mesa/src/compiler
2023-12-20 11:31:30 +00:00
..
clc clc: add workaround for clang always defining __IMAGE_SUPPORT_ and __opencl_c_int64 2023-12-20 11:31:30 +00:00
glsl glsl: add support for inout params to glsl_to_nir() 2023-12-20 01:47:27 +00:00
isaspec isaspec: Add bool_inv type to print inverted bools 2023-12-16 14:34:18 +00:00
nir nir: Add pass for clearing memory at the end of a shader. 2023-12-20 09:15:45 +00:00
spirv radv,vtn,driconf: Add and use radv_rt_ssbo_non_uniform workaround for Crysis 2/3 Remastered 2023-12-12 21:16:39 +00:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c nir/types: Support vectors in glsl_get_length() 2023-11-02 20:28:46 +00:00
glsl_types.h compiler: Remove C++ static member pointers to builtin types 2023-12-15 03:09:19 +00:00
glsl_types_impl.h compiler: Remove C++ static member pointers to builtin types 2023-12-15 03:09:19 +00:00
meson.build compiler: Remove C++ static member pointers to builtin types 2023-12-15 03:09:19 +00:00
nir_types.h compiler/types: Move C declarations into glsl_types.h 2023-10-07 00:42:54 +00:00
shader_enums.c nir: add lowering from FS LAYER input to LAYER_ID sysval 2023-11-24 15:37:24 +00:00
shader_enums.h nir: add lowering from FS LAYER input to LAYER_ID sysval 2023-11-24 15:37:24 +00:00
shader_info.h nir/serialize: untangle printf serialization from a particular stage 2023-12-12 11:11:10 +00:00