mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-29 16:40:13 +01:00
590 lines
15 KiB
C
590 lines
15 KiB
C
#include "draw/draw_context.h"
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#include "pipe/p_state.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_shader_tokens.h"
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#include "pipe/p_inlines.h"
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#include "tgsi/tgsi_parse.h"
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#include "nv10_context.h"
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#include "nv10_state.h"
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static void *
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nv10_blend_state_create(struct pipe_context *pipe,
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const struct pipe_blend_state *cso)
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{
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struct nv10_blend_state *cb;
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cb = MALLOC(sizeof(struct nv10_blend_state));
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cb->b_enable = cso->blend_enable ? 1 : 0;
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cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) |
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(nvgl_blend_func(cso->rgb_src_factor)));
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cb->b_dstfunc = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) |
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(nvgl_blend_func(cso->rgb_dst_factor)));
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cb->c_mask = (((cso->colormask & PIPE_MASK_A) ? (0x01<<24) : 0) |
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((cso->colormask & PIPE_MASK_R) ? (0x01<<16) : 0) |
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((cso->colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) |
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((cso->colormask & PIPE_MASK_B) ? (0x01<< 0) : 0));
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cb->d_enable = cso->dither ? 1 : 0;
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return (void *)cb;
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}
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static void
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nv10_blend_state_bind(struct pipe_context *pipe, void *blend)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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nv10->blend = (struct nv10_blend_state*)blend;
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nv10->dirty |= NV10_NEW_BLEND;
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}
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static void
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nv10_blend_state_delete(struct pipe_context *pipe, void *hwcso)
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{
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FREE(hwcso);
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}
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static INLINE unsigned
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wrap_mode(unsigned wrap) {
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unsigned ret;
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switch (wrap) {
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case PIPE_TEX_WRAP_REPEAT:
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ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT;
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break;
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case PIPE_TEX_WRAP_MIRROR_REPEAT:
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ret = NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT;
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break;
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case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
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ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE;
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break;
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case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
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ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER;
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break;
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case PIPE_TEX_WRAP_CLAMP:
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ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP;
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break;
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case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
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case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
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case PIPE_TEX_WRAP_MIRROR_CLAMP:
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default:
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NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
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ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT;
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break;
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}
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return ret >> NV10TCL_TX_FORMAT_WRAP_S_SHIFT;
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}
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static void *
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nv10_sampler_state_create(struct pipe_context *pipe,
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const struct pipe_sampler_state *cso)
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{
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struct nv10_sampler_state *ps;
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uint32_t filter = 0;
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ps = MALLOC(sizeof(struct nv10_sampler_state));
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ps->wrap = ((wrap_mode(cso->wrap_s) << NV10TCL_TX_FORMAT_WRAP_S_SHIFT) |
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(wrap_mode(cso->wrap_t) << NV10TCL_TX_FORMAT_WRAP_T_SHIFT));
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ps->en = 0;
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if (cso->max_anisotropy > 1.0) {
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/* no idea, binary driver sets it, works without it.. meh.. */
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ps->wrap |= (1 << 5);
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/* if (cso->max_anisotropy >= 16.0) {
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ps->en |= NV10TCL_TX_ENABLE_ANISO_16X;
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} else
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if (cso->max_anisotropy >= 12.0) {
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ps->en |= NV10TCL_TX_ENABLE_ANISO_12X;
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} else
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if (cso->max_anisotropy >= 10.0) {
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ps->en |= NV10TCL_TX_ENABLE_ANISO_10X;
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} else
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if (cso->max_anisotropy >= 8.0) {
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ps->en |= NV10TCL_TX_ENABLE_ANISO_8X;
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} else
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if (cso->max_anisotropy >= 6.0) {
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ps->en |= NV10TCL_TX_ENABLE_ANISO_6X;
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} else
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if (cso->max_anisotropy >= 4.0) {
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ps->en |= NV10TCL_TX_ENABLE_ANISO_4X;
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} else {
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ps->en |= NV10TCL_TX_ENABLE_ANISO_2X;
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}*/
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}
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switch (cso->mag_img_filter) {
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case PIPE_TEX_FILTER_LINEAR:
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filter |= NV10TCL_TX_FILTER_MAGNIFY_LINEAR;
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break;
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case PIPE_TEX_FILTER_NEAREST:
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default:
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filter |= NV10TCL_TX_FILTER_MAGNIFY_NEAREST;
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break;
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}
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switch (cso->min_img_filter) {
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case PIPE_TEX_FILTER_LINEAR:
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switch (cso->min_mip_filter) {
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case PIPE_TEX_MIPFILTER_NEAREST:
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filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
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break;
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case PIPE_TEX_MIPFILTER_LINEAR:
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filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
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break;
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case PIPE_TEX_MIPFILTER_NONE:
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default:
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filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR;
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break;
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}
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break;
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case PIPE_TEX_FILTER_NEAREST:
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default:
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switch (cso->min_mip_filter) {
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case PIPE_TEX_MIPFILTER_NEAREST:
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filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
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break;
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case PIPE_TEX_MIPFILTER_LINEAR:
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filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
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break;
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case PIPE_TEX_MIPFILTER_NONE:
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default:
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filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST;
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break;
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}
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break;
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}
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ps->filt = filter;
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/* if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
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switch (cso->compare_func) {
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case PIPE_FUNC_NEVER:
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ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER;
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break;
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case PIPE_FUNC_GREATER:
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ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER;
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break;
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case PIPE_FUNC_EQUAL:
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ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL;
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break;
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case PIPE_FUNC_GEQUAL:
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ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL;
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break;
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case PIPE_FUNC_LESS:
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ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS;
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break;
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case PIPE_FUNC_NOTEQUAL:
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ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL;
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break;
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case PIPE_FUNC_LEQUAL:
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ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL;
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break;
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case PIPE_FUNC_ALWAYS:
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ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS;
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break;
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default:
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break;
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}
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}*/
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ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) |
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(float_to_ubyte(cso->border_color[0]) << 16) |
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(float_to_ubyte(cso->border_color[1]) << 8) |
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(float_to_ubyte(cso->border_color[2]) << 0));
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return (void *)ps;
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}
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static void
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nv10_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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unsigned unit;
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for (unit = 0; unit < nr; unit++) {
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nv10->tex_sampler[unit] = sampler[unit];
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nv10->dirty_samplers |= (1 << unit);
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}
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}
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static void
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nv10_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
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{
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FREE(hwcso);
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}
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static void
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nv10_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
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struct pipe_texture **miptree)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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unsigned unit;
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for (unit = 0; unit < nr; unit++) {
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nv10->tex_miptree[unit] = (struct nv10_miptree *)miptree[unit];
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nv10->dirty_samplers |= (1 << unit);
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}
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}
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static void *
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nv10_rasterizer_state_create(struct pipe_context *pipe,
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const struct pipe_rasterizer_state *cso)
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{
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struct nv10_rasterizer_state *rs;
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int i;
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/*XXX: ignored:
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* light_twoside
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* offset_cw/ccw -nohw
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* scissor
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* point_smooth -nohw
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* multisample
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* offset_units / offset_scale
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*/
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rs = MALLOC(sizeof(struct nv10_rasterizer_state));
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rs->templ = cso;
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rs->shade_model = cso->flatshade ? 0x1d00 : 0x1d01;
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rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff;
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rs->line_smooth_en = cso->line_smooth ? 1 : 0;
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rs->point_size = *(uint32_t*)&cso->point_size;
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rs->poly_smooth_en = cso->poly_smooth ? 1 : 0;
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if (cso->front_winding == PIPE_WINDING_CCW) {
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rs->front_face = NV10TCL_FRONT_FACE_CCW;
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rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw);
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rs->poly_mode_back = nvgl_polygon_mode(cso->fill_cw);
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} else {
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rs->front_face = NV10TCL_FRONT_FACE_CW;
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rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw);
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rs->poly_mode_back = nvgl_polygon_mode(cso->fill_ccw);
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}
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switch (cso->cull_mode) {
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case PIPE_WINDING_CCW:
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rs->cull_face_en = 1;
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if (cso->front_winding == PIPE_WINDING_CCW)
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rs->cull_face = NV10TCL_CULL_FACE_FRONT;
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else
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rs->cull_face = NV10TCL_CULL_FACE_BACK;
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break;
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case PIPE_WINDING_CW:
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rs->cull_face_en = 1;
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if (cso->front_winding == PIPE_WINDING_CW)
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rs->cull_face = NV10TCL_CULL_FACE_FRONT;
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else
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rs->cull_face = NV10TCL_CULL_FACE_BACK;
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break;
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case PIPE_WINDING_BOTH:
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rs->cull_face_en = 1;
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rs->cull_face = NV10TCL_CULL_FACE_FRONT_AND_BACK;
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break;
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case PIPE_WINDING_NONE:
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default:
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rs->cull_face_en = 0;
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rs->cull_face = 0;
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break;
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}
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if (cso->point_sprite) {
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rs->point_sprite = (1 << 0);
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for (i = 0; i < 8; i++) {
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if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE)
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rs->point_sprite |= (1 << (8 + i));
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}
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} else {
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rs->point_sprite = 0;
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}
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return (void *)rs;
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}
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static void
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nv10_rasterizer_state_bind(struct pipe_context *pipe, void *rast)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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nv10->rast = (struct nv10_rasterizer_state*)rast;
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draw_set_rasterizer_state(nv10->draw, (nv10->rast ? nv10->rast->templ : NULL));
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nv10->dirty |= NV10_NEW_RAST;
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}
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static void
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nv10_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
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{
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FREE(hwcso);
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}
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static void *
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nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe,
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const struct pipe_depth_stencil_alpha_state *cso)
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{
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struct nv10_depth_stencil_alpha_state *hw;
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hw = MALLOC(sizeof(struct nv10_depth_stencil_alpha_state));
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hw->depth.func = nvgl_comparison_op(cso->depth.func);
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hw->depth.write_enable = cso->depth.writemask ? 1 : 0;
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hw->depth.test_enable = cso->depth.enabled ? 1 : 0;
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hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0;
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hw->stencil.wmask = cso->stencil[0].writemask;
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hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func);
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hw->stencil.ref = cso->stencil[0].ref_value;
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hw->stencil.vmask = cso->stencil[0].valuemask;
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hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op);
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hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op);
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hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op);
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hw->alpha.enabled = cso->alpha.enabled ? 1 : 0;
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hw->alpha.func = nvgl_comparison_op(cso->alpha.func);
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hw->alpha.ref = float_to_ubyte(cso->alpha.ref_value);
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return (void *)hw;
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}
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static void
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nv10_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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nv10->dsa = (struct nv10_depth_stencil_alpha_state*)dsa;
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nv10->dirty |= NV10_NEW_DSA;
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}
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static void
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nv10_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
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{
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FREE(hwcso);
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}
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static void *
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nv10_vp_state_create(struct pipe_context *pipe,
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const struct pipe_shader_state *templ)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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return draw_create_vertex_shader(nv10->draw, templ);
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}
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static void
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nv10_vp_state_bind(struct pipe_context *pipe, void *shader)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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draw_bind_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader);
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nv10->dirty |= NV10_NEW_VERTPROG;
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}
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static void
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nv10_vp_state_delete(struct pipe_context *pipe, void *shader)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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draw_delete_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader);
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}
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static void *
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nv10_fp_state_create(struct pipe_context *pipe,
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const struct pipe_shader_state *cso)
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{
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struct nv10_fragment_program *fp;
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fp = CALLOC(1, sizeof(struct nv10_fragment_program));
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fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
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tgsi_scan_shader(cso->tokens, &fp->info);
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return (void *)fp;
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}
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static void
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nv10_fp_state_bind(struct pipe_context *pipe, void *hwcso)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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struct nv10_fragment_program *fp = hwcso;
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nv10->fragprog.current = fp;
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nv10->dirty |= NV10_NEW_FRAGPROG;
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}
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static void
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nv10_fp_state_delete(struct pipe_context *pipe, void *hwcso)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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struct nv10_fragment_program *fp = hwcso;
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nv10_fragprog_destroy(nv10, fp);
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FREE((void*)fp->pipe.tokens);
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FREE(fp);
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}
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static void
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nv10_set_blend_color(struct pipe_context *pipe,
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const struct pipe_blend_color *bcol)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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nv10->blend_color = (struct pipe_blend_color*)bcol;
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nv10->dirty |= NV10_NEW_BLENDCOL;
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}
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static void
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nv10_set_clip_state(struct pipe_context *pipe,
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const struct pipe_clip_state *clip)
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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draw_set_clip_state(nv10->draw, clip);
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}
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static void
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nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
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const struct pipe_constant_buffer *buf )
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{
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struct nv10_context *nv10 = nv10_context(pipe);
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struct pipe_screen *pscreen = pipe->screen;
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assert(shader < PIPE_SHADER_TYPES);
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assert(index == 0);
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if (buf) {
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void *mapped;
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if (buf->buffer && buf->buffer->size &&
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(mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
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{
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memcpy(nv10->constbuf[shader], mapped, buf->buffer->size);
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nv10->constbuf_nr[shader] =
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|
buf->buffer->size / (4 * sizeof(float));
|
|
pipe_buffer_unmap(pscreen, buf->buffer);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
nv10_set_framebuffer_state(struct pipe_context *pipe,
|
|
const struct pipe_framebuffer_state *fb)
|
|
{
|
|
struct nv10_context *nv10 = nv10_context(pipe);
|
|
|
|
nv10->framebuffer = (struct pipe_framebuffer_state*)fb;
|
|
|
|
nv10->dirty |= NV10_NEW_FRAMEBUFFER;
|
|
}
|
|
|
|
static void
|
|
nv10_set_polygon_stipple(struct pipe_context *pipe,
|
|
const struct pipe_poly_stipple *stipple)
|
|
{
|
|
NOUVEAU_ERR("line stipple hahaha\n");
|
|
}
|
|
|
|
static void
|
|
nv10_set_scissor_state(struct pipe_context *pipe,
|
|
const struct pipe_scissor_state *s)
|
|
{
|
|
struct nv10_context *nv10 = nv10_context(pipe);
|
|
|
|
nv10->scissor = (struct pipe_scissor_state*)s;
|
|
|
|
nv10->dirty |= NV10_NEW_SCISSOR;
|
|
}
|
|
|
|
static void
|
|
nv10_set_viewport_state(struct pipe_context *pipe,
|
|
const struct pipe_viewport_state *vpt)
|
|
{
|
|
struct nv10_context *nv10 = nv10_context(pipe);
|
|
|
|
nv10->viewport = (struct pipe_viewport_state*)vpt;
|
|
|
|
draw_set_viewport_state(nv10->draw, nv10->viewport);
|
|
|
|
nv10->dirty |= NV10_NEW_VIEWPORT;
|
|
}
|
|
|
|
static void
|
|
nv10_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
|
|
const struct pipe_vertex_buffer *vb)
|
|
{
|
|
struct nv10_context *nv10 = nv10_context(pipe);
|
|
|
|
memcpy(nv10->vtxbuf, vb, sizeof(*vb) * count);
|
|
nv10->dirty |= NV10_NEW_VTXARRAYS;
|
|
|
|
draw_set_vertex_buffers(nv10->draw, count, vb);
|
|
}
|
|
|
|
static void
|
|
nv10_set_vertex_elements(struct pipe_context *pipe, unsigned count,
|
|
const struct pipe_vertex_element *ve)
|
|
{
|
|
struct nv10_context *nv10 = nv10_context(pipe);
|
|
|
|
memcpy(nv10->vtxelt, ve, sizeof(*ve) * count);
|
|
nv10->dirty |= NV10_NEW_VTXARRAYS;
|
|
|
|
draw_set_vertex_elements(nv10->draw, count, ve);
|
|
}
|
|
|
|
void
|
|
nv10_init_state_functions(struct nv10_context *nv10)
|
|
{
|
|
nv10->pipe.create_blend_state = nv10_blend_state_create;
|
|
nv10->pipe.bind_blend_state = nv10_blend_state_bind;
|
|
nv10->pipe.delete_blend_state = nv10_blend_state_delete;
|
|
|
|
nv10->pipe.create_sampler_state = nv10_sampler_state_create;
|
|
nv10->pipe.bind_fragment_sampler_states = nv10_sampler_state_bind;
|
|
nv10->pipe.delete_sampler_state = nv10_sampler_state_delete;
|
|
nv10->pipe.set_fragment_sampler_textures = nv10_set_sampler_texture;
|
|
|
|
nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create;
|
|
nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind;
|
|
nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete;
|
|
|
|
nv10->pipe.create_depth_stencil_alpha_state =
|
|
nv10_depth_stencil_alpha_state_create;
|
|
nv10->pipe.bind_depth_stencil_alpha_state =
|
|
nv10_depth_stencil_alpha_state_bind;
|
|
nv10->pipe.delete_depth_stencil_alpha_state =
|
|
nv10_depth_stencil_alpha_state_delete;
|
|
|
|
nv10->pipe.create_vs_state = nv10_vp_state_create;
|
|
nv10->pipe.bind_vs_state = nv10_vp_state_bind;
|
|
nv10->pipe.delete_vs_state = nv10_vp_state_delete;
|
|
|
|
nv10->pipe.create_fs_state = nv10_fp_state_create;
|
|
nv10->pipe.bind_fs_state = nv10_fp_state_bind;
|
|
nv10->pipe.delete_fs_state = nv10_fp_state_delete;
|
|
|
|
nv10->pipe.set_blend_color = nv10_set_blend_color;
|
|
nv10->pipe.set_clip_state = nv10_set_clip_state;
|
|
nv10->pipe.set_constant_buffer = nv10_set_constant_buffer;
|
|
nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state;
|
|
nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple;
|
|
nv10->pipe.set_scissor_state = nv10_set_scissor_state;
|
|
nv10->pipe.set_viewport_state = nv10_set_viewport_state;
|
|
|
|
nv10->pipe.set_vertex_buffers = nv10_set_vertex_buffers;
|
|
nv10->pipe.set_vertex_elements = nv10_set_vertex_elements;
|
|
}
|
|
|