mesa/src/amd
Samuel Pitoiset 08be23bfde radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream output buffer
According to RadeonSI, this seems to be required by the hardware
to avoid GPU hangs. I think I just forgot to set that bit when I
implemented VK_EXT_transform_feedback.

This fixes a GPU hang with Space Engineers and DXVK.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110291
Fixes: b4eb029062 ("radv: implement VK_EXT_transform_feedback")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-05-02 15:55:46 +02:00
..
addrlib amd/addrlib: fix uninitialized values for Addr2ComputeDccAddrFromCoord 2019-04-04 09:30:40 -04:00
common ac: tidy up ac_build_llvm8_tbuffer_{load,store} 2019-05-02 09:24:05 +02:00
vulkan radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream output buffer 2019-05-02 15:55:46 +02:00
Android.addrlib.mk android: amd/addrlib: update Mesa's copy of addrlib 2018-12-01 01:13:53 +01:00
Android.common.mk Android: fix undeclared identifier 'gfx9d_reg_table' 2017-09-11 09:35:23 -05:00
Android.mk android: radv: build vulkan.radv conditionally to radeonsi 2018-08-03 20:09:16 +02:00
Makefile.sources amd/addrlib: drop si_ci_vi_merged_enum.h from the list 2018-12-10 16:35:01 +00:00
meson.build meson: build "radv" vulkan driver for radeon hardware 2017-09-27 09:12:34 -07:00