mesa/src/microsoft
Boris Brezillon 9fd02d49b8 dzn: Pass the right type to CreateCommandList() in the reset path
The Command allocator and command list type must match, but we
are forcing it to D3D12_COMMAND_LIST_TYPE_DIRECT in the reset path.

Fixes: a012b21964 ("microsoft: Initial vulkan-on-12 driver")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16023>
2022-04-19 12:07:38 +00:00
..
ci dzn: Add support for sampleRateShading 2022-04-19 08:49:50 +00:00
clc nir,microsoft: Move scale_fdiv into a common NIR pass 2022-04-16 02:10:25 +00:00
compiler microsoft/compiler: Add a dunmmy SV_SampleIndex when needed 2022-04-19 08:49:50 +00:00
resource_state_manager d3d12: Add UAV barriers for UAVs that are being used by compute transforms 2022-01-31 13:13:33 -08:00
spirv_to_dxil microsoft/spirv_to_dxil: Allow forcing per-sample shading 2022-04-19 08:49:50 +00:00
vulkan dzn: Pass the right type to CreateCommandList() in the reset path 2022-04-19 12:07:38 +00:00
meson.build microsoft: Initial vulkan-on-12 driver 2022-03-25 16:21:45 +00:00