mesa/src/broadcom
Juan A. Suarez Romero c10a9372d6 v3d: implement NV_conditional_render extension
The hardware doesn't support native conditional rendering, so it is
implemented by software.

Code borrowed from Freedreno and Panfrost.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17373>
2023-03-21 12:31:24 +00:00
..
ci v3d: implement NV_conditional_render extension 2023-03-21 12:31:24 +00:00
cle broadcom: fix dependencies in static_library() calls 2022-09-14 09:38:28 +00:00
clif v3d/clif: add support for dumping GS shader state 2021-10-13 21:23:10 +00:00
common v3dv/debug: add debug option to disable TFU codepaths 2023-03-17 15:20:25 +00:00
compiler broadcom/compiler: track pending ldtmu count with each TMU lookup 2023-03-21 11:29:05 +00:00
drm-shim vc4: add DRM_VC4_CREATE_SHADER_BO support to drm-shim 2022-11-08 21:23:27 +00:00
qpu broadcom/compiler: detect unifa write from signal 2022-09-20 06:56:28 +00:00
simulator broadcom/simulator: add a helper to get the amount of free heap memory 2022-09-09 11:14:03 +00:00
vulkan v3dv: use vk_get_physical_device_features 2023-03-20 12:00:10 +00:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
meson.build meson: drop duplicate lib in lib name 2022-08-22 08:35:41 +00:00