mesa/src/compiler
Jason Ekstrand d2264489ce compiler/clc: grab opencl-c.h from the system path by default
By default we use the header installed opencl-c.h header. But in the
case Mesa is compiled for microsoft clon12 we keep the injected file.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9156>
2021-09-30 07:09:08 +00:00
..
clc compiler/clc: grab opencl-c.h from the system path by default 2021-09-30 07:09:08 +00:00
glsl util/bitset: s/BITSET_SET_RANGE/BITSET_SET_RANGE_INSIDE_WORD 2021-09-21 20:25:31 +00:00
isaspec isaspec: De-duplicate bitset encoding 2021-09-29 22:59:43 +00:00
nir nir: fix opt_memcpy src/dst mixup 2021-09-28 16:36:08 +00:00
spirv spirv: switch Groups capability to non AMD specific field 2021-09-29 15:40:20 +00:00
builtin_type_macros.h compiler/types: Add 64-bit image types 2020-11-09 17:17:39 +00:00
glsl_types.cpp glsl: add missing support for explicit components in interface blocks 2021-05-13 08:07:53 +00:00
glsl_types.h glsl: add missing support for explicit components in interface blocks 2021-05-13 08:07:53 +00:00
meson.build Move a bunch of the CLC stuff from src/microsoft to common code 2021-09-30 07:09:08 +00:00
nir_types.cpp nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
nir_types.h nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
shader_enums.c compiler: Add new non-Multiview Task/Mesh builtins 2021-08-28 03:56:42 +00:00
shader_enums.h compiler: Add new non-Multiview Task/Mesh builtins 2021-08-28 03:56:42 +00:00
shader_info.h spirv: switch Groups capability to non AMD specific field 2021-09-29 15:40:20 +00:00