mesa/src/mapi/glapi/gen/ARB_texture_storage.xml
Ian Romanick 22cdd7d817 glapi: Remove extraneous GL_ from TEXTURE_IMMUTABLE_FORMAT
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-06-13 11:50:25 -07:00

67 lines
2 KiB
XML

<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_texture_storage" number="117">
<enum name="TEXTURE_IMMUTABLE_FORMAT" value="0x912F"/>
<function name="TexStorage1D" offset="assign">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
</function>
<function name="TexStorage2D" offset="assign">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
<function name="TexStorage3D" offset="assign">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
</function>
<function name="TextureStorage1DEXT" offset="assign">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
</function>
<function name="TextureStorage2DEXT" offset="assign">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
<function name="TextureStorage3DEXT" offset="assign">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
</function>
</category>
</OpenGLAPI>