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Iago Toral Quiroga d0f75fdeab broadcom: lower null pointers
We only support the variablePointersStorageBuffer feature of variable pointers,
which basically ensures that pointers may only target one buffer. This means
that a particular pointer may change where it points within a given buffer but
it cannot change its value to point to some other buffer. This is a requirement
from us since we expect buffer indices on buffer loads and stores to be
constant, so we can't have a buffer load come through a pointer that may
be assigned to different buffers, since in that case the buffer index
would need to come from bcsel.

There is, however, a small complication: the spec still allows pointers to
be null, and NIR defines null pointers to use 0xffffffff for both the buffer
index and the offset, which will cause a problem in a scenario like this:

int *b = ...
if (cond) {
   b = null;
   discard;
}
ubo_load(b);

Here the buffer index for the ubo load may come from a bcsel choosing between
the null pointer (0xffffffff) and the valid address (let's say 0), so we don't
have a constant and we assert fail.

This change detects this scenario and upon finding it will rewrite the buffer
index on the null pointer branch of the bcsel to match that of the valid
branch so that later optimizations passes can remove the bcsel and we end up
with a constant index. This is fine because a null pointer dereference is
undefined behavior and it is not something we should see in valid applications.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26683>
2023-12-15 16:35:50 +00:00
.ci-farms Revert "ci: take microsoft farm offline" 2023-12-15 00:39:10 +00:00
.ci-farms-disabled Revert "ci: take microsoft farm offline" 2023-12-15 00:39:10 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: make commit more commit-like formatted 2023-11-09 17:30:07 +00:00
.gitlab-ci d3d12: Bump directx-headers dependency to v611.0 for latest video codecs and features 2023-12-14 20:06:52 -05:00
android android.mk: Add option to pass arbitrary parameters to meson 2023-12-13 20:09:37 +00:00
bin bin/gitlab_gql: print merged yaml as yaml instead of a python dict 2023-12-14 12:06:39 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: document how to build the docs 2023-12-15 13:33:45 +00:00
include drm-uapi: extend interface for copy performance query CPU job 2023-12-14 16:43:13 +00:00
src broadcom: lower null pointers 2023-12-15 16:35:50 +00:00
subprojects d3d12: Bump directx-headers dependency to v611.0 for latest video codecs and features 2023-12-14 20:06:52 -05:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include ci: opt-out panfrost from clang-format 2023-11-29 13:01:08 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: Fix trivial typo in ARTIFACTS_BASE_URL 2023-12-14 19:24:35 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: Add @flynnjiang for VirGL video 2023-08-23 08:35:08 +00:00
meson.build d3d12: Bump directx-headers dependency to v611.0 for latest video codecs and features 2023-12-14 20:06:52 -05:00
meson_options.txt meson: Add option to ignore artificial Android limitations 2023-12-13 20:09:37 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 24.0 2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.