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meson.build
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vc4: Fix meson build when enabled without v3d.
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2018-07-29 19:13:29 -07:00 |
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nir_to_vir.c
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v3d: Update the TLB config for depth writes on V3D 4.2.
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2018-11-01 13:56:30 -07:00 |
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qpu_schedule.c
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v3d: Make sure we don't emit a thrsw before the last one finished.
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2018-08-06 13:03:23 -07:00 |
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qpu_validate.c
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broadcom/vc5: Add validation that we don't violate GFXH-1633 requirements.
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2018-04-26 11:30:22 -07:00 |
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v3d33_tex.c
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broadcom/vc5: Move V3D 3.3 texturing to a separate file.
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2018-01-12 21:56:37 -08:00 |
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v3d33_vpm_setup.c
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broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file.
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2018-01-12 21:56:24 -08:00 |
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v3d40_tex.c
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v3d: Skip emitting texture config parameter 2 if it's just the defaults.
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2018-07-23 10:21:43 -07:00 |
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v3d_compiler.h
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v3d: Emit the VCM_CACHE_SIZE packet.
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2018-08-06 13:03:23 -07:00 |
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v3d_nir_lower_io.c
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v3d: Use nir_remove_unused_io_vars to handle binner shader output DCE
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2018-10-30 10:46:52 -07:00 |
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v3d_nir_lower_txf_ms.c
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broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.
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2017-10-30 13:31:27 -07:00 |
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vir.c
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v3d: Use nir_remove_unused_io_vars to handle binner shader output DCE
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2018-10-30 10:46:52 -07:00 |
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vir_dump.c
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v3d: Implement a small immediates optimization, based on VC4's.
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2018-07-23 10:21:43 -07:00 |
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vir_live_variables.c
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util: use C99 declaration in the for-loop hash_table_foreach() macro
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2018-10-25 12:43:18 +01:00 |
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vir_lower_uniforms.c
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util: use C99 declaration in the for-loop hash_table_foreach() macro
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2018-10-25 12:43:18 +01:00 |
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vir_opt_copy_propagate.c
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broadcom: Add VC5 NIR compiler.
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2017-10-10 11:42:04 -07:00 |
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vir_opt_dead_code.c
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v3d: Switch to using the new SFU instructions on V3D 4.x.
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2018-07-23 10:21:43 -07:00 |
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vir_opt_small_immediates.c
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v3d: Implement a small immediates optimization, based on VC4's.
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2018-07-23 10:21:43 -07:00 |
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vir_register_allocate.c
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v3d: Avoid spilling that breaks the r5 usage after a ldvary.
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2018-08-06 13:03:23 -07:00 |
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vir_to_qpu.c
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v3d: Implement a small immediates optimization, based on VC4's.
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2018-07-23 10:21:43 -07:00 |