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Prevents shader-db regression, since NIR puts just everything to x and the pair scheduling is not smart enough to fix it later, espetially after presubtract happens. Together with the previous patches that move the shadow lovering to NIR this results in the following shader-db stats: RV530: total instructions in shared programs: 129598 -> 128697 (-0.70%) instructions in affected programs: 19001 -> 18100 (-4.74%) helped: 124 HURT: 9 total presub in shared programs: 8554 -> 8314 (-2.81%) presub in affected programs: 1099 -> 859 (-21.84%) helped: 17 HURT: 50 total temps in shared programs: 17514 -> 17000 (-2.93%) temps in affected programs: 1368 -> 854 (-37.57%) helped: 45 HURT: 18 total cycles in shared programs: 191286 -> 190593 (-0.36%) cycles in affected programs: 32369 -> 31676 (-2.14%) helped: 110 HURT: 29 RV410: total instructions in shared programs: 112805 -> 112618 (-0.17%) instructions in affected programs: 7089 -> 6902 (-2.64%) helped: 65 HURT: 21 total presub in shared programs: 3244 -> 3314 (2.16%) presub in affected programs: 228 -> 298 (30.70%) helped: 7 HURT: 47 total temps in shared programs: 18163 -> 18138 (-0.14%) temps in affected programs: 710 -> 685 (-3.52%) helped: 36 HURT: 19 total cycles in shared programs: 169530 -> 169369 (-0.09%) cycles in affected programs: 11304 -> 11143 (-1.42%) helped: 63 HURT: 27 The stats are a bit less awesome for Rv410, since it can't run the heavy Unigine Tropics shaders where this helps the most due to the TEX indirection limits. Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com> Reviewed-by: Filip Gawin <None> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33066> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.