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Chad Versace cf6099e425 venus/pipeline: Add pipeline state bools for ignore rules
For each pipeline state category, we define a bool.

The Vulkan spec (1.3.223) says:
   The state required for a graphics pipeline is divided into vertex
   input state, pre-rasterization shader state, fragment shader state,
   and fragment output state.

This patch merely defines the bools and does a minor refactor. It does
not add new ignore rules.

Without VK_EXT_graphics_pipeline_library, most states are
unconditionally included in the pipeline. Despite that, we still
reference the state bools in the ignore rules because (a) it makes the
ignore condition easier to validate against the text of the relevant
VUs; and (b) it makes it easier to enable
VK_EXT_graphics_pipeline_library because we won't need to carefully
revisit the text of each VU to add the missing pipeline state bools.

Signed-off-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16681>
2022-08-10 18:17:52 +00:00
.github/workflows ci: Building osmesa on OSX 2022-07-29 12:57:26 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/windows: Setup proper MESA_IMAGE_TAG for Windows build/test image 2022-08-09 21:46:52 +00:00
android Android.mk: Intermediate output paths may already be absolute 2022-06-26 22:06:36 +00:00
bin egl: Remove eglextchromium.h and import eglext_angle.h 2022-08-09 21:02:50 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs/ci: show how to run traces locally 2022-08-09 13:59:59 +02:00
include egl: Remove eglextchromium.h and import eglext_angle.h 2022-08-09 21:02:50 +00:00
src venus/pipeline: Add pipeline state bools for ignore rules 2022-08-10 18:17:52 +00:00
subprojects subprojects: Point DirectX-Headers at a specific tag 2022-07-15 16:27:11 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig ci/vs2019: Update editorconfig for ps1 files 2022-06-14 21:14:33 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml ci/windows: Windows runner is back online 2022-08-09 20:30:21 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: fix order of emails for Axel Davy 2022-07-27 21:36:23 +00:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson.build egl/x11: implement ANGLE_sync_control_rate 2022-08-09 21:02:50 +00:00
meson_options.txt util: Add a Win32 futex impl 2022-07-15 21:31:51 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump 22.3.0-devel 2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.