mesa/src/compiler
Alyssa Rosenzweig 6619317172 nir/lower_blend: Optimize out PIPE_LOGICOP_NOOP
Just drop the store. Written while debugging
dEQP-VK.pipeline.monolithic.logic_op.r8_uint.no_op.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24252>
2023-07-25 18:03:57 +00:00
..
clc clc: rework optional subgroup feature 2023-07-07 12:27:35 +00:00
glsl glsl: fix validation of ES vertex attribs 2023-07-19 00:43:26 +00:00
isaspec ir3, isaspec: add raw instruction to assembler/disassembler. 2023-01-26 14:26:11 +00:00
nir nir/lower_blend: Optimize out PIPE_LOGICOP_NOOP 2023-07-25 18:03:57 +00:00
spirv vtn: more CL subgroups 2023-07-07 12:27:35 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler: set alignment=1 by default for handling empty struct/interface in glsl_types.cpp 2023-06-28 21:16:05 +00:00
glsl_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c compiler: Add mesa_scope_name() function 2023-06-19 23:29:26 +00:00
shader_enums.h compiler: Remove blend enums duplicating util 2023-07-13 21:03:32 +00:00
shader_info.h vtn: more CL subgroups 2023-07-07 12:27:35 +00:00