mesa/src/gallium/include/pipe
Rohit Athavale cd6a83a637 d3d12: Update d3d12 back to use pipe_enc_qpmap_input_info
Currently, the CPU map is not being used. That will come in a seperate
PR. Attempting to map existing functionality as-is.

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37581>
2025-10-01 14:46:05 -04:00
..
p_context.h gallium: add pipe_context::resource_release to eliminate buffer refcounting 2025-09-09 20:47:38 +00:00
p_defines.h tc: don't sync on internal UNSYNCHRONIZED texture_map calls 2025-09-16 21:09:50 +00:00
p_screen.h gallium: add pipe_screen::semaphore_create 2025-08-31 13:12:16 +00:00
p_shader_tokens.h tgsi: Remove return type from tgsi_instruction_texture 2025-08-15 08:03:04 +00:00
p_state.h mesa: support GL_NV_representative_fragment test 2025-09-13 11:28:44 +00:00
p_video_codec.h pipe: Two pass video encode definitions 2025-06-05 12:15:48 +00:00
p_video_enums.h pipe: Remove PIPE_VIDEO_CAP_PREFERS/SUPPORTS_INTERLACED 2025-09-10 12:33:57 +00:00
p_video_state.h d3d12: Update d3d12 back to use pipe_enc_qpmap_input_info 2025-10-01 14:46:05 -04:00