..
clc
clc: handle all optional subgroup extensions
2026-01-09 21:53:28 +00:00
glsl
glsl/nir: Add texture_buffers to shader info
2026-01-13 10:00:58 +01:00
isaspec
treewide: use BITSET_BYTES, BITSET_RZALLOC
2025-11-05 18:44:23 +00:00
libcl
libcl: avoid calling UNREACHABLE(str) macro without arguments
2025-08-04 23:15:18 +02:00
nir
nir/opt_varyings: Support implementations that cannot compact 16-bits
2026-01-14 20:44:41 +00:00
rust
compiler/rust: drop "borrow of a value the compiler would automatically borrow"
2025-12-20 00:13:19 +01:00
spirv
spirv: Add internal f2f16 opcodes
2026-01-10 11:34:07 +01:00
builtin_types.py
compiler: add float8 glsl types
2025-06-23 07:59:24 +00:00
builtin_types_c.py
util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template
2023-12-07 12:41:07 +00:00
builtin_types_h.py
compiler: Generate files with newline at end
2025-06-24 14:01:04 +00:00
glsl_types.c
compiler: Add FP8 types to GLSL type decoder
2025-12-19 00:09:53 +00:00
glsl_types.h
glsl, mesa: add EXT_shader_pixel_local_storage extension
2025-11-18 20:25:43 +00:00
list.h
nir: remove unused stuff from list.h
2025-07-31 20:23:04 +00:00
meson.build
nir, glsl: Add support for softfloat32
2025-11-14 19:31:17 +00:00
shader_enums.c
nir,radeonsi: simplify load_color0 & load_color1 intrinsics and shader_info
2026-01-01 18:30:28 +00:00
shader_enums.h
nir,radeonsi: simplify load_color0 & load_color1 intrinsics and shader_info
2026-01-01 18:30:28 +00:00
shader_info.h
glsl/nir: Add texture_buffers to shader info
2026-01-13 10:00:58 +01:00