mesa/src/broadcom
Iago Toral Quiroga 93952916c6 v3dv: fix stencil view aspect selection of depth/stencil image
Instead of fixing the swizzle to X001, we should compose this
swizzle with the image view's own swizzle.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21354>
2023-02-16 14:47:39 +00:00
..
ci broadcom/ci: mark test as flaky 2023-02-14 00:52:35 +00:00
cle broadcom: fix dependencies in static_library() calls 2022-09-14 09:38:28 +00:00
clif v3d/clif: add support for dumping GS shader state 2021-10-13 21:23:10 +00:00
common v3dv: ensure at least V3D_CL_MAX_INSTR_SIZE bytes in last CL instruction 2023-02-07 14:06:57 +01:00
compiler v3d/v3dv: use shader_info->var_copies_lowered 2023-02-06 22:11:34 +00:00
drm-shim vc4: add DRM_VC4_CREATE_SHADER_BO support to drm-shim 2022-11-08 21:23:27 +00:00
qpu broadcom/compiler: detect unifa write from signal 2022-09-20 06:56:28 +00:00
simulator broadcom/simulator: add a helper to get the amount of free heap memory 2022-09-09 11:14:03 +00:00
vulkan v3dv: fix stencil view aspect selection of depth/stencil image 2023-02-16 14:47:39 +00:00
.editorconfig
meson.build meson: drop duplicate lib in lib name 2022-08-22 08:35:41 +00:00