mesa/src/gallium/include/pipe
Roland Scheidegger 793e8e3d7e gallium: add condition parameter to render_condition
For conditional rendering this makes it possible to skip rendering
if either the predicate is true or false, as supported by d3d10
(in fact previously it was sort of implied skip rendering if predicate
is false for occlusion predicate, and true for so_overflow predicate).
There's no cap bit for this as presumably all drivers could do it trivially
(but this patch does not implement it for the drivers using true
hw predicates, nvxx, r600, radeonsi, no change is expected for OpenGL
functionality).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-06-18 18:01:24 +02:00
..
p_compiler.h Avoid spurious GCC warnings in STATIC_ASSERT() macro. 2013-04-04 09:52:18 -07:00
p_config.h gallium: System z support 2013-06-05 08:36:24 -06:00
p_context.h gallium: add condition parameter to render_condition 2013-06-18 18:01:24 +02:00
p_defines.h gallium: Add support for multiple viewports 2013-05-25 09:49:20 -04:00
p_format.h gallium: add red-alpha texture formats and a couple of util functions 2013-02-13 02:13:10 +01:00
p_screen.h gallium: add interface for driver queries like performance counters, etc. 2013-03-26 01:28:19 +01:00
p_shader_tokens.h gallium: add a cull distance semantic 2013-06-10 22:04:28 -04:00
p_state.h gallium/draw: add limits to the clip and cull distances 2013-06-13 12:13:11 -04:00
p_video_decoder.h vl: move away from state like parameters 2012-01-15 12:40:44 +01:00
p_video_enums.h vl: add interlacing capabilities 2012-02-06 10:35:58 +01:00
p_video_state.h vl/compositor: replace pipe_video_rect with u_rect 2012-03-02 13:14:21 +01:00