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Most compositors work with damage in the buffer local coordinate space. This change spares the compositors some work converting the provided INT32_MAX x INT32_MAX damage region to the buffer local coordinate space. It has no significant performance impact, but it'd still be nice to use wl_surface_damage_buffer() if possible. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34227> |
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| .. | ||
| drivers | ||
| generate | ||
| main | ||
| wayland | ||
| .clang-format | ||
| egl-entrypoint-check.py | ||
| egl-glvnd-symbols.txt | ||
| egl-glvnd.sym | ||
| egl-symbols.txt | ||
| egl.sym | ||
| meson.build | ||