mesa/src/compiler
Marek Olšák 6d7b076166 nir: fix 5 warnings
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3970>
2020-02-27 22:53:12 -05:00
..
glsl nir: fix gl_nir_lower_images for bindless images 2020-02-25 02:30:08 +00:00
nir nir: fix 5 warnings 2020-02-27 22:53:12 -05:00
spirv nir: fix 5 warnings 2020-02-27 22:53:12 -05:00
Android.glsl.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk nir: Add missing dependency in Android.nir.gen.mk 2019-08-19 09:53:18 +03:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp spirv_to_nir: Reuse glsl_sampler_dim_coordinate_components(). 2020-02-24 18:25:02 +00:00
glsl_types.h glsl: Factor out the sampler dim coordinate components switch statement. 2020-02-24 18:25:02 +00:00
Makefile.sources nir: Rename gl_nir_lower_bindless_images.c in preparation for extending it. 2020-02-24 18:25:02 +00:00
meson.build meson: drop unused inc_nir 2019-10-07 21:49:40 +01:00
nir_types.cpp nir: fix 5 warnings 2020-02-27 22:53:12 -05:00
nir_types.h nir/types: Add glsl_float16_type() helper 2020-02-24 17:24:13 +00:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl compiler: move build definition of pp_standalone_scaffolding.c 2019-11-21 16:07:08 +11:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c compiler: add new SYSTEM_VALUE_BARYCENTRIC_* 2020-01-29 09:49:50 +00:00
shader_enums.h compiler: add new SYSTEM_VALUE_BARYCENTRIC_* 2020-01-29 09:49:50 +00:00
shader_info.h spirv: implement SPV_AMD_shader_explicit_vertex_parameter 2020-01-29 09:49:50 +00:00