mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-01 14:38:06 +02:00
Not enough tested on over Gen12 platforms. Turns out to be not working on DG2, for example. Cc: mesa-stable Closes: #14449 Signed-off-by: Hyunjun Ko <zzoon@igalia.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39676>
3370 lines
136 KiB
C
3370 lines
136 KiB
C
/* Copyright © 2024 Intel Corporation
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* SPDX-License-Identifier: MIT
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*/
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#include "anv_private.h"
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#include "anv_api_version.h"
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#include "anv_measure.h"
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#include "i915/anv_device.h"
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#include "xe/anv_device.h"
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#include "common/intel_common.h"
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#include "common/intel_uuid.h"
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#include "perf/intel_perf.h"
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#include "git_sha1.h"
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#include "util/disk_cache.h"
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#include "util/os_misc.h"
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#include "util/mesa-sha1.h"
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#include "util/os_misc.h"
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#include <xf86drm.h>
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#include <fcntl.h>
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#ifdef MAJOR_IN_SYSMACROS
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#include <sys/sysmacros.h>
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#endif
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#include "vk_android.h"
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/* This is probably far to big but it reflects the max size used for messages
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* in OpenGLs KHR_debug.
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*/
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#define MAX_DEBUG_MESSAGE_LENGTH 4096
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static void
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compiler_debug_log(void *data, UNUSED unsigned *id, const char *fmt, ...)
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{
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char str[MAX_DEBUG_MESSAGE_LENGTH];
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struct anv_device *device = (struct anv_device *)data;
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UNUSED struct anv_instance *instance = device->physical->instance;
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va_list args;
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va_start(args, fmt);
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(void) vsnprintf(str, MAX_DEBUG_MESSAGE_LENGTH, fmt, args);
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va_end(args);
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//vk_logd(VK_LOG_NO_OBJS(&instance->vk), "%s", str);
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}
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static void
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compiler_perf_log(UNUSED void *data, UNUSED unsigned *id, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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if (INTEL_DEBUG(DEBUG_PERF))
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mesa_logd_v(fmt, args);
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va_end(args);
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}
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struct anv_descriptor_limits {
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uint32_t max_ubos;
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uint32_t max_ssbos;
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uint32_t max_samplers;
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uint32_t max_images;
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uint32_t max_resources;
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};
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static void
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get_device_descriptor_limits(const struct anv_physical_device *device,
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struct anv_descriptor_limits *limits)
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{
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memset(limits, 0, sizeof(*limits));
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/* It's a bit hard to exactly map our implementation to the limits
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* described by Vulkan. The bindless surface handle in the extended message
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* descriptors is 20 bits on <= Gfx12.0, 26 bits on >= Gfx12.5 and it's an
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* index into the table of RENDER_SURFACE_STATE structs that starts at
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* bindless surface base address. On <= Gfx12.0, this means that we can
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* have at must 1M surface states allocated at any given time. Since most
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* image views take two descriptors, this means we have a limit of about
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* 500K image views. On >= Gfx12.5, we do not need 2 surfaces per
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* descriptors and we have 33M+ descriptors (we have a 2GB limit, due to
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* overlapping heaps for workarounds, but HW can do 4GB).
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*
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* However, on <= Gfx12.0, since we allocate surface states at
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* vkCreateImageView time, this means our limit is actually something on
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* the order of 500K image views allocated at any time. The actual limit
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* describe by Vulkan, on the other hand, is a limit of how many you can
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* have in a descriptor set. Assuming anyone using 1M descriptors will be
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* using the same image view twice a bunch of times (or a bunch of null
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* descriptors), we can safely advertise a larger limit here.
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*
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* Here we use the size of the heap in which the descriptors are stored and
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* divide by the size of the descriptor to get a limit value.
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*/
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const uint64_t descriptor_heap_size =
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device->indirect_descriptors ?
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device->va.indirect_descriptor_pool.size :
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device->va.bindless_surface_state_pool.size;;
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const uint32_t buffer_descriptor_size =
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device->indirect_descriptors ?
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sizeof(struct anv_address_range_descriptor) :
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ANV_SURFACE_STATE_SIZE;
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const uint32_t image_descriptor_size =
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device->indirect_descriptors ?
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sizeof(struct anv_address_range_descriptor) :
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ANV_SURFACE_STATE_SIZE;
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const uint32_t sampler_descriptor_size =
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device->indirect_descriptors ?
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sizeof(struct anv_sampled_image_descriptor) :
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ANV_SAMPLER_STATE_SIZE;
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limits->max_ubos = descriptor_heap_size / buffer_descriptor_size;
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limits->max_ssbos = descriptor_heap_size / buffer_descriptor_size;
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limits->max_images = descriptor_heap_size / image_descriptor_size;
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limits->max_samplers = descriptor_heap_size / sampler_descriptor_size;
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limits->max_resources = UINT32_MAX;
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limits->max_resources = MIN2(limits->max_resources, limits->max_ubos);
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limits->max_resources = MIN2(limits->max_resources, limits->max_ssbos);
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limits->max_resources = MIN2(limits->max_resources, limits->max_images);
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limits->max_resources = MIN2(limits->max_resources, limits->max_samplers);
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}
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static const bool
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anv_device_has_bfloat16_cooperative_matrix(const struct anv_physical_device *pdevice)
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{
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const struct intel_device_info *devinfo = &pdevice->info;
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for (int i = 0; i < ARRAY_SIZE(devinfo->cooperative_matrix_configurations); i++) {
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const struct intel_cooperative_matrix_configuration *cfg =
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&devinfo->cooperative_matrix_configurations[i];
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if (cfg->a == INTEL_CMAT_BFLOAT16 || cfg->b == INTEL_CMAT_BFLOAT16)
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return true;
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}
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return false;
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}
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static void
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get_device_extensions(const struct anv_physical_device *device,
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struct vk_device_extension_table *ext)
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{
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const bool rt_enabled = ANV_SUPPORT_RT && device->info.has_ray_tracing;
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const bool hw_video_encode_supported = device->info.verx10 < 125;
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const bool video_encode_enabled = hw_video_encode_supported &&
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(device->instance->debug & ANV_DEBUG_VIDEO_ENCODE);
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const bool video_decode_enabled = device->instance->debug & ANV_DEBUG_VIDEO_DECODE;
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*ext = (struct vk_device_extension_table) {
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.KHR_8bit_storage = true,
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.KHR_16bit_storage = !device->instance->no_16bit,
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.KHR_acceleration_structure = rt_enabled,
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.KHR_bind_memory2 = true,
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.KHR_buffer_device_address = true,
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.KHR_calibrated_timestamps = device->has_reg_timestamp,
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.KHR_compute_shader_derivatives = true,
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.KHR_cooperative_matrix = anv_has_cooperative_matrix(device),
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.KHR_copy_commands2 = true,
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.KHR_create_renderpass2 = true,
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.KHR_dedicated_allocation = true,
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.KHR_deferred_host_operations = true,
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.KHR_depth_clamp_zero_one = true,
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.KHR_depth_stencil_resolve = true,
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.KHR_descriptor_update_template = true,
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.KHR_device_group = true,
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.KHR_draw_indirect_count = true,
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.KHR_driver_properties = true,
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.KHR_dynamic_rendering = true,
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.KHR_dynamic_rendering_local_read = true,
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.KHR_external_fence = true,
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.KHR_external_fence_fd = true,
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.KHR_external_memory = true,
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.KHR_external_memory_fd = true,
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.KHR_external_semaphore = true,
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.KHR_external_semaphore_fd = true,
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.KHR_format_feature_flags2 = true,
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.KHR_fragment_shader_barycentric = device->info.ver >= 20,
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.KHR_fragment_shading_rate = device->info.ver >= 11,
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.KHR_get_memory_requirements2 = true,
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.KHR_global_priority = device->max_context_priority >=
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VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
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.KHR_image_format_list = true,
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.KHR_imageless_framebuffer = true,
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#ifdef ANV_USE_WSI_PLATFORM
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.KHR_incremental_present = true,
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#endif
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.KHR_index_type_uint8 = true,
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.KHR_internally_synchronized_queues = true,
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.KHR_line_rasterization = true,
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.KHR_load_store_op_none = true,
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.KHR_maintenance1 = true,
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.KHR_maintenance2 = true,
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.KHR_maintenance3 = true,
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.KHR_maintenance4 = true,
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.KHR_maintenance5 = true,
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.KHR_maintenance6 = true,
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.KHR_maintenance7 = true,
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.KHR_maintenance8 = true,
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.KHR_maintenance9 = true,
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.KHR_maintenance10 = true,
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.KHR_map_memory2 = true,
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.KHR_multiview = true,
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.KHR_performance_query =
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device->perf &&
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(intel_perf_has_hold_preemption(device->perf) ||
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INTEL_DEBUG(DEBUG_NO_OACONFIG)) &&
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!(device->instance->debug & ANV_DEBUG_NO_SECONDARY_CALL),
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.KHR_pipeline_binary = true,
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.KHR_pipeline_executable_properties = true,
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.KHR_pipeline_library = true,
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#ifdef ANV_USE_WSI_PLATFORM
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.KHR_present_id = true,
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.KHR_present_id2 = true,
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.KHR_present_wait = true,
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.KHR_present_wait2 = true,
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#endif
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.KHR_push_descriptor = true,
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.KHR_ray_query = rt_enabled,
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.KHR_ray_tracing_maintenance1 = rt_enabled,
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.KHR_ray_tracing_pipeline = rt_enabled,
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.KHR_ray_tracing_position_fetch = rt_enabled,
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.KHR_relaxed_block_layout = true,
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.KHR_robustness2 = true,
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.KHR_sampler_mirror_clamp_to_edge = true,
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.KHR_sampler_ycbcr_conversion = true,
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.KHR_separate_depth_stencil_layouts = true,
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.KHR_shader_atomic_int64 = true,
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.KHR_shader_clock = true,
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.KHR_shader_draw_parameters = true,
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.KHR_shader_expect_assume = true,
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.KHR_shader_float16_int8 = !device->instance->no_16bit,
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.KHR_shader_float_controls = true,
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.KHR_shader_float_controls2 = true,
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.KHR_shader_integer_dot_product = true,
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.KHR_shader_maximal_reconvergence = true,
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.KHR_shader_non_semantic_info = true,
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.KHR_shader_quad_control = true,
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.KHR_shader_relaxed_extended_instruction = true,
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.KHR_shader_subgroup_extended_types = true,
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.KHR_shader_subgroup_rotate = true,
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.KHR_shader_subgroup_uniform_control_flow = true,
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.KHR_shader_terminate_invocation = true,
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.KHR_shader_untyped_pointers = true,
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.KHR_spirv_1_4 = true,
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.KHR_storage_buffer_storage_class = true,
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#ifdef ANV_USE_WSI_PLATFORM
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.KHR_swapchain = true,
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.KHR_swapchain_maintenance1 = true,
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.KHR_swapchain_mutable_format = true,
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#endif
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.KHR_synchronization2 = true,
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.KHR_timeline_semaphore = true,
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.KHR_uniform_buffer_standard_layout = true,
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.KHR_variable_pointers = true,
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.KHR_vertex_attribute_divisor = true,
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.KHR_video_queue = video_decode_enabled || video_encode_enabled,
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.KHR_video_decode_queue = video_decode_enabled,
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.KHR_video_decode_h264 = VIDEO_CODEC_H264DEC && video_decode_enabled,
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.KHR_video_decode_h265 = VIDEO_CODEC_H265DEC && video_decode_enabled,
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.KHR_video_decode_av1 = device->info.ver >= 12 && VIDEO_CODEC_AV1DEC && video_decode_enabled,
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.KHR_video_decode_vp9 = VIDEO_CODEC_VP9DEC && video_decode_enabled,
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.KHR_video_encode_queue = video_encode_enabled,
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.KHR_video_encode_h264 = VIDEO_CODEC_H264ENC && video_encode_enabled,
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.KHR_video_encode_h265 = device->info.ver >= 12 && VIDEO_CODEC_H265ENC && video_encode_enabled,
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.KHR_video_maintenance1 = (video_decode_enabled &&
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(VIDEO_CODEC_H264DEC || VIDEO_CODEC_H265DEC)) ||
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(video_encode_enabled &&
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(VIDEO_CODEC_H264ENC || VIDEO_CODEC_H265ENC)),
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.KHR_video_maintenance2 = (video_decode_enabled &&
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(VIDEO_CODEC_H264DEC || VIDEO_CODEC_H265DEC)) ||
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(video_encode_enabled &&
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(VIDEO_CODEC_H264ENC || VIDEO_CODEC_H265ENC)),
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.KHR_vulkan_memory_model = true,
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.KHR_workgroup_memory_explicit_layout = true,
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.KHR_zero_initialize_workgroup_memory = true,
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.EXT_4444_formats = true,
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.EXT_attachment_feedback_loop_layout = true,
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.EXT_attachment_feedback_loop_dynamic_state = true,
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.EXT_border_color_swizzle = true,
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.EXT_buffer_device_address = true,
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.EXT_calibrated_timestamps = device->has_reg_timestamp,
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.EXT_color_write_enable = true,
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.EXT_conditional_rendering = true,
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/* Skylake has broken conservative rasterization with backface culling.
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* There is a chicken bit in 3D_CHICKEN3 to reenable the broken behavior
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* on KBL+. So just disable crast on SKL.
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*/
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.EXT_conservative_rasterization = device->info.platform != INTEL_PLATFORM_SKL,
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.EXT_custom_border_color = true,
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.EXT_depth_bias_control = true,
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.EXT_depth_clamp_control = true,
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.EXT_depth_clamp_zero_one = true,
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.EXT_depth_clip_control = true,
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.EXT_depth_clip_enable = true,
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.EXT_depth_range_unrestricted = device->info.ver >= 20,
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.EXT_descriptor_buffer = true,
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.EXT_descriptor_indexing = true,
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.EXT_device_memory_report = true,
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#ifdef VK_USE_PLATFORM_DISPLAY_KHR
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.EXT_display_control = true,
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#endif
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.EXT_dynamic_rendering_unused_attachments = true,
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.EXT_extended_dynamic_state = true,
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.EXT_extended_dynamic_state2 = true,
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.EXT_extended_dynamic_state3 = true,
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.EXT_external_memory_acquire_unmodified = true,
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.EXT_external_memory_dma_buf = true,
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.EXT_external_memory_host = true,
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.EXT_fragment_shader_interlock = true,
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.EXT_global_priority = device->max_context_priority >=
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VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
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.EXT_global_priority_query = device->max_context_priority >=
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VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
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.EXT_graphics_pipeline_library = !(device->instance->debug & ANV_DEBUG_NO_GPL),
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.EXT_hdr_metadata = true,
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.EXT_host_image_copy = true,
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.EXT_host_query_reset = true,
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.EXT_image_2d_view_of_3d = true,
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/* Because of Xe2 PAT selected compression and the Vulkan spec
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* requirement to always return the same memory types for Images with
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* same properties we can't support EXT_image_compression_control on Xe2+
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*/
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.EXT_image_compression_control = device->instance->compression_control_enabled &&
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device->info.ver < 20,
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.EXT_image_drm_format_modifier = true,
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.EXT_image_robustness = true,
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.EXT_image_sliced_view_of_3d = true,
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.EXT_image_view_min_lod = true,
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.EXT_index_type_uint8 = true,
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.EXT_inline_uniform_block = true,
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.EXT_legacy_dithering = true,
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.EXT_legacy_vertex_attributes = true,
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.EXT_line_rasterization = true,
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.EXT_load_store_op_none = true,
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.EXT_map_memory_placed = device->info.has_mmap_offset,
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/* Enable the extension only if we have support on both the local &
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* system memory
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*/
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.EXT_memory_budget = (!device->info.has_local_mem ||
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device->vram_mappable.available > 0) &&
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device->sys.available,
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.EXT_mesh_shader = device->info.has_mesh_shading,
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.EXT_multi_draw = true,
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.EXT_mutable_descriptor_type = true,
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.EXT_nested_command_buffer = true,
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.EXT_non_seamless_cube_map = true,
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.EXT_pci_bus_info = true,
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.EXT_physical_device_drm = true,
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.EXT_pipeline_creation_cache_control = true,
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.EXT_pipeline_creation_feedback = true,
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.EXT_pipeline_library_group_handles = rt_enabled,
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.EXT_pipeline_protected_access = device->has_protected_contexts,
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.EXT_pipeline_robustness = true,
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.EXT_post_depth_coverage = true,
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#ifdef ANV_USE_WSI_PLATFORM
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.EXT_present_timing = device->has_reg_timestamp,
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#endif
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.EXT_primitive_topology_list_restart = true,
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.EXT_primitives_generated_query = true,
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.EXT_private_data = true,
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.EXT_provoking_vertex = true,
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.EXT_queue_family_foreign = true,
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.EXT_robustness2 = true,
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.EXT_sample_locations = true,
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.EXT_sampler_filter_minmax = true,
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.EXT_scalar_block_layout = true,
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.EXT_separate_stencil_usage = true,
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.EXT_shader_atomic_float = true,
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.EXT_shader_atomic_float2 = true,
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.EXT_shader_demote_to_helper_invocation = true,
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.EXT_shader_image_atomic_int64 = true,
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.EXT_shader_module_identifier = true,
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.EXT_shader_object = true,
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.EXT_shader_replicated_composites = true,
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.EXT_shader_stencil_export = true,
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.EXT_shader_subgroup_ballot = true,
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.EXT_shader_subgroup_vote = true,
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.EXT_shader_viewport_index_layer = true,
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.EXT_shader_uniform_buffer_unsized_array = true,
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.EXT_subgroup_size_control = true,
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#ifdef ANV_USE_WSI_PLATFORM
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.EXT_swapchain_maintenance1 = true,
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#endif
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.EXT_texel_buffer_alignment = true,
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.EXT_tooling_info = true,
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.EXT_transform_feedback = true,
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.EXT_vertex_attribute_divisor = true,
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.EXT_vertex_input_dynamic_state = true,
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.EXT_ycbcr_2plane_444_formats = true,
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.EXT_ycbcr_image_arrays = true,
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.AMD_buffer_marker = true,
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.AMD_texture_gather_bias_lod = device->info.ver >= 20,
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.GOOGLE_decorate_string = true,
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.GOOGLE_hlsl_functionality1 = true,
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.GOOGLE_user_type = true,
|
|
.INTEL_performance_query = device->perf &&
|
|
intel_perf_has_hold_preemption(device->perf),
|
|
.INTEL_shader_integer_functions2 = true,
|
|
.MESA_image_alignment_control = true,
|
|
.NV_compute_shader_derivatives = true,
|
|
.VALVE_mutable_descriptor_type = true,
|
|
.KHR_shader_bfloat16 = device->info.has_bfloat16,
|
|
};
|
|
|
|
if (vk_android_get_ugralloc() != NULL) {
|
|
ext->ANDROID_external_memory_android_hardware_buffer = true,
|
|
ext->ANDROID_native_buffer = true;
|
|
ext->ANDROID_external_format_resolve = true;
|
|
}
|
|
}
|
|
|
|
static void
|
|
get_features(const struct anv_physical_device *pdevice,
|
|
struct vk_features *features)
|
|
{
|
|
struct vk_app_info *app_info = &pdevice->instance->vk.app_info;
|
|
|
|
const bool rt_enabled = ANV_SUPPORT_RT && pdevice->info.has_ray_tracing;
|
|
|
|
const bool mesh_shader =
|
|
pdevice->vk.supported_extensions.EXT_mesh_shader;
|
|
|
|
const bool has_sparse_or_fake = pdevice->sparse_type != ANV_SPARSE_TYPE_NOT_SUPPORTED;
|
|
|
|
*features = (struct vk_features) {
|
|
/* Vulkan 1.0 */
|
|
.robustBufferAccess = true,
|
|
.fullDrawIndexUint32 = true,
|
|
.imageCubeArray = true,
|
|
.independentBlend = true,
|
|
.geometryShader = true,
|
|
.tessellationShader = true,
|
|
.sampleRateShading = true,
|
|
.dualSrcBlend = true,
|
|
.logicOp = true,
|
|
.multiDrawIndirect = true,
|
|
.drawIndirectFirstInstance = true,
|
|
.depthClamp = true,
|
|
.depthBiasClamp = true,
|
|
.fillModeNonSolid = true,
|
|
.depthBounds = pdevice->info.ver >= 12,
|
|
.wideLines = true,
|
|
.largePoints = true,
|
|
.alphaToOne = true,
|
|
.multiViewport = true,
|
|
.samplerAnisotropy = true,
|
|
.textureCompressionETC2 = true,
|
|
.textureCompressionASTC_LDR = pdevice->has_astc_ldr ||
|
|
pdevice->emu_astc_ldr,
|
|
.textureCompressionBC = true,
|
|
.occlusionQueryPrecise = true,
|
|
.pipelineStatisticsQuery = true,
|
|
.vertexPipelineStoresAndAtomics = true,
|
|
.fragmentStoresAndAtomics = true,
|
|
.shaderTessellationAndGeometryPointSize = true,
|
|
.shaderImageGatherExtended = true,
|
|
.shaderStorageImageExtendedFormats = true,
|
|
.shaderStorageImageMultisample = false,
|
|
/* Gfx12.5 has all the required format supported in HW for typed
|
|
* read/writes, on Gfx11 & Gfx12.0 we emulate for 3 formats.
|
|
*/
|
|
.shaderStorageImageReadWithoutFormat = pdevice->info.verx10 >= 125 ||
|
|
pdevice->instance->emulate_read_without_format,
|
|
.shaderStorageImageWriteWithoutFormat = true,
|
|
.shaderUniformBufferArrayDynamicIndexing = true,
|
|
.shaderSampledImageArrayDynamicIndexing = true,
|
|
.shaderStorageBufferArrayDynamicIndexing = true,
|
|
.shaderStorageImageArrayDynamicIndexing = true,
|
|
.shaderClipDistance = true,
|
|
.shaderCullDistance = true,
|
|
.shaderFloat64 = pdevice->info.has_64bit_float ||
|
|
pdevice->instance->fp64_workaround_enabled,
|
|
.shaderInt64 = true,
|
|
.shaderInt16 = true,
|
|
.shaderResourceMinLod = true,
|
|
.shaderResourceResidency = has_sparse_or_fake,
|
|
.sparseBinding = has_sparse_or_fake,
|
|
.sparseResidencyAliased = has_sparse_or_fake,
|
|
.sparseResidencyBuffer = has_sparse_or_fake,
|
|
.sparseResidencyImage2D = has_sparse_or_fake,
|
|
.sparseResidencyImage3D = has_sparse_or_fake,
|
|
.sparseResidency2Samples = has_sparse_or_fake,
|
|
.sparseResidency4Samples = has_sparse_or_fake,
|
|
.sparseResidency8Samples = has_sparse_or_fake &&
|
|
pdevice->info.verx10 != 125,
|
|
.sparseResidency16Samples = has_sparse_or_fake &&
|
|
pdevice->info.ver < 30 &&
|
|
pdevice->info.verx10 != 125,
|
|
.variableMultisampleRate = true,
|
|
.inheritedQueries = true,
|
|
|
|
/* Vulkan 1.1 */
|
|
.storageBuffer16BitAccess = !pdevice->instance->no_16bit,
|
|
.uniformAndStorageBuffer16BitAccess = !pdevice->instance->no_16bit,
|
|
.storagePushConstant16 = true,
|
|
.storageInputOutput16 = false,
|
|
.multiview = true,
|
|
.multiviewGeometryShader = true,
|
|
.multiviewTessellationShader = true,
|
|
.variablePointersStorageBuffer = true,
|
|
.variablePointers = true,
|
|
.protectedMemory = pdevice->has_protected_contexts,
|
|
.samplerYcbcrConversion = true,
|
|
.shaderDrawParameters = true,
|
|
|
|
/* Vulkan 1.2 */
|
|
.samplerMirrorClampToEdge = true,
|
|
.drawIndirectCount = true,
|
|
.storageBuffer8BitAccess = true,
|
|
.uniformAndStorageBuffer8BitAccess = true,
|
|
.storagePushConstant8 = true,
|
|
.shaderBufferInt64Atomics = true,
|
|
.shaderSharedInt64Atomics = false,
|
|
.shaderFloat16 = !pdevice->instance->no_16bit,
|
|
.shaderInt8 = !pdevice->instance->no_16bit,
|
|
|
|
.descriptorIndexing = true,
|
|
.shaderInputAttachmentArrayDynamicIndexing = false,
|
|
.shaderUniformTexelBufferArrayDynamicIndexing = true,
|
|
.shaderStorageTexelBufferArrayDynamicIndexing = true,
|
|
.shaderUniformBufferArrayNonUniformIndexing = true,
|
|
.shaderSampledImageArrayNonUniformIndexing = true,
|
|
.shaderStorageBufferArrayNonUniformIndexing = true,
|
|
.shaderStorageImageArrayNonUniformIndexing = true,
|
|
.shaderInputAttachmentArrayNonUniformIndexing = false,
|
|
.shaderUniformTexelBufferArrayNonUniformIndexing = true,
|
|
.shaderStorageTexelBufferArrayNonUniformIndexing = true,
|
|
.descriptorBindingUniformBufferUpdateAfterBind = true,
|
|
.descriptorBindingSampledImageUpdateAfterBind = true,
|
|
.descriptorBindingStorageImageUpdateAfterBind = true,
|
|
.descriptorBindingStorageBufferUpdateAfterBind = true,
|
|
.descriptorBindingUniformTexelBufferUpdateAfterBind = true,
|
|
.descriptorBindingStorageTexelBufferUpdateAfterBind = true,
|
|
.descriptorBindingUpdateUnusedWhilePending = true,
|
|
.descriptorBindingPartiallyBound = true,
|
|
.descriptorBindingVariableDescriptorCount = true,
|
|
.runtimeDescriptorArray = true,
|
|
|
|
.samplerFilterMinmax = true,
|
|
.scalarBlockLayout = true,
|
|
.imagelessFramebuffer = true,
|
|
.uniformBufferStandardLayout = true,
|
|
.shaderSubgroupExtendedTypes = true,
|
|
.separateDepthStencilLayouts = true,
|
|
.hostQueryReset = true,
|
|
.timelineSemaphore = true,
|
|
.bufferDeviceAddress = true,
|
|
.bufferDeviceAddressCaptureReplay = true,
|
|
.bufferDeviceAddressMultiDevice = false,
|
|
.vulkanMemoryModel = true,
|
|
.vulkanMemoryModelDeviceScope = true,
|
|
.vulkanMemoryModelAvailabilityVisibilityChains = true,
|
|
.shaderOutputViewportIndex = true,
|
|
.shaderOutputLayer = true,
|
|
.subgroupBroadcastDynamicId = true,
|
|
|
|
/* Vulkan 1.3 */
|
|
.robustImageAccess = true,
|
|
.inlineUniformBlock = true,
|
|
.descriptorBindingInlineUniformBlockUpdateAfterBind = true,
|
|
.pipelineCreationCacheControl = true,
|
|
.privateData = true,
|
|
.shaderDemoteToHelperInvocation = true,
|
|
.shaderTerminateInvocation = true,
|
|
.subgroupSizeControl = true,
|
|
.computeFullSubgroups = true,
|
|
.synchronization2 = true,
|
|
.textureCompressionASTC_HDR = false,
|
|
.shaderZeroInitializeWorkgroupMemory = true,
|
|
.dynamicRendering = true,
|
|
.shaderIntegerDotProduct = true,
|
|
.maintenance4 = true,
|
|
|
|
/* Vulkan 1.4 */
|
|
.pushDescriptor = true,
|
|
|
|
/* VK_EXT_4444_formats */
|
|
.formatA4R4G4B4 = true,
|
|
.formatA4B4G4R4 = false,
|
|
|
|
/* VK_KHR_acceleration_structure */
|
|
.accelerationStructure = rt_enabled,
|
|
.accelerationStructureCaptureReplay = true,
|
|
.accelerationStructureIndirectBuild = false, /* TODO */
|
|
.accelerationStructureHostCommands = false,
|
|
.descriptorBindingAccelerationStructureUpdateAfterBind = rt_enabled,
|
|
|
|
/* VK_EXT_border_color_swizzle */
|
|
.borderColorSwizzle = true,
|
|
.borderColorSwizzleFromImage = true,
|
|
|
|
/* VK_EXT_color_write_enable */
|
|
.colorWriteEnable = true,
|
|
|
|
/* VK_EXT_image_2d_view_of_3d */
|
|
.image2DViewOf3D = true,
|
|
.sampler2DViewOf3D = true,
|
|
|
|
/* VK_EXT_image_sliced_view_of_3d */
|
|
.imageSlicedViewOf3D = true,
|
|
|
|
/* VK_KHR_compute_shader_derivatives */
|
|
.computeDerivativeGroupQuads = true,
|
|
.computeDerivativeGroupLinear = true,
|
|
|
|
/* VK_EXT_conditional_rendering */
|
|
.conditionalRendering = true,
|
|
.inheritedConditionalRendering = true,
|
|
|
|
/* VK_EXT_custom_border_color */
|
|
.customBorderColors = true,
|
|
.customBorderColorWithoutFormat =
|
|
pdevice->instance->custom_border_colors_without_format,
|
|
|
|
/* VK_KHR_depth_clamp_zero_one */
|
|
.depthClampZeroOne = true,
|
|
|
|
/* VK_EXT_depth_clip_enable */
|
|
.depthClipEnable = true,
|
|
|
|
/* VK_EXT_device_memory_report */
|
|
.deviceMemoryReport = true,
|
|
|
|
/* VK_EXT_fragment_shader_interlock */
|
|
.fragmentShaderSampleInterlock = true,
|
|
.fragmentShaderPixelInterlock = true,
|
|
.fragmentShaderShadingRateInterlock = false,
|
|
|
|
/* VK_EXT_global_priority_query */
|
|
.globalPriorityQuery = true,
|
|
|
|
/* VK_EXT_device_memory_report */
|
|
.deviceMemoryReport = true,
|
|
|
|
/* VK_EXT_graphics_pipeline_library */
|
|
.graphicsPipelineLibrary =
|
|
pdevice->vk.supported_extensions.EXT_graphics_pipeline_library,
|
|
|
|
/* VK_KHR_fragment_shading_rate */
|
|
.pipelineFragmentShadingRate = true,
|
|
.primitiveFragmentShadingRate =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb,
|
|
.attachmentFragmentShadingRate =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb,
|
|
|
|
/* VK_EXT_image_view_min_lod */
|
|
.minLod = true,
|
|
|
|
/* VK_EXT_index_type_uint8 */
|
|
.indexTypeUint8 = true,
|
|
|
|
/* VK_EXT_line_rasterization */
|
|
/* Rectangular lines must use the strict algorithm, which is not
|
|
* supported for wide lines prior to ICL. See rasterization_mode for
|
|
* details and how the HW states are programmed.
|
|
*/
|
|
.rectangularLines = pdevice->info.ver >= 10,
|
|
.bresenhamLines = true,
|
|
/* Support for Smooth lines with MSAA was removed on gfx11. From the
|
|
* BSpec section "Multisample ModesState" table for "AA Line Support
|
|
* Requirements":
|
|
*
|
|
* GFX10:BUG:######## NUM_MULTISAMPLES == 1
|
|
*
|
|
* Fortunately, this isn't a case most people care about.
|
|
*/
|
|
.smoothLines = pdevice->info.ver < 10,
|
|
.stippledRectangularLines = false,
|
|
.stippledBresenhamLines = true,
|
|
.stippledSmoothLines = false,
|
|
|
|
/* VK_NV_mesh_shader */
|
|
.taskShaderNV = false,
|
|
.meshShaderNV = false,
|
|
|
|
/* VK_EXT_mesh_shader */
|
|
.taskShader = mesh_shader,
|
|
.meshShader = mesh_shader,
|
|
.multiviewMeshShader = false,
|
|
.primitiveFragmentShadingRateMeshShader = mesh_shader,
|
|
.meshShaderQueries = mesh_shader,
|
|
|
|
/* VK_EXT_mutable_descriptor_type */
|
|
.mutableDescriptorType = true,
|
|
|
|
/* VK_KHR_performance_query */
|
|
.performanceCounterQueryPools = true,
|
|
/* HW only supports a single configuration at a time. */
|
|
.performanceCounterMultipleQueryPools = false,
|
|
|
|
/* VK_KHR_pipeline_executable_properties */
|
|
.pipelineExecutableInfo = true,
|
|
|
|
/* VK_EXT_primitives_generated_query */
|
|
.primitivesGeneratedQuery = true,
|
|
.primitivesGeneratedQueryWithRasterizerDiscard = false,
|
|
.primitivesGeneratedQueryWithNonZeroStreams = false,
|
|
|
|
/* VK_EXT_pipeline_library_group_handles */
|
|
.pipelineLibraryGroupHandles = true,
|
|
|
|
/* VK_EXT_provoking_vertex */
|
|
.provokingVertexLast = true,
|
|
.transformFeedbackPreservesProvokingVertex = true,
|
|
|
|
/* VK_KHR_ray_query */
|
|
.rayQuery = rt_enabled,
|
|
|
|
/* VK_KHR_ray_tracing_maintenance1 */
|
|
.rayTracingMaintenance1 = rt_enabled,
|
|
.rayTracingPipelineTraceRaysIndirect2 = rt_enabled,
|
|
|
|
/* VK_KHR_ray_tracing_pipeline */
|
|
.rayTracingPipeline = rt_enabled,
|
|
.rayTracingPipelineShaderGroupHandleCaptureReplay = true,
|
|
.rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false,
|
|
.rayTracingPipelineTraceRaysIndirect = rt_enabled,
|
|
.rayTraversalPrimitiveCulling = rt_enabled,
|
|
|
|
/* VK_KHR_robustness2 */
|
|
.robustBufferAccess2 = true,
|
|
.robustImageAccess2 = true,
|
|
.nullDescriptor = true,
|
|
|
|
/* VK_EXT_shader_replicated_composites */
|
|
.shaderReplicatedComposites = true,
|
|
|
|
/* VK_EXT_shader_atomic_float */
|
|
.shaderBufferFloat32Atomics = true,
|
|
.shaderBufferFloat32AtomicAdd = pdevice->info.has_lsc,
|
|
.shaderBufferFloat64Atomics =
|
|
pdevice->info.has_64bit_float && pdevice->info.has_lsc,
|
|
.shaderBufferFloat64AtomicAdd = pdevice->info.ver >= 20,
|
|
.shaderSharedFloat32Atomics = true,
|
|
.shaderSharedFloat32AtomicAdd = false,
|
|
.shaderSharedFloat64Atomics = false,
|
|
.shaderSharedFloat64AtomicAdd = false,
|
|
.shaderImageFloat32Atomics = true,
|
|
.shaderImageFloat32AtomicAdd = pdevice->info.ver >= 20,
|
|
.sparseImageFloat32Atomics = false,
|
|
.sparseImageFloat32AtomicAdd = false,
|
|
|
|
/* VK_EXT_shader_atomic_float2 */
|
|
.shaderBufferFloat16Atomics = pdevice->info.has_lsc,
|
|
.shaderBufferFloat16AtomicAdd = false,
|
|
.shaderBufferFloat16AtomicMinMax = pdevice->info.has_lsc,
|
|
.shaderBufferFloat32AtomicMinMax = true,
|
|
.shaderBufferFloat64AtomicMinMax =
|
|
pdevice->info.has_64bit_float && pdevice->info.has_lsc &&
|
|
pdevice->info.ver < 20,
|
|
.shaderSharedFloat16Atomics = pdevice->info.has_lsc,
|
|
.shaderSharedFloat16AtomicAdd = false,
|
|
.shaderSharedFloat16AtomicMinMax = pdevice->info.has_lsc,
|
|
.shaderSharedFloat32AtomicMinMax = true,
|
|
.shaderSharedFloat64AtomicMinMax = false,
|
|
.shaderImageFloat32AtomicMinMax = false,
|
|
.sparseImageFloat32AtomicMinMax = false,
|
|
|
|
/* VK_KHR_shader_clock */
|
|
.shaderSubgroupClock = true,
|
|
.shaderDeviceClock = false,
|
|
|
|
/* VK_INTEL_shader_integer_functions2 */
|
|
.shaderIntegerFunctions2 = true,
|
|
|
|
/* VK_EXT_shader_module_identifier */
|
|
.shaderModuleIdentifier = true,
|
|
|
|
/* VK_KHR_shader_subgroup_uniform_control_flow */
|
|
.shaderSubgroupUniformControlFlow = true,
|
|
|
|
/* VK_EXT_texel_buffer_alignment */
|
|
.texelBufferAlignment = true,
|
|
|
|
/* VK_EXT_transform_feedback */
|
|
.transformFeedback = true,
|
|
.geometryStreams = true,
|
|
|
|
/* VK_KHR_vertex_attribute_divisor */
|
|
.vertexAttributeInstanceRateDivisor = true,
|
|
.vertexAttributeInstanceRateZeroDivisor = true,
|
|
|
|
/* VK_KHR_workgroup_memory_explicit_layout */
|
|
.workgroupMemoryExplicitLayout = true,
|
|
.workgroupMemoryExplicitLayoutScalarBlockLayout = true,
|
|
.workgroupMemoryExplicitLayout8BitAccess = true,
|
|
.workgroupMemoryExplicitLayout16BitAccess = true,
|
|
|
|
/* VK_EXT_ycbcr_image_arrays */
|
|
.ycbcrImageArrays = true,
|
|
|
|
/* VK_EXT_ycbcr_2plane_444_formats */
|
|
.ycbcr2plane444Formats = true,
|
|
|
|
/* VK_EXT_extended_dynamic_state */
|
|
.extendedDynamicState = true,
|
|
|
|
/* VK_EXT_extended_dynamic_state2 */
|
|
.extendedDynamicState2 = true,
|
|
.extendedDynamicState2LogicOp = true,
|
|
.extendedDynamicState2PatchControlPoints = true,
|
|
|
|
/* VK_EXT_extended_dynamic_state3 */
|
|
.extendedDynamicState3PolygonMode = true,
|
|
.extendedDynamicState3TessellationDomainOrigin = true,
|
|
.extendedDynamicState3RasterizationStream = true,
|
|
.extendedDynamicState3LineStippleEnable = true,
|
|
.extendedDynamicState3LineRasterizationMode = true,
|
|
.extendedDynamicState3LogicOpEnable = true,
|
|
.extendedDynamicState3AlphaToOneEnable = true,
|
|
.extendedDynamicState3DepthClipEnable = true,
|
|
.extendedDynamicState3DepthClampEnable = true,
|
|
.extendedDynamicState3DepthClipNegativeOneToOne = true,
|
|
.extendedDynamicState3ProvokingVertexMode = true,
|
|
.extendedDynamicState3ColorBlendEnable = true,
|
|
.extendedDynamicState3ColorWriteMask = true,
|
|
.extendedDynamicState3ColorBlendEquation = true,
|
|
.extendedDynamicState3SampleLocationsEnable = true,
|
|
.extendedDynamicState3SampleMask = true,
|
|
.extendedDynamicState3ConservativeRasterizationMode = true,
|
|
.extendedDynamicState3AlphaToCoverageEnable = true,
|
|
.extendedDynamicState3RasterizationSamples = true,
|
|
|
|
.extendedDynamicState3ExtraPrimitiveOverestimationSize = false,
|
|
.extendedDynamicState3ViewportWScalingEnable = false,
|
|
.extendedDynamicState3ViewportSwizzle = false,
|
|
.extendedDynamicState3ShadingRateImageEnable = false,
|
|
.extendedDynamicState3CoverageToColorEnable = false,
|
|
.extendedDynamicState3CoverageToColorLocation = false,
|
|
.extendedDynamicState3CoverageModulationMode = false,
|
|
.extendedDynamicState3CoverageModulationTableEnable = false,
|
|
.extendedDynamicState3CoverageModulationTable = false,
|
|
.extendedDynamicState3CoverageReductionMode = false,
|
|
.extendedDynamicState3RepresentativeFragmentTestEnable = false,
|
|
.extendedDynamicState3ColorBlendAdvanced = false,
|
|
|
|
/* VK_EXT_multi_draw */
|
|
.multiDraw = true,
|
|
|
|
/* VK_EXT_non_seamless_cube_map */
|
|
.nonSeamlessCubeMap = true,
|
|
|
|
/* VK_EXT_primitive_topology_list_restart */
|
|
.primitiveTopologyListRestart = true,
|
|
.primitiveTopologyPatchListRestart = true,
|
|
|
|
/* VK_EXT_depth_clamp_control */
|
|
.depthClampControl = true,
|
|
|
|
/* VK_EXT_depth_clip_control */
|
|
.depthClipControl = true,
|
|
|
|
#ifdef ANV_USE_WSI_PLATFORM
|
|
/* VK_KHR_present_id */
|
|
.presentId = true,
|
|
|
|
/* VK_KHR_present_wait */
|
|
.presentWait = true,
|
|
#endif
|
|
|
|
/* VK_EXT_vertex_input_dynamic_state */
|
|
.vertexInputDynamicState = true,
|
|
|
|
/* VK_KHR_ray_tracing_position_fetch */
|
|
.rayTracingPositionFetch = rt_enabled,
|
|
|
|
/* VK_EXT_dynamic_rendering_unused_attachments */
|
|
.dynamicRenderingUnusedAttachments = true,
|
|
|
|
/* VK_EXT_depth_bias_control */
|
|
.depthBiasControl = true,
|
|
.floatRepresentation = true,
|
|
.leastRepresentableValueForceUnormRepresentation = false,
|
|
.depthBiasExact = true,
|
|
|
|
/* VK_EXT_pipeline_robustness */
|
|
.pipelineRobustness = true,
|
|
|
|
/* VK_KHR_maintenance5 */
|
|
.maintenance5 = true,
|
|
|
|
/* VK_KHR_maintenance6 */
|
|
.maintenance6 = true,
|
|
|
|
/* VK_EXT_nested_command_buffer */
|
|
.nestedCommandBuffer = true,
|
|
.nestedCommandBufferRendering = true,
|
|
.nestedCommandBufferSimultaneousUse = false,
|
|
|
|
/* VK_KHR_cooperative_matrix */
|
|
.cooperativeMatrix = anv_has_cooperative_matrix(pdevice),
|
|
|
|
/* VK_KHR_shader_maximal_reconvergence */
|
|
.shaderMaximalReconvergence = true,
|
|
|
|
/* VK_KHR_shader_subgroup_rotate */
|
|
.shaderSubgroupRotate = true,
|
|
.shaderSubgroupRotateClustered = true,
|
|
|
|
/* VK_EXT_attachment_feedback_loop_layout */
|
|
.attachmentFeedbackLoopLayout = true,
|
|
|
|
/* VK_EXT_attachment_feedback_loop_dynamic_state */
|
|
.attachmentFeedbackLoopDynamicState = true,
|
|
|
|
/* VK_KHR_shader_expect_assume */
|
|
.shaderExpectAssume = true,
|
|
|
|
/* VK_EXT_descriptor_buffer */
|
|
.descriptorBuffer = true,
|
|
.descriptorBufferCaptureReplay = true,
|
|
.descriptorBufferImageLayoutIgnored = false,
|
|
.descriptorBufferPushDescriptors = true,
|
|
|
|
/* VK_EXT_map_memory_placed */
|
|
.memoryMapPlaced = true,
|
|
.memoryMapRangePlaced = false,
|
|
.memoryUnmapReserve = true,
|
|
|
|
/* VK_KHR_shader_quad_control */
|
|
.shaderQuadControl = true,
|
|
|
|
#ifdef ANV_USE_WSI_PLATFORM
|
|
/* VK_KHR_swapchain_maintenance1 */
|
|
.swapchainMaintenance1 = true,
|
|
#endif
|
|
|
|
/* VK_KHR_video_maintenance1 */
|
|
.videoMaintenance1 = true,
|
|
|
|
/* VK_KHR_video_maintenance2 */
|
|
.videoMaintenance2 = true,
|
|
|
|
/* VK_KHR_video_decode_vp9 */
|
|
.videoDecodeVP9 = true,
|
|
|
|
/* VK_EXT_image_compression_control */
|
|
.imageCompressionControl = true,
|
|
|
|
/* VK_KHR_shader_float_controls2 */
|
|
.shaderFloatControls2 = true,
|
|
|
|
/* VK_EXT_legacy_vertex_attributes */
|
|
.legacyVertexAttributes = true,
|
|
|
|
/* VK_EXT_legacy_dithering */
|
|
.legacyDithering = true,
|
|
|
|
/* VK_MESA_image_alignment_control */
|
|
.imageAlignmentControl = true,
|
|
|
|
/* VK_KHR_maintenance7 */
|
|
.maintenance7 = true,
|
|
|
|
/* VK_KHR_shader_relaxed_extended_instruction */
|
|
.shaderRelaxedExtendedInstruction = true,
|
|
|
|
/* VK_KHR_dynamic_rendering_local_read */
|
|
.dynamicRenderingLocalRead = true,
|
|
|
|
/* VK_EXT_pipeline_protected_access */
|
|
.pipelineProtectedAccess = pdevice->has_protected_contexts,
|
|
|
|
/* VK_EXT_host_image_copy */
|
|
.hostImageCopy = true,
|
|
|
|
/* VK_EXT_shader_image_atomic_int64 */
|
|
.shaderImageInt64Atomics = true,
|
|
.sparseImageInt64Atomics = false,
|
|
|
|
/* VK_KHR_maintenance8 */
|
|
.maintenance8 = true,
|
|
|
|
/* VK_KHR_shader_bfloat16 */
|
|
.shaderBFloat16Type = pdevice->info.has_bfloat16,
|
|
.shaderBFloat16CooperativeMatrix =
|
|
anv_device_has_bfloat16_cooperative_matrix(pdevice),
|
|
.shaderBFloat16DotProduct = pdevice->info.has_bfloat16,
|
|
|
|
/* VK_KHR_fragment_shader_barycentric */
|
|
.fragmentShaderBarycentric =
|
|
pdevice->vk.supported_extensions.KHR_fragment_shader_barycentric,
|
|
|
|
/* VK_KHR_maintenance9 */
|
|
.maintenance9 = true,
|
|
|
|
#ifdef ANV_USE_WSI_PLATFORM
|
|
/* VK_KHR_present_id2 */
|
|
.presentId2 = true,
|
|
|
|
/* VK_KHR_present_wait2 */
|
|
.presentWait2 = true,
|
|
#endif
|
|
|
|
/* VK_KHR_shader_untyped_pointers */
|
|
.shaderUntypedPointers = true,
|
|
|
|
/* VK_EXT_shader_object */
|
|
.shaderObject = true,
|
|
|
|
/* VK_EXT_shader_uniform_buffer_unsized_array */
|
|
.shaderUniformBufferUnsizedArray = true,
|
|
|
|
/* VK_KHR_maintenance10 */
|
|
.maintenance10 = true,
|
|
|
|
/* VK_KHR_pipeline_binary */
|
|
.pipelineBinaries = true,
|
|
|
|
#ifdef ANV_USE_WSI_PLATFORM
|
|
/* VK_EXT_present_timing */
|
|
.presentTiming = true,
|
|
.presentAtRelativeTime = true,
|
|
.presentAtAbsoluteTime = true,
|
|
#endif
|
|
|
|
/* VK_KHR_internally_synchronized_queues */
|
|
.internallySynchronizedQueues = true,
|
|
};
|
|
|
|
/* The new DOOM and Wolfenstein games require depthBounds without
|
|
* checking for it. They seem to run fine without it so just claim it's
|
|
* there and accept the consequences.
|
|
*/
|
|
if (app_info->engine_name && strcmp(app_info->engine_name, "idTech") == 0)
|
|
features->depthBounds = true;
|
|
|
|
if (vk_android_get_ugralloc() != NULL)
|
|
features->externalFormatResolve = true;
|
|
}
|
|
|
|
#define MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS 64
|
|
|
|
#define MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS 64
|
|
|
|
static VkDeviceSize
|
|
anx_get_physical_device_max_heap_size(const struct anv_physical_device *pdevice)
|
|
{
|
|
VkDeviceSize ret = 0;
|
|
|
|
for (uint32_t i = 0; i < pdevice->memory.heap_count; i++) {
|
|
if (pdevice->memory.heaps[i].size > ret)
|
|
ret = pdevice->memory.heaps[i].size;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
get_properties_1_1(const struct anv_physical_device *pdevice,
|
|
struct vk_properties *p)
|
|
{
|
|
memcpy(p->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
|
|
memcpy(p->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
|
|
memset(p->deviceLUID, 0, VK_LUID_SIZE);
|
|
p->deviceNodeMask = 0;
|
|
p->deviceLUIDValid = false;
|
|
|
|
p->subgroupSize = BRW_SUBGROUP_SIZE;
|
|
VkShaderStageFlags scalar_stages = 0;
|
|
for (unsigned stage = 0; stage < MESA_SHADER_STAGES; stage++) {
|
|
scalar_stages |= mesa_to_vk_shader_stage(stage);
|
|
}
|
|
if (pdevice->vk.supported_extensions.KHR_ray_tracing_pipeline) {
|
|
scalar_stages |= VK_SHADER_STAGE_RAYGEN_BIT_KHR |
|
|
VK_SHADER_STAGE_ANY_HIT_BIT_KHR |
|
|
VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR |
|
|
VK_SHADER_STAGE_MISS_BIT_KHR |
|
|
VK_SHADER_STAGE_INTERSECTION_BIT_KHR |
|
|
VK_SHADER_STAGE_CALLABLE_BIT_KHR;
|
|
}
|
|
if (pdevice->vk.supported_extensions.EXT_mesh_shader) {
|
|
scalar_stages |= VK_SHADER_STAGE_TASK_BIT_EXT |
|
|
VK_SHADER_STAGE_MESH_BIT_EXT;
|
|
}
|
|
p->subgroupSupportedStages = scalar_stages;
|
|
p->subgroupSupportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT |
|
|
VK_SUBGROUP_FEATURE_VOTE_BIT |
|
|
VK_SUBGROUP_FEATURE_BALLOT_BIT |
|
|
VK_SUBGROUP_FEATURE_SHUFFLE_BIT |
|
|
VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT |
|
|
VK_SUBGROUP_FEATURE_QUAD_BIT |
|
|
VK_SUBGROUP_FEATURE_ARITHMETIC_BIT |
|
|
VK_SUBGROUP_FEATURE_CLUSTERED_BIT |
|
|
VK_SUBGROUP_FEATURE_ROTATE_BIT_KHR |
|
|
VK_SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT_KHR;
|
|
p->subgroupQuadOperationsInAllStages = true;
|
|
|
|
p->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY;
|
|
p->maxMultiviewViewCount = 16;
|
|
p->maxMultiviewInstanceIndex = UINT32_MAX / 16;
|
|
/* Our protected implementation is a memory encryption mechanism, it
|
|
* shouldn't page fault, but it hangs the HW so in terms of user visibility
|
|
* it's similar to a fault.
|
|
*/
|
|
p->protectedNoFault = false;
|
|
/* This value doesn't matter for us today as our per-stage descriptors are
|
|
* the real limit.
|
|
*/
|
|
p->maxPerSetDescriptors = 1024;
|
|
|
|
for (uint32_t i = 0; i < pdevice->memory.heap_count; i++) {
|
|
p->maxMemoryAllocationSize = MAX2(p->maxMemoryAllocationSize,
|
|
pdevice->memory.heaps[i].size);
|
|
}
|
|
}
|
|
|
|
static void
|
|
get_properties_1_2(const struct anv_physical_device *pdevice,
|
|
struct vk_properties *p)
|
|
{
|
|
p->driverID = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
|
|
memset(p->driverName, 0, sizeof(p->driverName));
|
|
snprintf(p->driverName, VK_MAX_DRIVER_NAME_SIZE,
|
|
"Intel open-source Mesa driver");
|
|
memset(p->driverInfo, 0, sizeof(p->driverInfo));
|
|
snprintf(p->driverInfo, VK_MAX_DRIVER_INFO_SIZE,
|
|
"Mesa " PACKAGE_VERSION MESA_GIT_SHA1);
|
|
|
|
p->conformanceVersion = (VkConformanceVersion) {
|
|
.major = 1,
|
|
.minor = 4,
|
|
.subminor = 0,
|
|
.patch = 0,
|
|
};
|
|
|
|
p->denormBehaviorIndependence =
|
|
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
|
|
p->roundingModeIndependence =
|
|
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE;
|
|
|
|
/* Broadwell does not support HF denorms and there are restrictions
|
|
* other gens. According to Kabylake's PRM:
|
|
*
|
|
* "math - Extended Math Function
|
|
* [...]
|
|
* Restriction : Half-float denorms are always retained."
|
|
*/
|
|
p->shaderDenormFlushToZeroFloat16 = false;
|
|
p->shaderDenormPreserveFloat16 = true;
|
|
p->shaderRoundingModeRTEFloat16 = true;
|
|
p->shaderRoundingModeRTZFloat16 = true;
|
|
p->shaderSignedZeroInfNanPreserveFloat16 = true;
|
|
|
|
p->shaderDenormFlushToZeroFloat32 = true;
|
|
p->shaderDenormPreserveFloat32 = true;
|
|
p->shaderRoundingModeRTEFloat32 = true;
|
|
p->shaderRoundingModeRTZFloat32 = true;
|
|
p->shaderSignedZeroInfNanPreserveFloat32 = true;
|
|
|
|
p->shaderDenormFlushToZeroFloat64 = true;
|
|
p->shaderDenormPreserveFloat64 = true;
|
|
p->shaderRoundingModeRTEFloat64 = true;
|
|
p->shaderRoundingModeRTZFloat64 = true;
|
|
p->shaderSignedZeroInfNanPreserveFloat64 = true;
|
|
|
|
struct anv_descriptor_limits desc_limits;
|
|
get_device_descriptor_limits(pdevice, &desc_limits);
|
|
|
|
p->maxUpdateAfterBindDescriptorsInAllPools = desc_limits.max_resources;
|
|
p->shaderUniformBufferArrayNonUniformIndexingNative = false;
|
|
p->shaderSampledImageArrayNonUniformIndexingNative = false;
|
|
p->shaderStorageBufferArrayNonUniformIndexingNative = true;
|
|
p->shaderStorageImageArrayNonUniformIndexingNative = false;
|
|
p->shaderInputAttachmentArrayNonUniformIndexingNative = false;
|
|
p->robustBufferAccessUpdateAfterBind = true;
|
|
p->quadDivergentImplicitLod = false;
|
|
p->maxPerStageDescriptorUpdateAfterBindSamplers = desc_limits.max_samplers;
|
|
p->maxPerStageDescriptorUpdateAfterBindUniformBuffers = desc_limits.max_ubos;
|
|
p->maxPerStageDescriptorUpdateAfterBindStorageBuffers = desc_limits.max_ssbos;
|
|
p->maxPerStageDescriptorUpdateAfterBindSampledImages = desc_limits.max_images;
|
|
p->maxPerStageDescriptorUpdateAfterBindStorageImages = desc_limits.max_images;
|
|
p->maxPerStageDescriptorUpdateAfterBindInputAttachments = MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS;
|
|
p->maxPerStageUpdateAfterBindResources = desc_limits.max_resources;
|
|
p->maxDescriptorSetUpdateAfterBindSamplers = desc_limits.max_samplers;
|
|
p->maxDescriptorSetUpdateAfterBindUniformBuffers = desc_limits.max_ubos;
|
|
p->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2;
|
|
p->maxDescriptorSetUpdateAfterBindStorageBuffers = desc_limits.max_ssbos;
|
|
p->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2;
|
|
p->maxDescriptorSetUpdateAfterBindSampledImages = desc_limits.max_images;
|
|
p->maxDescriptorSetUpdateAfterBindStorageImages = desc_limits.max_images;
|
|
p->maxDescriptorSetUpdateAfterBindInputAttachments = MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS;
|
|
|
|
/* We support all of the depth resolve modes */
|
|
p->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT |
|
|
VK_RESOLVE_MODE_AVERAGE_BIT |
|
|
VK_RESOLVE_MODE_MIN_BIT |
|
|
VK_RESOLVE_MODE_MAX_BIT;
|
|
/* Average doesn't make sense for stencil so we don't support that */
|
|
p->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT |
|
|
VK_RESOLVE_MODE_MIN_BIT |
|
|
VK_RESOLVE_MODE_MAX_BIT;
|
|
p->independentResolveNone = true;
|
|
p->independentResolve = true;
|
|
|
|
p->filterMinmaxSingleComponentFormats = true;
|
|
p->filterMinmaxImageComponentMapping = true;
|
|
|
|
p->maxTimelineSemaphoreValueDifference = UINT64_MAX;
|
|
|
|
p->framebufferIntegerColorSampleCounts =
|
|
isl_device_get_sample_counts(&pdevice->isl_dev);
|
|
}
|
|
|
|
static void
|
|
get_properties_1_3(const struct anv_physical_device *pdevice,
|
|
struct vk_properties *p)
|
|
{
|
|
if (pdevice->info.ver >= 20)
|
|
p->minSubgroupSize = 16;
|
|
else
|
|
p->minSubgroupSize = 8;
|
|
p->maxSubgroupSize = 32;
|
|
p->maxComputeWorkgroupSubgroups = pdevice->info.max_cs_workgroup_threads;
|
|
p->requiredSubgroupSizeStages = VK_SHADER_STAGE_COMPUTE_BIT |
|
|
VK_SHADER_STAGE_TASK_BIT_EXT |
|
|
VK_SHADER_STAGE_MESH_BIT_EXT;
|
|
|
|
p->maxInlineUniformBlockSize = MAX_INLINE_UNIFORM_BLOCK_SIZE;
|
|
p->maxPerStageDescriptorInlineUniformBlocks =
|
|
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
|
|
p->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks =
|
|
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
|
|
p->maxDescriptorSetInlineUniformBlocks =
|
|
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
|
|
p->maxDescriptorSetUpdateAfterBindInlineUniformBlocks =
|
|
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
|
|
p->maxInlineUniformTotalSize = UINT16_MAX;
|
|
|
|
p->integerDotProduct8BitUnsignedAccelerated = false;
|
|
p->integerDotProduct8BitSignedAccelerated = false;
|
|
p->integerDotProduct8BitMixedSignednessAccelerated = false;
|
|
p->integerDotProduct4x8BitPackedUnsignedAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProduct4x8BitPackedSignedAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProduct4x8BitPackedMixedSignednessAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProduct16BitUnsignedAccelerated = false;
|
|
p->integerDotProduct16BitSignedAccelerated = false;
|
|
p->integerDotProduct16BitMixedSignednessAccelerated = false;
|
|
p->integerDotProduct32BitUnsignedAccelerated = false;
|
|
p->integerDotProduct32BitSignedAccelerated = false;
|
|
p->integerDotProduct32BitMixedSignednessAccelerated = false;
|
|
p->integerDotProduct64BitUnsignedAccelerated = false;
|
|
p->integerDotProduct64BitSignedAccelerated = false;
|
|
p->integerDotProduct64BitMixedSignednessAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating8BitSignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating16BitSignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating32BitSignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating64BitSignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false;
|
|
|
|
/* From the SKL PRM Vol. 2d, docs for RENDER_SURFACE_STATE::Surface
|
|
* Base Address:
|
|
*
|
|
* "For SURFTYPE_BUFFER non-rendertarget surfaces, this field
|
|
* specifies the base address of the first element of the surface,
|
|
* computed in software by adding the surface base address to the
|
|
* byte offset of the element in the buffer. The base address must
|
|
* be aligned to element size."
|
|
*
|
|
* The typed dataport messages require that things be texel aligned.
|
|
* Otherwise, we may just load/store the wrong data or, in the worst
|
|
* case, there may be hangs.
|
|
*/
|
|
p->storageTexelBufferOffsetAlignmentBytes = 16;
|
|
p->storageTexelBufferOffsetSingleTexelAlignment = true;
|
|
|
|
/* The sampler, however, is much more forgiving and it can handle
|
|
* arbitrary byte alignment for linear and buffer surfaces. It's
|
|
* hard to find a good PRM citation for this but years of empirical
|
|
* experience demonstrate that this is true.
|
|
*/
|
|
p->uniformTexelBufferOffsetAlignmentBytes = 1;
|
|
p->uniformTexelBufferOffsetSingleTexelAlignment = true;
|
|
|
|
p->maxBufferSize = pdevice->isl_dev.max_buffer_size;
|
|
}
|
|
|
|
static void
|
|
get_properties(const struct anv_physical_device *pdevice,
|
|
struct vk_properties *props)
|
|
{
|
|
|
|
const struct intel_device_info *devinfo = &pdevice->info;
|
|
|
|
uint64_t page_size;
|
|
if (!os_get_page_size(&page_size))
|
|
page_size = 4096; /* fallback */
|
|
|
|
const VkDeviceSize max_heap_size = anx_get_physical_device_max_heap_size(pdevice);
|
|
|
|
const uint32_t max_workgroup_size =
|
|
MIN2(1024, 32 * devinfo->max_cs_workgroup_threads);
|
|
|
|
const bool has_sparse_or_fake = pdevice->sparse_type != ANV_SPARSE_TYPE_NOT_SUPPORTED;
|
|
const bool sparse_uses_trtt = pdevice->sparse_type == ANV_SPARSE_TYPE_TRTT;
|
|
|
|
uint64_t sparse_addr_space_size =
|
|
!has_sparse_or_fake ? 0 :
|
|
sparse_uses_trtt ? pdevice->va.trtt.size :
|
|
pdevice->va.high_heap.size;
|
|
|
|
VkSampleCountFlags sample_counts =
|
|
isl_device_get_sample_counts(&pdevice->isl_dev);
|
|
|
|
struct anv_descriptor_limits desc_limits;
|
|
get_device_descriptor_limits(pdevice, &desc_limits);
|
|
|
|
*props = (struct vk_properties) {
|
|
.apiVersion = ANV_API_VERSION,
|
|
.driverVersion = vk_get_driver_version(),
|
|
.vendorID = pdevice->instance->force_vk_vendor != 0 ?
|
|
pdevice->instance->force_vk_vendor : 0x8086,
|
|
.deviceID = pdevice->info.pci_device_id,
|
|
.deviceType = pdevice->info.has_local_mem ?
|
|
VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU :
|
|
VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
|
|
|
|
/* Limits: */
|
|
.maxImageDimension1D = (1 << 14),
|
|
.maxImageDimension2D = (1 << 14),
|
|
.maxImageDimension3D = (1 << 11),
|
|
.maxImageDimensionCube = (1 << 14),
|
|
.maxImageArrayLayers = (1 << 11),
|
|
.maxTexelBufferElements = 128 * 1024 * 1024,
|
|
.maxUniformBufferRange = pdevice->compiler->indirect_ubos_use_sampler ? (1u << 27) : (1u << 30),
|
|
.maxStorageBufferRange = MIN3(pdevice->isl_dev.max_buffer_size, max_heap_size, UINT32_MAX),
|
|
.maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
|
|
.maxMemoryAllocationCount = UINT32_MAX,
|
|
.maxSamplerAllocationCount = 64 * 1024,
|
|
.bufferImageGranularity = 1,
|
|
.sparseAddressSpaceSize = sparse_addr_space_size,
|
|
.maxBoundDescriptorSets = MAX_SETS,
|
|
.maxPerStageDescriptorSamplers = desc_limits.max_samplers,
|
|
.maxPerStageDescriptorUniformBuffers = desc_limits.max_ubos,
|
|
.maxPerStageDescriptorStorageBuffers = desc_limits.max_ssbos,
|
|
.maxPerStageDescriptorSampledImages = desc_limits.max_images,
|
|
.maxPerStageDescriptorStorageImages = desc_limits.max_images,
|
|
.maxPerStageDescriptorInputAttachments = MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS,
|
|
.maxPerStageResources = desc_limits.max_resources,
|
|
.maxDescriptorSetSamplers = desc_limits.max_samplers,
|
|
.maxDescriptorSetUniformBuffers = desc_limits.max_ubos,
|
|
.maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2,
|
|
.maxDescriptorSetStorageBuffers = desc_limits.max_ssbos,
|
|
.maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2,
|
|
.maxDescriptorSetSampledImages = desc_limits.max_images,
|
|
.maxDescriptorSetStorageImages = desc_limits.max_images,
|
|
.maxDescriptorSetInputAttachments = MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS,
|
|
.maxVertexInputAttributes = MAX_VES,
|
|
.maxVertexInputBindings = get_max_vbs(devinfo),
|
|
/* Broadwell PRMs: Volume 2d: Command Reference: Structures:
|
|
*
|
|
* VERTEX_ELEMENT_STATE::Source Element Offset: [0,2047]
|
|
*/
|
|
.maxVertexInputAttributeOffset = 2047,
|
|
/* Skylake PRMs: Volume 2d: Command Reference: Structures:
|
|
*
|
|
* VERTEX_BUFFER_STATE::Buffer Pitch: [0,4095]
|
|
*/
|
|
.maxVertexInputBindingStride = 4095,
|
|
.maxVertexOutputComponents = 128,
|
|
.maxTessellationGenerationLevel = 64,
|
|
.maxTessellationPatchSize = 32,
|
|
.maxTessellationControlPerVertexInputComponents = 128,
|
|
.maxTessellationControlPerVertexOutputComponents = 128,
|
|
.maxTessellationControlPerPatchOutputComponents = 128,
|
|
.maxTessellationControlTotalOutputComponents = 4096,
|
|
.maxTessellationEvaluationInputComponents = 128,
|
|
.maxTessellationEvaluationOutputComponents = 128,
|
|
.maxGeometryShaderInvocations = 32,
|
|
.maxGeometryInputComponents = 128,
|
|
.maxGeometryOutputComponents = 128,
|
|
.maxGeometryOutputVertices = 256,
|
|
.maxGeometryTotalOutputComponents = 1024,
|
|
.maxFragmentInputComponents = 116, /* 128 components - (PSIZ, CLIP_DIST0, CLIP_DIST1) */
|
|
.maxFragmentOutputAttachments = 8,
|
|
.maxFragmentDualSrcAttachments = 1,
|
|
.maxFragmentCombinedOutputResources = MAX_RTS + desc_limits.max_ssbos +
|
|
desc_limits.max_images,
|
|
.maxComputeSharedMemorySize = MIN2(MAX_SLM_SIZE,
|
|
intel_device_info_get_max_slm_size(&pdevice->info)),
|
|
.maxComputeWorkGroupCount = { 65535, 65535, 65535 },
|
|
.maxComputeWorkGroupInvocations = max_workgroup_size,
|
|
.maxComputeWorkGroupSize = {
|
|
max_workgroup_size,
|
|
max_workgroup_size,
|
|
max_workgroup_size,
|
|
},
|
|
.subPixelPrecisionBits = 8,
|
|
.subTexelPrecisionBits = 8,
|
|
.mipmapPrecisionBits = 8,
|
|
.maxDrawIndexedIndexValue = UINT32_MAX,
|
|
.maxDrawIndirectCount = UINT32_MAX,
|
|
.maxSamplerLodBias = 16,
|
|
.maxSamplerAnisotropy = 16,
|
|
.maxViewports = MAX_VIEWPORTS,
|
|
.maxViewportDimensions = { (1 << 14), (1 << 14) },
|
|
.viewportBoundsRange = { INT16_MIN, INT16_MAX },
|
|
.viewportSubPixelBits = 13, /* We take a float? */
|
|
.minMemoryMapAlignment = page_size,
|
|
/* The dataport requires texel alignment so we need to assume a worst
|
|
* case of R32G32B32A32 which is 16 bytes.
|
|
*/
|
|
.minTexelBufferOffsetAlignment = 16,
|
|
.minUniformBufferOffsetAlignment = ANV_UBO_ALIGNMENT,
|
|
.minStorageBufferOffsetAlignment = ANV_SSBO_ALIGNMENT,
|
|
.minTexelOffset = -8,
|
|
.maxTexelOffset = 7,
|
|
.minTexelGatherOffset = -32,
|
|
.maxTexelGatherOffset = 31,
|
|
.minInterpolationOffset = -0.5,
|
|
.maxInterpolationOffset = 0.4375,
|
|
.subPixelInterpolationOffsetBits = 4,
|
|
.maxFramebufferWidth = (1 << 14),
|
|
.maxFramebufferHeight = (1 << 14),
|
|
.maxFramebufferLayers = (1 << 11),
|
|
.framebufferColorSampleCounts = sample_counts,
|
|
.framebufferDepthSampleCounts = sample_counts,
|
|
.framebufferStencilSampleCounts = sample_counts,
|
|
.framebufferNoAttachmentsSampleCounts = sample_counts,
|
|
.maxColorAttachments = MAX_RTS,
|
|
.sampledImageColorSampleCounts = sample_counts,
|
|
.sampledImageIntegerSampleCounts = sample_counts,
|
|
.sampledImageDepthSampleCounts = sample_counts,
|
|
.sampledImageStencilSampleCounts = sample_counts,
|
|
.storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
|
|
.maxSampleMaskWords = 1,
|
|
.timestampComputeAndGraphics = true,
|
|
.timestampPeriod = 1000000000.0 / devinfo->timestamp_frequency,
|
|
.maxClipDistances = 8,
|
|
.maxCullDistances = 8,
|
|
.maxCombinedClipAndCullDistances = 8,
|
|
.discreteQueuePriorities = 2,
|
|
.pointSizeRange = { 0.125, 255.875 },
|
|
/* While SKL and up support much wider lines than we are setting here,
|
|
* in practice we run into conformance issues if we go past this limit.
|
|
* Since the Windows driver does the same, it's probably fair to assume
|
|
* that no one needs more than this.
|
|
*/
|
|
.lineWidthRange = { 0.0, 8.0 },
|
|
.pointSizeGranularity = (1.0 / 8.0),
|
|
.lineWidthGranularity = (1.0 / 128.0),
|
|
.strictLines = false,
|
|
.standardSampleLocations = true,
|
|
.optimalBufferCopyOffsetAlignment = 128,
|
|
.optimalBufferCopyRowPitchAlignment = 128,
|
|
.nonCoherentAtomSize = 64,
|
|
|
|
/* Sparse: */
|
|
.sparseResidencyStandard2DBlockShape = has_sparse_or_fake,
|
|
.sparseResidencyStandard2DMultisampleBlockShape = has_sparse_or_fake &&
|
|
pdevice->info.ver < 20,
|
|
.sparseResidencyStandard3DBlockShape = has_sparse_or_fake,
|
|
.sparseResidencyAlignedMipSize = false,
|
|
.sparseResidencyNonResidentStrict = has_sparse_or_fake,
|
|
|
|
/* VK_KHR_cooperative_matrix */
|
|
.cooperativeMatrixSupportedStages = VK_SHADER_STAGE_COMPUTE_BIT,
|
|
|
|
/* Vulkan 1.4 */
|
|
.dynamicRenderingLocalReadDepthStencilAttachments = true,
|
|
.dynamicRenderingLocalReadMultisampledAttachments = true,
|
|
};
|
|
|
|
snprintf(props->deviceName, sizeof(props->deviceName),
|
|
"%s", pdevice->info.name);
|
|
memcpy(props->pipelineCacheUUID,
|
|
pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
|
|
|
|
get_properties_1_1(pdevice, props);
|
|
get_properties_1_2(pdevice, props);
|
|
get_properties_1_3(pdevice, props);
|
|
|
|
/* VK_KHR_acceleration_structure */
|
|
{
|
|
props->maxGeometryCount = (1u << 24) - 1;
|
|
props->maxInstanceCount = (1u << 24) - 1;
|
|
props->maxPrimitiveCount = (1u << 29) - 1;
|
|
props->maxPerStageDescriptorAccelerationStructures = desc_limits.max_resources;
|
|
props->maxPerStageDescriptorUpdateAfterBindAccelerationStructures = desc_limits.max_resources;
|
|
props->maxDescriptorSetAccelerationStructures = desc_limits.max_resources;
|
|
props->maxDescriptorSetUpdateAfterBindAccelerationStructures = desc_limits.max_resources;
|
|
props->minAccelerationStructureScratchOffsetAlignment = 64;
|
|
}
|
|
|
|
/* VK_KHR_compute_shader_derivatives */
|
|
{
|
|
props->meshAndTaskShaderDerivatives = pdevice->info.has_mesh_shading;
|
|
}
|
|
|
|
/* VK_KHR_fragment_shader_barycentric */
|
|
{
|
|
props->triStripVertexOrderIndependentOfProvokingVertex = false;
|
|
}
|
|
|
|
/* VK_KHR_fragment_shading_rate */
|
|
{
|
|
props->primitiveFragmentShadingRateWithMultipleViewports =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb;
|
|
props->layeredShadingRateAttachments =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb;
|
|
props->fragmentShadingRateNonTrivialCombinerOps =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb;
|
|
props->maxFragmentSize = (VkExtent2D) { 4, 4 };
|
|
props->maxFragmentSizeAspectRatio =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb ?
|
|
2 : 4;
|
|
props->maxFragmentShadingRateCoverageSamples =
|
|
devinfo->verx10 >= 125 ? 16:
|
|
4 * 4 * 16; /* Technically wrong, but some CTS tests fail because of the rates we
|
|
report on prior platforms. Fixing all of that is a task for another day. */
|
|
props->maxFragmentShadingRateRasterizationSamples =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb ?
|
|
VK_SAMPLE_COUNT_4_BIT : VK_SAMPLE_COUNT_16_BIT;
|
|
props->fragmentShadingRateWithShaderDepthStencilWrites = false;
|
|
props->fragmentShadingRateWithSampleMask = true;
|
|
props->fragmentShadingRateWithShaderSampleMask = devinfo->verx10 >= 200;
|
|
props->fragmentShadingRateWithConservativeRasterization = true;
|
|
props->fragmentShadingRateWithFragmentShaderInterlock = true;
|
|
props->fragmentShadingRateWithCustomSampleLocations = true;
|
|
props->fragmentShadingRateStrictMultiplyCombiner = true;
|
|
|
|
if (pdevice->info.has_coarse_pixel_primitive_and_cb) {
|
|
props->minFragmentShadingRateAttachmentTexelSize = (VkExtent2D) { 8, 8 };
|
|
props->maxFragmentShadingRateAttachmentTexelSize = (VkExtent2D) { 8, 8 };
|
|
props->maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1;
|
|
} else {
|
|
/* Those must be 0 if attachmentFragmentShadingRate is not supported. */
|
|
props->minFragmentShadingRateAttachmentTexelSize = (VkExtent2D) { 0, 0 };
|
|
props->maxFragmentShadingRateAttachmentTexelSize = (VkExtent2D) { 0, 0 };
|
|
props->maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 0;
|
|
}
|
|
}
|
|
|
|
/* VK_KHR_maintenance5 */
|
|
{
|
|
props->earlyFragmentMultisampleCoverageAfterSampleCounting = devinfo->verx10 >= 200;
|
|
props->earlyFragmentSampleMaskTestBeforeSampleCounting = devinfo->verx10 >= 200;
|
|
props->depthStencilSwizzleOneSupport = true;
|
|
props->polygonModePointSize = true;
|
|
props->nonStrictSinglePixelWideLinesUseParallelogram = false;
|
|
props->nonStrictWideLinesUseParallelogram = false;
|
|
}
|
|
|
|
/* VK_KHR_maintenance6 */
|
|
{
|
|
props->blockTexelViewCompatibleMultipleLayers = true;
|
|
props->maxCombinedImageSamplerDescriptorCount = 3;
|
|
props->fragmentShadingRateClampCombinerInputs = true;
|
|
}
|
|
|
|
/* VK_KHR_maintenance7 */
|
|
{
|
|
props->robustFragmentShadingRateAttachmentAccess = true;
|
|
props->separateDepthStencilAttachmentAccess = true;
|
|
props->maxDescriptorSetTotalUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS;
|
|
props->maxDescriptorSetTotalStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS;
|
|
props->maxDescriptorSetTotalBuffersDynamic = MAX_DYNAMIC_BUFFERS;
|
|
props->maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS;
|
|
props->maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS;
|
|
props->maxDescriptorSetUpdateAfterBindTotalBuffersDynamic = MAX_DYNAMIC_BUFFERS;
|
|
}
|
|
|
|
/* VK_KHR_maintenance9 */
|
|
{
|
|
/* Swizzling of Tile64 images is different in 2D/3D */
|
|
props->image2DViewOf3DSparse = false;
|
|
props->defaultVertexAttributeValue =
|
|
VK_DEFAULT_VERTEX_ATTRIBUTE_VALUE_ZERO_ZERO_ZERO_ZERO_KHR;
|
|
}
|
|
|
|
/* VK_KHR_maintenance10 */
|
|
{
|
|
props->rgba4OpaqueBlackSwizzled = true;
|
|
props->resolveSrgbFormatAppliesTransferFunction = true;
|
|
props->resolveSrgbFormatSupportsTransferFunctionControl = true;
|
|
}
|
|
|
|
/* VK_KHR_performance_query */
|
|
{
|
|
props->allowCommandBufferQueryCopies = false;
|
|
}
|
|
|
|
/* VK_KHR_pipeline_binary */
|
|
{
|
|
const bool has_disk_cache = pdevice->vk.disk_cache != NULL;
|
|
props->pipelineBinaryInternalCache = has_disk_cache;
|
|
props->pipelineBinaryInternalCacheControl = has_disk_cache;
|
|
props->pipelineBinaryPrefersInternalCache = has_disk_cache;
|
|
props->pipelineBinaryPrecompiledInternalCache = has_disk_cache;
|
|
props->pipelineBinaryCompressedData = false;
|
|
}
|
|
|
|
/* VK_KHR_push_descriptor */
|
|
{
|
|
props->maxPushDescriptors = MAX_PUSH_DESCRIPTORS;
|
|
}
|
|
|
|
/* VK_KHR_ray_tracing_pipeline */
|
|
{
|
|
/* TODO */
|
|
props->shaderGroupHandleSize = 32;
|
|
props->maxRayRecursionDepth = 31;
|
|
if (pdevice->info.ver >= 30) {
|
|
/* RTDispatchGlobals::missShaderStride is 13-bit wide. The maximum
|
|
* here is a 13-bit wide max value.
|
|
*/
|
|
props->maxShaderGroupStride = (1U << 13) - 1;
|
|
} else {
|
|
/* MemRay::hitGroupSRStride is 16 bits */
|
|
props->maxShaderGroupStride = UINT16_MAX;
|
|
}
|
|
/* MemRay::hitGroupSRBasePtr requires 16B alignment */
|
|
props->shaderGroupBaseAlignment = 16;
|
|
props->shaderGroupHandleAlignment = 16;
|
|
props->shaderGroupHandleCaptureReplaySize =
|
|
sizeof(struct anv_shader_group_rt_replay);
|
|
props->maxRayDispatchInvocationCount = 1U << 30; /* required min limit */
|
|
props->maxRayHitAttributeSize = BRW_RT_SIZEOF_HIT_ATTRIB_DATA;
|
|
}
|
|
|
|
/* VK_KHR_robustness2 */
|
|
{
|
|
props->robustStorageBufferAccessSizeAlignment =
|
|
ANV_SSBO_BOUNDS_CHECK_ALIGNMENT;
|
|
props->robustUniformBufferAccessSizeAlignment =
|
|
ANV_UBO_BOUNDS_CHECK_ALIGNMENT;
|
|
}
|
|
|
|
/* VK_KHR_vertex_attribute_divisor */
|
|
{
|
|
props->maxVertexAttribDivisor = UINT32_MAX / 16;
|
|
props->supportsNonZeroFirstInstance = true;
|
|
}
|
|
|
|
/* VK_EXT_conservative_rasterization */
|
|
{
|
|
/* There's nothing in the public docs about this value as far as I can
|
|
* tell. However, this is the value the Windows driver reports and
|
|
* there's a comment on a rejected HW feature in the internal docs that
|
|
* says:
|
|
*
|
|
* "This is similar to conservative rasterization, except the
|
|
* primitive area is not extended by 1/512 and..."
|
|
*
|
|
* That's a bit of an obtuse reference but it's the best we've got for
|
|
* now.
|
|
*/
|
|
props->primitiveOverestimationSize = 1.0f / 512.0f;
|
|
props->maxExtraPrimitiveOverestimationSize = 0.0f;
|
|
props->extraPrimitiveOverestimationSizeGranularity = 0.0f;
|
|
props->primitiveUnderestimation = false;
|
|
props->conservativePointAndLineRasterization = false;
|
|
props->degenerateTrianglesRasterized = true;
|
|
props->degenerateLinesRasterized = false;
|
|
props->fullyCoveredFragmentShaderInputVariable = false;
|
|
props->conservativeRasterizationPostDepthCoverage = true;
|
|
}
|
|
|
|
/* VK_EXT_custom_border_color */
|
|
{
|
|
props->maxCustomBorderColorSamplers = MAX_CUSTOM_BORDER_COLORS;
|
|
}
|
|
|
|
/* VK_EXT_descriptor_buffer */
|
|
{
|
|
props->combinedImageSamplerDescriptorSingleArray = true;
|
|
props->bufferlessPushDescriptors = true;
|
|
/* Written to the buffer before a timeline semaphore is signaled, but
|
|
* after vkQueueSubmit().
|
|
*/
|
|
props->allowSamplerImageViewPostSubmitCreation = true;
|
|
props->descriptorBufferOffsetAlignment = ANV_SURFACE_STATE_SIZE;
|
|
|
|
if (pdevice->uses_ex_bso) {
|
|
props->maxDescriptorBufferBindings = MAX_SETS;
|
|
props->maxResourceDescriptorBufferBindings = MAX_SETS;
|
|
props->maxSamplerDescriptorBufferBindings = MAX_SETS;
|
|
props->maxEmbeddedImmutableSamplerBindings = MAX_SETS;
|
|
} else {
|
|
props->maxDescriptorBufferBindings = 3; /* resources, samplers, push (we don't care about push) */
|
|
props->maxResourceDescriptorBufferBindings = 1;
|
|
props->maxSamplerDescriptorBufferBindings = 1;
|
|
props->maxEmbeddedImmutableSamplerBindings = 1;
|
|
}
|
|
props->maxEmbeddedImmutableSamplers = MAX_EMBEDDED_SAMPLERS;
|
|
|
|
/* Storing a 64bit address */
|
|
props->bufferCaptureReplayDescriptorDataSize = 8;
|
|
/* 4 64bit addresses for the worst case (multiplanar disjoint +
|
|
* private binding)
|
|
*/
|
|
props->imageCaptureReplayDescriptorDataSize =
|
|
sizeof(struct anv_image_opaque_capture_data);
|
|
/* Offset inside the reserved border color pool */
|
|
props->samplerCaptureReplayDescriptorDataSize = 4;
|
|
|
|
/* Not affected by replay */
|
|
props->imageViewCaptureReplayDescriptorDataSize = 0;
|
|
/* The acceleration structure virtual address backing is coming from a
|
|
* buffer, so as long as that buffer is captured/replayed correctly we
|
|
* should always get the same address.
|
|
*/
|
|
props->accelerationStructureCaptureReplayDescriptorDataSize = 0;
|
|
|
|
props->samplerDescriptorSize = ANV_SAMPLER_STATE_SIZE;
|
|
props->combinedImageSamplerDescriptorSize = align(ANV_SURFACE_STATE_SIZE + ANV_SAMPLER_STATE_SIZE,
|
|
ANV_SURFACE_STATE_SIZE);
|
|
props->sampledImageDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->storageImageDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->uniformTexelBufferDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->robustUniformTexelBufferDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->storageTexelBufferDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->robustStorageTexelBufferDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->uniformBufferDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->robustUniformBufferDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->storageBufferDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->robustStorageBufferDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->inputAttachmentDescriptorSize = ANV_SURFACE_STATE_SIZE;
|
|
props->accelerationStructureDescriptorSize = sizeof(struct anv_address_range_descriptor);
|
|
props->maxSamplerDescriptorBufferRange = pdevice->va.dynamic_visible_pool.size;
|
|
props->maxResourceDescriptorBufferRange = anv_physical_device_bindless_heap_size(pdevice,
|
|
true);
|
|
props->resourceDescriptorBufferAddressSpaceSize = pdevice->va.dynamic_visible_pool.size;
|
|
props->descriptorBufferAddressSpaceSize = pdevice->va.dynamic_visible_pool.size;
|
|
props->samplerDescriptorBufferAddressSpaceSize = pdevice->va.dynamic_visible_pool.size;
|
|
}
|
|
|
|
/* VK_EXT_extended_dynamic_state3 */
|
|
{
|
|
props->dynamicPrimitiveTopologyUnrestricted = true;
|
|
}
|
|
|
|
/* VK_EXT_external_memory_host */
|
|
{
|
|
props->minImportedHostPointerAlignment = page_size;
|
|
}
|
|
|
|
/* VK_EXT_graphics_pipeline_library */
|
|
{
|
|
props->graphicsPipelineLibraryFastLinking = true;
|
|
props->graphicsPipelineLibraryIndependentInterpolationDecoration = true;
|
|
}
|
|
|
|
/* VK_EXT_host_image_copy */
|
|
{
|
|
static const VkImageLayout supported_layouts[] = {
|
|
VK_IMAGE_LAYOUT_GENERAL,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR,
|
|
VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT,
|
|
VK_IMAGE_LAYOUT_RENDERING_LOCAL_READ_KHR,
|
|
};
|
|
|
|
props->pCopySrcLayouts = (VkImageLayout *) supported_layouts;
|
|
props->copySrcLayoutCount = ARRAY_SIZE(supported_layouts);
|
|
props->pCopyDstLayouts = (VkImageLayout *) supported_layouts;
|
|
props->copyDstLayoutCount = ARRAY_SIZE(supported_layouts);
|
|
|
|
/* This UUID essentially tells you if you can share an optimially tiling
|
|
* image with another driver. Much of the tiling decisions are based on :
|
|
*
|
|
* - device generation (different tilings based on generations)
|
|
* - device workarounds
|
|
* - driver build (as we implement workarounds or performance tunings,
|
|
* the tiling decision changes)
|
|
*
|
|
* So we're using a hash of the verx10 field + driver_build_sha1.
|
|
*
|
|
* Unfortunately there is a HW issue on SKL GT4 that makes it use some
|
|
* different tilings sometimes (see isl_gfx7.c).
|
|
*/
|
|
{
|
|
struct mesa_sha1 sha1_ctx;
|
|
uint8_t sha1[SHA1_DIGEST_LENGTH];
|
|
|
|
_mesa_sha1_init(&sha1_ctx);
|
|
_mesa_sha1_update(&sha1_ctx, pdevice->driver_build_sha1,
|
|
sizeof(pdevice->driver_build_sha1));
|
|
_mesa_sha1_update(&sha1_ctx, &pdevice->info.platform,
|
|
sizeof(pdevice->info.platform));
|
|
if (pdevice->info.platform == INTEL_PLATFORM_SKL &&
|
|
pdevice->info.gt == 4) {
|
|
_mesa_sha1_update(&sha1_ctx, &pdevice->info.gt,
|
|
sizeof(pdevice->info.gt));
|
|
}
|
|
_mesa_sha1_final(&sha1_ctx, sha1);
|
|
|
|
assert(ARRAY_SIZE(sha1) >= VK_UUID_SIZE);
|
|
memcpy(props->optimalTilingLayoutUUID, sha1, VK_UUID_SIZE);
|
|
}
|
|
|
|
/* System without ReBAR cannot map all memory types on the host and that
|
|
* affects the memory types an image can use for host memory copies.
|
|
*
|
|
* System with compressed memory types also cannot expose all image
|
|
* memory types for host image copies.
|
|
*/
|
|
props->identicalMemoryTypeRequirements = pdevice->has_small_bar ||
|
|
pdevice->memory.compressed_mem_types != 0;
|
|
}
|
|
|
|
/* VK_EXT_legacy_vertex_attributes */
|
|
{
|
|
props->nativeUnalignedPerformance = true;
|
|
}
|
|
|
|
/* VK_EXT_line_rasterization */
|
|
{
|
|
/* In the Skylake PRM Vol. 7, subsection titled "GIQ (Diamond) Sampling
|
|
* Rules - Legacy Mode", it says the following:
|
|
*
|
|
* "Note that the device divides a pixel into a 16x16 array of
|
|
* subpixels, referenced by their upper left corners."
|
|
*
|
|
* This is the only known reference in the PRMs to the subpixel
|
|
* precision of line rasterization and a "16x16 array of subpixels"
|
|
* implies 4 subpixel precision bits. Empirical testing has shown that 4
|
|
* subpixel precision bits applies to all line rasterization types.
|
|
*/
|
|
props->lineSubPixelPrecisionBits = 4;
|
|
}
|
|
|
|
/* VK_EXT_map_memory_placed */
|
|
{
|
|
props->minPlacedMemoryMapAlignment = page_size;
|
|
}
|
|
|
|
/* VK_EXT_mesh_shader */
|
|
{
|
|
/* Bounded by the maximum representable size in
|
|
* 3DSTATE_MESH_SHADER_BODY::SharedLocalMemorySize. Same for Task.
|
|
*/
|
|
const uint32_t max_slm_size = intel_device_info_get_max_slm_size(devinfo);
|
|
|
|
/* Bounded by the maximum representable size in
|
|
* 3DSTATE_MESH_SHADER_BODY::LocalXMaximum. Same for Task.
|
|
*/
|
|
const uint32_t max_workgroup_size = 1 << 10;
|
|
|
|
/* 3DMESH_3D limitation. */
|
|
const uint32_t max_threadgroup_count = 1 << 22;
|
|
|
|
/* 3DMESH_3D limitation. */
|
|
const uint32_t max_threadgroup_xyz = 65535;
|
|
|
|
const uint32_t max_urb_size = 64 * 1024;
|
|
|
|
props->maxTaskWorkGroupTotalCount = max_threadgroup_count;
|
|
props->maxTaskWorkGroupCount[0] = max_threadgroup_xyz;
|
|
props->maxTaskWorkGroupCount[1] = max_threadgroup_xyz;
|
|
props->maxTaskWorkGroupCount[2] = max_threadgroup_xyz;
|
|
|
|
props->maxTaskWorkGroupInvocations = max_workgroup_size;
|
|
props->maxTaskWorkGroupSize[0] = max_workgroup_size;
|
|
props->maxTaskWorkGroupSize[1] = max_workgroup_size;
|
|
props->maxTaskWorkGroupSize[2] = max_workgroup_size;
|
|
|
|
/* TUE header with padding */
|
|
const uint32_t task_payload_reserved = 32;
|
|
|
|
props->maxTaskPayloadSize = max_urb_size - task_payload_reserved;
|
|
props->maxTaskSharedMemorySize = max_slm_size;
|
|
props->maxTaskPayloadAndSharedMemorySize =
|
|
props->maxTaskPayloadSize +
|
|
props->maxTaskSharedMemorySize;
|
|
|
|
props->maxMeshWorkGroupTotalCount = max_threadgroup_count;
|
|
props->maxMeshWorkGroupCount[0] = max_threadgroup_xyz;
|
|
props->maxMeshWorkGroupCount[1] = max_threadgroup_xyz;
|
|
props->maxMeshWorkGroupCount[2] = max_threadgroup_xyz;
|
|
|
|
props->maxMeshWorkGroupInvocations = max_workgroup_size;
|
|
props->maxMeshWorkGroupSize[0] = max_workgroup_size;
|
|
props->maxMeshWorkGroupSize[1] = max_workgroup_size;
|
|
props->maxMeshWorkGroupSize[2] = max_workgroup_size;
|
|
|
|
props->maxMeshSharedMemorySize = max_slm_size;
|
|
props->maxMeshPayloadAndSharedMemorySize =
|
|
props->maxTaskPayloadSize +
|
|
props->maxMeshSharedMemorySize;
|
|
|
|
/* Unfortunately spec's formula for the max output size doesn't match our hardware
|
|
* (because some per-primitive and per-vertex attributes have alignment restrictions),
|
|
* so we have to advertise the minimum value mandated by the spec to not overflow it.
|
|
*/
|
|
props->maxMeshOutputPrimitives = 256;
|
|
props->maxMeshOutputVertices = 256;
|
|
|
|
/* NumPrim + Primitive Data List */
|
|
const uint32_t max_indices_memory =
|
|
align(sizeof(uint32_t) +
|
|
sizeof(uint32_t) * props->maxMeshOutputVertices, 32);
|
|
|
|
props->maxMeshOutputMemorySize = MIN2(max_urb_size - max_indices_memory, 32768);
|
|
|
|
props->maxMeshPayloadAndOutputMemorySize =
|
|
props->maxTaskPayloadSize +
|
|
props->maxMeshOutputMemorySize;
|
|
|
|
props->maxMeshOutputComponents = 128;
|
|
|
|
/* RTAIndex is 11-bits wide */
|
|
props->maxMeshOutputLayers = 1 << 11;
|
|
|
|
props->maxMeshMultiviewViewCount = 1;
|
|
|
|
/* Elements in Vertex Data Array must be aligned to 32 bytes (8 dwords). */
|
|
props->meshOutputPerVertexGranularity = 8;
|
|
/* Elements in Primitive Data Array must be aligned to 32 bytes (8 dwords). */
|
|
props->meshOutputPerPrimitiveGranularity = 8;
|
|
|
|
/* SIMD16 */
|
|
props->maxPreferredTaskWorkGroupInvocations = 16;
|
|
props->maxPreferredMeshWorkGroupInvocations = 16;
|
|
|
|
props->prefersLocalInvocationVertexOutput = false;
|
|
props->prefersLocalInvocationPrimitiveOutput = false;
|
|
props->prefersCompactVertexOutput = false;
|
|
props->prefersCompactPrimitiveOutput = false;
|
|
|
|
/* Spec minimum values */
|
|
assert(props->maxTaskWorkGroupTotalCount >= (1U << 22));
|
|
assert(props->maxTaskWorkGroupCount[0] >= 65535);
|
|
assert(props->maxTaskWorkGroupCount[1] >= 65535);
|
|
assert(props->maxTaskWorkGroupCount[2] >= 65535);
|
|
|
|
assert(props->maxTaskWorkGroupInvocations >= 128);
|
|
assert(props->maxTaskWorkGroupSize[0] >= 128);
|
|
assert(props->maxTaskWorkGroupSize[1] >= 128);
|
|
assert(props->maxTaskWorkGroupSize[2] >= 128);
|
|
|
|
assert(props->maxTaskPayloadSize >= 16384);
|
|
assert(props->maxTaskSharedMemorySize >= 32768);
|
|
assert(props->maxTaskPayloadAndSharedMemorySize >= 32768);
|
|
|
|
|
|
assert(props->maxMeshWorkGroupTotalCount >= (1U << 22));
|
|
assert(props->maxMeshWorkGroupCount[0] >= 65535);
|
|
assert(props->maxMeshWorkGroupCount[1] >= 65535);
|
|
assert(props->maxMeshWorkGroupCount[2] >= 65535);
|
|
|
|
assert(props->maxMeshWorkGroupInvocations >= 128);
|
|
assert(props->maxMeshWorkGroupSize[0] >= 128);
|
|
assert(props->maxMeshWorkGroupSize[1] >= 128);
|
|
assert(props->maxMeshWorkGroupSize[2] >= 128);
|
|
|
|
assert(props->maxMeshSharedMemorySize >= 28672);
|
|
assert(props->maxMeshPayloadAndSharedMemorySize >= 28672);
|
|
assert(props->maxMeshOutputMemorySize >= 32768);
|
|
assert(props->maxMeshPayloadAndOutputMemorySize >= 48128);
|
|
|
|
assert(props->maxMeshOutputComponents >= 128);
|
|
|
|
assert(props->maxMeshOutputVertices >= 256);
|
|
assert(props->maxMeshOutputPrimitives >= 256);
|
|
assert(props->maxMeshOutputLayers >= 8);
|
|
assert(props->maxMeshMultiviewViewCount >= 1);
|
|
}
|
|
|
|
/* VK_EXT_multi_draw */
|
|
{
|
|
props->maxMultiDrawCount = 2048;
|
|
}
|
|
|
|
/* VK_EXT_nested_command_buffer */
|
|
{
|
|
props->maxCommandBufferNestingLevel = UINT32_MAX;
|
|
}
|
|
|
|
/* VK_EXT_pci_bus_info */
|
|
{
|
|
props->pciDomain = pdevice->info.pci_domain;
|
|
props->pciBus = pdevice->info.pci_bus;
|
|
props->pciDevice = pdevice->info.pci_dev;
|
|
props->pciFunction = pdevice->info.pci_func;
|
|
}
|
|
|
|
/* VK_EXT_physical_device_drm */
|
|
{
|
|
props->drmHasPrimary = pdevice->has_master;
|
|
props->drmPrimaryMajor = pdevice->master_major;
|
|
props->drmPrimaryMinor = pdevice->master_minor;
|
|
props->drmHasRender = pdevice->has_local;
|
|
props->drmRenderMajor = pdevice->local_major;
|
|
props->drmRenderMinor = pdevice->local_minor;
|
|
}
|
|
|
|
/* VK_EXT_pipeline_robustness */
|
|
{
|
|
props->defaultRobustnessStorageBuffers =
|
|
VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT;
|
|
props->defaultRobustnessUniformBuffers =
|
|
VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT;
|
|
props->defaultRobustnessVertexInputs =
|
|
VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT;
|
|
props->defaultRobustnessImages =
|
|
VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT;
|
|
}
|
|
|
|
/* VK_EXT_provoking_vertex */
|
|
{
|
|
props->provokingVertexModePerPipeline = true;
|
|
props->transformFeedbackPreservesTriangleFanProvokingVertex = false;
|
|
}
|
|
|
|
/* VK_EXT_sample_locations */
|
|
{
|
|
props->sampleLocationSampleCounts =
|
|
~VK_SAMPLE_COUNT_1_BIT & isl_device_get_sample_counts(&pdevice->isl_dev);
|
|
|
|
/* See also anv_GetPhysicalDeviceMultisamplePropertiesEXT */
|
|
props->maxSampleLocationGridSize.width = 1;
|
|
props->maxSampleLocationGridSize.height = 1;
|
|
|
|
props->sampleLocationCoordinateRange[0] = 0;
|
|
props->sampleLocationCoordinateRange[1] = 0.9375;
|
|
props->sampleLocationSubPixelBits = 4;
|
|
|
|
props->variableSampleLocations = true;
|
|
}
|
|
|
|
/* VK_EXT_shader_module_identifier */
|
|
{
|
|
STATIC_ASSERT(sizeof(vk_shaderModuleIdentifierAlgorithmUUID) ==
|
|
sizeof(props->shaderModuleIdentifierAlgorithmUUID));
|
|
memcpy(props->shaderModuleIdentifierAlgorithmUUID,
|
|
vk_shaderModuleIdentifierAlgorithmUUID,
|
|
sizeof(props->shaderModuleIdentifierAlgorithmUUID));
|
|
}
|
|
|
|
/* VK_EXT_transform_feedback */
|
|
{
|
|
props->maxTransformFeedbackStreams = MAX_XFB_STREAMS;
|
|
props->maxTransformFeedbackBuffers = MAX_XFB_BUFFERS;
|
|
props->maxTransformFeedbackBufferSize = (1ull << 32);
|
|
props->maxTransformFeedbackStreamDataSize = 128 * 4;
|
|
props->maxTransformFeedbackBufferDataSize = 128 * 4;
|
|
props->maxTransformFeedbackBufferDataStride = 2048;
|
|
props->transformFeedbackQueries = true;
|
|
props->transformFeedbackStreamsLinesTriangles = false;
|
|
props->transformFeedbackRasterizationStreamSelect = false;
|
|
props->transformFeedbackDraw = true;
|
|
}
|
|
|
|
#if DETECT_OS_ANDROID
|
|
/* VK_ANDROID_native_buffer */
|
|
{
|
|
props->sharedImage = !!vk_android_get_front_buffer_usage();
|
|
}
|
|
|
|
/* VK_ANDROID_external_format_resolve */
|
|
{
|
|
props->nullColorAttachmentWithExternalFormatResolve = VK_FALSE;
|
|
props->externalFormatResolveChromaOffsetX = VK_CHROMA_LOCATION_MIDPOINT;
|
|
props->externalFormatResolveChromaOffsetY = VK_CHROMA_LOCATION_MIDPOINT;
|
|
}
|
|
#endif /* DETECT_OS_ANDROID */
|
|
|
|
|
|
/* VK_MESA_image_alignment_control */
|
|
{
|
|
/* We support 4k/64k tiling alignments on most platforms */
|
|
props->supportedImageAlignmentMask = (1 << 12) | (1 << 16);
|
|
}
|
|
|
|
/* VK_EXT_shader_object */
|
|
{
|
|
memcpy(props->shaderBinaryUUID, pdevice->shader_binary_uuid, VK_UUID_SIZE);
|
|
/* We currently leave this to 0 because shaderBinaryUUID includes the
|
|
* entire git tree hash a well as all the compiler's tune knobs
|
|
* (INTEL_PRECISE_TRIG, INTEL_LOWER_DPAS, etc...) and the driver's
|
|
* workaround booleans.
|
|
*
|
|
* Supporting different binary version would mean supporting binaries
|
|
* from another driver version which we're really not setup to do at the
|
|
* moment. Any driver change in particular apply_pipeline_layout
|
|
* decisions (like where to find the workgroup_size value) would need to
|
|
* be versioned and the driver ready to deal with different ways of
|
|
* doing these things. Clearly a nighmare of testing across various HW
|
|
* generations & driver versions.
|
|
*/
|
|
props->shaderBinaryVersion = 0;
|
|
}
|
|
}
|
|
|
|
/* This function restricts the maximum size of system memory heap. The
|
|
* reasoning is that if we allow all the RAM to be used by graphics, nothing
|
|
* will remain for the rest of the system.
|
|
*
|
|
* In practice, applications should really be using VK_EXT_memory_budget
|
|
* instead of relying on our heuristics.
|
|
*
|
|
* The i915.ko driver has always reported 100% of the total available RAM.
|
|
* The xe.ko driver changed its behavior after commit d2d5f6d57884 ("drm/xe:
|
|
* Increase the XE_PL_TT watermark"), so we need to detect that and make a
|
|
* choice based on it.
|
|
*/
|
|
static uint64_t
|
|
anv_restrict_sys_heap_size(struct anv_physical_device *device,
|
|
uint64_t kmd_reported_sram)
|
|
{
|
|
if (device->info.kmd_type == INTEL_KMD_TYPE_XE) {
|
|
uint64_t sys_reported_sram;
|
|
if (!os_get_total_physical_memory(&sys_reported_sram))
|
|
return kmd_reported_sram;
|
|
|
|
/* From what I could gather, kmd_reported_sram always seems to be
|
|
* exactly half of sys_reported_sram in older Kernels, but let's leave
|
|
* some room for imprecision here in case the interfaces chosen to
|
|
* report memory end up changing, accounting things differently somehow.
|
|
*
|
|
* If we detect an older Kernel (i.e., kmd_reported_sram == ~50% of
|
|
* sys_reported_sram) we just return the values reported by the KMD
|
|
* since they are already restricted. If we detect a newer Kernel, we
|
|
* deal with the value below, along with i915.ko (which is expected to
|
|
* always report 100% of SRAM).
|
|
*/
|
|
uint64_t ratio = kmd_reported_sram * 10 / sys_reported_sram;
|
|
assert(ratio <= 11);
|
|
if (ratio <= 6)
|
|
return kmd_reported_sram;
|
|
}
|
|
|
|
const char *env_limit = os_get_option("ANV_SYS_MEM_LIMIT");
|
|
if (env_limit) {
|
|
int64_t limit_percent = debug_parse_num_option(env_limit, 75);
|
|
if (limit_percent < 10)
|
|
limit_percent = 10;
|
|
else if (limit_percent > 100)
|
|
limit_percent = 100;
|
|
|
|
return kmd_reported_sram * limit_percent / 100;
|
|
}
|
|
|
|
if (kmd_reported_sram <= 4ull * 1024ull * 1024ull * 1024ull)
|
|
return kmd_reported_sram / 2;
|
|
else
|
|
return kmd_reported_sram * 3 / 4;
|
|
}
|
|
|
|
static VkResult MUST_CHECK
|
|
anv_init_meminfo(struct anv_physical_device *device, int fd)
|
|
{
|
|
const struct intel_device_info *devinfo = &device->info;
|
|
|
|
device->sys.region = &devinfo->mem.sram.mem;
|
|
device->sys.size =
|
|
anv_restrict_sys_heap_size(device, devinfo->mem.sram.mappable.size);
|
|
device->sys.available = devinfo->mem.sram.mappable.free;
|
|
|
|
device->vram_mappable.region = &devinfo->mem.vram.mem;
|
|
device->vram_mappable.size = devinfo->mem.vram.mappable.size;
|
|
device->vram_mappable.available = devinfo->mem.vram.mappable.free;
|
|
|
|
device->vram_non_mappable.region = &devinfo->mem.vram.mem;
|
|
device->vram_non_mappable.size = devinfo->mem.vram.unmappable.size;
|
|
device->vram_non_mappable.available = devinfo->mem.vram.unmappable.free;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static void
|
|
anv_update_meminfo(struct anv_physical_device *device, int fd)
|
|
{
|
|
if (!intel_device_info_update_memory_info(&device->info, fd))
|
|
return;
|
|
|
|
const struct intel_device_info *devinfo = &device->info;
|
|
device->sys.available = devinfo->mem.sram.mappable.free;
|
|
device->vram_mappable.available = devinfo->mem.vram.mappable.free;
|
|
device->vram_non_mappable.available = devinfo->mem.vram.unmappable.free;
|
|
}
|
|
|
|
static VkResult
|
|
anv_physical_device_init_heaps(struct anv_physical_device *device, int fd)
|
|
{
|
|
VkResult result = anv_init_meminfo(device, fd);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
assert(device->sys.size != 0);
|
|
|
|
if (anv_physical_device_has_vram(device)) {
|
|
/* We can create 2 or 3 different heaps when we have local memory
|
|
* support, first heap with local memory size and second with system
|
|
* memory size and the third is added only if part of the vram is
|
|
* mappable to the host.
|
|
*/
|
|
device->memory.heap_count = 2;
|
|
device->memory.heaps[0] = (struct anv_memory_heap) {
|
|
/* If there is a vram_non_mappable, use that for the device only
|
|
* heap. Otherwise use the vram_mappable.
|
|
*/
|
|
.size = device->vram_non_mappable.size != 0 ?
|
|
device->vram_non_mappable.size : device->vram_mappable.size,
|
|
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
|
|
.is_local_mem = true,
|
|
};
|
|
device->memory.heaps[1] = (struct anv_memory_heap) {
|
|
.size = device->sys.size,
|
|
.flags = 0,
|
|
.is_local_mem = false,
|
|
};
|
|
/* Add an additional smaller vram mappable heap if we can't map all the
|
|
* vram to the host.
|
|
*/
|
|
if (device->vram_non_mappable.size > 0) {
|
|
device->memory.heap_count++;
|
|
device->memory.heaps[2] = (struct anv_memory_heap) {
|
|
.size = device->vram_mappable.size,
|
|
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
|
|
.is_local_mem = true,
|
|
};
|
|
}
|
|
} else {
|
|
device->memory.heap_count = 1;
|
|
device->memory.heaps[0] = (struct anv_memory_heap) {
|
|
.size = device->sys.size,
|
|
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
|
|
.is_local_mem = false,
|
|
};
|
|
}
|
|
|
|
switch (device->info.kmd_type) {
|
|
case INTEL_KMD_TYPE_XE:
|
|
result = anv_xe_physical_device_init_memory_types(device);
|
|
break;
|
|
case INTEL_KMD_TYPE_I915:
|
|
default:
|
|
result = anv_i915_physical_device_init_memory_types(device);
|
|
break;
|
|
}
|
|
|
|
if (device->has_protected_contexts) {
|
|
/* Add a memory type for protected buffers, local and not host
|
|
* visible.
|
|
*/
|
|
device->memory.types[device->memory.type_count++] =
|
|
(struct anv_memory_type) {
|
|
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
|
VK_MEMORY_PROPERTY_PROTECTED_BIT,
|
|
.heapIndex = 0,
|
|
};
|
|
}
|
|
|
|
assert(device->memory.type_count < ARRAY_SIZE(device->memory.types));
|
|
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
/* Some games (e.g., Total War: WARHAMMER III) sometimes seem to expect to
|
|
* find memory types both with and without
|
|
* VK_MEMORY_TYPE_PROPERTY_DEVICE_LOCAL_BIT. So here we duplicate all our
|
|
* memory types just to make these games happy.
|
|
* This behavior is not spec-compliant as we still only have one heap that
|
|
* is now inconsistent with some of the memory types, but the game doesn't
|
|
* seem to care about it.
|
|
*/
|
|
if (device->instance->anv_fake_nonlocal_memory &&
|
|
!anv_physical_device_has_vram(device)) {
|
|
const uint32_t base_types_count = device->memory.type_count;
|
|
for (int i = 0; i < base_types_count; i++) {
|
|
if (!(device->memory.types[i].propertyFlags &
|
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT))
|
|
continue;
|
|
|
|
assert(device->memory.type_count < ARRAY_SIZE(device->memory.types));
|
|
struct anv_memory_type *new_type =
|
|
&device->memory.types[device->memory.type_count++];
|
|
*new_type = device->memory.types[i];
|
|
|
|
device->memory.types[i].propertyFlags &=
|
|
~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
|
}
|
|
}
|
|
|
|
/* Replicate all non protected memory types for descriptor buffers because
|
|
* we want to identify memory allocations to place them in the right memory
|
|
* heap.
|
|
*/
|
|
device->memory.default_buffer_mem_types =
|
|
BITFIELD_RANGE(0, device->memory.type_count);
|
|
device->memory.protected_mem_types = 0;
|
|
device->memory.dynamic_visible_mem_types = 0;
|
|
device->memory.compressed_mem_types = 0;
|
|
|
|
const uint32_t base_types_count = device->memory.type_count;
|
|
for (int i = 0; i < base_types_count; i++) {
|
|
bool skip = false;
|
|
|
|
if (device->memory.types[i].propertyFlags &
|
|
VK_MEMORY_PROPERTY_PROTECTED_BIT) {
|
|
device->memory.protected_mem_types |= BITFIELD_BIT(i);
|
|
device->memory.default_buffer_mem_types &= (~BITFIELD_BIT(i));
|
|
skip = true;
|
|
}
|
|
|
|
if (device->memory.types[i].compressed) {
|
|
device->memory.compressed_mem_types |= BITFIELD_BIT(i);
|
|
device->memory.default_buffer_mem_types &= (~BITFIELD_BIT(i));
|
|
skip = true;
|
|
}
|
|
|
|
if (skip)
|
|
continue;
|
|
|
|
device->memory.dynamic_visible_mem_types |=
|
|
BITFIELD_BIT(device->memory.type_count);
|
|
|
|
assert(device->memory.type_count < ARRAY_SIZE(device->memory.types));
|
|
struct anv_memory_type *new_type =
|
|
&device->memory.types[device->memory.type_count++];
|
|
*new_type = device->memory.types[i];
|
|
new_type->dynamic_visible = true;
|
|
}
|
|
|
|
assert(device->memory.type_count <= VK_MAX_MEMORY_TYPES);
|
|
|
|
for (unsigned i = 0; i < device->memory.type_count; i++) {
|
|
VkMemoryPropertyFlags props = device->memory.types[i].propertyFlags;
|
|
if ((props & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) &&
|
|
!(props & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))
|
|
#ifdef SUPPORT_INTEL_INTEGRATED_GPUS
|
|
device->memory.need_flush = true;
|
|
#else
|
|
return vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"Memory configuration requires flushing, but it's not implemented for this architecture");
|
|
#endif
|
|
}
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static VkResult
|
|
anv_physical_device_init_uuids(struct anv_physical_device *device)
|
|
{
|
|
const struct build_id_note *note =
|
|
build_id_find_nhdr_for_addr(anv_physical_device_init_uuids);
|
|
if (!note) {
|
|
return vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"Failed to find build-id");
|
|
}
|
|
|
|
unsigned build_id_len = build_id_length(note);
|
|
if (build_id_len < BUILD_ID_EXPECTED_HASH_LENGTH) {
|
|
return vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"build-id too short. It needs to be a SHA");
|
|
}
|
|
|
|
copy_build_id_to_sha1(device->driver_build_sha1, note);
|
|
|
|
struct mesa_sha1 sha1_ctx;
|
|
uint8_t sha1[SHA1_DIGEST_LENGTH];
|
|
STATIC_ASSERT(VK_UUID_SIZE <= sizeof(sha1));
|
|
|
|
/* The pipeline cache UUID is used for determining when a pipeline cache is
|
|
* invalid. It needs both a driver build and the PCI ID of the device.
|
|
*/
|
|
_mesa_sha1_init(&sha1_ctx);
|
|
_mesa_sha1_update(&sha1_ctx, build_id_data(note), build_id_len);
|
|
brw_device_sha1_update(&sha1_ctx, &device->info);
|
|
bool always_use_bindless = !!(device->instance->debug & ANV_DEBUG_BINDLESS);
|
|
_mesa_sha1_update(&sha1_ctx, &always_use_bindless,
|
|
sizeof(always_use_bindless));
|
|
_mesa_sha1_final(&sha1_ctx, sha1);
|
|
memcpy(device->pipeline_cache_uuid, sha1, VK_UUID_SIZE);
|
|
|
|
intel_uuid_compute_driver_id(device->driver_uuid, &device->info, VK_UUID_SIZE);
|
|
intel_uuid_compute_device_id(device->device_uuid, &device->info, VK_UUID_SIZE);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static void
|
|
anv_physical_device_init_disk_cache(struct anv_physical_device *device)
|
|
{
|
|
#ifdef ENABLE_SHADER_CACHE
|
|
char renderer[10];
|
|
ASSERTED int len = snprintf(renderer, sizeof(renderer), "anv_%04x",
|
|
device->info.pci_device_id);
|
|
assert(len == sizeof(renderer) - 2);
|
|
|
|
char timestamp[SHA1_DIGEST_STRING_LENGTH];
|
|
_mesa_sha1_format(timestamp, device->driver_build_sha1);
|
|
|
|
const uint64_t driver_flags =
|
|
brw_get_compiler_config_value(device->compiler);
|
|
device->vk.disk_cache = disk_cache_create(renderer, timestamp, driver_flags);
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
anv_physical_device_free_disk_cache(struct anv_physical_device *device)
|
|
{
|
|
#ifdef ENABLE_SHADER_CACHE
|
|
if (device->vk.disk_cache) {
|
|
disk_cache_destroy(device->vk.disk_cache);
|
|
device->vk.disk_cache = NULL;
|
|
}
|
|
#else
|
|
assert(device->vk.disk_cache == NULL);
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
anv_override_engine_counts(int *gc_count, int *g_count, int *c_count, int *v_count, int *blit_count)
|
|
{
|
|
int gc_override = -1;
|
|
int g_override = -1;
|
|
int c_override = -1;
|
|
int v_override = -1;
|
|
int blit_override = -1;
|
|
const char *env_ = os_get_option("ANV_QUEUE_OVERRIDE");
|
|
|
|
/* Override queues for Android HWUI that expects min 2 queues. */
|
|
#if DETECT_OS_ANDROID
|
|
*gc_count = 2;
|
|
#endif
|
|
|
|
if (env_ == NULL)
|
|
return;
|
|
|
|
char *env = strdup(env_);
|
|
char *save = NULL;
|
|
char *next = strtok_r(env, ",", &save);
|
|
while (next != NULL) {
|
|
if (strncmp(next, "gc=", 3) == 0) {
|
|
gc_override = strtol(next + 3, NULL, 0);
|
|
} else if (strncmp(next, "g=", 2) == 0) {
|
|
g_override = strtol(next + 2, NULL, 0);
|
|
} else if (strncmp(next, "c=", 2) == 0) {
|
|
c_override = strtol(next + 2, NULL, 0);
|
|
} else if (strncmp(next, "v=", 2) == 0) {
|
|
v_override = strtol(next + 2, NULL, 0);
|
|
} else if (strncmp(next, "b=", 2) == 0) {
|
|
blit_override = strtol(next + 2, NULL, 0);
|
|
} else {
|
|
mesa_logw("Ignoring unsupported ANV_QUEUE_OVERRIDE token: %s", next);
|
|
}
|
|
next = strtok_r(NULL, ",", &save);
|
|
}
|
|
free(env);
|
|
if (gc_override >= 0)
|
|
*gc_count = gc_override;
|
|
if (g_override >= 0)
|
|
*g_count = g_override;
|
|
if (*g_count > 0 && *gc_count <= 0 && (gc_override >= 0 || g_override >= 0))
|
|
mesa_logw("ANV_QUEUE_OVERRIDE: gc=0 with g > 0 violates the "
|
|
"Vulkan specification");
|
|
if (c_override >= 0)
|
|
*c_count = c_override;
|
|
if (v_override >= 0)
|
|
*v_count = v_override;
|
|
if (blit_override >= 0)
|
|
*blit_count = blit_override;
|
|
}
|
|
|
|
static void
|
|
anv_physical_device_init_queue_families(struct anv_physical_device *pdevice)
|
|
{
|
|
uint32_t family_count = 0;
|
|
VkQueueFlags sparse_flags = pdevice->sparse_type != ANV_SPARSE_TYPE_NOT_SUPPORTED ?
|
|
VK_QUEUE_SPARSE_BINDING_BIT : 0;
|
|
VkQueueFlags protected_flag = pdevice->has_protected_contexts ?
|
|
VK_QUEUE_PROTECTED_BIT : 0;
|
|
|
|
if (pdevice->engine_info) {
|
|
int gc_count =
|
|
intel_engines_count(pdevice->engine_info,
|
|
INTEL_ENGINE_CLASS_RENDER);
|
|
int v_count =
|
|
intel_engines_count(pdevice->engine_info, INTEL_ENGINE_CLASS_VIDEO);
|
|
int g_count = 0;
|
|
int c_count = 0;
|
|
/* Not only the Kernel needs to have vm_control, but it also needs to
|
|
* have a new enough GuC and the interface to tell us so. This is
|
|
* implemented in the common layer by is_guc_semaphore_functional() and
|
|
* results in devinfo->engine_class_supported_count being adjusted,
|
|
* which we read below.
|
|
*/
|
|
const bool kernel_supports_non_render_engines = pdevice->has_vm_control;
|
|
/* For now we're choosing to not expose non-render engines on i915.ko
|
|
* even when the Kernel allows it. We have data suggesting it's not an
|
|
* obvious win in terms of performance.
|
|
*/
|
|
const bool can_use_non_render_engines =
|
|
kernel_supports_non_render_engines &&
|
|
pdevice->info.kmd_type == INTEL_KMD_TYPE_XE;
|
|
|
|
if (can_use_non_render_engines) {
|
|
c_count = pdevice->info.engine_class_supported_count[INTEL_ENGINE_CLASS_COMPUTE];
|
|
}
|
|
|
|
int blit_count = 0;
|
|
if (pdevice->info.verx10 >= 125 && can_use_non_render_engines) {
|
|
blit_count = pdevice->info.engine_class_supported_count[INTEL_ENGINE_CLASS_COPY];
|
|
}
|
|
|
|
anv_override_engine_counts(&gc_count, &g_count, &c_count, &v_count, &blit_count);
|
|
|
|
enum intel_engine_class compute_class =
|
|
pdevice->info.engine_class_supported_count[INTEL_ENGINE_CLASS_COMPUTE] &&
|
|
c_count >= 1 ? INTEL_ENGINE_CLASS_COMPUTE :
|
|
INTEL_ENGINE_CLASS_RENDER;
|
|
|
|
if (gc_count > 0) {
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT |
|
|
sparse_flags |
|
|
protected_flag,
|
|
.queueCount = gc_count,
|
|
.engine_class = INTEL_ENGINE_CLASS_RENDER,
|
|
.supports_perf = true,
|
|
};
|
|
}
|
|
if (g_count > 0) {
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_TRANSFER_BIT |
|
|
sparse_flags |
|
|
protected_flag,
|
|
.queueCount = g_count,
|
|
.engine_class = INTEL_ENGINE_CLASS_RENDER,
|
|
};
|
|
}
|
|
if (c_count > 0) {
|
|
/* TODO: CCS don't support MI_SET_APPID instruction, that might be
|
|
* the reason some tests protected memory tests fail on CCS.
|
|
* Re-enable it if a workaround/solution is found.
|
|
*/
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT |
|
|
sparse_flags,
|
|
.queueCount = c_count,
|
|
.engine_class = compute_class,
|
|
};
|
|
}
|
|
if (v_count > 0 && ((pdevice->instance->debug & ANV_DEBUG_VIDEO_DECODE) ||
|
|
(pdevice->instance->debug & ANV_DEBUG_VIDEO_ENCODE))) {
|
|
/* HEVC support on Gfx9 is only available on VCS0. So limit the number of video queues
|
|
* to the first VCS engine instance.
|
|
*
|
|
* We should be able to query HEVC support from the kernel using the engine query uAPI,
|
|
* but this appears to be broken :
|
|
* https://gitlab.freedesktop.org/drm/intel/-/issues/8832
|
|
*
|
|
* When this bug is fixed we should be able to check HEVC support to determine the
|
|
* correct number of queues.
|
|
*/
|
|
/* TODO: enable protected content on video queue */
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = ((pdevice->instance->debug & ANV_DEBUG_VIDEO_DECODE) ?
|
|
VK_QUEUE_VIDEO_DECODE_BIT_KHR : 0) |
|
|
((pdevice->instance->debug & ANV_DEBUG_VIDEO_ENCODE) ?
|
|
VK_QUEUE_VIDEO_ENCODE_BIT_KHR : 0),
|
|
.queueCount = pdevice->info.ver == 9 ? MIN2(1, v_count) : v_count,
|
|
.engine_class = INTEL_ENGINE_CLASS_VIDEO,
|
|
};
|
|
}
|
|
if (blit_count > 0) {
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = VK_QUEUE_TRANSFER_BIT |
|
|
protected_flag,
|
|
.queueCount = blit_count,
|
|
.engine_class = INTEL_ENGINE_CLASS_COPY,
|
|
};
|
|
}
|
|
} else {
|
|
/* Default to a single render queue */
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT |
|
|
sparse_flags,
|
|
.queueCount = 1,
|
|
.engine_class = INTEL_ENGINE_CLASS_RENDER,
|
|
};
|
|
family_count = 1;
|
|
}
|
|
assert(family_count <= ANV_MAX_QUEUE_FAMILIES);
|
|
pdevice->queue.family_count = family_count;
|
|
}
|
|
|
|
static VkResult
|
|
anv_physical_device_get_parameters(struct anv_physical_device *device)
|
|
{
|
|
switch (device->info.kmd_type) {
|
|
case INTEL_KMD_TYPE_I915:
|
|
return anv_i915_physical_device_get_parameters(device);
|
|
case INTEL_KMD_TYPE_XE:
|
|
return anv_xe_physical_device_get_parameters(device);
|
|
default:
|
|
UNREACHABLE("Missing");
|
|
return VK_ERROR_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
VkResult
|
|
anv_physical_device_try_create(struct vk_instance *vk_instance,
|
|
struct _drmDevice *drm_device,
|
|
struct vk_physical_device **out)
|
|
{
|
|
struct anv_instance *instance =
|
|
container_of(vk_instance, struct anv_instance, vk);
|
|
|
|
if (!(drm_device->available_nodes & (1 << DRM_NODE_RENDER)) ||
|
|
drm_device->bustype != DRM_BUS_PCI ||
|
|
drm_device->deviceinfo.pci->vendor_id != 0x8086)
|
|
return VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
|
|
const char *primary_path = drm_device->nodes[DRM_NODE_PRIMARY];
|
|
const char *path = drm_device->nodes[DRM_NODE_RENDER];
|
|
VkResult result;
|
|
int fd;
|
|
int master_fd = -1;
|
|
|
|
process_intel_debug_variable();
|
|
|
|
fd = open(path, O_RDWR | O_CLOEXEC);
|
|
if (fd < 0) {
|
|
if (errno == ENOMEM) {
|
|
return vk_errorf(instance, VK_ERROR_OUT_OF_HOST_MEMORY,
|
|
"Unable to open device %s: out of memory", path);
|
|
}
|
|
return vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
|
|
"Unable to open device %s: %m", path);
|
|
}
|
|
|
|
struct intel_device_info devinfo;
|
|
if (!intel_get_device_info_from_fd(fd, &devinfo, 9, -1)) {
|
|
result = VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
goto fail_fd;
|
|
}
|
|
|
|
if (devinfo.ver < 9) {
|
|
/* Silently fail here, hasvk should pick up this device. */
|
|
result = VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
goto fail_fd;
|
|
} else if (devinfo.probe_forced) {
|
|
/* If INTEL_FORCE_PROBE was used, then the user has opted-in for
|
|
* unsupported device support. No need to print a warning message.
|
|
*/
|
|
} else if (devinfo.ver > 30) {
|
|
result = vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
|
|
"Vulkan not yet supported on %s", devinfo.name);
|
|
goto fail_fd;
|
|
}
|
|
|
|
/* Disable Wa_16013994831 on Gfx12.0 because we found other cases where we
|
|
* need to always disable preemption :
|
|
* - https://gitlab.freedesktop.org/mesa/mesa/-/issues/5963
|
|
* - https://gitlab.freedesktop.org/mesa/mesa/-/issues/5662
|
|
*/
|
|
if (devinfo.verx10 == 120)
|
|
BITSET_CLEAR(devinfo.workarounds, INTEL_WA_16013994831);
|
|
|
|
if (!devinfo.has_context_isolation) {
|
|
result = vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
|
|
"Vulkan requires context isolation for %s", devinfo.name);
|
|
goto fail_fd;
|
|
}
|
|
|
|
struct anv_physical_device *device =
|
|
vk_zalloc(&instance->vk.alloc, sizeof(*device), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
|
|
if (device == NULL) {
|
|
result = vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
goto fail_fd;
|
|
}
|
|
|
|
struct vk_physical_device_dispatch_table dispatch_table;
|
|
vk_physical_device_dispatch_table_from_entrypoints(
|
|
&dispatch_table, &anv_physical_device_entrypoints, true);
|
|
vk_physical_device_dispatch_table_from_entrypoints(
|
|
&dispatch_table, &wsi_physical_device_entrypoints, false);
|
|
|
|
result = vk_physical_device_init(&device->vk, &instance->vk,
|
|
NULL, NULL, NULL, /* We set up extensions later */
|
|
&dispatch_table);
|
|
if (result != VK_SUCCESS) {
|
|
vk_error(instance, result);
|
|
goto fail_alloc;
|
|
}
|
|
device->instance = instance;
|
|
|
|
assert(strlen(path) < ARRAY_SIZE(device->path));
|
|
snprintf(device->path, ARRAY_SIZE(device->path), "%s", path);
|
|
|
|
device->info = devinfo;
|
|
|
|
device->local_fd = fd;
|
|
result = anv_physical_device_get_parameters(device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_base;
|
|
|
|
device->gtt_size = device->info.gtt_size ? device->info.gtt_size :
|
|
device->info.aperture_bytes;
|
|
|
|
if (device->gtt_size < (4ULL << 30 /* GiB */)) {
|
|
vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
|
|
"GTT size too small: 0x%016"PRIx64, device->gtt_size);
|
|
goto fail_base;
|
|
}
|
|
|
|
/* We currently only have the right bits for instructions in Gen12+. If the
|
|
* kernel ever starts supporting that feature on previous generations,
|
|
* we'll need to edit genxml prior to enabling here.
|
|
*/
|
|
device->has_protected_contexts = device->info.ver >= 12 &&
|
|
intel_gem_supports_protected_context(fd, device->info.kmd_type);
|
|
|
|
/* Just pick one; they're all the same */
|
|
device->has_astc_ldr =
|
|
isl_format_supports_sampling(&device->info,
|
|
ISL_FORMAT_ASTC_LDR_2D_4X4_FLT16);
|
|
if (!device->has_astc_ldr &&
|
|
driQueryOptionb(&device->instance->dri_options, "vk_require_astc"))
|
|
device->emu_astc_ldr = true;
|
|
if (devinfo.ver == 9 && !intel_device_info_is_9lp(&devinfo)) {
|
|
device->flush_astc_ldr_void_extent_denorms =
|
|
device->has_astc_ldr && !device->emu_astc_ldr;
|
|
}
|
|
device->disable_fcv = device->info.verx10 >= 125 ||
|
|
instance->disable_fcv;
|
|
|
|
result = anv_physical_device_init_heaps(device, fd);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_base;
|
|
|
|
device->has_cooperative_matrix =
|
|
device->info.cooperative_matrix_configurations[0].scope != INTEL_CMAT_SCOPE_NONE;
|
|
|
|
device->sync_syncobj_type = vk_drm_syncobj_get_type(fd);
|
|
assert(vk_sync_type_is_drm_syncobj(&device->sync_syncobj_type));
|
|
assert(device->sync_syncobj_type.features & VK_SYNC_FEATURE_TIMELINE);
|
|
assert(device->sync_syncobj_type.features & VK_SYNC_FEATURE_CPU_WAIT);
|
|
|
|
device->sync_types[0] = &device->sync_syncobj_type;
|
|
device->sync_types[1] = NULL;
|
|
device->vk.supported_sync_types = device->sync_types;
|
|
|
|
device->vk.pipeline_cache_import_ops = anv_cache_import_ops;
|
|
|
|
device->uses_ex_bso = device->info.verx10 >= 125;
|
|
|
|
/* For now always use indirect descriptors. We'll update this
|
|
* to !uses_ex_bso when all the infrastructure is built up.
|
|
*/
|
|
device->indirect_descriptors =
|
|
!device->uses_ex_bso ||
|
|
driQueryOptionb(&instance->dri_options, "force_indirect_descriptors");
|
|
|
|
device->alloc_aux_tt_mem =
|
|
device->info.has_aux_map && device->info.verx10 >= 125;
|
|
/* Check if we can read the GPU timestamp register from the CPU */
|
|
uint64_t u64_ignore;
|
|
device->has_reg_timestamp = intel_gem_read_render_timestamp(fd,
|
|
device->info.kmd_type,
|
|
&u64_ignore);
|
|
|
|
device->uses_relocs = device->info.kmd_type != INTEL_KMD_TYPE_XE;
|
|
|
|
/* While xe.ko can use both vm_bind and TR-TT, i915.ko only has TR-TT. */
|
|
if (!(instance->debug & ANV_DEBUG_NO_SPARSE)) {
|
|
if (device->info.kmd_type == INTEL_KMD_TYPE_XE) {
|
|
if (instance->debug & ANV_DEBUG_SPARSE_TRTT)
|
|
device->sparse_type = ANV_SPARSE_TYPE_TRTT;
|
|
else
|
|
device->sparse_type = ANV_SPARSE_TYPE_VM_BIND;
|
|
} else {
|
|
if (device->info.ver >= 12)
|
|
device->sparse_type = ANV_SPARSE_TYPE_TRTT;
|
|
}
|
|
}
|
|
if (device->sparse_type == ANV_SPARSE_TYPE_NOT_SUPPORTED) {
|
|
if (instance->has_fake_sparse)
|
|
device->sparse_type = ANV_SPARSE_TYPE_FAKE;
|
|
}
|
|
|
|
device->always_flush_cache = INTEL_DEBUG(DEBUG_STALL) ||
|
|
driQueryOptionb(&instance->dri_options, "always_flush_cache");
|
|
|
|
device->compiler = brw_compiler_create(NULL, &device->info);
|
|
if (device->compiler == NULL) {
|
|
result = vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
goto fail_base;
|
|
}
|
|
device->compiler->shader_debug_log = compiler_debug_log;
|
|
device->compiler->shader_perf_log = compiler_perf_log;
|
|
device->compiler->extended_bindless_surface_offset = device->uses_ex_bso;
|
|
device->compiler->use_bindless_sampler_offset = false;
|
|
device->compiler->spilling_rate =
|
|
driQueryOptioni(&instance->dri_options, "shader_spilling_rate");
|
|
|
|
isl_device_init(&device->isl_dev, &device->info);
|
|
device->isl_dev.buffer_length_in_aux_addr = !intel_needs_workaround(device->isl_dev.info, 14019708328);
|
|
device->isl_dev.sampler_route_to_lsc =
|
|
driQueryOptionb(&instance->dri_options, "intel_sampler_route_to_lsc");
|
|
device->isl_dev.l1_storage_wt =
|
|
driQueryOptionb(&instance->dri_options, "intel_storage_cache_policy_wt");
|
|
|
|
result = anv_physical_device_init_uuids(device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_compiler;
|
|
|
|
os_get_page_size(&device->page_size);
|
|
|
|
anv_physical_device_init_va_ranges(device);
|
|
|
|
anv_physical_device_init_disk_cache(device);
|
|
|
|
if (instance->vk.enabled_extensions.KHR_display) {
|
|
master_fd = open(primary_path, O_RDWR | O_CLOEXEC);
|
|
if (master_fd >= 0) {
|
|
/* fail if we don't have permission to even render on this device */
|
|
if (!intel_gem_can_render_on_fd(master_fd, device->info.kmd_type)) {
|
|
close(master_fd);
|
|
master_fd = -1;
|
|
}
|
|
}
|
|
}
|
|
device->master_fd = master_fd;
|
|
|
|
device->engine_info = intel_engine_get_info(fd, device->info.kmd_type);
|
|
intel_common_update_device_info(fd, &device->info);
|
|
|
|
anv_physical_device_init_queue_families(device);
|
|
|
|
anv_physical_device_init_perf(device, fd);
|
|
|
|
anv_shader_init_uuid(device);
|
|
|
|
/* Gather major/minor before WSI. */
|
|
struct stat st;
|
|
|
|
if (stat(primary_path, &st) == 0) {
|
|
device->has_master = true;
|
|
device->master_major = major(st.st_rdev);
|
|
device->master_minor = minor(st.st_rdev);
|
|
} else {
|
|
device->has_master = false;
|
|
device->master_major = 0;
|
|
device->master_minor = 0;
|
|
}
|
|
|
|
if (stat(path, &st) == 0) {
|
|
device->has_local = true;
|
|
device->local_major = major(st.st_rdev);
|
|
device->local_minor = minor(st.st_rdev);
|
|
} else {
|
|
device->has_local = false;
|
|
device->local_major = 0;
|
|
device->local_minor = 0;
|
|
}
|
|
|
|
device->has_small_bar = anv_physical_device_has_vram(device) &&
|
|
device->vram_non_mappable.size != 0;
|
|
|
|
get_device_extensions(device, &device->vk.supported_extensions);
|
|
get_features(device, &device->vk.supported_features);
|
|
get_properties(device, &device->vk.properties);
|
|
|
|
result = anv_init_wsi(device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_perf;
|
|
|
|
anv_measure_device_init(device);
|
|
|
|
anv_genX(&device->info, init_physical_device_state)(device);
|
|
anv_genX(&device->info, init_instructions)(device);
|
|
|
|
*out = &device->vk;
|
|
|
|
return VK_SUCCESS;
|
|
|
|
fail_perf:
|
|
intel_perf_free(device->perf);
|
|
free(device->engine_info);
|
|
anv_physical_device_free_disk_cache(device);
|
|
fail_compiler:
|
|
ralloc_free(device->compiler);
|
|
fail_base:
|
|
vk_physical_device_finish(&device->vk);
|
|
fail_alloc:
|
|
vk_free(&instance->vk.alloc, device);
|
|
fail_fd:
|
|
close(fd);
|
|
if (master_fd != -1)
|
|
close(master_fd);
|
|
return result;
|
|
}
|
|
|
|
void
|
|
anv_physical_device_destroy(struct vk_physical_device *vk_device)
|
|
{
|
|
struct anv_physical_device *device =
|
|
container_of(vk_device, struct anv_physical_device, vk);
|
|
|
|
anv_finish_wsi(device);
|
|
anv_measure_device_destroy(device);
|
|
free(device->engine_info);
|
|
anv_physical_device_free_disk_cache(device);
|
|
ralloc_free(device->compiler);
|
|
intel_perf_free(device->perf);
|
|
close(device->local_fd);
|
|
if (device->master_fd >= 0)
|
|
close(device->master_fd);
|
|
vk_physical_device_finish(&device->vk);
|
|
vk_free(&device->instance->vk.alloc, device);
|
|
}
|
|
|
|
static VkQueueFamilyProperties
|
|
get_anv_queue_family_properties_template(const struct anv_physical_device *device)
|
|
{
|
|
|
|
/*
|
|
* For Xe2+:
|
|
* Bspec 60411: Timestamp register can hold 64-bit value
|
|
*
|
|
* Platforms < Xe2:
|
|
* Bpsec 46111: Timestamp register can hold only 36-bit
|
|
* value
|
|
*/
|
|
const VkQueueFamilyProperties anv_queue_family_properties_template =
|
|
{
|
|
.timestampValidBits = device->info.ver >= 20 ? 64 : 36,
|
|
.minImageTransferGranularity = { 1, 1, 1 },
|
|
};
|
|
|
|
return anv_queue_family_properties_template;
|
|
}
|
|
|
|
static VkQueueFamilyProperties
|
|
anv_device_physical_get_queue_properties(const struct anv_physical_device *device,
|
|
uint32_t family_index)
|
|
{
|
|
const struct anv_queue_family *family = &device->queue.families[family_index];
|
|
VkQueueFamilyProperties properties =
|
|
get_anv_queue_family_properties_template(device);
|
|
|
|
properties.queueFlags = family->queueFlags;
|
|
properties.queueCount = family->queueCount;
|
|
return properties;
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceQueueFamilyProperties2(
|
|
VkPhysicalDevice physicalDevice,
|
|
uint32_t* pQueueFamilyPropertyCount,
|
|
VkQueueFamilyProperties2* pQueueFamilyProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
|
|
VK_OUTARRAY_MAKE_TYPED(VkQueueFamilyProperties2, out,
|
|
pQueueFamilyProperties, pQueueFamilyPropertyCount);
|
|
|
|
for (uint32_t i = 0; i < pdevice->queue.family_count; i++) {
|
|
struct anv_queue_family *queue_family = &pdevice->queue.families[i];
|
|
vk_outarray_append_typed(VkQueueFamilyProperties2, &out, p) {
|
|
p->queueFamilyProperties =
|
|
anv_device_physical_get_queue_properties(pdevice, i);
|
|
|
|
vk_foreach_struct(ext, p->pNext) {
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_KHR: {
|
|
VkQueueFamilyGlobalPriorityPropertiesKHR *properties =
|
|
(VkQueueFamilyGlobalPriorityPropertiesKHR *)ext;
|
|
|
|
/* Deliberately sorted low to high */
|
|
VkQueueGlobalPriorityKHR all_priorities[] = {
|
|
VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR,
|
|
VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
|
|
VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR,
|
|
VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR,
|
|
};
|
|
|
|
uint32_t count = 0;
|
|
for (unsigned i = 0; i < ARRAY_SIZE(all_priorities); i++) {
|
|
if (all_priorities[i] > pdevice->max_context_priority)
|
|
break;
|
|
|
|
properties->priorities[count++] = all_priorities[i];
|
|
}
|
|
properties->priorityCount = count;
|
|
break;
|
|
}
|
|
case VK_STRUCTURE_TYPE_QUEUE_FAMILY_QUERY_RESULT_STATUS_PROPERTIES_KHR: {
|
|
VkQueueFamilyQueryResultStatusPropertiesKHR *prop =
|
|
(VkQueueFamilyQueryResultStatusPropertiesKHR *)ext;
|
|
prop->queryResultStatusSupport = VK_TRUE;
|
|
break;
|
|
}
|
|
case VK_STRUCTURE_TYPE_QUEUE_FAMILY_VIDEO_PROPERTIES_KHR: {
|
|
VkQueueFamilyVideoPropertiesKHR *prop =
|
|
(VkQueueFamilyVideoPropertiesKHR *)ext;
|
|
if (queue_family->queueFlags & VK_QUEUE_VIDEO_DECODE_BIT_KHR) {
|
|
prop->videoCodecOperations = VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR |
|
|
VK_VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR |
|
|
VK_VIDEO_CODEC_OPERATION_DECODE_VP9_BIT_KHR;
|
|
if (pdevice->info.ver >= 12)
|
|
prop->videoCodecOperations |= VK_VIDEO_CODEC_OPERATION_DECODE_AV1_BIT_KHR;
|
|
}
|
|
|
|
if (queue_family->queueFlags & VK_QUEUE_VIDEO_ENCODE_BIT_KHR) {
|
|
prop->videoCodecOperations |= VK_VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_KHR |
|
|
VK_VIDEO_CODEC_OPERATION_ENCODE_H265_BIT_KHR;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_QUEUE_FAMILY_OWNERSHIP_TRANSFER_PROPERTIES_KHR: {
|
|
VkQueueFamilyOwnershipTransferPropertiesKHR *prop =
|
|
(VkQueueFamilyOwnershipTransferPropertiesKHR *)ext;
|
|
if (pdevice->info.ver >= 20)
|
|
prop->optimalImageTransferToQueueFamilies = BITSET_MASK(pdevice->queue.family_count);
|
|
else
|
|
prop->optimalImageTransferToQueueFamilies = 0;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
vk_debug_ignored_stype(ext->sType);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceMemoryProperties(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceMemoryProperties* pMemoryProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
|
|
|
|
pMemoryProperties->memoryTypeCount = physical_device->memory.type_count;
|
|
for (uint32_t i = 0; i < physical_device->memory.type_count; i++) {
|
|
pMemoryProperties->memoryTypes[i] = (VkMemoryType) {
|
|
.propertyFlags = physical_device->memory.types[i].propertyFlags,
|
|
.heapIndex = physical_device->memory.types[i].heapIndex,
|
|
};
|
|
}
|
|
|
|
pMemoryProperties->memoryHeapCount = physical_device->memory.heap_count;
|
|
for (uint32_t i = 0; i < physical_device->memory.heap_count; i++) {
|
|
pMemoryProperties->memoryHeaps[i] = (VkMemoryHeap) {
|
|
.size = physical_device->memory.heaps[i].size,
|
|
.flags = physical_device->memory.heaps[i].flags,
|
|
};
|
|
}
|
|
}
|
|
|
|
static void
|
|
anv_get_memory_budget(VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceMemoryBudgetPropertiesEXT *memoryBudget)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, device, physicalDevice);
|
|
|
|
if (!device->vk.supported_extensions.EXT_memory_budget)
|
|
return;
|
|
|
|
anv_update_meminfo(device, device->local_fd);
|
|
|
|
VkDeviceSize total_sys_heaps_size = 0, total_vram_heaps_size = 0;
|
|
for (size_t i = 0; i < device->memory.heap_count; i++) {
|
|
if (device->memory.heaps[i].is_local_mem) {
|
|
total_vram_heaps_size += device->memory.heaps[i].size;
|
|
} else {
|
|
total_sys_heaps_size += device->memory.heaps[i].size;
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < device->memory.heap_count; i++) {
|
|
VkDeviceSize heap_size = device->memory.heaps[i].size;
|
|
VkDeviceSize heap_used = device->memory.heaps[i].used;
|
|
VkDeviceSize heap_budget, total_heaps_size;
|
|
uint64_t mem_available = 0;
|
|
|
|
if (device->memory.heaps[i].is_local_mem) {
|
|
total_heaps_size = total_vram_heaps_size;
|
|
if (device->vram_non_mappable.size > 0 && i == 0) {
|
|
mem_available = device->vram_non_mappable.available;
|
|
} else {
|
|
mem_available = device->vram_mappable.available;
|
|
}
|
|
} else {
|
|
total_heaps_size = total_sys_heaps_size;
|
|
mem_available = MIN2(device->sys.available, total_heaps_size);
|
|
}
|
|
|
|
double heap_proportion = (double) heap_size / total_heaps_size;
|
|
VkDeviceSize available_prop = mem_available * heap_proportion;
|
|
|
|
/*
|
|
* Let's not incite the app to starve the system: report at most 90% of
|
|
* the available heap memory.
|
|
*/
|
|
uint64_t heap_available = available_prop * 9 / 10;
|
|
heap_budget = MIN2(heap_size, heap_used + heap_available);
|
|
|
|
/*
|
|
* Round down to the nearest MB
|
|
*/
|
|
heap_budget &= ~((1ull << 20) - 1);
|
|
|
|
/*
|
|
* The heapBudget value must be non-zero for array elements less than
|
|
* VkPhysicalDeviceMemoryProperties::memoryHeapCount. The heapBudget
|
|
* value must be less than or equal to VkMemoryHeap::size for each heap.
|
|
*/
|
|
assert(0 < heap_budget && heap_budget <= heap_size);
|
|
|
|
memoryBudget->heapUsage[i] = heap_used;
|
|
memoryBudget->heapBudget[i] = heap_budget;
|
|
}
|
|
|
|
/* The heapBudget and heapUsage values must be zero for array elements
|
|
* greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount
|
|
*/
|
|
for (uint32_t i = device->memory.heap_count; i < VK_MAX_MEMORY_HEAPS; i++) {
|
|
memoryBudget->heapBudget[i] = 0;
|
|
memoryBudget->heapUsage[i] = 0;
|
|
}
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceMemoryProperties2(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceMemoryProperties2* pMemoryProperties)
|
|
{
|
|
anv_GetPhysicalDeviceMemoryProperties(physicalDevice,
|
|
&pMemoryProperties->memoryProperties);
|
|
|
|
vk_foreach_struct(ext, pMemoryProperties->pNext) {
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT:
|
|
anv_get_memory_budget(physicalDevice, (void*)ext);
|
|
break;
|
|
default:
|
|
vk_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceMultisamplePropertiesEXT(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkSampleCountFlagBits samples,
|
|
VkMultisamplePropertiesEXT* pMultisampleProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
|
|
|
|
assert(pMultisampleProperties->sType ==
|
|
VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT);
|
|
|
|
VkSampleCountFlags sample_counts =
|
|
~VK_SAMPLE_COUNT_1_BIT & isl_device_get_sample_counts(&physical_device->isl_dev);
|
|
|
|
VkExtent2D grid_size;
|
|
if (samples & sample_counts) {
|
|
grid_size.width = 1;
|
|
grid_size.height = 1;
|
|
} else {
|
|
grid_size.width = 0;
|
|
grid_size.height = 0;
|
|
}
|
|
pMultisampleProperties->maxSampleLocationGridSize = grid_size;
|
|
|
|
vk_foreach_struct(ext, pMultisampleProperties->pNext)
|
|
vk_debug_ignored_stype(ext->sType);
|
|
}
|
|
|
|
VkResult anv_GetPhysicalDeviceFragmentShadingRatesKHR(
|
|
VkPhysicalDevice physicalDevice,
|
|
uint32_t* pFragmentShadingRateCount,
|
|
VkPhysicalDeviceFragmentShadingRateKHR* pFragmentShadingRates)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
|
|
VK_OUTARRAY_MAKE_TYPED(VkPhysicalDeviceFragmentShadingRateKHR, out,
|
|
pFragmentShadingRates, pFragmentShadingRateCount);
|
|
|
|
#define append_rate(_samples, _width, _height) \
|
|
do { \
|
|
vk_outarray_append_typed(VkPhysicalDeviceFragmentShadingRateKHR, &out, __r) { \
|
|
__r->sampleCounts = _samples; \
|
|
__r->fragmentSize = (VkExtent2D) { \
|
|
.width = _width, \
|
|
.height = _height, \
|
|
}; \
|
|
} \
|
|
} while (0)
|
|
|
|
VkSampleCountFlags sample_counts =
|
|
isl_device_get_sample_counts(&physical_device->isl_dev);
|
|
|
|
/* BSpec 47003: There are a number of restrictions on the sample count
|
|
* based off the coarse pixel size.
|
|
*/
|
|
static const VkSampleCountFlags cp_size_sample_limits[] = {
|
|
[1] = ISL_SAMPLE_COUNT_16_BIT | ISL_SAMPLE_COUNT_8_BIT |
|
|
ISL_SAMPLE_COUNT_4_BIT | ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_1_BIT,
|
|
[2] = ISL_SAMPLE_COUNT_4_BIT | ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_1_BIT,
|
|
[4] = ISL_SAMPLE_COUNT_4_BIT | ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_1_BIT,
|
|
[8] = ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_1_BIT,
|
|
[16] = ISL_SAMPLE_COUNT_1_BIT,
|
|
};
|
|
|
|
for (uint32_t x = 4; x >= 1; x /= 2) {
|
|
for (uint32_t y = 4; y >= 1; y /= 2) {
|
|
if (physical_device->info.has_coarse_pixel_primitive_and_cb) {
|
|
/* BSpec 47003:
|
|
* "CPsize 1x4 and 4x1 are not supported"
|
|
*/
|
|
if ((x == 1 && y == 4) || (x == 4 && y == 1))
|
|
continue;
|
|
|
|
/* For size {1, 1}, the sample count must be ~0
|
|
*
|
|
* 4x2 is also a specially case.
|
|
*/
|
|
if (x == 1 && y == 1)
|
|
append_rate(~0, x, y);
|
|
else if (x == 4 && y == 2)
|
|
append_rate(ISL_SAMPLE_COUNT_1_BIT, x, y);
|
|
else
|
|
append_rate(cp_size_sample_limits[x * y], x, y);
|
|
} else {
|
|
/* For size {1, 1}, the sample count must be ~0 */
|
|
if (x == 1 && y == 1)
|
|
append_rate(~0, x, y);
|
|
else
|
|
append_rate(sample_counts, x, y);
|
|
}
|
|
}
|
|
}
|
|
|
|
#undef append_rate
|
|
|
|
return vk_outarray_status(&out);
|
|
}
|
|
|
|
static VkComponentTypeKHR
|
|
convert_component_type(enum intel_cooperative_matrix_component_type t)
|
|
{
|
|
switch (t) {
|
|
case INTEL_CMAT_FLOAT16: return VK_COMPONENT_TYPE_FLOAT16_KHR;
|
|
case INTEL_CMAT_FLOAT32: return VK_COMPONENT_TYPE_FLOAT32_KHR;
|
|
case INTEL_CMAT_SINT32: return VK_COMPONENT_TYPE_SINT32_KHR;
|
|
case INTEL_CMAT_SINT8: return VK_COMPONENT_TYPE_SINT8_KHR;
|
|
case INTEL_CMAT_UINT32: return VK_COMPONENT_TYPE_UINT32_KHR;
|
|
case INTEL_CMAT_UINT8: return VK_COMPONENT_TYPE_UINT8_KHR;
|
|
case INTEL_CMAT_BFLOAT16: return VK_COMPONENT_TYPE_BFLOAT16_KHR;
|
|
}
|
|
UNREACHABLE("invalid cooperative matrix component type in configuration");
|
|
}
|
|
|
|
static VkScopeKHR
|
|
convert_scope(enum intel_cmat_scope scope)
|
|
{
|
|
switch (scope) {
|
|
case INTEL_CMAT_SCOPE_SUBGROUP: return VK_SCOPE_SUBGROUP_KHR;
|
|
default:
|
|
UNREACHABLE("invalid cooperative matrix scope in configuration");
|
|
}
|
|
}
|
|
|
|
VkResult anv_GetPhysicalDeviceCooperativeMatrixPropertiesKHR(
|
|
VkPhysicalDevice physicalDevice,
|
|
uint32_t* pPropertyCount,
|
|
VkCooperativeMatrixPropertiesKHR* pProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
|
|
const struct intel_device_info *devinfo = &pdevice->info;
|
|
|
|
assert(anv_has_cooperative_matrix(pdevice));
|
|
|
|
VK_OUTARRAY_MAKE_TYPED(VkCooperativeMatrixPropertiesKHR, out, pProperties, pPropertyCount);
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(devinfo->cooperative_matrix_configurations); i++) {
|
|
const struct intel_cooperative_matrix_configuration *cfg =
|
|
&devinfo->cooperative_matrix_configurations[i];
|
|
|
|
if (cfg->scope == INTEL_CMAT_SCOPE_NONE)
|
|
break;
|
|
|
|
vk_outarray_append_typed(VkCooperativeMatrixPropertiesKHR, &out, prop) {
|
|
prop->sType = VK_STRUCTURE_TYPE_COOPERATIVE_MATRIX_PROPERTIES_KHR;
|
|
|
|
prop->MSize = cfg->m;
|
|
prop->NSize = cfg->n;
|
|
prop->KSize = cfg->k;
|
|
|
|
prop->AType = convert_component_type(cfg->a);
|
|
prop->BType = convert_component_type(cfg->b);
|
|
prop->CType = convert_component_type(cfg->c);
|
|
prop->ResultType = convert_component_type(cfg->result);
|
|
|
|
prop->saturatingAccumulation = VK_FALSE;
|
|
prop->scope = convert_scope(cfg->scope);
|
|
}
|
|
|
|
/* VUID-RuntimeSpirv-saturatingAccumulation-08983 says:
|
|
*
|
|
* For OpCooperativeMatrixMulAddKHR, the SaturatingAccumulation
|
|
* cooperative matrix operand must be present if and only if
|
|
* VkCooperativeMatrixPropertiesKHR::saturatingAccumulation is
|
|
* VK_TRUE.
|
|
*
|
|
* As a result, we have to advertise integer configs both with and
|
|
* without this flag set.
|
|
*
|
|
* The DPAS instruction does not support the .sat modifier, so only
|
|
* advertise the configurations when the DPAS would be lowered.
|
|
*
|
|
* FINISHME: It should be possible to do better than full lowering on
|
|
* platforms that support DPAS. Emit a DPAS with a NULL accumulator
|
|
* argument, then perform the correct sequence of saturating add
|
|
* instructions.
|
|
*/
|
|
if (cfg->a != INTEL_CMAT_FLOAT16 &&
|
|
(devinfo->verx10 < 125 || debug_get_bool_option("INTEL_LOWER_DPAS", false))) {
|
|
vk_outarray_append_typed(VkCooperativeMatrixPropertiesKHR, &out, prop) {
|
|
prop->sType = VK_STRUCTURE_TYPE_COOPERATIVE_MATRIX_PROPERTIES_KHR;
|
|
|
|
prop->MSize = cfg->m;
|
|
prop->NSize = cfg->n;
|
|
prop->KSize = cfg->k;
|
|
|
|
prop->AType = convert_component_type(cfg->a);
|
|
prop->BType = convert_component_type(cfg->b);
|
|
prop->CType = convert_component_type(cfg->c);
|
|
prop->ResultType = convert_component_type(cfg->result);
|
|
|
|
prop->saturatingAccumulation = VK_TRUE;
|
|
prop->scope = convert_scope(cfg->scope);
|
|
}
|
|
}
|
|
}
|
|
|
|
return vk_outarray_status(&out);
|
|
}
|