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It is observed that in display resolutions where width is not equal to stride, vulkan rendering is being distorted. This is happening due to stride calculation mismatch between minigbm and mesa. This fix makes sure that the stride calculated in minigbm is passed to anv and isl. The issue was found while debugging the following android cts tests and thus fixes them as well. android.graphics.cts.VulkanPreTransformTest#testVulkanPreTransformNotSetToMatchCurrentTransform android.graphics.cts.VulkanPreTransformTest#testVulkanPreTransformSetToMatchCurrentTransform Signed-off-by: Sai Teja Pottumuttu <sai.teja.pottumuttu@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22163> |
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| blorp | ||
| ci | ||
| common | ||
| compiler | ||
| dev | ||
| ds | ||
| genxml | ||
| isl | ||
| nullhw-layer | ||
| perf | ||
| tools | ||
| vulkan | ||
| vulkan_hasvk | ||
| meson.build | ||