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Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr).
DRI3 port done by Axel Davy (mannerov).
v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk
- Nine improvements by Axel Davy (which also fixed some wine tests)
- by Emil Velikov:
- convert to static/shared drivers
- Sort and cleanup the includes
- Use AM_CPPFLAGS for the defines
- Add the linker garbage collector
- Restrict the exported symbols (think llvm)
v3: - small nine fixes
- build system improvements by Emil Velikov
v4: [Emil Velikov]
- Do no link against libudev. No longer needed.
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: David Heidelberg <david@ixit.cz>
88 lines
2.7 KiB
C
88 lines
2.7 KiB
C
/*
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* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#ifndef _NINE_INDEXBUFFER9_H_
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#define _NINE_INDEXBUFFER9_H_
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#include "resource9.h"
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#include "pipe/p_state.h"
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struct pipe_screen;
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struct pipe_context;
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struct pipe_index_buffer;
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struct pipe_transfer;
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struct NineDevice9;
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struct NineIndexBuffer9
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{
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struct NineResource9 base;
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/* g3d stuff */
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struct pipe_context *pipe;
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struct pipe_index_buffer buffer;
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struct pipe_transfer *transfer;
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UINT map_count;
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D3DINDEXBUFFER_DESC desc;
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};
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static INLINE struct NineIndexBuffer9 *
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NineIndexBuffer9( void *data )
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{
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return (struct NineIndexBuffer9 *)data;
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}
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HRESULT
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NineIndexBuffer9_new( struct NineDevice9 *pDevice,
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D3DINDEXBUFFER_DESC *pDesc,
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struct NineIndexBuffer9 **ppOut );
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HRESULT
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NineIndexBuffer9_ctor( struct NineIndexBuffer9 *This,
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struct NineUnknownParams *pParams,
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D3DINDEXBUFFER_DESC *pDesc );
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void
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NineIndexBuffer9_dtor( struct NineIndexBuffer9 *This );
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/*** Nine private ***/
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const struct pipe_index_buffer *
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NineIndexBuffer9_GetBuffer( struct NineIndexBuffer9 *This );
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/*** Direct3D public ***/
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HRESULT WINAPI
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NineIndexBuffer9_Lock( struct NineIndexBuffer9 *This,
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UINT OffsetToLock,
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UINT SizeToLock,
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void **ppbData,
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DWORD Flags );
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HRESULT WINAPI
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NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This );
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HRESULT WINAPI
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NineIndexBuffer9_GetDesc( struct NineIndexBuffer9 *This,
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D3DINDEXBUFFER_DESC *pDesc );
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#endif /* _NINE_INDEXBUFFER9_H_ */
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