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Pavel Ondračka cc7ce6c01f r300: mark load_ubo_vec4 with ACCESS_CAN_SPECULATE
This is safe to do in all circumstances due to the age of the hardware.
(we don't have UBOs, just constant registers with automatic OOB checks)

R500 hardware doesn't have standard adress register in fragment shaders
and while we have the loop register which we in theory can use for indirect
access, this is currently not possible to wire through NIR. So anytime
there is an indirect uniform array access in a loop, we end with a if
ladder with size depending on the size of the uniform array. The two worst
behaving apps here are glamor and some GTK shaders, both of which are
sometimes ending over the 512 instructions limit. Flattening the if
ladders helps a LOT, so we can get into the instruction limit in most
cases (all glamor shaders are OK now). So just enable the flattening by
setting all load_ubo_vec4 with ACCESS_CAN_SPECULATE.

Shader-db RV530:
total instructions in shared programs: 128762 -> 128440 (-0.25%)
instructions in affected programs: 540 -> 218 (-59.63%)
helped: 3
HURT: 0
total temps in shared programs: 17543 -> 17550 (0.04%)
temps in affected programs: 11 -> 18 (63.64%)
helped: 0
HURT: 3
total cycles in shared programs: 196984 -> 196657 (-0.17%)
cycles in affected programs: 592 -> 265 (-55.24%)
helped: 3
HURT: 0

LOST:   0
GAINED: 7

No changes for R300/R400 because there we don't have control flow
anyway.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6366
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26877>
2024-01-04 08:27:42 +01:00
.ci-farms Revert "ci: disable collabora farm as it is currently offline" 2024-01-02 21:33:51 +00:00
.ci-farms-disabled Revert "ci: disable collabora farm as it is currently offline" 2024-01-02 21:33:51 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: make commit more commit-like formatted 2023-11-09 17:30:07 +00:00
.gitlab-ci ci/containers: use build-libdrm.sh in debian/android 2023-12-28 14:13:39 +00:00
android android.mk: Add option to pass arbitrary parameters to meson 2023-12-13 20:09:37 +00:00
bin ci: bare-metal: poe: Create strutured logs 2023-12-19 10:09:35 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs radv: advertise VK_KHR_maintenance6 2024-01-03 11:24:27 +00:00
include drm-uapi: Sync drm-uapi 2023-12-22 04:01:12 +00:00
src r300: mark load_ubo_vec4 with ACCESS_CAN_SPECULATE 2024-01-04 08:27:42 +01:00
subprojects Revert "meson: add wrap for libdrm" 2023-12-28 15:44:25 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include etnaviv: Add isaspec support 2023-12-16 14:34:18 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: fix farm restore pipelines 2023-12-24 09:30:52 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: Add @flynnjiang for VirGL video 2023-08-23 08:35:08 +00:00
meson.build Revert "meson: add wrap for libdrm" 2023-12-28 15:44:25 +00:00
meson_options.txt meson: Add option to ignore artificial Android limitations 2023-12-13 20:09:37 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 24.0 2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.