Find a file
Samuel Pitoiset cdd201010d radv: fix the number of generated primitive queries with NGG GS vs legacy
With NGG GS, the hardware can't know the number of generated primitives
and we have to increment it manually from the shader using a plain GDS
atomic operation.

Though this had a serious problem (see this old TODO) if the bound
pipeline was using legacy GS because the query implementation was
relying on NGG GS. Another situation is if we had one draw with NGG GS,
followed by one draw with legacy (or the opposite) the query result
would have been broken.

The solution is to allocate two 64-bit values for storing the begin/end
values if the query pool is supposed to need GDS and accumulate the
result with the number of generated primitives generated by the hw.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15892>
2022-04-29 11:46:19 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci meson: add a video codec support option 2022-04-28 22:27:27 +00:00
android gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
bin win32: Fixes 32 bits visual studio module definition files by add script gen_vs_module_defs.py 2022-04-19 19:38:47 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs gallium: add PIPE_CAP_ALLOW_DRAW_OUT_OF_ORDER 2022-04-29 07:52:59 +00:00
include include/uapi: Update drm_fourcc.h from kernel 2022-04-28 20:02:14 +00:00
src radv: fix the number of generated primitive queries with NGG GS vs legacy 2022-04-29 11:46:19 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: intel: Merge anv and iris into src/intel/ci 2022-04-27 12:35:13 +00:00
.mailmap .mailmap: Switch Jason Ekstrand to @collabora.com 2022-01-26 20:08:31 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS ci: add Broadcom CI maintainer 2022-04-12 10:42:31 +00:00
meson.build meson: add a video codec support option 2022-04-28 22:27:27 +00:00
meson_options.txt meson: add a video codec support option 2022-04-28 22:27:27 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.2-devel for next cycle 2022-04-13 23:40:25 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.