base)
{
struct dri3_screen *psc = (struct dri3_screen *) base;
/* Free the direct rendering per screen data */
if (psc->fd_render_gpu != psc->fd_display_gpu && psc->driScreenDisplayGPU) {
loader_dri3_close_screen(psc->driScreenDisplayGPU);
driDestroyScreen(psc->driScreenDisplayGPU);
}
if (psc->fd_render_gpu != psc->fd_display_gpu)
close(psc->fd_display_gpu);
loader_dri3_close_screen(psc->base.frontend_screen);
close(psc->fd_render_gpu);
}
/** dri3_set_swap_interval
*
* Record the application swap interval specification,
*/
static int
dri3_set_swap_interval(__GLXDRIdrawable *pdraw, int interval)
{
assert(pdraw != NULL);
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
struct dri3_screen *psc = (struct dri3_screen *) priv->base.psc;
if (!dri_valid_swap_interval(psc->base.frontend_screen, interval))
return GLX_BAD_VALUE;
loader_dri3_set_swap_interval(&priv->loader_drawable, interval);
return 0;
}
/** dri3_get_swap_interval
*
* Return the stored swap interval
*/
static int
dri3_get_swap_interval(__GLXDRIdrawable *pdraw)
{
assert(pdraw != NULL);
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
return priv->loader_drawable.swap_interval;
}
static const struct glx_context_vtable dri3_context_vtable = {
.destroy = dri_destroy_context,
.bind = dri_bind_context,
.unbind = dri_unbind_context,
.wait_gl = dri3_wait_gl,
.wait_x = dri3_wait_x,
};
/** dri3_create_screen
*
* Initialize DRI3 on the specified screen.
*
* Opens the DRI device, locates the appropriate DRI driver
* and loads that.
*
* Checks to see if the driver supports the necessary extensions
*
* Initializes the driver for the screen and sets up our structures
*/
struct glx_screen *
dri3_create_screen(int screen, struct glx_display * priv, bool driver_name_is_inferred, bool *return_zink)
{
xcb_connection_t *c = XGetXCBConnection(priv->dpy);
const struct dri_config **driver_configs;
struct dri3_screen *psc;
__GLXDRIscreen *psp;
char *driverName, *driverNameDisplayGPU;
*return_zink = false;
psc = calloc(1, sizeof *psc);
if (psc == NULL)
return NULL;
psc->fd_display_gpu = -1;
psc->fd_render_gpu = x11_dri3_open(c, RootWindow(priv->dpy, screen), None);
if (psc->fd_render_gpu < 0) {
int conn_error = xcb_connection_has_error(c);
glx_screen_cleanup(&psc->base);
free(psc);
InfoMessageF("screen %d does not appear to be DRI3 capable\n", screen);
if (conn_error)
ErrorMessageF("Connection closed during DRI3 initialization failure");
return NULL;
}
loader_get_user_preferred_fd(&psc->fd_render_gpu, &psc->fd_display_gpu);
driverName = loader_get_driver_for_fd(psc->fd_render_gpu);
if (!driverName) {
ErrorMessageF("No driver found\n");
goto handle_error;
}
psc->base.driverName = driverName;
if (!strcmp(driverName, "zink") && !debug_get_bool_option("LIBGL_KOPPER_DISABLE", false)) {
*return_zink = true;
goto handle_error;
}
if (psc->fd_render_gpu != psc->fd_display_gpu) {
driverNameDisplayGPU = loader_get_driver_for_fd(psc->fd_display_gpu);
if (driverNameDisplayGPU) {
/* check if driver name is matching so that non mesa drivers
* will not crash. Also need this check since image extension
* pointer from render gpu is shared with display gpu. Image
* extension pointer is shared because it keeps things simple.
*/
if (strcmp(driverName, driverNameDisplayGPU) == 0) {
psc->driScreenDisplayGPU = driCreateNewScreen3(screen, psc->fd_display_gpu,
loader_extensions,
DRI_SCREEN_DRI3,
&driver_configs, driver_name_is_inferred,
priv->has_multibuffer, psc);
}
free(driverNameDisplayGPU);
}
}
priv->driver = GLX_DRIVER_DRI3;
if (!dri_screen_init(&psc->base, priv, screen, psc->fd_render_gpu, loader_extensions, driver_name_is_inferred)) {
ErrorMessageF("glx: failed to create dri3 screen\n");
goto handle_error;
}
if (psc->fd_render_gpu == psc->fd_display_gpu)
psc->driScreenDisplayGPU = psc->base.frontend_screen;
psc->base.context_vtable = &dri3_context_vtable;
psp = &psc->base.driScreen;
psp->deinitScreen = dri3_deinit_screen;
psp->createDrawable = dri3_create_drawable;
psp->swapBuffers = dri3_swap_buffers;
psp->getDrawableMSC = dri3_drawable_get_msc;
psp->waitForMSC = dri3_wait_for_msc;
psp->waitForSBC = dri3_wait_for_sbc;
psp->setSwapInterval = dri3_set_swap_interval;
psp->getSwapInterval = dri3_get_swap_interval;
psp->maxSwapInterval = INT_MAX;
/* when on a different gpu than the server, the server pixmaps
* can have a tiling mode we can't read. Thus we can't create
* a texture from them.
*/
psc->base.can_EXT_texture_from_pixmap = psc->fd_render_gpu == psc->fd_display_gpu;
psp->copySubBuffer = dri3_copy_sub_buffer;
InfoMessageF("Using DRI3 for screen %d\n", screen);
psc->prefer_back_buffer_reuse = 1;
if (psc->fd_render_gpu != psc->fd_display_gpu) {
unsigned value;
if (dri_query_renderer_integer(psc->base.frontend_screen,
__DRI2_RENDERER_PREFER_BACK_BUFFER_REUSE,
&value) == 0)
psc->prefer_back_buffer_reuse = value;
}
return &psc->base;
handle_error:
if (!*return_zink)
CriticalErrorMessageF("failed to load driver: %s\n", driverName ? driverName : "(null)");
if (psc->fd_render_gpu != psc->fd_display_gpu && psc->driScreenDisplayGPU)
driDestroyScreen(psc->driScreenDisplayGPU);
psc->driScreenDisplayGPU = NULL;
if (psc->fd_display_gpu >= 0 && psc->fd_render_gpu != psc->fd_display_gpu)
close(psc->fd_display_gpu);
if (psc->fd_render_gpu >= 0)
close(psc->fd_render_gpu);
glx_screen_cleanup(&psc->base);
free(psc);
return NULL;
}
#endif /* GLX_DIRECT_RENDERING */