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16 lines
275 B
C
16 lines
275 B
C
#ifndef LION_RENDER_H
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#define LION_RENDER_H
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#include <VG/openvg.h>
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#define LION_SIZE 132
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struct lion {
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VGPath paths[LION_SIZE];
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VGPaint fills[LION_SIZE];
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};
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struct lion *lion_create(void);
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void lion_render(struct lion *l);
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void lion_destroy(struct lion *l);
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#endif
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