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To be able to change a bunch of shaders to use aco. Used to find problem shader when use aco quickly instead of one by one when too many shaders. Tested-by: Mike Lothian <mike@fireburn.co.uk> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33440>
99 lines
3.1 KiB
C
99 lines
3.1 KiB
C
/* Copyright © 2023 Valve Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <string.h>
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#include <inttypes.h>
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#include "mesa-blake3.h"
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#include "hex.h"
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void _mesa_blake3_format(char *buf, const unsigned char *blake3)
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{
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mesa_bytes_to_hex(buf, blake3, BLAKE3_OUT_LEN);
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}
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void _mesa_blake3_hex_to_blake3(unsigned char *buf, const char *hex)
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{
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mesa_hex_to_bytes(buf, hex, BLAKE3_OUT_LEN);
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}
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void _mesa_blake3_compute(const void *data, size_t size, blake3_hash result)
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{
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struct mesa_blake3 ctx;
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_mesa_blake3_init(&ctx);
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_mesa_blake3_update(&ctx, data, size);
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_mesa_blake3_final(&ctx, result);
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}
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static void
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blake3_to_uint32(const blake3_hash blake3,
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uint32_t out[BLAKE3_OUT_LEN32])
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{
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memset(out, 0, BLAKE3_OUT_LEN);
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for (unsigned i = 0; i < BLAKE3_OUT_LEN; i++)
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out[i / 4] |= (uint32_t)blake3[i] << ((i % 4) * 8);
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}
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static void
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blake3_from_uint32(blake3_hash blake3, uint32_t in[BLAKE3_OUT_LEN32])
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{
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for (unsigned i = 0; i < BLAKE3_OUT_LEN; i++)
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blake3[i] = (in[i / 4] >> ((i % 4) * 8)) & 0xff;
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}
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void
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_mesa_blake3_print(FILE *f, const blake3_hash blake3)
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{
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uint32_t u32[BLAKE3_OUT_LEN32];
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blake3_to_uint32(blake3, u32);
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for (unsigned i = 0; i < BLAKE3_OUT_LEN32; i++) {
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fprintf(f, i ? ", 0x%08" PRIx32 : "0x%08" PRIx32, u32[i]);
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}
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}
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bool
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_mesa_blake3_from_printed_string(blake3_hash blake3, const char *printed)
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{
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unsigned expected_len = BLAKE3_PRINTED_LEN;
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if (strlen(printed) != expected_len)
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return false;
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uint32_t u32[BLAKE3_OUT_LEN32];
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for (unsigned i = 0; i < BLAKE3_OUT_LEN32; i++) {
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int ret = sscanf(printed, i == BLAKE3_OUT_LEN32 - 1 ? "0x%08" PRIx32 : "0x%08" PRIx32 ", ", &u32[i]);
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if (ret != 1)
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return false;
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printed += 12;
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}
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blake3_from_uint32(blake3, u32);
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return true;
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}
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bool
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_mesa_printed_blake3_equal(const blake3_hash blake3,
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const uint32_t printed_blake3[BLAKE3_OUT_LEN32])
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{
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uint32_t u32[BLAKE3_OUT_LEN32];
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blake3_to_uint32(blake3, u32);
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return memcmp(u32, printed_blake3, sizeof(u32)) == 0;
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}
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