..
radv_nir.h
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_apply_pipeline_layout.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_export_multiview.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_abi.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_cooperative_matrix.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_fs_barycentric.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_fs_intrinsics.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_hit_attrib_derefs.c
radv/rt: Lower ray payloads like hit attribs
2024-02-02 16:36:15 +00:00
radv_nir_lower_intrinsics_early.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_io.c
radv: Run DCE before deleting I/O variables.
2024-04-18 18:35:07 +00:00
radv_nir_lower_poly_line_smooth.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_primitive_shading_rate.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_ray_queries.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_view_index.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_viewport_to_zero.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_lower_vs_inputs.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_rt_common.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_rt_common.h
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00
radv_nir_rt_shader.c
radv: use SPDX-License-Identifier
2024-04-08 07:17:31 +00:00