..
radv_meta_nir.c
radv: re-run clang-format
2025-07-16 09:10:33 +02:00
radv_meta_nir.h
radv: re-run clang-format
2025-07-16 09:10:33 +02:00
radv_nir.h
nir: rename nir_lower_io_to_scalar_early -> nir_lower_io_vars_to_scalar
2025-06-26 18:20:49 +00:00
radv_nir_apply_pipeline_layout.c
radv: split descriptor set and descriptor utils in separate files
2025-06-27 07:55:37 +00:00
radv_nir_export_multiview.c
treewide: use VARYING_BIT_*
2025-07-04 19:01:04 +00:00
radv_nir_lower_abi.c
radv: don't export cull distances if the shader culls against them
2025-07-12 05:20:05 +00:00
radv_nir_lower_cooperative_matrix.c
radv/nir/lower_cmat: vectorize GFX11 B -> ACC conversion
2025-07-16 11:46:52 +00:00
radv_nir_lower_fs_barycentric.c
radv: re-run clang-format
2025-07-16 09:10:33 +02:00
radv_nir_lower_fs_intrinsics.c
radv: re-run clang-format
2025-07-16 09:10:33 +02:00
radv_nir_lower_hit_attrib_derefs.c
radv/rt: don't split array/struct payload variables
2024-09-24 15:41:04 +00:00
radv_nir_lower_intrinsics_early.c
radv: re-run clang-format
2025-07-16 09:10:33 +02:00
radv_nir_lower_io.c
radv: re-run clang-format
2025-07-16 09:10:33 +02:00
radv_nir_lower_primitive_shading_rate.c
treewide: Switch to nir_progress
2025-02-26 15:19:53 +00:00
radv_nir_lower_printf.c
radv: Handle nir_intrinsic_printf
2025-04-10 19:31:37 +00:00
radv_nir_lower_ray_queries.c
radv: Optimize ray tracing position fetch
2025-07-19 16:07:59 +00:00
radv_nir_lower_view_index.c
radv/nir_lower_view_index: intrinsic pass
2025-02-24 20:19:10 +00:00
radv_nir_lower_viewport_to_zero.c
radv/nir_lower_viewport_to_zero: intrinsic pass
2025-02-24 20:19:10 +00:00
radv_nir_lower_vs_inputs.c
radv/nir: lower unassigned vertex attributes to (0,0,0,0)
2025-06-13 07:33:03 +00:00
radv_nir_opt_fs_builtins.c
radv: Optimize fs builtins using static gfx state
2025-02-17 09:45:15 +00:00
radv_nir_opt_tid_function.c
radv/nir: update radv_nir_opt_tid for derivative group quads
2025-02-04 08:11:16 +00:00
radv_nir_remap_color_attachment.c
radv: implement VK_KHR_dynamic_rendering_local_read
2024-05-07 10:35:04 +00:00
radv_nir_rt_common.c
radv: Implement watertightness for emulated RT
2025-07-19 16:35:36 +00:00
radv_nir_rt_common.h
radv: Optimize ray tracing position fetch
2025-07-19 16:07:59 +00:00
radv_nir_rt_shader.c
radv: Optimize ray tracing position fetch
2025-07-19 16:07:59 +00:00